4d6<=2: 3, 1, 1, 4; Hits: 2
L25 PTV Simon33 (All) vs. Nikola1975 (Axis +13)
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kwangtung to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Shansi to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Shansi to Anhwe 1 infantry moved from Jehol to Shansi 2 bombers moved from Kwangsi to Eastern India 1 infantry moved from Siam to Shan State 1 fighter moved from Kiangsu to Manilla 1 infantry moved from Davao to Manilla 1 infantry moved from Davao to Manilla 3 artilleries moved from Davao to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 3 artilleries, 1 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 48 Sea Zone 1 marine moved from 48 Sea Zone to New Britain 2 infantry moved from Wake Island to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands 3 carriers moved from 32 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 50 Sea Zone 1 destroyer moved from 32 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to Borneo 1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Siam to Shan State 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 battleship moved from 36 Sea Zone to 55 Sea Zone 1 cruiser moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Paulau to Manilla 1 tactical_bomber moved from Caroline Islands to Manilla 1 fighter moved from Caroline Islands to Manilla 1 battleship moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 7,3 and causes: 10 damage to unit: factory_major Bombing raid in Eastern India causes 10 damage total. Battle in Solomon Islands Battle in New Guinea Battle in New Britain Battle in Queensland Battle in Borneo Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Queensland from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manilla Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manilla, round 2 : 4/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kiangsi, round 2 : 3/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to Kwangsi 1 fighter moved from Borneo to Kwangsi 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China 1 infantry moved from Kwangtung to Kwangsi 5 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Southern Manchuria to Jehol 1 armour and 4 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kyushu to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 armour and 3 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Manilla to Davao 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Caroline Islands to French Indo China 2 bombers moved from Eastern India to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : 3.17 UK_Pacific AA : -0.33 UK_Pacific regular : -1.00
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TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 5 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 28 Sea Zone to 50 Sea Zone Americans take 27 Sea Zone from Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 50 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : -0.67
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5 hits. OOL?
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I’m not really sure why I didn’t expect you to do the exact same thing this game and attack Sydney.
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Is it took late to swap out the sub buy for a transport?
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Yes, I was surprised you opened it again. I had an alternative plan, but… However, it seems I was so surprised that I forgot that these are in range of the American fleet - I should have put at least one more destroyer or a battleship here.
Sink 1 carrier and damage a third one.
Re change of a buy - I would say that once attack is under way, it can affect the decision, so I would say it should not be changed? Not sure this is the case here, but looking at it generally. What do you think?
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sink 1 CV & damage 2 only absorbs 4 hits, am I also sinking a DD? It’s a dodgy attack for me but I’ve decided to do it anyway.
@nikola1975 said in L25 PTV Simon33 (All) vs. Nikola1975 (Axis +13):
Re change of a buy - I would say that once attack is under way, it can affect the decision, so I would say it should not be changed? Not sure this is the case here, but looking at it generally. What do you think?
Technically correct.
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defensive dice
[dice 4d6<=2]
[dice 3d6<=3]
]dice 3d6<=4] -
4d6<=2: 2, 4, 6, 1; Hits: 2
3d6<=3: 5, 1, 3; Hits: 2 -
[dice 3d6<=4]
Thought I lucked out there for a second!
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3d6<=4: 1, 1, 1; Hits: 3
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OOL?
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@simon33 I am not sure what is going on here :) How well did I do?
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@simon33 Aha, I understand. These are my die. Which means I did very well.
In that case, it is probably best to sink a carrier, a destroyer, and then 2 tacticals. I guess the computer would suggest so as well?
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TripleA Move Summary: British round 2
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 2 Combat Move - British 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 cruisers moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Gibraltar to Southern France 1 tactical_bomber moved from 94 Sea Zone to Southern France 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Southern Persia to Iraq 1 artillery and 4 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
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@nikola1975 said in L25 PTV Simon33 (All) vs. Nikola1975 (Axis +13):
@simon33 Aha, I understand. These are my die. Which means I did very well.
In that case, it is probably best to sink a carrier, a destroyer, and then 2 tacticals. I guess the computer would suggest so as well?
Sinking the 3 CVs makes me pretty happy though. Expensive but might be worth it.
Scramble from W Germany?
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TripleA Move Summary: British round 2
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 2 Combat Move - British 1 bomber moved from United Kingdom to Holland Belgium 2 cruisers and 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 tactical_bomber moved from 94 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Southern Persia to Iraq 1 artillery and 4 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
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Updated buy, same attack. Scramble from W Germany?
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@simon33 No