Not sure if you saw US is up
L25 OOB elche (X) vs. Martin (L+35)
-
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers and 3 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from Sakha to Siberia 1 artillery and 1 infantry moved from Amur to Siberia 1 artillery and 1 infantry moved from Amur to Siberia 1 fighter and 1 tactical_bomber moved from Buryatia to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Suiyuyan to Tsinghai 1 artillery moved from Union of South Africa to South West Africa Japanese take South West Africa from British 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Siberia Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Siberia, round 2 : 4/10 hits, 4,33 expected hits Russians roll dice for 4 infantry in Siberia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Siberia 4 infantry owned by the Russians lost in Siberia Japanese win, taking Dutch New Guinea from ANZAC, taking Siberia from Russians with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Siberia to 6 Sea Zone 2 fighters moved from Siberia to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Amur to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 aaGun moved from Yakut S.S.R. to Buryatia 1 artillery moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Yakut S.S.R. to Amur 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from West India to India 1 carrier and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Yunnan to Japan 1 armour moved from Sikang to Kweichow 1 artillery moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from Amur to Siberia 3 artilleries, 1 infantry and 1 mech_infantry moved from Amur to Manchuria 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone 1 fighter moved from 39 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer placed in 19 Sea Zone 2 carriers and 2 destroyers placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 81 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : 0,67
-
Gutes Spiel, Harry - ich gebe mich geschlagen! Sea Lion fahrlässig in Kauf genommen, konnte ich nicht damit umgehen. Ich werde es in Zukunft verhindern :-)
Und nachdem ich “Operation Japan” ein paar Runden lang vorbereitet habe, hatte ich doch tatsächlich übersehen, dass Du den “fehlenden” Blocker einfach in SZ19 produzieren kannst. Meine Fresse, war das ein Schock, haha.
2026 können wir das gerne genau so wiederholen. Ich muss noch ein weiteres Spiel mit drohender Niederlage beenden, und dann nehme ich mir erst einmal eine Auszeit.
-
M Martin referenced this topic
-
Hallo Martin,
vielen Dank für das spannende Spiel.
Russland war ja kurzzeitig sehr stark.
Der Japan Angriff am Ende wäre auch ohne den Blocker vermutlich gescheitert.
Ich hatte auf ein schnelles Rematch gehofft aber wenn du eine Pause brauchst verstehe ich das auch. Ich mache schon länger eine Auszeit. Hatte überlegt ob ich 3 OOB Spiele dieses Jahr hinkriege bin aber noch unentschlossen.
Dir ein schönes Wochenende und bis bald in Hannover
LG Harry -
Hallo Harry,
danke 🙂 Wenn Du möchtest, kannst Du zum Spaß den Japan-Zug ohne den Blocker machen, und wir testen. Ich hatte Japan zwei Träger und den Rest Fighter bauen lassen und alle Flugzeuge, die es können, in Japan und SZ6 landen lassen und kam sogar ohne ANZAC auf 100% Siegchance bei der Schlacht um Japan. Wenn Du allerdings sechs Kamikazetreffer hast, weiß ich nicht, was daraus resultiert.
Also, wenn Du Lust auf ein hypothetisches Gemetzel hast, können wir zum Spaß Japan, USA und ANZAC ziehen lassen 🙂
-
Okay hier der Japanzug ohne Blocker.
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour and 7 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from Sakha to Siberia 6 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Siberia 1 artillery moved from Union of South Africa to South West Africa Japanese take South West Africa from British 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 mech_infantry moved from Suiyuyan to Tsinghai 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese Combat - Japanese Battle in Ceylon Battle in Dutch New Guinea Battle in Siberia Japanese attack with 7 artilleries, 4 infantry and 1 mech_infantry Russians defend with 4 infantry Japanese roll dice for 7 artilleries, 4 infantry and 1 mech_infantry in Siberia, round 2 : 2/12 hits, 4,00 expected hits Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Russians lost in Siberia Japanese roll dice for 7 artilleries, 4 infantry and 1 mech_infantry in Siberia, round 3 : 4/12 hits, 4,00 expected hits Russians roll dice for 2 infantry in Siberia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Siberia Japanese win, taking Ceylon from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Siberia from Russians with 7 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 aaGun, 1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 fighter and 1 tactical_bomber moved from Buryatia to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Amur to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 37 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Yunnan to Japan 1 armour moved from Sikang to Kweichow 1 armour and 1 mech_infantry moved from French Indo China to Hunan Place Units - Japanese 3 armour and 7 fighters placed in Japan Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Japanese regular : -2,00 Russians regular : -2,00
-
Bitte max defense.
OOL AAGun, bomber, inf, art, tank, tac, and fig. -
Du kannst Kamikaze auswählen, ist nicht so wichtig und kein Scramble bitte.
-
Im echten Spiel hätte ich Sibirien gar nicht oder mit weniger Einheiten angegriffen und hätte die Mandschurei geschützt.
-
41931 OOB Round 10 USA - for fun.tsvg
Game History
Round: 10 Purchase Units - Americans Americans buy nothing; Remaining resources: 73 PUs; Combat Move - Americans 3 artilleries and 5 infantry moved from Midway to 25 Sea Zone 3 artilleries, 1 carrier, 3 destroyers, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Midway to Japan 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 bomber and 1 fighter moved from Guam to Japan 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber moved from 6 Sea Zone to Japan Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3 Battle in 6 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 2 submarines and 5 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 6 destroyers and 5 transports in 6 Sea Zone, round 2 : 3/9 hits, 3,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Japan Americans attack with 4 artilleries, 1 bomber, 4 fighters, 6 infantry and 2 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_major, 9 fighters, 1 harbour, 3 infantry and 2 tactical_bombers Japanese roll AA dice in Japan : 1/6 hits, 1,00 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 4 artilleries, 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers in Japan, round 2 : 8/16 hits, 6,50 expected hits Japanese roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 9 fighters, 3 infantry and 2 tactical_bombers in Japan, round 2 : 7/19 hits, 10,00 expected hits 6 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers in Japan, round 3 : 7/9 hits, 4,50 expected hits Japanese roll dice for 2 armour, 9 fighters and 2 tactical_bombers in Japan, round 3 : 8/13 hits, 8,00 expected hits 2 tactical_bombers owned by the Americans, 3 fighters owned by the Americans and 3 artilleries owned by the Americans lost in Japan 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 2 armour owned by the Japanese lost in Japan Americans roll dice for 1 bomber in Japan, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 6 fighters in Japan, round 4 : 4/6 hits, 4,00 expected hits 1 bomber owned by the Americans lost in Japan 1 fighter owned by the Japanese lost in Japan Japanese win with 5 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 4 artilleries, 1 bomber, 4 fighters, 6 infantry and 2 tactical_bombers Casualties for Japanese: 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers Non Combat Move - Americans Turn Complete - Americans Americans collect 51 PUs; end with 124 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Combat Hit Differential Summary :
Americans regular : 4,00 Japanese regular : -3,33 Japanese AA : 0,00
-
OK, Du hast Recht. Wenn ich die Fighter mit nach Japan nehme, scrambelst Du, und es kommt zu keinem amphibischen Angriff mehr. Und wenn ich die Fighter in SZ6 angreifen lasse, scrambelst Du halt nicht, und der Angriff auf Land ist chancenlos.
Mann, nachdem ich früher alles mit den Achsen verloren habe, habe ich die Seiten gewechselt und verliere nun alles mit den Alliierten :-(
-