@Adam514 I assumes no scrambles in 56, and I edited a tt i forgot to move in ncm, and a fighter back to japan. the fighter is from 37, and went to davao in combat, but i don’t think it wouldve changed the outcome. we can reroll if you want. the bombard hit, so it didnt even end up attacking, but i just want to be clear and forthcoming
League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower
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@Stucifer The Destroyer started off in Queens land did not realize until I moved it that I should have used it as a blocker, so I edited it. Hopefully that’s fine, if not
feel free to move it back.
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@FranceNeedsMorePower Nevermind I used the wrong log in info so I will just end up having to do the whole turn over again.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry Sikang : 3 fighters Queensland : 2 aaGuns, 1 airfield, 1 harbour and 6 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry 42 Sea Zone : 1 destroyer 33 Sea Zone : 5 submarines and 2 transports 22 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 2 transports United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 infantry Morocco : 2 infantry French West Africa : 2 infantry Volgograd : 2 infantry Brazil : 1 flag 91 Sea Zone : 1 transport Suriname : 1 flag
Production/PUs Summary :
Germans : 62 / 110 Russians : 9 / 0 Japanese : 42 / 66 Americans : 60 / 85 Chinese : 24 / 24 British : 34 / 34 UK_Pacific : 5 / 0 Italians : 13 / 18 ANZAC : 14 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 196 times 2 was rolled 183 times 3 was rolled 170 times 4 was rolled 190 times 5 was rolled 188 times 6 was rolled 177 times Average roll : 3.473 Median : 4.000 Variance : 0.401 Standard Deviation : 0.633 Total rolls : 1104 Germans Combat 1 was rolled 30 times 2 was rolled 35 times 3 was rolled 35 times 4 was rolled 29 times 5 was rolled 39 times 6 was rolled 33 times Average roll : 3.552 Median : 4.000 Variance : 0.338 Standard Deviation : 0.581 Total rolls : 201 British Combat 1 was rolled 26 times 2 was rolled 26 times 3 was rolled 16 times 4 was rolled 21 times 5 was rolled 21 times 6 was rolled 20 times Average roll : 3.346 Median : 3.000 Variance : 0.568 Standard Deviation : 0.754 Total rolls : 130 Italians Combat 1 was rolled 15 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 17 times 6 was rolled 21 times Average roll : 3.645 Median : 4.000 Variance : 0.253 Standard Deviation : 0.503 Total rolls : 107 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.933 Median : 4.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 30 Americans Combat 1 was rolled 22 times 2 was rolled 18 times 3 was rolled 14 times 4 was rolled 21 times 5 was rolled 17 times 6 was rolled 24 times Average roll : 3.560 Median : 4.000 Variance : 0.586 Standard Deviation : 0.765 Total rolls : 116 ANZAC Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 2.909 Median : 3.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 16 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.227 Median : 3.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 88 UK_Pacific Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.276 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 58 Russians Combat 1 was rolled 22 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 26 times 6 was rolled 14 times Average roll : 3.433 Median : 3.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 120 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 41 times 2 was rolled 36 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 38 times 6 was rolled 33 times Average roll : 3.451 Median : 4.000 Variance : 0.481 Standard Deviation : 0.694 Total rolls : 224
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 106 PUs; Germans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Nenetsia 1 armour and 1 mech_infantry moved from Tambov to Caucasus 1 infantry moved from Rostov to Caucasus 2 bombers and 2 tactical_bombers moved from Greece to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to Northern Italy 3 fighters moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in Nenetsia Battle in Caucasus Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans win, taking Nenetsia from Russians, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 carrier, 4 destroyers and 2 fighters Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits Americans roll dice for 1 carrier, 4 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone 2 fighters owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Germans: 1 fighter, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 carrier, 4 destroyers and 2 fighters Non Combat Move - Germans 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France 5 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to France 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Bryansk to Tambov 1 infantry moved from Tambov to Rostov 3 mech_infantrys moved from Ukraine to Tambov 3 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Western Germany to Slovakia Hungary 2 infantry moved from Western Germany to France Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 2 artilleries and 1 infantry placed in France 2 artilleries and 1 infantry placed in Ukraine Germans undo move 4. 1 artillery and 2 infantry placed in Ukraine Germans undo move 3. 1 artillery and 2 infantry placed in France 2 artilleries and 1 infantry placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.67 Germans regular : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Combat Move - Russians 3 armour, 9 artilleries, 3 fighters, 72 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Volgograd to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 armour, 9 artilleries, 3 fighters, 72 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 armour, 9 artilleries, 3 fighters, 72 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 25/91 hits, 20.67 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 armour, 9 artilleries, 3 fighters, 72 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 5 aaGuns moved from Volgograd to Caucasus 3 fighters and 1 tactical_bomber moved from Caucasus to Persia Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 4.33
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@Stucifer Dang it, that was bad odds on my end, you should at least made it out with 3 less planes.
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I believe it was almost exactly average
Battle in 110 Sea Zone
Germans submarine round 1 : 1/1 hits, 0.33 expected hits
Germans round 1 : 5/9 hits, 5.33 expected hits
Americans round 1 : 2/7 hits, 3.00 expected hits
Germans round 2 : 4/8 hits, 4.67 expected hits
Americans round 2: 2/2 hits, 1.33 expected hits -
@Stucifer Hold up I think I’m seeing the issue. Give me a sec.
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@Stucifer Look, how did you tac’s get there?[Screen Recording 2025-10-19 195909.mp4](Invalid file type. Allowed types are: .png, .jpg, .bmp, .tsvg, .pdf, .gif, .txt, .aam, .xml, .xls, .doc, .ai, .psd, .apm, .cdr, .jpeg)
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@FranceNeedsMorePower Nevermind it did not show, how did you 2 tac’s from Greece get their? The only way was to put a carrier into the english channel.
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@Stucifer Yeah those 2 tac’s could have not made it from greece into the battle, you would have had to put a carrier into the English Coast.
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@Stucifer So how did those Tac’s get there if they could not reach? Is there something I’m not seeing?
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Just happened to look at this game - he bought a carrier that can built in SZ 110 where the tacs could land. If they didn’t survive the battle, he’s free to place the CV somewhere else.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 60 PUs; 0 SuicideAttackTokens; Japanese buy 6 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone 2 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 cruiser moved from 37 Sea Zone to 38 Sea Zone Combat - Japanese Battle in Western Australia Battle in 20 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 38 Sea Zone to Shan State Place Units - Japanese 3 fighters placed in French Indo China 3 fighters placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,4,2,4,4,4,5,3,4,5,3,3 Japanese collect 37 PUs (8 lost to blockades); end with 37 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : -0.33
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@Booper Ah, I see now, thanks!
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@Booper Thanks, that’s exactly what allowed it-
@FranceNeedsMorePower It’s a bit sneaky. They got rid of in Path to Victory which is my preferred game… but makes it tricky to come back and play OOB since I forget I can do it half the time.
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@Stucifer Yeah it caught me off guard :)
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for Americans :
Formosa : 1 flag Korea : 1 flag Okinawa : 1 flag Kwangtung : 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Philippines : 1 airfield, 1 harbour and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour Midway : 1 airfield Amur : 1 infantry Buryatia : 1 flag, 1 mech_infantry 20 Sea Zone : 1 flag, 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters and 5 transports 19 Sea Zone : 1 flag 6 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber Morocco : 1 flag, 2 aaGuns, 3 armour, 7 artilleries and 19 infantry Algeria : 1 flag Tunisia : 1 flag 101 Sea Zone : 1 carrier, 1 destroyer and 2 transports 91 Sea Zone : 1 carrier, 8 destroyers, 1 submarine and 17 transports
Production/PUs Summary :
Germans : 63 / 85 Russians : 8 / 0 Japanese : 44 / 47 Americans : 61 / 84 Chinese : 24 / 24 British : 34 / 34 UK_Pacific : 3 / 0 Italians : 13 / 18 ANZAC : 13 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 266 times 2 was rolled 247 times 3 was rolled 223 times 4 was rolled 260 times 5 was rolled 249 times 6 was rolled 231 times Average roll : 3.455 Median : 4.000 Variance : 0.922 Standard Deviation : 0.960 Total rolls : 1476 Null / Other 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 40 times 6 was rolled 33 times Average roll : 3.435 Median : 4.000 Variance : 0.512 Standard Deviation : 0.716 Total rolls : 230 Germans Combat 1 was rolled 33 times 2 was rolled 36 times 3 was rolled 41 times 4 was rolled 35 times 5 was rolled 43 times 6 was rolled 39 times Average roll : 3.599 Median : 4.000 Variance : 0.322 Standard Deviation : 0.568 Total rolls : 227 British Combat 1 was rolled 26 times 2 was rolled 26 times 3 was rolled 16 times 4 was rolled 21 times 5 was rolled 21 times 6 was rolled 20 times Average roll : 3.346 Median : 3.000 Variance : 0.568 Standard Deviation : 0.754 Total rolls : 130 Italians Combat 1 was rolled 15 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 17 times 6 was rolled 21 times Average roll : 3.645 Median : 4.000 Variance : 0.253 Standard Deviation : 0.503 Total rolls : 107 Americans Combat 1 was rolled 27 times 2 was rolled 20 times 3 was rolled 15 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.469 Median : 4.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 130 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 40 times 6 was rolled 33 times Average roll : 3.435 Median : 4.000 Variance : 0.512 Standard Deviation : 0.716 Total rolls : 230 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.933 Median : 4.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 30 ANZAC Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 2.917 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 16 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.227 Median : 3.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 88 UK_Pacific Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.276 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 58 Russians Combat 1 was rolled 41 times 2 was rolled 35 times 3 was rolled 37 times 4 was rolled 34 times 5 was rolled 39 times 6 was rolled 29 times Average roll : 3.381 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 215
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry Yunnan : 4 infantry Kweichow : 3 infantry Anhwe : 1 infantry Burma : 1 flag, 2 aaGuns, 8 artilleries, 1 fighter and 27 infantry
Production/PUs Summary :
Germans : 63 / 85 Russians : 8 / 0 Japanese : 44 / 47 Americans : 61 / 84 Chinese : 24 / 24 British : 34 / 34 UK_Pacific : 3 / 0 Italians : 13 / 18 ANZAC : 13 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 266 times 2 was rolled 247 times 3 was rolled 223 times 4 was rolled 260 times 5 was rolled 249 times 6 was rolled 231 times Average roll : 3.455 Median : 4.000 Variance : 0.922 Standard Deviation : 0.960 Total rolls : 1476 Null / Other 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 40 times 6 was rolled 33 times Average roll : 3.435 Median : 4.000 Variance : 0.512 Standard Deviation : 0.716 Total rolls : 230 Germans Combat 1 was rolled 33 times 2 was rolled 36 times 3 was rolled 41 times 4 was rolled 35 times 5 was rolled 43 times 6 was rolled 39 times Average roll : 3.599 Median : 4.000 Variance : 0.322 Standard Deviation : 0.568 Total rolls : 227 British Combat 1 was rolled 26 times 2 was rolled 26 times 3 was rolled 16 times 4 was rolled 21 times 5 was rolled 21 times 6 was rolled 20 times Average roll : 3.346 Median : 3.000 Variance : 0.568 Standard Deviation : 0.754 Total rolls : 130 Italians Combat 1 was rolled 15 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 17 times 6 was rolled 21 times Average roll : 3.645 Median : 4.000 Variance : 0.253 Standard Deviation : 0.503 Total rolls : 107 Americans Combat 1 was rolled 27 times 2 was rolled 20 times 3 was rolled 15 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.469 Median : 4.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 130 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 40 times 6 was rolled 33 times Average roll : 3.435 Median : 4.000 Variance : 0.512 Standard Deviation : 0.716 Total rolls : 230 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.933 Median : 4.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 30 ANZAC Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 2.917 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 16 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.227 Median : 3.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 88 UK_Pacific Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.276 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 58 Russians Combat 1 was rolled 41 times 2 was rolled 35 times 3 was rolled 37 times 4 was rolled 34 times 5 was rolled 39 times 6 was rolled 29 times Average roll : 3.381 Median : 3.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 215