@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 infantry moved from Greece to Albania
Americans take Albania from Italians
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
2 fighters and 1 tactical_bomber moved from Greece to Northern Italy
1 bomber moved from Greece to Northern Italy
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
2 fighters moved from 26 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to Wake Island
2 fighters moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 transport moved from 97 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Northern Italy
2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 5 fighters and 1 transport in 25 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Midway
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Midway, round 2 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Marshall Islands from Japanese to Americans
EDIT: Turning off Edit Mode
3 fighters moved from 25 Sea Zone to Hawaiian Islands
4 fighters moved from Midway to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Place Units - Americans
1 artillery and 2 infantry placed in Greece
2 infantry placed in Central United States
3 carriers and 3 destroyers placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 artillery and 12 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 12 infantry in Kweichow, round 2 : 1/13 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery and 11 infantry in Kweichow, round 3 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 tactical_bomber moved from Greece to Caucasus
1 fighter moved from Greece to Caucasus
1 bomber moved from Persia to India
Combat - British
British creates battle in territory 125 Sea Zone
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Battle in Caucasus
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
7 infantry moved from West India to Eastern Persia
1 bomber moved from India to Persia
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 carrier, 2 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
4 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 97 Sea Zone to Gibraltar
1 fighter moved from Greece to 97 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
6 infantry moved from 97 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 armour moved from Eastern Persia to Persia
5 mech_infantrys moved from Eastern Persia to Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : 1.17
Japanese regular : -1.17
Italians regular : 0.33
Japanese AA : -0.17
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Albania
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Bulgaria, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Bulgaria, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Albania
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Albania to Southern Italy
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6,5,5,4,3,6,4,6,1,6,5,5,5
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from 26 Sea Zone to 31 Sea Zone
Combat - ANZAC
Battle in 31 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Central America to 91 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Rostov to Volgograd
9 mech_infantrys moved from Rostov to Volgograd
2 armour and 4 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
1 bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Tambov, round 2 : 4/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 4 armour and 13 mech_infantrys
Russians defend with 3 artilleries and 1 factory_minor
Germans roll dice for 4 armour and 13 mech_infantrys in Volgograd, round 2 : 3/17 hits, 4.17 expected hits
Russians roll dice for 3 artilleries in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
3 artilleries owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 artilleries
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Tambov to Rostov
3 infantry moved from Ukraine to Rostov
6 armour and 14 mech_infantrys moved from Ukraine to Romania
2 armour and 10 mech_infantrys moved from Eastern Poland to Romania
1 bomber moved from Tambov to Bulgaria
2 aaGuns, 6 artilleries, 20 infantry and 1 tactical_bomber moved from Yugoslavia to Bulgaria
1 fighter and 1 tactical_bomber moved from Caucasus to Bulgaria
1 tactical_bomber moved from Southern Italy to Bulgaria
3 fighters moved from Western Germany to Southern Italy
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Bulgaria
2 artilleries and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Novgorod to Belarus
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Belarus
1 artillery moved from Bryansk to Rostov
12 artilleries and 15 infantry moved from Bryansk to Ukraine
2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
2 infantry moved from Holland Belgium to France
1 marine moved from Western Germany to 113 Sea Zone
1 marine moved from 113 Sea Zone to Norway
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
4 infantry moved from Western Germany to France
3 infantry moved from France to Normandy Bordeaux
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,6,3,4
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Russia to Smolensk
4 fighters and 1 tactical_bomber moved from Russia to Smolensk
10 infantry moved from Russia to Tambov
10 infantry moved from Russia to Tambov
10 artilleries moved from Russia to Tambov
5 artilleries moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 15 artilleries and 20 infantry
Germans defend with 3 infantry
Russians roll dice for 15 artilleries and 20 infantry in Tambov, round 2 : 10/35 hits, 10.83 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Tambov
3 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 15 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Smolensk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Smolensk to Greece
2 infantry moved from Russia to Samara
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 aaGun moved from Samara to Kazakhstan
1 aaGun moved from Russia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 aaGun and 8 infantry moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 aaGun and 2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
8 artilleries and 23 infantry moved from Russia to Tambov
Place Units - Russians
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Greece: 3 fighters
EDIT: Adding units owned by Russians to Russia: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 carrier, 2 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Amur
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry and 2 mech_infantrys moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from Caroline Islands to 32 Sea Zone
6 fighters and 3 tactical_bombers moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from 6 Sea Zone to 16 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
3 bombers moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 bombers in 25 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 3 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Marshall Islands
Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Marshall Islands, round 2 : 4/11 hits, 5.33 expected hits
Americans roll dice for 2 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
2 infantry owned by the Americans lost in Marshall Islands
Japanese win, taking Marshall Islands from Americans with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
6 fighters moved from Marshall Islands to 33 Sea Zone
3 tactical_bombers moved from Marshall Islands to 33 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 32 Sea Zone to Caroline Islands
3 bombers moved from 25 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
3 carriers and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from 16 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
1 carrier and 3 transports moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 armour and 3 mech_infantrys moved from India to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 aaGun moved from Hunan to Yunnan
2 aaGuns moved from Yunnan to Burma
1 infantry moved from Yunnan to Hunan
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour moved from Yunnan to French Indo China
3 infantry moved from India to Burma
1 artillery moved from Manchuria to Amur
2 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier placed in 36 Sea Zone
3 infantry placed in India
2 artilleries placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 infantry placed in Japan
2 fighters placed in Japan
2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Greece to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 25 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
7 fighters moved from 25 Sea Zone to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from Ukraine to Greece
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Greece
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
Place Units - Americans
1 aaGun, 1 airfield and 2 fighters placed in Greece
1 carrier and 1 destroyer placed in 10 Sea Zone
2 infantry placed in Central United States
2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Szechwan
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
7 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Shensi, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 bomber moved from Persia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Volgograd
Bombing raid in Volgograd causes 0 damage total.
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Caucasus to Greece
2 infantry moved from Persia to Northwest Persia
1 aaGun, 1 armour, 11 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 armour and 5 mech_infantrys moved from Persia to West India
1 artillery moved from Persia to Eastern Persia
3 fighters moved from 97 Sea Zone to Greece
2 fighters moved from Gibraltar to Greece
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
1 fighter moved from Gibraltar to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 123 Sea Zone to 118 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
10 infantry placed in United Kingdom
2 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.17
Japanese regular : 3.17
Germans AA : 0.67
Germans regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Greece to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 25 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
7 fighters moved from 25 Sea Zone to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from Ukraine to Greece
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Greece
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
Place Units - Americans
1 aaGun, 1 airfield and 2 fighters placed in Greece
1 carrier and 1 destroyer placed in 10 Sea Zone
2 infantry placed in Central United States
2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Szechwan
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
7 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Shensi, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 bomber moved from Persia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Volgograd
Bombing raid in Volgograd causes 0 damage total.
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Caucasus to Greece
2 infantry moved from Persia to Northwest Persia
1 aaGun, 1 armour, 11 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 armour and 5 mech_infantrys moved from Persia to West India
1 artillery moved from Persia to Eastern Persia
3 fighters moved from 97 Sea Zone to Greece
2 fighters moved from Gibraltar to Greece
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
1 fighter moved from Gibraltar to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 123 Sea Zone to 118 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
10 infantry placed in United Kingdom
2 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.17
Japanese regular : 3.17
Germans AA : 0.67
Germans regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Greece to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 25 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
7 fighters moved from 25 Sea Zone to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from Ukraine to Greece
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Greece
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
Place Units - Americans
1 aaGun, 1 airfield and 2 fighters placed in Greece
1 carrier and 1 destroyer placed in 10 Sea Zone
2 infantry placed in Central United States
2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Szechwan
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
7 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Shensi, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 bomber moved from Persia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Volgograd
Bombing raid in Volgograd causes 0 damage total.
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Caucasus to Greece
2 infantry moved from Persia to Northwest Persia
1 aaGun, 1 armour, 11 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 armour and 5 mech_infantrys moved from Persia to West India
1 artillery moved from Persia to Eastern Persia
3 fighters moved from 97 Sea Zone to Greece
2 fighters moved from Gibraltar to Greece
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
1 fighter moved from Gibraltar to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 123 Sea Zone to 118 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
10 infantry placed in United Kingdom
2 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.17
Japanese regular : 3.17
Germans AA : 0.67
Germans regular : 0.33
British regular : -0.67
need to double check something, hold up
i’d like to make a couple US noncom tweaks in the pac that have nothing to do with chinese/uk rolls, this around hawaii and anz. lmk if you’re cool with that
@axis-dominion all good
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Greece to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 25 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
7 fighters moved from 25 Sea Zone to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from Ukraine to Greece
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Greece
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
Place Units - Americans
1 aaGun, 1 airfield and 2 fighters placed in Greece
1 carrier and 1 destroyer placed in 10 Sea Zone
2 infantry placed in Central United States
2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Szechwan
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
7 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Shensi, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 bomber moved from Persia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Volgograd
Bombing raid in Volgograd causes 0 damage total.
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Caucasus to Greece
2 infantry moved from Persia to Northwest Persia
1 aaGun, 1 armour, 11 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 armour and 5 mech_infantrys moved from Persia to West India
1 artillery moved from Persia to Eastern Persia
3 fighters moved from 97 Sea Zone to Greece
2 fighters moved from Gibraltar to Greece
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
1 fighter moved from Gibraltar to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 123 Sea Zone to 118 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
10 infantry placed in United Kingdom
2 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 3 fighters
EDIT: Adding units owned by Americans to New Zealand: 5 fighters
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Queensland: 1 aaGun and 3 infantry
EDIT: Adding units owned by Americans to South Australia: 1 aaGun and 3 infantry
EDIT: Removing units owned by Americans from Midway: 2 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.17
Japanese regular : 3.17
Germans AA : 0.67
Germans regular : 0.33
British regular : -0.67
posted. thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Rostov to Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,1,5,6,4,3,1,5,1,1,5,1
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 26 Sea Zone to 32 Sea Zone
Combat - ANZAC
Battle in 32 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 32 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 32 Sea Zone to 26 Sea Zone
5 fighters moved from Queensland to 26 Sea Zone
2 aaGuns, 3 artilleries and 6 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
1 destroyer moved from 52 Sea Zone to 63 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 26 Sea Zone to 32 Sea Zone
Combat - ANZAC
Battle in 32 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 32 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 32 Sea Zone to 26 Sea Zone
5 fighters moved from Queensland to 26 Sea Zone
2 aaGuns, 3 artilleries and 6 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
1 destroyer moved from 52 Sea Zone to 63 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 infantry
EDIT: Adding units owned by French to Scotland: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
posted small update if not too late. thanks
likely pretty slow in getting turns in over the next couple of days. Should get back to it Friday night but might get 1 or 2 in before still too.