I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - British
British buy 2 factory_minors and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 119 Sea Zone
1 tactical_bomber moved from Scotland to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Iraq
1 fighter moved from 39 Sea Zone to Iraq
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Malta to Tobruk
1 armour moved from Alexandria to Egypt
Combat - British
Battle in 105 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 119 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 3/6 hits, 3.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tobruk
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Tobruk
1 infantry owned by the Italians lost in Tobruk
1 fighter owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tobruk to Egypt
1 fighter moved from 105 Sea Zone to Morocco
1 bomber, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 fighters and 2 tactical_bombers moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Persia
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : 1.33
Germans regular : -0.33
Neutral_Axis regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - British
British buy 2 factory_minors and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 119 Sea Zone
1 tactical_bomber moved from Scotland to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Iraq
1 fighter moved from 39 Sea Zone to Iraq
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Malta to Tobruk
1 armour moved from Alexandria to Egypt
Combat - British
Battle in 105 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 119 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 3/6 hits, 3.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tobruk
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Tobruk
1 infantry owned by the Italians lost in Tobruk
1 fighter owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tobruk to Egypt
1 fighter moved from 105 Sea Zone to Morocco
1 bomber, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 fighters and 2 tactical_bombers moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Persia
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 39 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by British to 76 Sea Zone: 1 carrier and 2 cruisers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33
Germans regular : -0.33
Neutral_Axis regular : -0.33
British regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 91 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Libya to Algeria
1 fighter and 1 tactical_bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Algeria
Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 1.83 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Algeria to Libya
1 artillery moved from Tobruk to Libya
1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to Greece
1 armour moved from Albania to Bulgaria
1 armour moved from Northern Italy to Albania
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from 91 Sea Zone to France
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Karelia to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 aaGun and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
1 artillery and 5 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Smolensk to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Urals to Vologda
1 infantry moved from Samara to Vologda
1 armour moved from Smolensk to Ukraine
1 aaGun, 3 armour, 1 artillery and 2 infantry moved from Smolensk to Belarus
2 infantry moved from Sakha to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
3 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Kansu
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour, 3 artilleries and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 artilleries
EDIT: Adding units owned by Russians to Russia: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 3 infantry moved from Amur to Sakha
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 bomber moved from French Indo China to Hunan
1 tactical_bomber moved from Manchuria to Hunan
Combat - Japanese
Battle in Celebes
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Celebes from UK_Pacific, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to Anhwe
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 2 carriers and 3 fighters moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter moved from New Britain to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Anhwe
1 infantry moved from Manchuria to Amur
1 battleship and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.83
UK_Pacific regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
Combat - Germans
Non Combat Move - Germans
2 armour, 1 fighter, 2 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland
1 aaGun, 2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 armour, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Sweden to Finland
1 fighter moved from Western Germany to Finland
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
5 armour moved from Spain to Northern Italy
1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Italy
1 infantry moved from Gibraltar to Spain
2 artilleries moved from Spain to Southern France
1 aaGun moved from Southern France to Spain
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 transport placed in 113 Sea Zone
1 carrier and 1 transport placed in 97 Sea Zone
1 artillery placed in Yugoslavia
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
Combat - British
Battle in Gibraltar
Non Combat Move - British
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Mozambique to Rhodesia
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 carrier and 2 cruisers moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from Saudi Arabia to Iraq
5 infantry moved from Afghanistan to West India
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
Place Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bulgaria to Turkey
1 artillery and 2 infantry moved from Greece to Turkey
1 armour moved from Albania to Turkey
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Libya to Turkey
1 fighter moved from Southern Italy to Turkey
1 bomber moved from France to Turkey
1 artillery and 2 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
Italians roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 8/14 hits, 5.67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Italians lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
Italians win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Italians: 2 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Italians
1 bomber moved from Turkey to Southern Italy
3 fighters and 1 tactical_bomber moved from Turkey to Greece
1 infantry moved from Yugoslavia to Albania
1 aaGun moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 3.17
Neutral_True regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Baltic States
2 fighters moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: British takes Eastern Persia from Neutral_Allies
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
2 fighters moved from Bessarabia to Novgorod
1 artillery and 2 infantry moved from Novgorod to Karelia
3 infantry moved from Vologda to Archangel
3 armour moved from Belarus to Novgorod
3 aaGuns, 2 artilleries and 4 infantry moved from Belarus to Archangel
1 infantry moved from Rostov to Ukraine
4 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 armour, 4 infantry and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Buryatia to Ulaanbaatar
7 infantry moved from Ulaanbaatar to Buyant-Uhaa
EDIT: 1 infantry moved from West India to Eastern Persia
EDIT: 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 harbour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Kweichow to Szechwan
3 artilleries and 3 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Szechwan
1 artillery and 4 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Buryatia
1 fighter moved from French Indo China to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Hopei to Chahar
3 mech_infantrys moved from Shantung to Chahar
1 fighter and 2 tactical_bombers moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 5 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to Manchuria
1 bomber moved from Szechwan to Chahar
2 fighters moved from 44 Sea Zone to Java
1 battleship, 2 carriers, 2 fighters and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Chahar
3 transports moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
Place Units - Japanese
1 harbour placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 airfield and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Normandy Bordeaux to Spain
1 artillery moved from Southern France to Spain
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 92 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 6 infantry moved from Poland to Baltic States
6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Eastern Poland to Baltic States
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 2 fighters, 1 tactical_bomber and 1 transport
French defend with 1 cruiser
Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in 92 Sea Zone
1 cruiser owned by the French lost in 92 Sea Zone
Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser
Battle in 98 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans lost in 98 Sea Zone
1 destroyer owned by the French lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Gibraltar
Germans attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 armour and 1 harbour
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 armour owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Baltic States
Germans attack with 6 armour, 4 artilleries, 11 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 armour, 4 artilleries, 11 infantry and 5 mech_infantrys in Baltic States, round 2 : 8/26 hits, 7.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Baltic States
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 4 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Spain
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Spain, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Spain, round 5 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Spain, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Spain
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Eastern Poland to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from Gibraltar to France
1 infantry moved from Finland to Sweden
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
1 fighter moved from Finland to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
4 infantry moved from Germany to Poland
1 aaGun and 1 infantry moved from Eastern Poland to Romania
1 artillery moved from Yugoslavia to Romania
1 infantry moved from Greece to Turkey
5 armour moved from Northern Italy to Romania
1 mech_infantry moved from Tobruk to Libya
1 mech_infantry moved from Libya to Tunisia
1 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 airfield placed in Greece
3 infantry placed in Yugoslavia
3 infantry placed in France
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 1.17
Russians regular : 1.33
Germans regular : 3.17
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 battleship and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Iraq to Turkey
1 artillery moved from Northwest Persia to Turkey
1 fighter moved from Egypt to Turkey
2 fighters and 2 tactical_bombers moved from Persia to Turkey
1 bomber moved from Morocco to Turkey
2 fighters and 1 tactical_bomber moved from Morocco to 92 Sea Zone
2 carriers, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Persia to Turkey
1 mech_infantry moved from Persia to Turkey
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 98 Sea Zone
British attack with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Germans with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Turkey
British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 2 armour, 2 artilleries and 3 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 5/12 hits, 4.83 expected hits
Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Turkey, round 2 : 2/8 hits, 3.00 expected hits
2 infantry owned by the British lost in Turkey
1 infantry owned by the Germans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Turkey
British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Turkey, round 3 : 6/10 hits, 4.50 expected hits
Italians roll dice for 2 armour and 1 artillery in Turkey, round 3 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Turkey
1 artillery owned by the Italians and 2 armour owned by the Italians lost in Turkey
British win, taking Turkey from Italians with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 2 armour, 2 artilleries and 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from Turkey to Syria
1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Persia to Syria
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Syria
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
4 infantry moved from West India to India
1 infantry moved from Eastern Persia to Turkmenistan
Place Units - British
3 mech_infantrys placed in Persia
2 artilleries placed in Egypt
1 battleship placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,4,3,2,4
British collect 36 PUs (2 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 battleship and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Iraq to Turkey
1 artillery moved from Northwest Persia to Turkey
1 fighter moved from Egypt to Turkey
2 fighters and 2 tactical_bombers moved from Persia to Turkey
1 bomber moved from Morocco to Turkey
2 fighters and 1 tactical_bomber moved from Morocco to 92 Sea Zone
2 carriers, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Persia to Turkey
1 mech_infantry moved from Persia to Turkey
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 98 Sea Zone
British attack with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Germans with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Turkey
British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 2 armour, 2 artilleries and 3 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 5/12 hits, 4.83 expected hits
Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Turkey, round 2 : 2/8 hits, 3.00 expected hits
2 infantry owned by the British lost in Turkey
1 infantry owned by the Germans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Turkey
British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Turkey, round 3 : 6/10 hits, 4.50 expected hits
Italians roll dice for 2 armour and 1 artillery in Turkey, round 3 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Turkey
1 artillery owned by the Italians and 2 armour owned by the Italians lost in Turkey
British win, taking Turkey from Italians with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 2 armour, 2 artilleries and 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from Turkey to Syria
1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Persia to Syria
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Syria
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
4 infantry moved from West India to India
1 infantry moved from Eastern Persia to Turkmenistan
Place Units - British
3 mech_infantrys placed in Persia
2 artilleries placed in Egypt
1 battleship placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,4,3,2,4
British collect 36 PUs (2 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Removing units owned by Neutral_True from Angola: 2 infantry
EDIT: Changing ownership of Angola from Neutral_True to British
EDIT: Adding units owned by British to Angola: 3 infantry
EDIT: Changing PUs for British from 37 to 38
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
British regular : 1.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
3 fighters and 1 tactical_bomber moved from Greece to Turkey
1 bomber moved from Southern Italy to Turkey
Combat - Italians
Battle in Algeria
Battle in Turkey
Italians attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 2/7 hits, 3.50 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Turkey, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Turkey
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Turkey
Italians win, taking Algeria from Americans, taking Turkey from British with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 bomber and 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Turkey to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 battleship, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 4 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 armour moved from Novgorod to Finland
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 aaGun, 1 artillery and 6 infantry moved from Ukraine to Bessarabia
5 armour and 2 mech_infantrys moved from Bryansk to Novgorod
1 artillery and 9 infantry moved from Bryansk to Western Ukraine
3 aaGuns, 2 artilleries and 7 infantry moved from Archangel to Novgorod
2 infantry moved from Ulaanbaatar to Central Mongolia
7 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Suiyuyan to Central Mongolia
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from Java to 54 Sea Zone
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber, 2 fighters and 2 tactical_bombers moved from Chahar to Kansu
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 mech_infantrys moved from Chahar to Shensi
1 artillery, 1 infantry and 3 mech_infantrys moved from Kweichow to Shensi
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 fighters
Americans defend with 2 transports
2 transports owned by the Americans lost in 54 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kansu
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kansu, round 2 : 2/5 hits, 3.00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in Kansu
2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kansu, round 3 : 2/4 hits, 2.33 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in Kansu
1 fighter owned by the Chinese lost in Kansu
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 6 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 infantry and 6 mech_infantrys in Shensi, round 2 : 2/8 hits, 1.67 expected hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery and 5 mech_infantrys in Shensi, round 3 : 2/6 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kansu to Chahar
3 mech_infantrys moved from Shantung to Chahar
1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 6 infantry moved from Japan to 6 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 6 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 5 infantry moved from Yunnan to Burma
2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from French Indo China to Burma
4 fighters moved from 54 Sea Zone to 55 Sea Zone
2 carriers and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Japan
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
2 bombers moved from Morocco to Southern France
2 artilleries, 8 infantry and 1 mech_infantry moved from Portugal to Spain
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
10 infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 2 artilleries, 8 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Spain, round 2 : 1/11 hits, 2.50 expected hits
Germans roll dice for 1 artillery in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery, 1 fighter, 1 harbour and 1 tactical_bomber
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2.50 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 2 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Americans lost in Southern France
1 artillery owned by the Germans and 1 tactical_bomber owned by the Germans lost in Southern France
Americans roll dice for 2 bombers and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1.83 expected hits
Germans roll dice for 1 fighter in Southern France, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Southern France
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 fighter
Casualties for Germans: 1 artillery, 1 fighter and 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Germans defend with 1 armour and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Southern France to Morocco
1 tactical_bomber moved from Southern France to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Central America to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Portugal to Spain
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
EDIT: 1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 0.67
Germans regular : -2.00