The Chinese have been on fire so far this game. I’ll take a break here and think about UK1 tonight.
League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower
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@Booper Thanks, that’s exactly what allowed it-
@FranceNeedsMorePower It’s a bit sneaky. They got rid of in Path to Victory which is my preferred game… but makes it tricky to come back and play OOB since I forget I can do it half the time.
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@Stucifer Yeah it caught me off guard :)
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Territory Summary for Americans :
Formosa : 1 flag Korea : 1 flag Okinawa : 1 flag Kwangtung : 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Philippines : 1 airfield, 1 harbour and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour Midway : 1 airfield Amur : 1 infantry Buryatia : 1 flag, 1 mech_infantry 20 Sea Zone : 1 flag, 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters and 5 transports 19 Sea Zone : 1 flag 6 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber Morocco : 1 flag, 2 aaGuns, 3 armour, 7 artilleries and 19 infantry Algeria : 1 flag Tunisia : 1 flag 101 Sea Zone : 1 carrier, 1 destroyer and 2 transports 91 Sea Zone : 1 carrier, 8 destroyers, 1 submarine and 17 transportsProduction/PUs Summary :
Germans : 63 / 85 Russians : 8 / 0 Japanese : 44 / 47 Americans : 61 / 84 Chinese : 24 / 24 British : 34 / 34 UK_Pacific : 3 / 0 Italians : 13 / 18 ANZAC : 13 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 266 times 2 was rolled 247 times 3 was rolled 223 times 4 was rolled 260 times 5 was rolled 249 times 6 was rolled 231 times Average roll : 3.455 Median : 4.000 Variance : 0.922 Standard Deviation : 0.960 Total rolls : 1476 Null / Other 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 40 times 6 was rolled 33 times Average roll : 3.435 Median : 4.000 Variance : 0.512 Standard Deviation : 0.716 Total rolls : 230 Germans Combat 1 was rolled 33 times 2 was rolled 36 times 3 was rolled 41 times 4 was rolled 35 times 5 was rolled 43 times 6 was rolled 39 times Average roll : 3.599 Median : 4.000 Variance : 0.322 Standard Deviation : 0.568 Total rolls : 227 British Combat 1 was rolled 26 times 2 was rolled 26 times 3 was rolled 16 times 4 was rolled 21 times 5 was rolled 21 times 6 was rolled 20 times Average roll : 3.346 Median : 3.000 Variance : 0.568 Standard Deviation : 0.754 Total rolls : 130 Italians Combat 1 was rolled 15 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 17 times 6 was rolled 21 times Average roll : 3.645 Median : 4.000 Variance : 0.253 Standard Deviation : 0.503 Total rolls : 107 Americans Combat 1 was rolled 27 times 2 was rolled 20 times 3 was rolled 15 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.469 Median : 4.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 130 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 40 times 6 was rolled 33 times Average roll : 3.435 Median : 4.000 Variance : 0.512 Standard Deviation : 0.716 Total rolls : 230 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.933 Median : 4.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 30 ANZAC Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 2.917 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 16 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.227 Median : 3.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 88 UK_Pacific Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.276 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 58 Russians Combat 1 was rolled 41 times 2 was rolled 35 times 3 was rolled 37 times 4 was rolled 34 times 5 was rolled 39 times 6 was rolled 29 times Average roll : 3.381 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 215 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry Yunnan : 4 infantry Kweichow : 3 infantry Anhwe : 1 infantry Burma : 1 flag, 2 aaGuns, 8 artilleries, 1 fighter and 27 infantryProduction/PUs Summary :
Germans : 63 / 85 Russians : 8 / 0 Japanese : 44 / 47 Americans : 61 / 84 Chinese : 24 / 24 British : 34 / 34 UK_Pacific : 3 / 0 Italians : 13 / 18 ANZAC : 13 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 266 times 2 was rolled 247 times 3 was rolled 223 times 4 was rolled 260 times 5 was rolled 249 times 6 was rolled 231 times Average roll : 3.455 Median : 4.000 Variance : 0.922 Standard Deviation : 0.960 Total rolls : 1476 Null / Other 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 40 times 6 was rolled 33 times Average roll : 3.435 Median : 4.000 Variance : 0.512 Standard Deviation : 0.716 Total rolls : 230 Germans Combat 1 was rolled 33 times 2 was rolled 36 times 3 was rolled 41 times 4 was rolled 35 times 5 was rolled 43 times 6 was rolled 39 times Average roll : 3.599 Median : 4.000 Variance : 0.322 Standard Deviation : 0.568 Total rolls : 227 British Combat 1 was rolled 26 times 2 was rolled 26 times 3 was rolled 16 times 4 was rolled 21 times 5 was rolled 21 times 6 was rolled 20 times Average roll : 3.346 Median : 3.000 Variance : 0.568 Standard Deviation : 0.754 Total rolls : 130 Italians Combat 1 was rolled 15 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 17 times 6 was rolled 21 times Average roll : 3.645 Median : 4.000 Variance : 0.253 Standard Deviation : 0.503 Total rolls : 107 Americans Combat 1 was rolled 27 times 2 was rolled 20 times 3 was rolled 15 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.469 Median : 4.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 130 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 40 times 6 was rolled 33 times Average roll : 3.435 Median : 4.000 Variance : 0.512 Standard Deviation : 0.716 Total rolls : 230 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.933 Median : 4.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 30 ANZAC Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 2.917 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 16 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.227 Median : 3.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 88 UK_Pacific Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.276 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 58 Russians Combat 1 was rolled 41 times 2 was rolled 35 times 3 was rolled 37 times 4 was rolled 34 times 5 was rolled 39 times 6 was rolled 29 times Average roll : 3.381 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 215 -
Note to future self: move your northern units. Every turn counts.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Korea to Buryatia Americans take Buryatia from Japanese 1 infantry moved from Korea to Amur 1 destroyer and 4 fighters moved from 6 Sea Zone to 20 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 20 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 carriers moved from 6 Sea Zone to 20 Sea Zone 2 battleships, 2 carriers and 3 cruisers moved from 6 Sea Zone to 20 Sea Zone 4 transports moved from 6 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Okinawa to 19 Sea Zone 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Formosa to 20 Sea Zone 2 mech_infantrys moved from 20 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from Shantung to 20 Sea Zone 1 bomber moved from Shantung to Kwangtung 2 destroyers moved from 88 Sea Zone to 91 Sea Zone 3 armour, 2 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 3 armour, 2 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 3 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5 Americans collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 aaGuns and 8 artilleries moved from Yunnan to Burma 1 fighter and 18 infantry moved from Yunnan to Burma 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 3 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Anhwe Place Units - Chinese 8 infantry placed in Burma Chinese undo move 1. 8 infantry placed in Burma Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 1 PUs; Combat Move - British 1 unit repaired. 2 artilleries, 10 infantry and 4 mech_infantrys moved from Eastern Persia to West India 1 armour moved from Turkmenistan to West India 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from French West Africa to Gold Coast British take Gold Coast from Italians 1 armour and 2 mech_infantrys moved from French West Africa to French Equatorial Africa Combat - British Battle in 98 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines Germans defend with 1 submarine British roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in West India British attack with 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys in West India, round 2 : 3/17 hits, 3.83 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 6 infantry moved from Union of South Africa to 71 Sea Zone 6 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone 6 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 3 mech_infantrys moved from Iraq to Eastern Persia 1 aaGun, 1 artillery and 4 infantry moved from Volgograd to Caucasus Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.50 British regular : -0.83 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Vologda to Kazakhstan Italians take Kazakhstan from Russians Combat - Italians Non Combat Move - Italians 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry Sikang : 3 fighters Borneo : 1 flag, 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour South Australia : 2 aaGuns, 1 artillery and 6 infantry Dutch New Guinea : 1 flag, 1 infantry 42 Sea Zone : 1 flag, 3 submarines 43 Sea Zone : 1 transport 45 Sea Zone : 1 transport 33 Sea Zone : 2 transports 35 Sea Zone : 1 flag, 1 destroyer and 1 submarine 20 Sea Zone : 1 cruiser and 1 submarine 22 Sea Zone : 1 flag 62 Sea Zone : 1 destroyer and 1 submarine Morocco : 4 infantry French Equatorial Africa : 1 flag French Central Africa : 1 flag Caucasus : 2 infantry Brazil : 1 flag 91 Sea Zone : 1 transport Suriname : 1 flagProduction/PUs Summary :
Germans : 63 / 85 Russians : 7 / 0 Japanese : 38 / 47 Americans : 61 / 84 Chinese : 24 / 24 British : 35 / 41 UK_Pacific : 5 / 0 Italians : 13 / 14 ANZAC : 17 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 228 times 2 was rolled 215 times 3 was rolled 194 times 4 was rolled 219 times 5 was rolled 208 times 6 was rolled 208 times Average roll : 3.462 Median : 3.000 Variance : 0.527 Standard Deviation : 0.726 Total rolls : 1272 Germans Combat 1 was rolled 33 times 2 was rolled 36 times 3 was rolled 41 times 4 was rolled 35 times 5 was rolled 43 times 6 was rolled 39 times Average roll : 3.599 Median : 4.000 Variance : 0.322 Standard Deviation : 0.568 Total rolls : 227 British Combat 1 was rolled 29 times 2 was rolled 31 times 3 was rolled 19 times 4 was rolled 22 times 5 was rolled 21 times 6 was rolled 28 times Average roll : 3.393 Median : 3.000 Variance : 0.819 Standard Deviation : 0.905 Total rolls : 150 Italians Combat 1 was rolled 15 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 17 times 6 was rolled 21 times Average roll : 3.645 Median : 4.000 Variance : 0.253 Standard Deviation : 0.503 Total rolls : 107 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.933 Median : 4.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 30 Americans Combat 1 was rolled 27 times 2 was rolled 20 times 3 was rolled 15 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.469 Median : 4.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 130 ANZAC Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 3 times Average roll : 2.824 Median : 2.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 16 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.227 Median : 3.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 88 UK_Pacific Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.276 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 58 Russians Combat 1 was rolled 41 times 2 was rolled 35 times 3 was rolled 37 times 4 was rolled 34 times 5 was rolled 39 times 6 was rolled 29 times Average roll : 3.381 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 215 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 42 times 2 was rolled 38 times 3 was rolled 32 times 4 was rolled 46 times 5 was rolled 39 times 6 was rolled 34 times Average roll : 3.450 Median : 4.000 Variance : 0.572 Standard Deviation : 0.756 Total rolls : 231 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry Sikang : 3 fighters Borneo : 1 flag, 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour South Australia : 2 aaGuns, 1 artillery and 6 infantry Dutch New Guinea : 1 flag, 1 infantry 42 Sea Zone : 1 flag, 3 submarines 43 Sea Zone : 1 transport 45 Sea Zone : 1 transport 33 Sea Zone : 2 transports 35 Sea Zone : 1 flag, 1 destroyer and 1 submarine 20 Sea Zone : 1 cruiser and 1 submarine 22 Sea Zone : 1 flag 62 Sea Zone : 1 destroyer and 1 submarine Egypt : 1 infantry United Kingdom : 2 infantry Morocco : 4 infantry Caucasus : 2 infantry Brazil : 1 flag 91 Sea Zone : 1 transport Suriname : 1 flagProduction/PUs Summary :
Germans : 63 / 85 Russians : 7 / 0 Japanese : 38 / 47 Americans : 61 / 84 Chinese : 24 / 24 British : 35 / 41 UK_Pacific : 5 / 0 Italians : 13 / 14 ANZAC : 17 / 22 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 228 times 2 was rolled 215 times 3 was rolled 194 times 4 was rolled 219 times 5 was rolled 208 times 6 was rolled 208 times Average roll : 3.462 Median : 3.000 Variance : 0.527 Standard Deviation : 0.726 Total rolls : 1272 Germans Combat 1 was rolled 33 times 2 was rolled 36 times 3 was rolled 41 times 4 was rolled 35 times 5 was rolled 43 times 6 was rolled 39 times Average roll : 3.599 Median : 4.000 Variance : 0.322 Standard Deviation : 0.568 Total rolls : 227 British Combat 1 was rolled 29 times 2 was rolled 31 times 3 was rolled 19 times 4 was rolled 22 times 5 was rolled 21 times 6 was rolled 28 times Average roll : 3.393 Median : 3.000 Variance : 0.819 Standard Deviation : 0.905 Total rolls : 150 Italians Combat 1 was rolled 15 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 17 times 6 was rolled 21 times Average roll : 3.645 Median : 4.000 Variance : 0.253 Standard Deviation : 0.503 Total rolls : 107 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.933 Median : 4.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 30 Americans Combat 1 was rolled 27 times 2 was rolled 20 times 3 was rolled 15 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.469 Median : 4.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 130 ANZAC Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 3 times Average roll : 2.824 Median : 2.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 16 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.227 Median : 3.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 88 UK_Pacific Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.276 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 58 Russians Combat 1 was rolled 41 times 2 was rolled 35 times 3 was rolled 37 times 4 was rolled 34 times 5 was rolled 39 times 6 was rolled 29 times Average roll : 3.381 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 215 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 42 times 2 was rolled 38 times 3 was rolled 32 times 4 was rolled 46 times 5 was rolled 39 times 6 was rolled 34 times Average roll : 3.450 Median : 4.000 Variance : 0.572 Standard Deviation : 0.756 Total rolls : 231 -
@Stucifer Please refrain from taking your turn for now. I’m discussing a miscommunication error. Thanks!
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@Stucifer @crockett36 If you will allow an edit, can you land the 2 UK fighter on the egypt carrier on the USA carrier off of Gib.
If not, I think it’s gg
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@Daaras only a little better than a coin flip on 91 without the fighters, but yes I would absolutely roll the dice on it. So yes I’ll give you that edit
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@Stucifer a most gracious man
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 3 submarines moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in Borneo Battle in 35 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 destroyer ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 aaGuns and 6 infantry moved from Queensland to South Australia 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 cruiser moved from 22 Sea Zone to 20 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from New South Wales to South Australia 1 transport moved from 91 Sea Zone to 87 Sea Zone 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 2.33





