Round Two:
Red builds up more forces for pending attack on Blue Base. Again takes out two Blue Cs for a lost of two of its own Cs(used special ability).
Blue moves up coast of Greenland 2 Cs and a trooper, to potentially threaten North Pole/Main Red Base. Also building forces to protect Blue Base. Lone C lost while taking out Red C at 1 VP island(two hexes from Blue Base). C off Greenland coast and Jet from Blue Base are lost, destroying 2 Black C in hex with a 2 VP island.
Black C off NP base is lost, taking out one of three White Cs off NP base. While building forces at NP base, and, 4 Cs leave main Black base to attack Main White Base.
White 2 C destroy Ice Bridge that connects Greenland to NP Base. Two Cs from White Base attack and destroy 2 of the approaching 5 Black Cs(the White Cs are also lost). White builds to defend its base.
Round Three:
Red attacks Blue Base, for a lost of a C, land a trooper with remaining C. Also 2 Cs from NP base attack and destroy 2 White Cs off N. Greenland( for lost of a C). Cobra wins, still House Ruling will let the round finish, builds unit at Red base.
Blue C lands a trooper on Blue Base, and, destroys defending Red trooper & C & Rattler. All for naught, as all of Blue forces are lost, the base is still in Red’s possession. Builds at Apogee Base.
Black C destroys White C off the coast of Greenland, while another Black C lands a trooper on 2 VP island just below NP base. Meanwhile a C is lost(of the three attacking Cs) on White Base(all White forces of a Jet and 2 Cs are lost). Black builds at Black and NP Base.
White builds at White base 3 Cs.
No Cobra bases are threaten, while remaining Joe Bases are hunkering down. Blue base is own by Red, but, has no forces on it. Major Cobra win, as the economy of funds has gone away from Joe. Forces left all Joe 5 Cs and 2 troopers. Cobra 7 Cs, trooper & Rattler.