Sorry, kept forgetting. Result posted, thanks for the game.
I don’t think I get PtV.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 mech_infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians killed by AA in Gibraltar
Bombing raid in Gibraltar causes 0 damage total.
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
British AA : 0.83
@Stucifer I’m re-doing my turn because I did not like the moves I did. Give me a moment.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Kiangsu : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 7 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 2 infantry
19 Sea Zone : 1 cruiser and 1 destroyer
54 Sea Zone : 1 destroyer and 5 submarines
62 Sea Zone : 2 transports
Nigeria : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
French Central Africa : 1 infantry
Volgograd : 2 infantry
Caucasus : 1 infantry
Brazil : 1 flag
Suriname : 1 flag, 2 infantry
88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 56 / 67
Russians : 16 / 20
Japanese : 46 / 68
Americans : 56 / 76
Chinese : 21 / 21
British : 33 / 33
UK_Pacific : 8 / 5
Italians : 13 / 13
ANZAC : 14 / 14
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 175 times
2 was rolled 160 times
3 was rolled 158 times
4 was rolled 169 times
5 was rolled 172 times
6 was rolled 154 times
Average roll : 3.471
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 988
Germans Combat
1 was rolled 29 times
2 was rolled 33 times
3 was rolled 34 times
4 was rolled 26 times
5 was rolled 36 times
6 was rolled 32 times
Average roll : 3.542
Median : 3.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 190
British Combat
1 was rolled 24 times
2 was rolled 24 times
3 was rolled 12 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3.286
Median : 3.000
Variance : 0.967
Standard Deviation : 0.983
Total rolls : 112
Italians Combat
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 19 times
Average roll : 3.606
Median : 4.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 99
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.933
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
Americans Combat
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.558
Median : 4.000
Variance : 0.300
Standard Deviation : 0.548
Total rolls : 77
ANZAC Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 16 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.274
Median : 3.000
Variance : 0.434
Standard Deviation : 0.659
Total rolls : 84
UK_Pacific Combat
1 was rolled 16 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.263
Median : 3.000
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 57
Russians Combat
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 24 times
6 was rolled 13 times
Average roll : 3.425
Median : 3.000
Variance : 0.811
Standard Deviation : 0.901
Total rolls : 113
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 37 times
2 was rolled 29 times
3 was rolled 29 times
4 was rolled 41 times
5 was rolled 36 times
6 was rolled 28 times
Average roll : 3.470
Median : 4.000
Variance : 0.730
Standard Deviation : 0.855
Total rolls : 200
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 7 infantry and 8 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - Germans
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
3 fighters moved from Novgorod to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 bombers moved from Greece to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in 112 Sea Zone
Germans attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win, taking 97 Sea Zone from British with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Norway
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Germans
3 fighters moved from Norway to Western Germany
5 infantry moved from Western Germany to Northern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Northern Italy
3 mech_infantrys moved from Ukraine to Tambov
1 infantry moved from Bryansk to Rostov
2 aaGuns, 7 armour and 8 mech_infantrys moved from Rostov to Tambov
1 aaGun, 2 armour, 19 artilleries, 47 infantry and 12 mech_infantrys moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Belarus to Bryansk
2 bombers moved from Caucasus to Greece
Place Units - Germans
3 infantry placed in France
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 64 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Russians regular : 0.67
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - Russians
3 fighters, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
3 aaGuns, 9 artilleries and 54 infantry moved from Samara to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Yenisey to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
5 infantry moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
1 fighter moved from Japan to Jehol
1 fighter moved from Japan to Manchuria
1 bomber moved from Japan to Manchuria
1 bomber moved from Japan to Jehol
1 tactical_bomber moved from Japan to Manchuria
1 tactical_bomber moved from Japan to Jehol
1 artillery and 1 infantry moved from Burma to India
2 tactical_bombers moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 2 artilleries
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 3/3 hits, 1.83 expected hits
Chinese roll dice for 2 artilleries in Jehol, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Jehol
2 artilleries owned by the Americans lost in Jehol
Japanese win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Japanese: 1 bomber and 1 tactical_bomber
Casualties for Americans: 2 artilleries
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 3/3 hits, 1.83 expected hits
Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
1 bomber owned by the Japanese lost in Manchuria
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 artillery, 12 infantry and 1 mech_infantry moved from Burma to Shan State
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 5 transports moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from India to 37 Sea Zone
2 tactical_bombers moved from India to 37 Sea Zone
1 aaGun moved from Yenisey to Dzavhan
Place Units - Japanese
3 fighters placed in Japan
2 carriers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,4,5,3,4,3,6,5,6,3,1,3,3,3,2,5,4,6,1,1,4,2,2,2
Japanese collect 51 PUs (1 lost to blockades); end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : 2.33
UK_Pacific regular : -0.33
Kamikazes will be put on the cruisers and destroyers evenly. Thank you for your attention to this matter.
@crockett36 ool for a sea zone 6 attack: sub, carriers diver, fighters.
@crockett36 I’m not following, what kamikazes?
@crockett36 Man, you responded literally perfectly on my attack.
@FranceNeedsMorePower I suck as Japan but I’ve got a few tricks up my sleeve.
@crockett36 thanks
@crockett36 I wouldn’t say suck what all, you pretty good. Maybe it’s just not your best country.
@FranceNeedsMorePower At all is what I meant
@crockett36 Do you mean if I attack sz6 you want me to put them evenly?
@FranceNeedsMorePower yes please
@crockett36 Just do let you know I do highly doubt I will attack the fleet though. But would you want to do the same thing with the kam’s in the future?
@FranceNeedsMorePower no, it’s a case by case basis, particularly when aircraft carriers are operating where the planes can or cannot land. Your planes can land therefore carrier hits are not as useful.