island terrorists are back doing their thing:
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TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 90 Sea Zone to 93 Sea Zone
2 fighters moved from 89 Sea Zone to 93 Sea Zone
1 fighter moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
2 fighters and 1 submarine moved from 27 Sea Zone to 49 Sea Zone
2 fighters moved from Hawaiian Islands to 49 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Hold on…
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from United Kingdom to 93 Sea Zone
1 fighter moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 93 Sea Zone
2 fighters moved from 89 Sea Zone to 93 Sea Zone
1 submarine moved from 90 Sea Zone to 93 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble from Gibraltar/z94?
No scramble
Oh forgot about Japan attacks, hope I can add them here.
1inf 2ftr to Yunnan
[dice 1d6<=1]
[dice 2d6<=3]
def [dice 1d6<=2]
Rest to Shan State
[dice 14d6<=1]
[dice 9d6<=2]
[dice 1d6<=3]
def [dice 1d6<=2]
1d6<=1: 2; Hits: 0
2d6<=3: 3, 1; Hits: 2
1d6<=2: 2; Hits: 1
14d6<=1: 4, 5, 5, 3, 5, 4, 6, 2, 1, 6, 2, 6, 5, 5; Hits: 1
9d6<=2: 1, 1, 5, 3, 5, 1, 1, 6, 3; Hits: 4
1d6<=3: 4; Hits: 0
1d6<=2: 3; Hits: 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from United Kingdom to 93 Sea Zone
1 fighter moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 93 Sea Zone
2 fighters moved from 89 Sea Zone to 93 Sea Zone
1 submarine moved from 90 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to United Kingdom
3 fighters moved from 93 Sea Zone to 90 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from French West Africa to 89 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 90 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 90 Sea Zone to British Guiana
1 carrier moved from 104 Sea Zone to 90 Sea Zone
2 fighters moved from Western United States to 90 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 28 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
2 fighters moved from 27 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 27 Sea Zone to 28 Sea Zone
1 fighter moved from Hawaiian Islands to 28 Sea Zone
Place Units - Americans
1 armour, 2 fighters and 1 infantry placed in Western United States
1 carrier placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 1.
2 fighters placed in Eastern United States
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Northern Sinkiang to Szechwan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
2 infantry moved from Northern Sinkiang to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 3 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 artillery and 1 infantry moved from Union of South Africa to South West Africa
Combat - British
Battle in South West Africa
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in South West Africa, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in South West Africa
British win, taking South West Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
3 aaGuns, 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Tsinghai
1 battleship and 2 transports moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 battleship, 2 infantry and 2 transports moved from 82 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Western India
1 transport moved from 84 Sea Zone to 73 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 transport moved from 84 Sea Zone to 70 Sea Zone
2 infantry moved from Brazil to British Guiana
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from 90 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
3 artilleries and 3 infantry moved from Egypt to Alexandria
Place Units - British
1 harbour placed in British Guiana
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Southern Persia
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3,5,1,1,6
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5
UK_Pacific collect 5 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 83 Sea Zone
1 fighter moved from 97 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Ukraine to Northern Caucasus
Italians take Northern Caucasus from Russians
1 infantry moved from 101 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in 83 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer; ANZAC defend with 1 transport
Italians roll dice for 1 bomber and 1 fighter in 83 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the French lost in 83 Sea Zone
Italians win, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 destroyer
Casualties for ANZAC: 1 transport
Non Combat Move - Italians
1 fighter moved from 83 Sea Zone to 100 Sea Zone
1 bomber moved from 83 Sea Zone to Greece
1 battleship moved from 100 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 100 Sea Zone to 97 Sea Zone
1 cruiser moved from 100 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 100 Sea Zone
2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from Algeria to 96 Sea Zone
1 artillery and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Libya
1 aaGun moved from 98 Sea Zone to Libya
1 artillery moved from 98 Sea Zone to Libya
1 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Ukraine to Northern Caucasus
1 aaGun and 2 infantry moved from Ukraine to Rostov
1 cruiser moved from 100 Sea Zone to 97 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 artillery moved from Fiji to 51 Sea Zone
1 artillery and 1 transport moved from 51 Sea Zone to 28 Sea Zone
1 artillery moved from 28 Sea Zone to Hawaiian Islands
1 cruiser and 1 destroyer moved from 27 Sea Zone to 28 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Italian Somaliland to Kenya
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5,3,4
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,3
ANZAC collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 13 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Northern Belarus
1 tactical_bomber moved from Western Germany to Northern Belarus
1 fighter moved from Western Germany to Northern Belarus
1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 destroyer moved from 115 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 fighters moved from 94 Sea Zone to 93 Sea Zone
4 fighters moved from Gibraltar to 93 Sea Zone
2 artilleries and 14 infantry moved from Norway to Finland
5 armour, 2 artilleries, 13 infantry and 5 mech_infantrys moved from Leningrad to Vologda
1 artillery moved from Crete to 101 Sea Zone
1 artillery moved from 101 Sea Zone to Syria
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Rostov to Southern Caucasus
Germans take Southern Caucasus from Russians
Combat - Germans
Battle in Syria
Battle in 93 Sea Zone
Germans attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Germans win, taking Syria from ANZAC with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Northern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 artilleries and 14 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 14 infantry in Finland, round 2 : 2/16 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 artilleries and 14 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 5 armour, 2 artilleries, 13 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 2 artilleries, 13 infantry and 5 mech_infantrys in Vologda, round 2 : 3/25 hits, 7.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 5 armour, 2 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter moved from Northern Belarus to Leningrad
1 artillery moved from Baltic States to Leningrad
2 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
1 mech_infantry moved from Eastern Poland to Leningrad
2 infantry moved from Rostov to Northern Caucasus
4 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Kursk
3 artilleries and 7 infantry moved from Rostov to Stalingrad
1 aaGun moved from Rostov to Stalingrad
1 aaGun moved from Rostov to Stalingrad
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
2 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Baltic States to Vologda
1 fighter moved from 93 Sea Zone to Western Germany
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 93 Sea Zone to 94 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 115 Sea Zone
3 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
3 infantry placed in Leningrad
2 artilleries and 1 infantry placed in Ukraine
Germans undo move 5.
1 artillery and 2 infantry placed in Ukraine
4 artilleries and 1 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun and 2 infantry
EDIT: Adding units owned by Germans to Norway: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : 0.67
Germans regular : -4.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
10 infantry moved from Smolensk to Southern Belarus
1 mech_infantry moved from Smolensk to Southern Belarus
1 armour moved from Smolensk to Southern Belarus
3 infantry moved from Smolensk to Southern Belarus
1 armour and 1 mech_infantry moved from Gorky to Bryansk
3 artilleries moved from Smolensk to Bryansk
3 infantry moved from Urals to Samara
1 armour and 1 mech_infantry moved from Nenetsia to Samara
3 artilleries moved from Russia to Samara
7 infantry moved from Russia to Bryansk
5 infantry moved from Gorky to Samara
2 fighters and 1 tactical_bomber moved from Gorky to Russia
1 infantry moved from Novgorod to Smolensk
2 infantry moved from Gorky to Russia
1 infantry moved from Gorky to Russia
6 infantry moved from Gorky to Samara
Place Units - Russians
2 artilleries placed in Siberia
1 artillery and 9 infantry placed in Russia
1 armour and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 carrier, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Solomon Islands to 50 Sea Zone
1 battleship and 1 marine moved from 50 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 transport moved from 48 Sea Zone to 34 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
2 bombers moved from Kweichow to Eastern India
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Eastern India causes 11 damage total.
Battle in Gilbert Islands
Battle in Marshall Islands
Non Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Honan to Hopei
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Shansi
2 armour and 1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 artillery moved from 37 Sea Zone to French Indo China
2 artilleries moved from Shansi to Anhwe
4 transports moved from 20 Sea Zone to 7 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Kyushu to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Jehol
1 artillery moved from 20 Sea Zone to Jehol
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo China
2 bombers moved from Eastern India to French Indo China
1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 destroyer moved from 50 Sea Zone to 31 Sea Zone
1 destroyer moved from 50 Sea Zone to 33 Sea Zone
3 carriers, 3 cruisers, 3 fighters and 2 tactical_bombers moved from 50 Sea Zone to 32 Sea Zone
1 destroyer moved from 49 Sea Zone to 32 Sea Zone
1 carrier moved from 7 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 32 Sea Zone
1 fighter moved from 7 Sea Zone to 32 Sea Zone
6 submarines moved from 7 Sea Zone to 32 Sea Zone
1 battleship moved from 7 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from Japan to 32 Sea Zone
1 infantry moved from Shansi to Anhwe
Place Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 carrier, 1 submarine and 1 transport placed in 7 Sea Zone
4 artilleries and 3 infantry placed in Japan
2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.33
Oh yeah, forgot to mention on G6 I didn’t scramble in SZ93 due to the odds. Feel free to do the same if the scramble obviously doesn’t make sense.
@Booper said in L25 PTV Booper (X+13) v Simon33(L):
Oh yeah, forgot to mention on G6 I didn’t scramble in SZ93 due to the odds. Feel free to do the same if the scramble obviously doesn’t make sense.
Pretty sure the scramble option wasn’t present because I didn’t have a surface warship.
Ok, the engine did put in the request, but you’re right, it should not have worked, or may be a player enforced rule.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 90 Sea Zone to 93 Sea Zone
5 fighters moved from 90 Sea Zone to 93 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from United Kingdom to 93 Sea Zone
1 fighter and 1 submarine moved from 28 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble to z93 or z31?
No scramble in z93.
If I’m limited to only 3-plane scramble in z31, no scramble. If I can scramble 4, I will do 4 fighters. Not sure on the rule here.
@Booper Thanks for the answer, you are limited to 3.