WW2v3 Deluxe Argothair (Axis) v. Stucifer (Allies) - playtest #1

  • 2025 2024 '23

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941 Deluxe

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 2 barrackss, 1 bomber, 1 carrier, 1 destroyer and 1 factory; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 9 Sea Zone to 12 Sea Zone
            1 bomber moved from United Kingdom to 12 Sea Zone
            2 fighters moved from United Kingdom to 12 Sea Zone
            1 cruiser and 1 destroyer moved from 6 Sea Zone to 2b Sea Zone
            1 fighter moved from Egypt to 14b Sea Zone
            1 fighter moved from Gibraltar to 14b Sea Zone
            1 cruiser and 1 destroyer moved from 15 Sea Zone to 14b Sea Zone
            1 submarine moved from 38b Sea Zone to 49a Sea Zone
            1 destroyer moved from 38b Sea Zone to 49b Sea Zone
    
        Combat - British
            Battle in 49a Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49a Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 49b Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49b Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 2b Sea Zone
                British attack with 1 cruiser and 1 destroyer; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 cruiser and 1 destroyer in 2b Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 2b Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 2b Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 2b Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 2b Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 2b Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 2b Sea Zone
                    1 submarine owned by the Germans lost in 2b Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 12 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 3 submarines
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 3 submarines in 12 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 destroyer owned by the British lost in 12 Sea Zone
                    2 submarines owned by the Germans lost in 12 Sea Zone
                Germans and British reach a stalemate
                . Battle score for attacker is 3
                Casualties for British: 1 destroyer
                Casualties for Germans: 2 submarines
            Battle in 14b Sea Zone
                British attack with 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 1 transport; Italians defend with 1 destroyer, 1 submarine and 1 transport
                    British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 14b Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 submarine in 14b Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 14b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 14b Sea Zone
                    1 transport owned by the Italians and 1 transport owned by the Germans lost in 14b Sea Zone
                British win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24
                Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 battleship moved from 15 Sea Zone to 34a Sea Zone
            1 destroyer and 1 transport moved from 35a Sea Zone to 34a Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 34a Sea Zone
            1 artillery and 1 infantry moved from 34a Sea Zone to Egypt
            1 infantry moved from Sudan to Egypt
            1 armour moved from Egypt to French Equatorial Africa
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Persia to India
            1 aaGun and 3 infantry moved from India to Bengal
            1 infantry moved from Western Australia to Northern Australia
            1 artillery moved from Eastern Australia to 41 Sea Zone
            1 aaGun and 2 infantry moved from Eastern Australia to Northern Australia
            1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from New Zealand to 42 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from New Zealand to Northern Australia
            1 fighter moved from 14b Sea Zone to Egypt
            1 fighter moved from 12 Sea Zone to 2b Sea Zone
            1 bomber moved from 12 Sea Zone to United Kingdom
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour and 1 transport moved from 9 Sea Zone to 2b Sea Zone
            1 armour moved from 2b Sea Zone to United Kingdom
            1 fighter moved from 12 Sea Zone to 2b Sea Zone
            1 fighter moved from 14b Sea Zone to Egypt
            2 infantry moved from Union of South Africa to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
            2 infantry moved from 23 Sea Zone to Nigeria
            1 carrier, 1 destroyer and 1 fighter moved from 27 Sea Zone to 23 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 2b Sea Zone
            1 bomber placed in United Kingdom
            1 factory placed in India
            1 barracks placed in Egypt
            1 barracks placed in Ethiopia
    
        Turn Complete - British
            British collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : 1.00
    British regular : -1.33
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II v3 1941 Deluxe

    Game History

    Round: 1
    
        Purchase Units - French
            French buy 1 armour; Remaining resources: 1 PUs; 
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            2 infantry moved from French Equatorial Africa to Nigeria
            1 fighter moved from Haiti to 23 Sea Zone
            1 submarine moved from 45 Sea Zone to 46 Sea Zone
    
        Place Units - French
            Turning on Edit Mode
            EDIT: Adding units owned by French to French Madagascar: 1 factory
            EDIT: Turning off Edit Mode
            1 armour placed in French Madagascar
            Turning on Edit Mode
            EDIT: Removing units owned by French from French Madagascar: 1 armour and 1 factory
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for French from 1 to 0
            EDIT: Changing PUs for French from 0 to 6
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by French to French Equatorial Africa: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for French from 6 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
            French collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Stucifer Sorry about your poor French tank – I run into that problem all the time. I feel badly because the initial setup seems to call for a tank build pretty strongly, but I don’t know that I want to change the rules that barracks can’t build tanks or that factories require a 3-value territory, and I don’t think French Equatorial Africa can reasonably be made to be worth 3 PUs.

    I’m open to suggestions if you can see any ways out of this dilemma or if you think one of the assumptions above should be relaxed!

  • 2025 2024 '23

    @Argothair I don’t quite know how this is going to play out yet to make an informed opinion, my gut says it’s fine as is. I don’t think FEA should be worth 3, and I like the Barracks addition.

    My thinking is that long term if I can focus UK money into India & the middle east, France making a slow offensive into FWA to have enough economy to build a couple ground units and buy the transports to shuck into Normandy might be useful, since they will benefit from any liberation of the mainland.

    As an aside, what’s the deal with Vichy/Brazil/etc? Up for grabs by either side?


  • @Stucifer Very thematic. I’ve done that before, and it does help.

    And, yes, all the neutrals are up for grabs by whoever. A few of them have a couple of armies that will resist any invasion. The truly impassible regions (e.g. Spain, Sahara) are a different color, and nobody can enter them.

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941 Deluxe

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 barracks, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 submarines moved from 13a Sea Zone to 14b Sea Zone
            2 cruisers moved from 14a Sea Zone to 14b Sea Zone
            1 battleship moved from 14a Sea Zone to 14b Sea Zone
            1 fighter moved from Italy to 14b Sea Zone
            1 armour and 2 infantry moved from Libya to Tobruk
    
        Combat - Italians
            Battle in 14b Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 fighter and 2 submarines
                British defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 2 submarines in 14b Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 14b Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 14b Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 14b Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 submarines remaining. Battle score for attacker is 16
                Casualties for British: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 14b Sea Zone to Tobruk
            1 infantry moved from Sardinia to 14a Sea Zone
            1 infantry moved from Corsica to 14a Sea Zone
            2 infantry and 1 transport moved from 14a Sea Zone to 14b Sea Zone
            2 infantry moved from 14b Sea Zone to Tobruk
            1 infantry moved from Balkans to Romania
            1 armour moved from Italy to Romania
            1 artillery moved from Italy to Naples
            1 infantry moved from Italy to Balkans
            1 infantry moved from Italy to Balkans
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 barracks placed in Greece
            1 transport placed in 14c Sea Zone
            1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : -0.83
    

    Savegame


  • @Stucifer ping

  • 2025 2024 '23

    Sorry, been traveling a bunch and forgot about this one!

  • 2025 2024 '23

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941 Deluxe

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Trigger FlyingTigers: 1 flyingTiger gained by PlayerId named:Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
                Americans loses 0 PUs for violating Mexicos neutrality.
                Americans loses 0 PUs for violating Northern South Americas neutrality.
            1 bomber moved from Western United States to 59a Sea Zone
            1 fighter moved from Western United States to 59a Sea Zone
            1 fighter moved from Hawaiian Islands to 59a Sea Zone
            1 fighter moved from 55a Sea Zone to 59a Sea Zone
            1 fighter moved from Guam to 59a Sea Zone
            1 destroyer moved from 55a Sea Zone to 59a Sea Zone
            1 cruiser and 1 destroyer moved from 56a Sea Zone to 59a Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 bomber moved from Eastern United States to 12 Sea Zone
            1 fighter moved from Eastern United States to 12 Sea Zone
            1 infantry moved from Central United States to Mexico
                  Americans take Mexico from Neutral
            1 infantry moved from Panama to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco
            1 cruiser moved from 19 Sea Zone to 12 Sea Zone
    
        Combat - Americans
            Battle in 12 Sea Zone
                Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 12 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 12 Sea Zone
                    1 submarine owned by the Germans lost in 12 Sea Zone
                Americans win with 1 bomber, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Morocco
            Battle in 59a Sea Zone
                Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 4 fighters
                Japanese defend with 2 carriers and 3 fighters
                    Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 4 fighters in 59a Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                    Japanese roll dice for 2 carriers and 3 fighters in 59a Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 59a Sea Zone
                    1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 59a Sea Zone
                    Americans roll dice for 1 bomber, 1 cruiser and 3 fighters in 59a Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 carrier and 2 fighters in 59a Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    1 cruiser owned by the Americans lost in 59a Sea Zone
                    2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 59a Sea Zone
                Americans win, taking Morocco from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 21
                Casualties for Americans: 1 cruiser, 2 destroyers and 1 fighter
                Casualties for Japanese: 2 carriers and 3 fighters
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Brazil from Neutral to Americans
            EDIT: Turning off Edit Mode
            1 bomber and 3 fighters moved from 59a Sea Zone to 57a Sea Zone
            1 fighter moved from 57a Sea Zone to Hawaiian Islands
            1 carrier moved from 55a Sea Zone to 57a Sea Zone
            1 submarine moved from 56b Sea Zone to 57a Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 56a Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 56a Sea Zone to 57a Sea Zone
            1 aaGun and 1 infantry moved from 57a Sea Zone to Hawaiian Islands
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Brazil
            1 bomber moved from 12 Sea Zone to United Kingdom
            1 fighter moved from 12 Sea Zone to United Kingdom
            1 bomber moved from 57a Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to Western Canada
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Hubei to Szechuan
            1 infantry moved from Chinghai to Szechuan
            1 infantry moved from Ningxia to Xinjiang
    
        Place Units - Americans
            2 submarines placed in 56a Sea Zone
            1 fighter placed in Western United States
    
        Place Units - Chinese
            1 flyingTiger and 2 infantry placed in Xinjiang
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -0.33
    Germans regular : 0.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941 Deluxe

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 artillery, 1 fighter and 3 infantry moved from Finland to Leningrad
            1 armour and 5 infantry moved from Baltic States to Leningrad
            2 armour moved from Belorussia to Leningrad
            1 artillery moved from Belorussia to Leningrad
            2 armour moved from East Poland to Leningrad
            1 armour moved from Eastern Ukraine to Baltic States
            1 infantry moved from Ukraine to Eastern Ukraine
            3 armour moved from Ukraine to Baltic States
            3 fighters moved from Ukraine to NW Europe
            1 infantry moved from Germany to NW Europe
            1 artillery and 2 infantry moved from Libya to Algeria
            2 armour moved from Tobruk to Algeria
            1 transport moved from 5b Sea Zone to 5a Sea Zone
            1 artillery moved from Germany to 5a Sea Zone
            1 infantry moved from Germany to 5a Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5a Sea Zone to 5b Sea Zone
            1 artillery and 1 infantry moved from 5b Sea Zone to Leningrad
            2 infantry moved from Poland to East Poland
            1 armour moved from Germany to East Poland
            1 infantry moved from Germany to France
            1 infantry moved from Germany to France
            1 infantry moved from Germany to NW Europe
            5 infantry moved from Germany to Poland
            1 bomber moved from Norway to Germany
    
        Combat - Germans
            Battle in Leningrad
                Germans attack with 5 armour, 3 artilleries, 1 fighter and 9 infantry
                Russians defend with 1 aaGun, 3 bunkers, 1 factory and 5 infantry
                    Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 cruisers in Leningrad, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 bunker owned by the Russians
                    Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 9 infantry in Leningrad, round 2 : 4/18 hits, 6.00 expected hits
                Units damaged: 2 bunkers owned by the Russians
                    Russians roll dice for 3 bunkers and 5 infantry in Leningrad, round 2 : 4/8 hits, 3.67 expected hits
                    4 infantry owned by the Germans lost in Leningrad
                    2 infantry owned by the Russians lost in Leningrad
                    Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 5 infantry in Leningrad, round 3 : 4/14 hits, 5.33 expected hits
                    Russians roll dice for 3 bunkers and 3 infantry in Leningrad, round 3 : 3/6 hits, 3.00 expected hits
                    3 infantry owned by the Germans lost in Leningrad
                    3 infantry owned by the Russians and 1 bunker owned by the Russians lost in Leningrad
                    Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 2 infantry in Leningrad, round 4 : 6/11 hits, 4.67 expected hits
                    Russians roll dice for 2 bunkers in Leningrad, round 4 : 2/2 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Leningrad
                    2 bunkers owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 5 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 9 infantry
                Casualties for Russians: 3 bunkers and 5 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Leningrad to Baltic States
            1 fighter moved from Norway to Baltic States
            1 destroyer, 1 submarine and 1 transport moved from 16b Sea Zone to 16a Sea Zone
    
        Place Units - Germans
            1 aaGun placed in Germany
            1 artillery and 2 infantry placed in Romania
            3 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany
            1 submarine placed in 5a Sea Zone
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Objective 1 German Oil: Germans met a national objective for an additional 2 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -2.00
    Russians AA : -0.17
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941 Deluxe

    Game History

    Round: 2
    
        Purchase Units - Russians
            Trigger ArchangelLease: 1 aaGun gained by PlayerId named:Russians
            Trigger PersiaLease: 1 armour gained by PlayerId named:Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 fighter moved from Caucasus to Ukraine
            2 infantry moved from Russia to Belorussia
            1 fighter moved from Russia to Belorussia
            1 infantry moved from Amur to Hulunbuir
                  Russians take Hulunbuir from Japanese
            3 artilleries and 3 infantry moved from Caucasus to Eastern Ukraine
            2 artilleries and 2 infantry moved from Russia to Eastern Ukraine
            2 armour moved from Russia to Eastern Ukraine
            1 submarine moved from 58a Sea Zone to 62b Sea Zone
    
        Combat - Russians
            Battle in 62b Sea Zone
                Russians attack with 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 62b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 62b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 62b Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 62b Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 62b Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -5
                Casualties for Russians: 1 submarine
            Battle in Eastern Ukraine
                Russians attack with 2 armour, 5 artilleries and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 5 artilleries and 5 infantry in Eastern Ukraine, round 2 : 3/12 hits, 4.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belorussia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Eastern Ukraine
            1 infantry moved from Kazakh S.S.R. to Caucasus
            2 infantry moved from Volga to Caucasus
            1 fighter moved from Ukraine to Caucasus
            1 fighter moved from Belorussia to Caucasus
            1 artillery moved from Archangel to Volga
            2 infantry moved from Irkutsk to Amur
            1 infantry moved from Amur to Buryatia S.S.R.
            1 armour moved from Archangel to Caucasus
            1 fighter moved from Caucasus to Armenia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
            2 infantry placed in Irkutsk
            1 armour placed in Urals
            1 infantry placed in Urals
            1 aaGun and 2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Objective 1 Northern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 38 PUs
            Objective 3 Southern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : 0.00
    Russians regular : -1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941 Deluxe

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 barracks, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Burma to 37 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35b Sea Zone
            1 artillery and 1 infantry moved from 35b Sea Zone to Bengal
            1 artillery and 1 infantry moved from Burma to Bengal
            1 armour moved from Yunnan to Bengal
            1 fighter moved from Thailand to Bengal
            1 fighter moved from Indochina to Bengal
            1 infantry moved from Suiyuan to Ningxia
                  Japanese take Ningxia from Chinese
            1 infantry moved from Suiyuan to Chinghai
            1 infantry moved from Suiyuan to Chinghai
            1 fighter moved from Kiangsu to Chinghai
            1 infantry moved from Henan to Hubei
                  Japanese take Hubei from Chinese
            1 armour moved from Kwangtung to Henan
                  Japanese take Fukien from Chinese
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Henan to Hunan
            1 infantry moved from Philippine Islands to 50a Sea Zone
            1 infantry and 1 transport moved from 50a Sea Zone to 50b Sea Zone
            1 infantry moved from 50b Sea Zone to Guam
                  Japanese take Guam from Americans
            1 destroyer moved from 50a Sea Zone to 49a Sea Zone
            1 fighter moved from 50a Sea Zone to 49a Sea Zone
            1 fighter moved from 50a Sea Zone to 49a Sea Zone
            1 artillery moved from Philippine Islands to 50a Sea Zone
            1 infantry moved from Philippine Islands to 50a Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50a Sea Zone to 38a Sea Zone
            1 artillery moved from 38a Sea Zone to Sumatra
                  Japanese take Sumatra from British
            1 infantry moved from 38a Sea Zone to Sumatra
            1 cruiser moved from 36 Sea Zone to 38a Sea Zone
            1 cruiser moved from 50a Sea Zone to 49b Sea Zone
            1 carrier moved from 50a Sea Zone to 49b Sea Zone
            2 transports moved from 61a Sea Zone to 62a Sea Zone
            1 transport moved from 62b Sea Zone to 62a Sea Zone
            1 artillery and 7 infantry moved from Japan to 62a Sea Zone
            1 artillery and 7 infantry moved from 62a Sea Zone to Buryatia S.S.R.
            1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Manchuria to Buryatia S.S.R.
            1 destroyer moved from 62b Sea Zone to 50b Sea Zone
            1 infantry moved from Kwangtung to Fukien
    
        Combat - Japanese
            Battle in Chinghai
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 artillery, 2 fighters and 11 infantry
                Russians defend with 1 aaGun, 1 armour, 1 bunker and 6 infantry
                    Russians roll AA dice in Buryatia S.S.R. : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Buryatia S.S.R.
                    Japanese roll dice for 1 artillery, 1 fighter and 11 infantry in Buryatia S.S.R., round 2 : 2/13 hits, 2.83 expected hits
                Units damaged: 1 bunker owned by the Russians
                    Russians roll dice for 1 armour, 1 bunker and 6 infantry in Buryatia S.S.R., round 2 : 3/8 hits, 3.17 expected hits
                    3 infantry owned by the Japanese lost in Buryatia S.S.R.
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Buryatia S.S.R., round 3 : 1/10 hits, 2.33 expected hits
                    Russians roll dice for 1 armour, 1 bunker and 5 infantry in Buryatia S.S.R., round 3 : 2/7 hits, 2.83 expected hits
                    2 infantry owned by the Japanese lost in Buryatia S.S.R.
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Buryatia S.S.R., round 4 : 1/8 hits, 2.00 expected hits
                    Russians roll dice for 1 armour, 1 bunker and 4 infantry in Buryatia S.S.R., round 4 : 2/6 hits, 2.50 expected hits
                    2 infantry owned by the Japanese lost in Buryatia S.S.R.
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Buryatia S.S.R., round 5 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 1 armour, 1 bunker and 3 infantry in Buryatia S.S.R., round 5 : 1/5 hits, 2.17 expected hits
                    1 infantry owned by the Japanese lost in Buryatia S.S.R.
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 6 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 armour, 1 bunker and 3 infantry in Buryatia S.S.R., round 6 : 3/5 hits, 2.17 expected hits
                    3 infantry owned by the Japanese lost in Buryatia S.S.R.
                    3 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 7 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour and 1 bunker in Buryatia S.S.R., round 7 : 0/2 hits, 1.17 expected hits
                    1 armour owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 8 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 bunker in Buryatia S.S.R., round 8 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Buryatia S.S.R.
                    Japanese roll dice for 1 fighter in Buryatia S.S.R., round 9 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 bunker in Buryatia S.S.R., round 9 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Buryatia S.S.R.
                Russians win with 1 bunker remaining. Battle score for attacker is -34
                Casualties for Japanese: 1 artillery, 2 fighters and 11 infantry
                Casualties for Russians: 1 armour and 6 infantry
            Battle in Bengal
                Japanese attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
                British defend with 1 aaGun, 1 bunker and 4 infantry
                    British roll AA dice in Bengal : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Bengal, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Bengal, round 2 : 2/7 hits, 2.83 expected hits
                    British roll dice for 1 bunker and 4 infantry in Bengal, round 2 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Bengal
                    1 bunker owned by the British and 2 infantry owned by the British lost in Bengal
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Bengal, round 3 : 1/6 hits, 2.50 expected hits
                    British roll dice for 2 infantry in Bengal, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Bengal
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Bengal, round 4 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Bengal, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Bengal
                Japanese win, taking Bengal from British with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 bunker and 4 infantry
            Battle in 49b Sea Zone
                Japanese attack with 1 carrier and 1 cruiser
                British defend with 1 destroyer
                    Japanese roll dice for 1 carrier and 1 cruiser in 49b Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 49b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 49b Sea Zone
                Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
            Battle in 49a Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 49a Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 49a Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 49a Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 5
                Casualties for British: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 49a Sea Zone to 49b Sea Zone
            1 fighter moved from Bengal to Burma
            1 fighter moved from Bengal to Burma
            1 fighter moved from 49a Sea Zone to 62a Sea Zone
            1 carrier moved from 61a Sea Zone to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 fighter moved from Chinghai to Manchuria
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 62a Sea Zone
            1 barracks placed in Burma
            1 fighter placed in 62a Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective 1 Japanese Oil: Japanese met a national objective for an additional 6 PUs; end with 59 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -4.33
    British AA : -0.33
    Russians regular : -2.33
    British regular : -2.50
    Russians AA : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    Vladivostok holds!! But I offered several risky battles that turn, and you were due for some good dice.

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