@SuperbattleshipYamato no scramble thanks
Mikawa vs Daaras G42 Practice
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@FranceNeedsMorePower Indeed we are
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@Daaras Nice
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Libya to Tobruk 1 fighter moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Algeria 1 tactical_bomber moved from Southern Italy to Algeria 1 bomber moved from Northern Italy to Tobruk 1 fighter moved from Southern Italy to Algeria Combat - Italians Battle in Gibraltar Battle in Algeria Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Gibraltar from British, taking Algeria from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tobruk Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 artillery Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Tobruk, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk 1 artillery owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Algeria to Libya 1 fighter moved from Tobruk to Southern Italy 1 bomber moved from Tobruk to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 battleship moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.17 British regular : 0.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 58 Sea Zone 1 cruiser moved from 83 Sea Zone to 70 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 3 infantry moved from Belarus to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 2 armour moved from Ukraine to Eastern Poland 1 armour moved from Smolensk to Novosibirsk 4 armour and 1 mech_infantry moved from Smolensk to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 6 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 5 armour, 3 infantry and 4 mech_infantrys Russians roll dice for 6 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 8/16 hits, 6.17 expected hits Germans roll dice for 5 armour, 3 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/12 hits, 4.83 expected hits 1 mech_infantry owned by the Russians, 5 infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland 3 infantry owned by the Germans, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland Russians roll dice for 5 armour, 3 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 5/9 hits, 4.67 expected hits Germans roll dice for 4 armour in Eastern Poland, round 3 : 2/4 hits, 2.00 expected hits 2 armour owned by the Russians lost in Eastern Poland 4 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 3 armour, 5 infantry and 1 mech_infantry Casualties for Germans: 5 armour, 3 infantry and 4 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 aaGun and 1 infantry moved from Rostov to Ukraine 2 aaGuns, 1 artillery and 4 infantry moved from Novgorod to Belarus 1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Belarus 1 artillery and 5 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Sakha to Buryatia 2 infantry moved from Olgiy to Kansu 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Urals to Novosibirsk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 armour, 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 2.17 Russians regular : 2.17
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this is for testing, ignore
[dice 2d6<=4]
[dice 4d6<=3]
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2d6<=4: 6, 5; Hits: 0
4d6<=3: 3, 3, 2, 4; Hits: 3 -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery and 2 infantry moved from Manchuria to Amur 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Japan to Yunnan 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 cruiser moved from 33 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from Manchuria to Anhwe Combat - Japanese Battle in Siberia Battle in Yunnan Japanese attack with 2 artilleries, 1 bomber and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Yunnan, round 2 : 2/8 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/10 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 49 Sea Zone Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 2 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 49 Sea Zone 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese roll dice for 2 cruisers and 1 fighter in 49 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone 1 cruiser owned by the Americans lost in 49 Sea Zone Japanese roll dice for 1 cruiser and 1 fighter in 49 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone 1 battleship owned by the Americans lost in 49 Sea Zone 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 2 cruisers, 1 destroyer and 2 submarines Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from 49 Sea Zone to New Britain 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from Formosa to 42 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Anhwe to Manchuria 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Manchuria to Japan 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to Manchuria 1 tactical_bomber moved from Anhwe to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 infantry placed in Japan 1 factory_minor placed in Shantung 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber and 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 bomber and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.67 Americans regular : 1.67 Japanese regular : -3.00
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@Daaras You’ve been dicing the shit out of me in these tests. Good test for the Japs here, no bid and terrible dice.
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 2 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67