German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Vyborg to Archangel
Russians take Karelia from Germans
2 infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Leningrad to Finland
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Leningrad to Northern Belarus
Russians take Northern Belarus from Germans
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Finland to Leningrad
2 aaGuns and 9 infantry moved from Leningrad to Vologda
4 artilleries, 3 infantry and 1 mech_infantry moved from Vyborg to Leningrad
1 artillery and 4 infantry moved from Novgorod to Yaroslavl
4 infantry moved from Kursk to Tula
1 artillery and 5 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 46 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from New Britain to 48 Sea Zone
1 cruiser and 1 marine moved from 48 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
2 infantry moved from Solomon Islands to 55 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from Queensland to New South Wales
3 infantry moved from 64 Sea Zone to New South Wales
1 artillery moved from 64 Sea Zone to New South Wales
1 armour and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
1 armour moved from 64 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from Solomon Islands to New South Wales
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 50 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to New South Wales
1 battleship moved from 55 Sea Zone to 64 Sea Zone
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shansi to Honan
1 artillery moved from Chahar to Shansi
1 artillery moved from Anhwe to Hopei
2 infantry moved from Kiangsi to Hopei
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 bombers moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
Combat - Japanese
Battle in Dutch New Guinea
Battle in Celebes
Battle in 50 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 50 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
1 cruiser owned by the ANZAC lost in 50 Sea Zone
Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Hopei, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in New South Wales
Japanese attack with 1 armour, 3 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber
ANZAC defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 bomber
ANZAC roll AA dice in New South Wales : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in New South Wales, round 2 : 7/16 hits, 5.50 expected hits
ANZAC roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in New South Wales, round 2 : 4/9 hits, 3.33 expected hits
4 infantry owned by the Japanese lost in New South Wales
4 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 aaGuns owned by the ANZAC, 1 bomber owned by the Americans and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in New South Wales, round 3 : 7/12 hits, 4.83 expected hits
ANZAC roll dice for 2 armour in New South Wales, round 3 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in New South Wales
2 armour owned by the ANZAC lost in New South Wales
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Japanese: 6 infantry
Casualties for ANZAC: 2 aaGuns, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 transport moved from 55 Sea Zone to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Manilla to Davao
1 fighter and 1 tactical_bomber moved from Davao to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to French Indo China
2 fighters moved from Kwangsi to French Indo China
2 fighters moved from Hunan to French Indo China
2 tactical_bombers moved from Hunan to French Indo China
2 bombers moved from Hopei to French Indo China
Place Units - Japanese
2 carriers, 1 submarine and 1 transport placed in 7 Sea Zone
1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 5.17
ANZAC AA : -0.67
ANZAC regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to 100 Sea Zone
Combat - Americans
Battle in 100 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 2 fighters in 100 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Americans lost in 100 Sea Zone
Americans roll dice for 1 fighter in 100 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 fighter in 100 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 100 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Americans lost in 100 Sea Zone
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -20
Casualties for Americans: 2 fighters
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 carrier and 2 destroyers moved from 93 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber and 3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 airfield, 2 artilleries and 1 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
2 artilleries and 2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
2 artilleries and 1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Algeria to Libya
British take Libya from Italians
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour, 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
Combat - British
Battle in Hunan
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in Hunan
1 artillery owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from Hunan: 1 armour
EDIT: Adding units owned by British to Hunan: 1 fighter
EDIT: Changing ownership of Hunan from Chinese to Japanese
EDIT: Turning off Edit Mode
Battle in Tanganyika Territory
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 77 Sea Zone to 73 Sea Zone
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 aaGuns, 1 artillery and 6 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
EDIT: 1 artillery and 1 infantry moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Algeria to Tunisia
1 cruiser and 2 destroyers moved from 81 Sea Zone to 40 Sea Zone
EDIT: 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
Place Units - British
1 artillery placed in United Kingdom
1 fighter placed in 113 Sea Zone
British undo move 2.
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,2
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -2.00
Japanese regular : 2.00
Italians regular : -1.50
British regular : -2.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Politics - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Politics - ANZAC
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 51 Sea Zone
Non Combat Move - ANZAC
3 fighters and 2 infantry moved from South Australia to Western Australia
1 transport moved from 63 Sea Zone to 62 Sea Zone
Combat Move - French
3 infantry moved from Tunisia to Libya
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 121 Sea Zone to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to Finland
2 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
3 armour moved from Romania to Southern Belarus
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Finland
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Finland, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Finland to Southern Belarus
25 infantry moved from Southern Belarus to Smolensk
5 artilleries moved from Southern Belarus to Smolensk
1 aaGun moved from Eastern Poland to Southern Belarus
3 armour and 3 mech_infantrys moved from Eastern Poland to Southern Belarus
1 tactical_bomber moved from Germany to Southern Belarus
4 tactical_bombers moved from Western Germany to Southern Belarus
6 armour and 8 mech_infantrys moved from Eastern Poland to Smolensk
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 tactical_bomber moved from 116 Sea Zone to Southern Belarus
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 bomber placed in Romania
2 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Western Germany
1 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Belarus: 1 tactical_bomber
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Germans undo move 4.
2 infantry placed in Romania
1 artillery placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.00
I didn’t anticipate that one. Thought I had enough troops near Moscow this time. Maybe I should have calculated it.
@simon33 Blitzkrieg.
I don’t think there’s anything I can do with this one. GG, result posted.
Thanks for the game.
I didn’t think the same trick will work again. The German attack of this kind does not allow Soviets not to retreat immediately. They can’t hold the Ukraine or go into Scandinavia. Australia - the same. They need to defend and try to survive.