Oh, one last point about balance/playtesting, etc. Especially compared to the older games like G40, etc.
From what I understand, playtesting pre-Renegade was done by some combination of Larry, his private staff/team (most of whom went on to form Nightingale Games and are now working on War Room, Imperial Borders, etc.) and internal Hasbro/WotC staff. I don’t know the names or skill levels of any of those people, or how the names/faces changed over the years, but I think that may be part of why you saw games like 42SE, G40 and 1914 (which all seem balanced enough at a low level but becomes lopsided once you start playing more seriously) come out over the latter part of that era of A&A.
Currently, Renegade open-sources its play-testers. Most of us are pretty hardened players with a lot of experience but that may be why, at least in this case, the experience from the casual/entry-level point of view doesn’t reflect the experience from people racking up 50+ games each.
There’s actually a sign-up thread on this very site ( https://www.axisandallies.org/forums/topic/40917/open-call-for-play-testers-for-renegade-a-a-games/13 ) if you’re interesting in trying to help make a difference for future games. They ask a few basic questions about experience level with A&A, etc. but generally as long as you’re willing to put in the hours + contribute to discussions they’ll be happy to take you.