@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Anzac
1 Artillery and 2 Infantrys moved from West Papua to Hollandia
1 Adv.Fighter and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone
2 Fighters moved from Banjarmasin to 106 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 2 Fighters
Hisaichi defend with 1 T.Boat
Anzac roll dice for 2 Fighters in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Hisaichi lost in 106 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in 111 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Submarine
Thai defend with 1 Destroyer
Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in 111 Sea Zone
1 Destroyer owned by the Thai lost in 111 Sea Zone
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 1
Casualties for Anzac: 1 Submarine
Casualties for Thai: 1 Destroyer
Battle in Hollandia
Anzac attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 4 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hollandia
Anzac win, taking Hollandia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from Java to Sumatra
3 Infantrys moved from 67 Sea Zone to Java
1 Adv.Fighter moved from 111 Sea Zone to 67 Sea Zone
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
4 Infantrys moved from South Australia to Western Australia
1 Infantry moved from Western Australia to Broome
1 Infantry moved from Townsville to Northern Territory
1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
Place Units - Anzac
1 Cruiser and 1 Transport placed in 114 Sea Zone
1 Adv.Fighter placed in 67 Sea Zone
3 Infantrys placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -1.33
Thai regular : 0.33
Hisaichi regular : -1.17
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Dutch
1 Fighter moved from Banjarmasin to 105 Sea Zone
2 Adv.Fighters moved from Banjarmasin to 105 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Elite, 1 Factory and 2 Tanks; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 105 Sea Zone
Dutch attack with 2 Adv.Fighters and 1 Fighter
Yamamoto defend with 1 Cruiser and 2 Transports
Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Cruiser and 2 Transports in 105 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits
1 Fighter owned by the Dutch and 1 Adv.Fighter owned by the Dutch lost in 105 Sea Zone
2 Transports owned by the Yamamoto lost in 105 Sea Zone
1 Adv.Fighter owned by the Dutch retreated
Yamamoto win with 1 Cruiser remaining. Battle score for attacker is -6
Casualties for Dutch: 1 Adv.Fighter and 1 Fighter
Casualties for Yamamoto: 2 Transports
Non Combat Move - Dutch
1 Adv.Fighter moved from 105 Sea Zone to Banjarmasin
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry and 1 Tank moved from Merauke to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa
Place Units - Dutch
1 Factory placed in Suriname
1 Elite and 2 Tanks placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17
Dutch regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Finns
1 Fighter, 4 Infantrys and 1 Tank moved from Oulu to Lapland
3 Infantrys moved from Tampere to Oulu
6 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 4 Infantrys
Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 2 : 1/6 hits, 1.50 expected hits
Russians roll dice for 4 Infantrys in Lapland, round 2 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Lapland
Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 3 : 2/6 hits, 1.50 expected hits
Russians roll dice for 3 Infantrys in Lapland, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns lost in Lapland
2 Infantrys owned by the Russians lost in Lapland
Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 4 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Lapland, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 4 Infantrys
Casualties for Finns: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Lapland to Tampere
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : -0.17
Russians regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Romanians
3 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
1 Fighter moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Vinnytsia
Romanians attack with 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery and 3 Infantrys
Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Romanians lost in Vinnytsia
2 Infantrys owned by the Russians lost in Vinnytsia
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 2/2 hits, 0.67 expected hits
1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Vinnytsia
1 Infantry owned by the Russians lost in Vinnytsia
1 Fighter owned by the Romanians retreated
Russians win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Romanians: 3 Infantrys and 1 Tank
Casualties for Russians: 3 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Vinnytsia to E.Romania
2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
1 Infantry placed in Bucharest
1 Factory placed in W.Romania
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67
Russians regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry and 1 Tank moved from Bangkok to 105 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to West Borneo
Thai take West Borneo from Dutch
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Artillery and 1 Infantry moved from S.Thailand to Burma
1 Infantry moved from Bangkok to S.Thailand
3 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Artillery and 1 Infantry
British defend with 2 Infantrys
Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 2 Infantrys in Burma, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Burma
1 Infantry owned by the British lost in Burma
British win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Thai: 1 Artillery and 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Thai regular : 0.33
British regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Americans
1 Infantry moved from Central America to 100 Sea Zone
1 Artillery and 1 Infantry moved from Colombia to 100 Sea Zone
1 Tank moved from Central America to 100 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
2 Artillerys, 5 Infantrys and 1 Tank moved from Peru to N.Chile
1 Artillery, 2 Infantrys and 1 Tank moved from 119 Sea Zone to N.Chile
2 Tanks moved from Colombia to N.Chile
1 Fighter moved from Colombia to N.Chile
2 Bombers moved from Greenland to 29 Sea Zone
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Infantry moved from Midway to 88 Sea Zone
1 Cruiser and 1 Infantry moved from 88 Sea Zone to 96 Sea Zone
1 Infantry moved from 96 Sea Zone to Kwajalein
Americans take Kwajalein from Yamamoto
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Destroyer, 1 Elite, 1 Factory, 6 Infantrys, 1 Marine and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 29 Sea Zone
Americans attack with 2 Bombers
Germans defend with 4 Submarines
Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
2 Submarines owned by the Germans lost in 29 Sea Zone
2 Bombers owned by the Americans retreated
Germans win with 2 Submarines remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Battle in N.Chile
Americans attack with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks in N.Chile, round 2 : 7/15 hits, 5.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in N.Chile
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 3 Artillerys, 1 Fighter, 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
1 Fighter moved from N.Chile to Amazon
2 Bombers moved from 29 Sea Zone to Amazon
2 Tanks moved from Central America to Amazon
3 Infantrys moved from Washington to Northeast USA
2 Adv.Fighters moved from 83 Sea Zone to Wake
1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 88 Sea Zone to 96 Sea Zone
1 Destroyer and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
1 Transport moved from 88 Sea Zone to 91 Sea Zone
1 Carrier, 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone
1 Adv.Fighter moved from San Francisco to 89 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 79 Sea Zone
Place Units - Americans
3 Submarines placed in 91 Sea Zone
1 Factory placed in Wake
1 B.Transport placed in 26 Sea Zone
1 Infantry and 1 Marine placed in South Atlantic USA
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
2 Adv.Fighters, 1 Elite and 5 Infantrys placed in San Francisco
Americans undo move 6.
2 Adv.Fighters and 5 Infantrys placed in San Francisco
1 Elite placed in South Central USA
Turn Complete - Americans
Americans collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Neutral regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Infantry moved from Picardy to Normandy
Germans take Normandy from French
1 Tank moved from Paris to Brittany
Germans take Brittany from French
1 Artillery and 2 Infantrys moved from Brest to Vinnytsia
1 Artillery and 2 Infantrys moved from Brest to Kiev
1 Artillery and 2 Infantrys moved from Brest to Lithuania
1 Infantry moved from Latvia to Minsk
1 ArmoredCar moved from Brest to Minsk
1 Bomber moved from Warsaw to Leningrad
1 Fighter moved from Warsaw to Leningrad
2 Fighters moved from East Prussia to Leningrad
1 Artillery and 4 Infantrys moved from Latvia to Leningrad
2 Tanks moved from East Prussia to Leningrad
1 Infantry moved from Danzig to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Oslo to 23 Sea Zone
1 Infantry moved from Oslo to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Leningrad
2 Adv.Fighters moved from 23 Sea Zone to Leningrad
2 Stukas moved from Hamburg to Leningrad
2 Adv.Fighters moved from Hamburg to Leningrad
1 Artillery and 1 Infantry moved from Oslo to Nordland
2 Transports moved from 48 Sea Zone to 49 Sea Zone
2 Artillerys and 2 Infantrys moved from Serbia to 49 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
1 Infantry moved from Serbia to Bulgaria
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Leningrad
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Destroyers, 1 Elite, 16 Infantrys, 1 JetFighter, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Nordland
Germans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Nordland, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Nordland
1 Artillery owned by the Germans retreated to Oslo
Neutral win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery
Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Leningrad
Germans attack with 4 Adv.Fighters, 3 Artillerys, 1 Bomber, 3 Fighters, 8 Infantrys, 2 Stukas and 2 Tanks
Russians defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 2 Elites, 1 Factory, 2 Fighters, 7 Infantrys and 2 Tanks
Russians roll AA dice in Leningrad : 3/10 hits, 1.67 expected hits
1 Fighter owned by the Germans and 2 Stukas owned by the Germans lost in Leningrad
Germans roll dice for 1 Battleship and 3 Cruisers in Leningrad, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 2 Bunkers owned by the Russians
Germans roll dice for 4 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys and 2 Tanks in Leningrad, round 2 : 9/20 hits, 7.17 expected hits
Russians roll dice for 2 Artillerys, 2 Bunkers, 2 Elites, 2 Fighters, 7 Infantrys and 2 Tanks in Leningrad, round 2 : 5/17 hits, 6.67 expected hits
5 Infantrys owned by the Germans lost in Leningrad
2 Elites owned by the Russians and 7 Infantrys owned by the Russians lost in Leningrad
Germans roll dice for 4 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Leningrad, round 3 : 4/15 hits, 6.33 expected hits
Russians roll dice for 2 Artillerys, 2 Bunkers, 2 Fighters and 2 Tanks in Leningrad, round 3 : 2/8 hits, 3.67 expected hits
2 Infantrys owned by the Germans lost in Leningrad
2 Artillerys owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 4 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 2 Tanks in Leningrad, round 4 : 5/13 hits, 5.67 expected hits
Russians roll dice for 2 Bunkers and 2 Fighters in Leningrad, round 4 : 2/4 hits, 2.00 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad
2 Fighters owned by the Russians and 2 Bunkers owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 4 Adv.Fighters, 2 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 22
Casualties for Germans: 1 Artillery, 1 Fighter, 8 Infantrys and 2 Stukas
Casualties for Russians: 2 Artillerys, 2 Bunkers, 2 Elites, 2 Fighters, 7 Infantrys and 2 Tanks
Battle in Kiev
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Lithuania
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Carrier moved from 23 Sea Zone to 24 Sea Zone
1 Bomber moved from Leningrad to Brest
2 Adv.Fighters moved from Leningrad to Tampere
2 Adv.Fighters moved from Leningrad to 24 Sea Zone
2 Fighters moved from Leningrad to Tampere
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
2 Infantrys moved from Bohemia to Krakow
4 Infantrys moved from Rhine to Hamburg
1 AAGun moved from Bavaria to Rhine
1 AAGun moved from Rhine to Belgium
1 ArmoredCar moved from Picardy to Rhine
2 Artillerys moved from Picardy to Lorraine
6 Tanks moved from Paris to Lorraine
1 AAGun moved from Paris to Normandy
Place Units - Germans
4 Infantrys placed in Warsaw
2 Destroyers and 2 Submarines placed in 23 Sea Zone
1 Artillery and 1 Infantry placed in Hamburg
1 Artillery, 1 Elite and 3 Infantrys placed in Bohemia
8 Infantrys placed in Paris
2 Adv.Fighters, 2 ArmoredCars, 1 Bomber, 1 JetFighter and 3 Tanks placed in Berlin
Turn Complete - Germans
Germans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Russians regular : -3.67
Germans regular : -0.00
Russians AA : 1.33
Neutral regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Russians
1 Adv.Fighter, 1 Infantry and 1 Tank moved from S.Karelia to Leningrad
1 Infantry moved from Estonia to Leningrad
1 Infantry moved from Vyborg to Leningrad
1 Tank moved from N.Karelia to Leningrad
1 Mot.Inf moved from Gorky to Leningrad
1 Artillery, 1 Elite and 1 Infantry moved from Odessa to Vinnytsia
1 Bomber moved from Kursk to Vinnytsia
1 Artillery and 1 Infantry moved from Kursk to Minsk
1 Artillery and 2 Infantrys moved from Kursk to Kiev
1 Tank moved from Kursk to Kiev
1 Infantry moved from Ayan to Heilungchiang
Russians take Heilungchiang from Hisaichi
2 Artillerys, 1 Fighter, 9 Infantrys and 3 Tanks moved from N.Buryat Mongolia to Chita
1 Tank moved from Olyokminsk to Chita
1 Infantry moved from S.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 4 Artillerys, 4 Elites, 18 Infantrys, 1 Mech.Rocket and 6 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Kiev
Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Kiev
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Artillery in Kiev, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
1 Artillery owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Vinnytsia
Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Vinnytsia, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in Minsk
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Minsk, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Chita
Russians attack with 2 Artillerys, 1 Fighter, 10 Infantrys and 4 Tanks
Hisaichi defend with 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks
Russians roll dice for 2 Artillerys, 1 Fighter, 10 Infantrys and 4 Tanks in Chita, round 2 : 6/17 hits, 5.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks in Chita, round 2 : 7/11 hits, 4.67 expected hits
7 Infantrys owned by the Russians lost in Chita
1 Tank owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks in Chita, round 3 : 9/10 hits, 3.83 expected hits
Hisaichi roll dice for 1 Fighter and 4 Tanks in Chita, round 3 : 3/5 hits, 2.50 expected hits
3 Infantrys owned by the Russians lost in Chita
4 Tanks owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 Artillerys, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 25
Casualties for Russians: 10 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks
Battle in Leningrad
Russians attack with 1 Adv.Fighter, 3 Infantrys, 1 Mot.Inf and 2 Tanks
Germans defend with 1 AAGun, 2 Artillerys, 1 Factory and 2 Tanks
Germans roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Adv.Fighter, 3 Infantrys, 1 Mot.Inf and 2 Tanks in Leningrad, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 2 Artillerys and 2 Tanks in Leningrad, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Leningrad
1 Artillery owned by the Germans lost in Leningrad
Russians roll dice for 1 Adv.Fighter, 1 Infantry, 1 Mot.Inf and 2 Tanks in Leningrad, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 Artillery and 2 Tanks in Leningrad, round 3 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Leningrad
1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Leningrad
Russians roll dice for 1 Adv.Fighter, 1 Mot.Inf and 2 Tanks in Leningrad, round 4 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 Tank in Leningrad, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 Adv.Fighter, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Russians: 3 Infantrys
Casualties for Germans: 2 Artillerys and 2 Tanks
Non Combat Move - Russians
1 Adv.Fighter moved from Leningrad to S.Karelia
1 Artillery and 1 Elite moved from N.Karelia to S.Karelia
1 Infantry moved from N.Karelia to Vyborg
1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
6 Infantrys moved from Yaroslavl to S.Karelia
2 Tanks moved from Moscow to S.Karelia
2 Infantrys moved from Yaroslavl to Kursk
1 Bomber moved from Vinnytsia to Kursk
1 Infantry moved from Donetsk to Odessa
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
1 Elite, 5 Infantrys and 1 Tank moved from Rostov to Kursk
1 Artillery moved from Stalingrad to Rostov
1 Tank moved from Stalingrad to Kursk
1 Elite and 2 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Mot.Inf moved from Sverdlovsk to Gorky
1 Tank moved from Sverdlovsk to Kirov
1 Fighter moved from Chita to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 1 Elite moved from Evenkia to Olyokminsk
3 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
1 Artillery and 1 Elite moved from Sibirsky to Khatanga
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Koryakia to Kolyma
1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
2 Infantrys moved from Novosibirsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Novosibirsk
1 Tank moved from Kursk to S.Karelia
1 Tank moved from Kursk to S.Karelia
1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone
Place Units - Russians
1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Arkhangelsk
2 Infantrys placed in Tashkent
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
Turning on Edit Mode
EDIT: Removing units owned by Russians from Moscow: 1 Artillery, 1 Elite and 6 Infantrys
EDIT: Adding units owned by Russians to Yaroslavl: 1 Artillery, 1 Elite and 6 Infantrys
EDIT: Turning off Edit Mode
1 Adv.Fighter, 1 Artillery, 1 Elite, 5 Infantrys, 1 Mech.Rocket and 1 Tank placed in Moscow
Turning on Edit Mode
EDIT: Removing units owned by Russians from Georgia: 1 Artillery and 4 Infantrys
EDIT: Adding units owned by Russians to Rostov: 1 Artillery and 4 Infantrys
EDIT: Turning off Edit Mode
2 Infantrys and 1 Tank placed in Georgia
3 Infantrys and 1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 112 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : -1.50
Russians regular : 6.50
Hisaichi regular : 2.83
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Italians
2 Artillerys moved from Languedoc to 43 Sea Zone
1 Infantry moved from Languedoc to 43 Sea Zone
1 Artillery, 1 Elite and 4 Infantrys moved from N.Tunisia to S.Algeria
2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Infantry and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
2 Artillerys and 1 Infantry moved from 42 Sea Zone to N.Algeria
2 Infantrys moved from Tunis to S.Tunisia
1 ArmoredCar moved from Tunis to S.Algeria
2 Artillerys, 1 Fighter and 4 Infantrys moved from Tobruk to Kufra
2 Fighters moved from 48 Sea Zone to Kufra
4 Tanks moved from Greece to 48 Sea Zone
1 Tank moved from Greece to 49 Sea Zone
1 Artillery moved from Greece to 49 Sea Zone
1 Artillery, 1 Tank and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
1 Artillery and 5 Tanks moved from 48 Sea Zone to Tobruk
2 Infantrys moved from Rome to Campania
2 Infantrys moved from Rome to Campania
2 Artillerys moved from Rome to Campania
1 ArmoredCar moved from Tunis to S.Algeria
2 Fighters moved from N.Tunisia to S.Algeria
2 ArmoredCars moved from Croatia to Greece
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kufra
Italians attack with 2 Artillerys, 3 Fighters and 4 Infantrys
British defend with 1 Artillery, 1 Infantry and 2 Tanks
Italians roll dice for 2 Artillerys, 3 Fighters and 4 Infantrys in Kufra, round 2 : 3/9 hits, 2.67 expected hits
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kufra, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the Italians lost in Kufra
1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Kufra
Italians roll dice for 2 Artillerys, 3 Fighters and 1 Infantry in Kufra, round 3 : 2/6 hits, 2.00 expected hits
British roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Kufra
1 Tank owned by the British lost in Kufra
Italians win, taking Kufra from British with 2 Artillerys and 3 Fighters remaining. Battle score for attacker is 8
Casualties for Italians: 4 Infantrys
Casualties for British: 1 Artillery, 1 Infantry and 2 Tanks
Non Combat Move - Italians
1 Fighter moved from Kufra to Greece
2 Fighters moved from Kufra to 48 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
Place Units - Italians
1 Bunker and 1 Factory placed in Greece
2 Submarines placed in 46 Sea Zone
2 Artillerys and 2 Infantrys placed in Tunis
4 Infantrys placed in Rome
1 Transport placed in 44 Sea Zone
Turn Complete - Italians
Italians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 1.83
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Adv.Fighter moved from Syria to 51 Sea Zone
Purchase Units - French
French buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 2 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter and 1 Submarine
Italians defend with 1 Destroyer
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
1 Destroyer owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 1
Casualties for French: 1 Submarine
Casualties for Italians: 1 Destroyer
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Artillery and 1 Infantry moved from Greenland to 3 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 11 Sea Zone
1 Artillery and 1 Infantry moved from 11 Sea Zone to Manchester
1 Cruiser moved from 2 Sea Zone to 3 Sea Zone
1 Infantry moved from Kordofan to Darfur
Place Units - French
1 Bunker, 2 Infantrys and 2 Tanks placed in E.Morocco
2 Infantrys placed in Syria
Turn Complete - French
French collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Yamamoto
1 ArmoredCar, 1 Artillery and 1 Infantry moved from Hunan to Hupeh
1 ArmoredCar moved from Hunan to Kweichow
1 Infantry moved from N.French Indochina to Kweichow
1 Adv.Fighter moved from N.French Indochina to Kweichow
1 Artillery and 1 Elite moved from N.French Indochina to Yunnan
1 Artillery moved from N.French Indochina to Kweichow
1 Tank moved from N.French Indochina to N.Thailand
Thai take N.Thailand from Chinese
1 Tank moved from N.Thailand to Burma
1 Tank moved from Manila to 92 Sea Zone
1 ArmoredCar moved from Hong Kong to 92 Sea Zone
1 Tank moved from Hong Kong to 92 Sea Zone
1 ArmoredCar moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from Manila to 92 Sea Zone
1 Infantry moved from Malaya to 105 Sea Zone
1 Cruiser and 1 Infantry moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
Yamamoto take East And South Borneo from Dutch
1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 92 Sea Zone to 110 Sea Zone
1 ArmoredCar and 2 Tanks moved from 110 Sea Zone to Sumatra
1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 92 Sea Zone to 110 Sea Zone
1 ArmoredCar and 3 Infantrys moved from 110 Sea Zone to Sumatra
1 Fighter moved from 110 Sea Zone to Sumatra
1 Infantry moved from Mindoro to 93 Sea Zone
1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 Artillery moved from N.French Indochina to 92 Sea Zone
1 Artillery moved from N.French Indochina to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys, 1 Destroyer, 4 Infantrys and 3 Transports moved from 92 Sea Zone to 106 Sea Zone
2 Artillerys and 4 Infantrys moved from 106 Sea Zone to British Borneo
Yamamoto take British Borneo from British
1 Bomber moved from Bangkok to Sumatra
1 Artillery moved from Tokyo to 85 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
1 Fighter moved from Truk to 85 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Carrier, 2 Bunkers, 2 Destroyers and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kweichow
Yamamoto attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Sumatra
Yamamoto attack with 2 ArmoredCars, 1 Bomber, 1 Fighter, 3 Infantrys and 2 Tanks
Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 2 ArmoredCars, 1 Bomber, 1 Fighter, 3 Infantrys and 2 Tanks in Sumatra, round 2 : 5/9 hits, 3.17 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank in Sumatra, round 2 : 3/7 hits, 2.67 expected hits
3 Infantrys owned by the Yamamoto lost in Sumatra
1 Infantry owned by the Anzac, 2 Artillerys owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra
Yamamoto roll dice for 2 ArmoredCars, 1 Bomber, 1 Fighter and 2 Tanks in Sumatra, round 3 : 1/6 hits, 2.67 expected hits
Dutch roll dice for 1 Bunker and 1 Tank in Sumatra, round 3 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Yamamoto lost in Sumatra
1 Tank owned by the Anzac lost in Sumatra
Yamamoto roll dice for 1 ArmoredCar, 1 Bomber, 1 Fighter and 2 Tanks in Sumatra, round 4 : 2/5 hits, 2.33 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 ArmoredCar, 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Yamamoto: 1 ArmoredCar and 3 Infantrys
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Battle in Yunnan
Yamamoto attack with 1 Artillery and 1 Elite
British defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery and 1 Elite in Yunnan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Yamamoto lost in Yunnan
2 Infantrys owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Elite
Casualties for British: 2 Infantrys
Battle in Hupeh
Yamamoto attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hupeh, round 3 : 3/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Burma
Yamamoto attack with 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Burma, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in Burma
British win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Tank
Non Combat Move - Yamamoto
1 Adv.Fighter moved from Kweichow to Anhwei
2 Tanks moved from Hunan to Kweichow
1 Transport moved from 93 Sea Zone to 85 Sea Zone
1 Bomber moved from Saipan to Malaya
1 Fighter moved from Sumatra to 110 Sea Zone
1 Bomber moved from Sumatra to Malaya
2 T.Boats moved from 110 Sea Zone to 106 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Artillery moved from 85 Sea Zone to Kyushu
1 Infantry moved from Yap to Ulithi
Place Units - Yamamoto
2 Adv.Fighters, 1 B.Carrier and 2 Destroyers placed in 85 Sea Zone
1 Bunker placed in Malaya
1 Bunker placed in Tokyo
5 Infantrys placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Yamamoto regular : 1.83
British regular : 0.67
Dutch regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Suiyuan to Shansi
Chinese take Shansi from Hisaichi
1 Infantry moved from Szechwan to Yunnan
1 Adv.Fighter and 1 Fighter moved from Shensi to Yunnan
1 Artillery, 2 Infantrys and 1 Tank moved from Shensi to Hupeh
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Yunnan
1 Artillery owned by the Yamamoto lost in Yunnan
Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Battle in Hupeh
Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 3 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/3 hits, 0.83 expected hits
1 Infantry owned by the Chinese lost in Hupeh
1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Hupeh
Chinese roll dice for 1 Artillery and 1 Tank in Hupeh, round 4 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hupeh
Chinese roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tank in Hupeh, round 6 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Hupeh, round 6 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Chinese lost in Hupeh
1 Artillery owned by the Yamamoto lost in Hupeh
Yamamoto win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Yunnan to Shensi
2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
1 Infantry moved from Lanchow to Szechwan
3 Infantrys moved from Lanchow to Shensi
3 Tanks moved from Gobi Altai to Shensi
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
4 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
1 Infantry and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.00
Chinese regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Hisaichi
6 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery and 1 Infantry moved from Shantung to Shansi
1 Artillery moved from Liaoning to Heilungchiang
1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Liaoning to Heilungchiang
2 ArmoredCars, 1 Artillery, 1 Mech.Inf and 1 Tank moved from Liaoning to Hulunbuir
1 Fighter moved from Shantung to Shansi
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
1 Artillery and 1 Infantry moved from Celebes to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor
1 B.Transport, 6 Infantrys and 2 Transports moved from 84 Sea Zone to 107 Sea Zone
6 Infantrys moved from 107 Sea Zone to Davao
2 Adv.Fighters moved from Changchun to Heilungchiang
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 1 Elite, 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Soembawa
Hisaichi attack with 3 Artillerys and 3 Infantrys
Dutch defend with 2 Infantrys and 1 Tank
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Soembawa, round 2 : 0/6 hits, 2.00 expected hits
Dutch roll dice for 2 Infantrys and 1 Tank in Soembawa, round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Soembawa, round 3 : 2/6 hits, 2.00 expected hits
Dutch roll dice for 2 Infantrys and 1 Tank in Soembawa, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in Soembawa
2 Infantrys owned by the Dutch lost in Soembawa
Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Soembawa, round 4 : 2/5 hits, 1.67 expected hits
Dutch roll dice for 1 Tank in Soembawa, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Soembawa
1 Tank owned by the Dutch lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 2 Infantrys and 1 Tank
Battle in Heilungchiang
Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Timor
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Timor, round 2 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Timor
Hisaichi win, taking Timor from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Hisaichi
1 Destroyer moved from 107 Sea Zone to 112 Sea Zone
1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
1 Submarine moved from 107 Sea Zone to 112 Sea Zone
1 Submarine moved from 107 Sea Zone to 111 Sea Zone
2 Artillerys and 2 Infantrys moved from Shantung to Shansi
1 Artillery moved from Anhwei to Hupeh
2 Tanks moved from Anhwei to Shansi
1 Fighter moved from Shansi to Anhwei
1 Adv.Fighter moved from Heilungchiang to Hulunbuir
1 AAGun moved from Kirin to Liaoning
1 Adv.Fighter moved from Heilungchiang to Hulunbuir
Place Units - Hisaichi
4 Artillerys placed in Davao
2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 2 Mech.Infs placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -0.33
Dutch regular : -1.17
Hisaichi regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - British
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone
2 Fighters moved from 18 Sea Zone to Netherlands
1 Fighter moved from Scotland to Netherlands
1 Fighter moved from Manchester to Netherlands
1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Artillery and 1 Infantry moved from 21 Sea Zone to Netherlands
1 Bomber moved from French Sudan to 29 Sea Zone
3 Infantrys moved from Darfur to Kufra
1 Tank moved from New Valley to Kufra
1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Kufra
1 Artillery and 2 Infantrys moved from Baluchistan to E.Iran
2 Artillerys, 2 Elites and 3 Infantrys moved from W.Iran to E.Iran
1 Infantry moved from Burma to N.Thailand
British take N.Thailand from Thai
1 Tank moved from Assam to Yunnan
Chinese take Yunnan from Yamamoto
1 Tank moved from Yunnan to Assam
2 Transports moved from 56 Sea Zone to 57 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from Italian East Africa to 57 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 56 Sea Zone to Crete
Purchase Units - British
British buy 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 16 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs;
Combat - British
Battle in 29 Sea Zone
British attack with 1 Bomber
Germans defend with 2 Submarines
British roll dice for 1 Bomber in 29 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 29 Sea Zone
1 Bomber owned by the British retreated
Germans win with 1 Submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Kufra
British attack with 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 1 Tank
Italians defend with 2 Artillerys
British roll dice for 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 1 Tank in Kufra, round 2 : 2/8 hits, 2.50 expected hits
Italians roll dice for 2 Artillerys in Kufra, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Italians: 2 Artillerys
Battle in E.Iran
British attack with 3 Artillerys, 2 Elites and 5 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 3 Artillerys, 2 Elites and 5 Infantrys in E.Iran, round 2 : 3/10 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits
2 Infantrys owned by the Neutral lost in E.Iran
British roll dice for 3 Artillerys, 2 Elites and 5 Infantrys in E.Iran, round 3 : 4/10 hits, 3.00 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 3 Artillerys, 2 Elites and 5 Infantrys remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Crete
British attack with 1 Artillery, 1 Elite and 2 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Battleship and 2 Cruisers in Crete, round 2 : 1/3 hits, 1.67 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in Netherlands
British attack with 1 Artillery, 4 Fighters and 1 Infantry
Germans defend with 2 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Netherlands, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Netherlands
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Artillery and 4 Fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - British
4 Fighters moved from Netherlands to 21 Sea Zone
1 Tank moved from Munster to Northern Ireland
1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 11 Sea Zone
1 Infantry and 1 Tank moved from 11 Sea Zone to Manchester
1 Bomber moved from 29 Sea Zone to French Sudan
1 Adv.Fighter and 3 Fighters moved from Kufra to 56 Sea Zone
1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley
2 Infantrys moved from Nubia to New Valley
1 Artillery and 5 Infantrys moved from Cairo to Lower Egypt
1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
1 Artillery and 3 Infantrys moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
1 Adv.Fighter moved from Madras to Assam
1 Destroyer and 1 Transport moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Yukon to 74 Sea Zone
1 Infantry moved from Alaska to 74 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 79 Sea Zone
Place Units - British
1 Carrier and 1 Cruiser placed in 21 Sea Zone
1 Destroyer and 1 Submarine placed in 56 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank placed in Cairo
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
3 Infantrys placed in Italian East Africa
3 Infantrys placed in W.Iran
1 Artillery and 1 Infantry placed in Manchester
1 Artillery and 3 Infantrys placed in Wales
1 Infantry placed in Madras
Turning on Edit Mode
EDIT: Removing units owned by British from Bombay: 1 Tank
EDIT: Adding units owned by British to Hyderabad: 1 Tank
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 110 PUs; end with 111 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : 0.67
Neutral regular : -2.33
British regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
1 Infantry moved from Bougainville to 114 Sea Zone
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Soembawa
2 Fighters moved from Banjarmasin to Sumatra
3 Infantrys moved from Java to Sumatra
2 Adv.Fighters moved from 67 Sea Zone to Sumatra
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Soembawa
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys
Yamamoto defend with 1 ArmoredCar and 2 Tanks
Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Sumatra, round 2 : 3/7 hits, 2.17 expected hits
Yamamoto roll dice for 1 ArmoredCar and 2 Tanks in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac lost in Sumatra
2 Tanks owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 12
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 ArmoredCar and 2 Tanks
Battle in Soembawa
Anzac attack with 1 Artillery and 5 Infantrys
Hisaichi defend with 3 Artillerys and 1 Infantry
Anzac roll dice for 2 Cruisers in Soembawa, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Artillery and 5 Infantrys in Soembawa, round 2 : 1/6 hits, 1.33 expected hits
Hisaichi roll dice for 3 Artillerys and 1 Infantry in Soembawa, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac lost in Soembawa
1 Infantry owned by the Hisaichi lost in Soembawa
Anzac roll dice for 1 Artillery and 3 Infantrys in Soembawa, round 3 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 3 Artillerys in Soembawa, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac lost in Soembawa
Anzac roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 4 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 3 Artillerys in Soembawa, round 4 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Hisaichi lost in Soembawa
Anzac roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 5 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 Artillerys in Soembawa, round 5 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac lost in Soembawa
Anzac roll dice for 1 Artillery in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys in Soembawa, round 6 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery in Soembawa, round 7 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys in Soembawa, round 7 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery in Soembawa, round 8 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys in Soembawa, round 8 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac lost in Soembawa
1 Artillery owned by the Hisaichi lost in Soembawa
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Anzac: 1 Artillery and 5 Infantrys
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Non Combat Move - Anzac
2 Adv.Fighters moved from Sumatra to 67 Sea Zone
2 Fighters moved from Sumatra to Banjarmasin
2 Infantrys moved from Western Australia to Broome
2 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Artillery and 3 Infantrys moved from Lombok to Java
2 Infantrys moved from Broome to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
Place Units - Anzac
1 Adv.Fighter, 1 Artillery and 1 Elite placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
3 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Anzac regular : -2.17
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Dutch
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
1 Infantry moved from Banjarmasin to East And South Borneo
1 Adv.Fighter moved from Banjarmasin to East And South Borneo
Purchase Units - Dutch
Dutch buy 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Soembawa
Dutch attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Soembawa
Dutch win, taking Soembawa from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in East And South Borneo
Dutch attack with 1 Adv.Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Adv.Fighter and 1 Infantry in East And South Borneo, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in East And South Borneo
1 Infantry owned by the Yamamoto lost in East And South Borneo
Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Dutch
1 Adv.Fighter moved from East And South Borneo to Banjarmasin
Place Units - Dutch
1 Bunker and 4 Infantrys placed in Banjarmasin
1 Bunker placed in Java
3 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Dutch regular : 1.00
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Lapland to Murmansk
Finns take Murmansk from Russians
1 Infantry moved from Lapland to Finnmark
Finns take Finnmark from Russians
2 Infantrys moved from Oulu to N.Karelia
1 Tank moved from Lapland to N.Karelia
1 Infantry moved from Oulu to Vyborg
1 Infantry moved from Kotka to Vyborg
1 Fighter moved from Tampere to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 2 Infantrys and 1 Tank in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Vyborg
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 4 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
6 Infantrys moved from Tampere to Oulu
5 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : -0.83
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from S.Thailand to Burma
Thai take Burma from British
2 Infantrys moved from S.Thailand to N.Thailand
1 Fighter moved from Bangkok to N.Thailand
1 Transport moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
3 Infantrys, 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
3 Infantrys moved from 110 Sea Zone to Sumatra
Purchase Units - Thai
Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Sumatra
Thai attack with 3 Infantrys
Anzac defend with 2 Infantrys
Thai roll dice for 3 Infantrys in Sumatra, round 2 : 0/3 hits, 0.50 expected hits
Dutch roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Sumatra
Thai roll dice for 2 Infantrys in Sumatra, round 3 : 1/2 hits, 0.33 expected hits
Dutch roll dice for 2 Infantrys in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Sumatra
1 Infantry owned by the Anzac lost in Sumatra
Thai roll dice for 1 Infantry in Sumatra, round 4 : 1/1 hits, 0.17 expected hits
Dutch roll dice for 1 Infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Sumatra
Thai win, taking Sumatra from Dutch with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Thai: 2 Infantrys
Casualties for Anzac: 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from N.Thailand to Bangkok
Place Units - Thai
2 Artillerys and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : 1.33
Dutch regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
1 Infantry moved from Kwajalein to 96 Sea Zone
1 Cruiser and 1 Infantry moved from 96 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Kusaie
Americans take Kusaie from Yamamoto
2 Infantrys moved from Jaluit to 96 Sea Zone
2 Infantrys and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
2 Infantrys moved from 103 Sea Zone to Eniwetok
1 Adv.Fighter and 1 Fighter moved from 96 Sea Zone to Eniwetok
1 Carrier, 1 Destroyer and 2 Submarines moved from 96 Sea Zone to 103 Sea Zone
2 Adv.Fighters moved from Wake to Eniwetok
3 Artillerys, 6 Infantrys and 4 Tanks moved from N.Chile to Santiago
4 Infantrys and 1 Marine moved from South Atlantic USA to 26 Sea Zone
1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia
2 Bombers moved from Amazon to 29 Sea Zone
1 Fighter and 2 Tanks moved from Amazon to Bahia
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Bunker, 8 Infantrys, 2 Marines, 1 S.Submarine and 3 Submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in 29 Sea Zone
Americans attack with 2 Bombers
Germans defend with 1 Submarine
Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 Submarine owned by the Germans lost in 29 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Bahia
Americans attack with 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Cruiser in Bahia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks in Bahia, round 2 : 2/8 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 2 : 3/3 hits, 1.17 expected hits
3 Infantrys owned by the Americans lost in Bahia
2 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks in Bahia, round 3 : 2/5 hits, 2.00 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Bahia
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Fighter, 1 Marine and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Neutral: 3 Infantrys and 1 Tank
Casualties for Americans: 4 Infantrys
Battle in Eniwetok
Americans attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Cruiser in Eniwetok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 3 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Santiago
Americans attack with 3 Artillerys, 6 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Santiago, round 2 : 4/13 hits, 4.50 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits, 2.33 expected hits
1 Infantry owned by the Americans lost in Santiago
2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Santiago, round 3 : 6/12 hits, 4.33 expected hits
Neutral roll dice for 2 Tanks in Santiago, round 3 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Americans lost in Santiago
2 Tanks owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 3 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 16
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Non Combat Move - Americans
2 Transports moved from 119 Sea Zone to 25 Sea Zone
1 Elite moved from South Central USA to South Atlantic USA
3 Infantrys moved from Northeast USA to South Atlantic USA
2 Bombers moved from 29 Sea Zone to Amazon
1 Fighter moved from Bahia to Amazon
4 Infantrys moved from San Francisco to 83 Sea Zone
2 Adv.Fighters moved from San Francisco to 88 Sea Zone
1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Submarine moved from 89 Sea Zone to 88 Sea Zone
2 Adv.Fighters moved from Eniwetok to Wake
1 Adv.Fighter and 1 Fighter moved from Eniwetok to 103 Sea Zone
1 AAGun moved from Pearl Harbor to 91 Sea Zone
1 AAGun, 3 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 AAGun moved from 88 Sea Zone to Wake
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 79 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
1 Bomber moved from Pearl Harbor to Wake
1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
4 Infantrys moved from 89 Sea Zone to Midway
Place Units - Americans
2 Artillerys and 1 Infantry placed in South Atlantic USA
1 Bunker and 2 Marines placed in Wake
1 B.Transport and 1 S.Submarine placed in 83 Sea Zone
2 Adv.Fighters and 4 Infantrys placed in San Francisco
3 Submarines placed in 91 Sea Zone
3 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 104 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Neutral regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Germans
1 Infantry moved from Hamburg to Netherlands
1 Artillery moved from Hamburg to Netherlands
1 ArmoredCar moved from Rhine to Belgium
1 Infantry moved from Picardy to Belgium
1 Artillery moved from Lorraine to Belgium
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery moved from Oslo to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from Lithuania to Minsk
2 Adv.Fighters, 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Leningrad
2 Fighters moved from Tampere to Leningrad
2 Adv.Fighters moved from Tampere to Leningrad
1 Infantry moved from Lithuania to Minsk
1 Artillery and 2 Infantrys moved from Brest to Kiev
1 ArmoredCar moved from Brest to Kiev
1 Tank moved from Brest to Kiev
3 Cruisers moved from 24 Sea Zone to 23 Sea Zone
2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
1 Bomber moved from Brest to Minsk
1 Bomber moved from Berlin to Netherlands
1 JetFighter moved from Berlin to Netherlands
2 Artillerys and 2 Infantrys moved from Tobruk to Kufra
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 3 Elites, 29 Infantrys and 1 JetFighter; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 JetFighter
British defend with 1 Artillery
Germans roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 JetFighter in Netherlands, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Artillery, 1 Bomber, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Belgium
Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
British defend with 1 AAGun and 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Belgium, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Belgium
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Minsk
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Leningrad
Germans attack with 4 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys
Russians defend with 1 AAGun, 1 Factory, 1 Mot.Inf and 2 Tanks
Russians roll AA dice in Leningrad : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys in Leningrad, round 2 : 3/10 hits, 3.67 expected hits
Russians roll dice for 1 Mot.Inf and 2 Tanks in Leningrad, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Germans lost in Leningrad
1 Mot.Inf owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 4 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Mot.Inf and 2 Tanks
Battle in Kiev
Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Artillery, 1 Infantry and 1 Tank
Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 3 : 2/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
Battle in Kufra
Germans attack with 2 Artillerys and 2 Infantrys
British defend with 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 2 Infantrys in Kufra, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 3 Infantrys and 1 Tank in Kufra, round 2 : 3/4 hits, 1.50 expected hits
1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kufra
1 Infantry owned by the British lost in Kufra
1 Artillery owned by the Germans retreated to Tobruk
British win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -6
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Germans
2 Infantrys moved from Krakow to Vinnytsia
1 AAGun, 1 Artillery and 7 Tanks moved from Brest to Kiev
1 Bomber moved from Minsk to Brest
1 AAGun and 4 Infantrys moved from Warsaw to Brest
2 Adv.Fighters moved from Leningrad to 24 Sea Zone
2 Fighters moved from Leningrad to Vyborg
2 Adv.Fighters moved from Leningrad to Vyborg
1 Artillery, 1 Elite and 3 Infantrys moved from Bohemia to Krakow
2 Adv.Fighters moved from Berlin to Picardy
1 JetFighter moved from Netherlands to 23 Sea Zone
3 Tanks moved from Berlin to Pomerania
2 ArmoredCars moved from Berlin to Pomerania
1 Infantry moved from Hamburg to Netherlands
6 Tanks moved from Lorraine to Bohemia
1 Artillery moved from Lorraine to Picardy
1 Infantry moved from Normandy to Brittany
1 Tank moved from Brittany to Picardy
8 Infantrys moved from Paris to Normandy
1 Bomber moved from Netherlands to Hamburg
Place Units - Germans
1 Carrier placed in 23 Sea Zone
1 JetFighter placed in 23 Sea Zone
2 Artillerys and 2 Infantrys placed in Hamburg
2 Artillerys and 2 Infantrys placed in Warsaw
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Elite and 4 Infantrys placed in Bohemia
2 ArmoredCars, 2 Elites and 10 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Russians regular : 1.50
Germans regular : -2.67
Russians AA : -1.00
British regular : 1.83