League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            2 bombers and 1 fighter moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 bombers, 1 fighter and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 bombers and 1 fighter moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 infantry moved from Albania to Yugoslavia
            1 armour moved from Volgograd to Rostov
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,4,3,5,4,6,5,1,6,4,1,1
            Italians collect 4 PUs (9 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Central America
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from Queensland to New South Wales
            2 infantry moved from Northwest Persia to Persia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Northwest Persia to Persia
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Central America
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from Queensland to New South Wales
            2 infantry moved from Northwest Persia to Persia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Northwest Persia to Persia
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • made a small edit, extra inf to sydney

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 4 artilleries, 1 destroyer and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            2 artilleries and 4 infantry moved from France to Normandy Bordeaux
            3 infantry moved from France to Southern France
            1 bomber moved from Bulgaria to Tambov
            1 tactical_bomber moved from Bulgaria to Tambov
            2 infantry moved from Volgograd to Tambov
            10 artilleries and 13 infantry moved from Rostov to Bryansk
            3 artilleries and 5 infantry moved from Ukraine to Bryansk
            2 artilleries and 2 infantry moved from Belarus to Bryansk
            1 bomber moved from Poland to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Yugoslavia to Southern France
            2 fighters moved from Western Germany to Southern France
            1 fighter moved from Yugoslavia to Southern France
            1 tactical_bomber moved from Yugoslavia to 112 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 112 Sea Zone
                Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber
                British defend with 1 submarine
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the British lost in 112 Sea Zone
                Germans win with 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries and 4 infantry
                Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 aaGun and 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 15 artilleries and 20 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 15 artilleries and 20 infantry in Bryansk, round 2 : 7/35 hits, 10.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 15 artilleries and 19 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 2/8 hits, 3.33 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters moved from Yugoslavia to Ukraine
            1 aaGun moved from Ukraine to Bryansk
            2 infantry moved from Novgorod to Belarus
            1 bomber moved from Tambov to Ukraine
            1 tactical_bomber moved from Tambov to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Kazakhstan to Caucasus
            1 aaGun moved from Kazakhstan to Volgograd
            2 armour and 9 mech_infantrys moved from Kazakhstan to Rostov
            2 armour and 7 mech_infantrys moved from Caucasus to Ukraine
            1 armour and 3 mech_infantrys moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            4 armour and 4 mech_infantrys moved from Volgograd to Ukraine
            3 mech_infantrys moved from Belarus to Ukraine
            2 armour and 10 mech_infantrys moved from Yugoslavia to Eastern Poland
            6 artilleries and 16 infantry moved from Bulgaria to Yugoslavia
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            6 infantry moved from Western Germany to France
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Holland Belgium to Western Germany
            3 fighters moved from Southern France to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            2 tactical_bombers moved from Southern France to Northern Italy
            1 tactical_bomber moved from Northern Italy to Yugoslavia
            1 tactical_bomber moved from Northern Italy to Southern Italy
            1 fighter moved from Bulgaria to 112 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in France
            1 destroyer placed in 112 Sea Zone
            1 artillery and 6 infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,6,1,2,5,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 51 PUs (8 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : 0.33
    Germans regular : -1.50
    

    Savegame


  • @axis-dominion said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:

    made a small edit, extra inf to sydney

    missed that but feel free to redo on the soviet turn


  • TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            3 artilleries and 3 infantry moved from Samara to Volgograd
            2 infantry moved from Samara to Tambov
            2 fighters moved from Greece to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.00
    

    Savegame


  • casualties in stalingrad?

    2371b8aa-f072-411e-ac62-352d65bfb5bf-image.png



  • so keep an inf


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            3 artilleries and 3 infantry moved from Samara to Volgograd
            2 infantry moved from Samara to Tambov
            2 fighters moved from Greece to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Volgograd
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 artilleries in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 artilleries remaining. Battle score for attacker is 5
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - Russians
            1 aaGun, 6 artilleries and 6 infantry moved from Smolensk to Russia
            1 aaGun, 2 armour and 2 infantry moved from Vologda to Russia
            4 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 aaGun moved from Russia to Samara
            14 artilleries and 26 infantry moved from Samara to Russia
            1 aaGun and 8 infantry moved from Yenisey to Timguska
            4 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 0.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 artilleries and 5 infantry moved from Burma to India
            1 armour and 3 mech_infantrys moved from Yunnan to India
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 tactical_bomber moved from Shan State to Kweichow
            2 infantry moved from Anhwe to Kweichow
            3 bombers moved from French Indo China to Kweichow
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Wake Island
            Battle in India
                Japanese attack with 1 armour, 8 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 8 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 7/22 hits, 7.50 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking Wake Island from Americans, taking India from UK_Pacific with 1 armour, 8 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Midway
            Battle in Kweichow
                Japanese attack with 3 bombers, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 bombers, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 bombers moved from Kweichow to Japan
            1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 4 infantry moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            2 aaGuns and 1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Anhwe to Hunan
            1 cruiser and 1 marine moved from 36 Sea Zone to 33 Sea Zone
            1 armour and 2 mech_infantrys moved from Jehol to Amur
            3 infantry moved from Manchuria to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from 16 Sea Zone to 33 Sea Zone
            3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            2 submarines moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in Manchuria
            3 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.50
    Japanese regular : -0.00
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 carriers, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Italians
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Northern Italy
            2 fighters and 1 tactical_bomber moved from Greece to Northern Italy
            1 bomber moved from Greece to Northern Italy
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from 31 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
            2 fighters moved from 26 Sea Zone to Midway
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to Wake Island
            2 fighters moved from 26 Sea Zone to Midway
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 transport moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 transport
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 5 fighters and 1 transport in 25 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in Midway
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Midway, round 2 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Wake Island
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from 25 Sea Zone to Hawaiian Islands
            4 fighters moved from Midway to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
            5 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            4 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Northern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to Persia
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : -1.17
    Italians regular : 0.33
    

    Savegame


  • realized i should have taken marshall as well, i was a bit distracted coming out of work meetings and forgot i needed to do that to eliminate a landing spot for your bombers. nothing to do with any rolls. lmk if it’s ok to edit that.


  • @axis-dominion for sure


  • thanks ! !


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 carriers, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Italians
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Northern Italy
            2 fighters and 1 tactical_bomber moved from Greece to Northern Italy
            1 bomber moved from Greece to Northern Italy
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from 31 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
            2 fighters moved from 26 Sea Zone to Midway
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to Wake Island
            2 fighters moved from 26 Sea Zone to Midway
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 transport moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 transport
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 5 fighters and 1 transport in 25 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in Midway
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Midway, round 2 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Wake Island
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Marshall Islands from Japanese to Americans
            EDIT: Turning off Edit Mode
            3 fighters moved from 25 Sea Zone to Hawaiian Islands
            4 fighters moved from Midway to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
            5 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            4 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Northern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to Persia
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Greece
            2 infantry placed in Central United States
            3 carriers and 3 destroyers placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            1 artillery and 12 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 12 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 12 infantry in Kweichow, round 2 : 1/13 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 artillery and 11 infantry in Kweichow, round 3 : 2/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Eastern Persia to Caucasus
            1 fighter moved from Persia to Caucasus
            1 tactical_bomber moved from Greece to Caucasus
            1 fighter moved from Greece to Caucasus
            1 bomber moved from Persia to India
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in India causes 4 damage total. 
            Battle in Caucasus
                British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            7 infantry moved from West India to Eastern Persia
            1 bomber moved from India to Persia
            2 fighters and 2 tactical_bombers moved from Caucasus to Persia
            1 carrier, 2 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 97 Sea Zone to 81 Sea Zone
            4 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from 97 Sea Zone to Gibraltar
            1 fighter moved from Greece to 97 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            6 infantry moved from 97 Sea Zone to Greece
            2 transports moved from 97 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Eastern Persia
            1 armour moved from Eastern Persia to Persia
            5 mech_infantrys moved from Eastern Persia to Persia
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            2 artilleries and 1 infantry placed in Egypt
            1 artillery and 2 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : 1.17
    Japanese regular : -1.17
    Italians regular : 0.33
    Japanese AA : -0.17
    Germans regular : -0.33
    British regular : -0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Yugoslavia to Albania
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber and 1 fighter moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Albania
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Bulgaria
                Italians attack with 2 artilleries and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Bulgaria, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Bulgaria, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                    1 infantry owned by the Americans lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Albania
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Albania
                Italians win, taking Albania from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Albania to Southern Italy
            1 bomber and 1 fighter moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6,5,5,4,3,6,4,6,1,6,5,5,5
            Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - ANZAC
            Battle in 31 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from Persia to Northwest Persia
            1 fighter moved from Central America to 91 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from South Australia to New South Wales
            1 artillery moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Rostov to Volgograd
            9 mech_infantrys moved from Rostov to Volgograd
            2 armour and 4 mech_infantrys moved from Bryansk to Volgograd
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            3 infantry moved from Bryansk to Tambov
            1 fighter moved from Ukraine to Tambov
            1 bomber moved from Ukraine to Tambov
            1 tactical_bomber moved from Rostov to Caucasus
            1 fighter moved from Ukraine to Caucasus
            2 infantry moved from Rostov to Caucasus
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Tambov, round 2 : 4/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 4 armour and 13 mech_infantrys
                Russians defend with 3 artilleries and 1 factory_minor
                    Germans roll dice for 4 armour and 13 mech_infantrys in Volgograd, round 2 : 3/17 hits, 4.17 expected hits
                    Russians roll dice for 3 artilleries in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    3 artilleries owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 artilleries
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Rostov
            3 infantry moved from Ukraine to Rostov
            6 armour and 14 mech_infantrys moved from Ukraine to Romania
            2 armour and 10 mech_infantrys moved from Eastern Poland to Romania
            1 bomber moved from Tambov to Bulgaria
            2 aaGuns, 6 artilleries, 20 infantry and 1 tactical_bomber moved from Yugoslavia to Bulgaria
            1 fighter and 1 tactical_bomber moved from Caucasus to Bulgaria
            1 tactical_bomber moved from Southern Italy to Bulgaria
            3 fighters moved from Western Germany to Southern Italy
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Bulgaria
            2 artilleries and 1 infantry moved from Bryansk to Rostov
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Archangel to Novgorod
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Rostov
            12 artilleries and 15 infantry moved from Bryansk to Ukraine
            2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 artilleries moved from Normandy Bordeaux to France
            3 infantry moved from Southern France to France
            2 infantry moved from Holland Belgium to France
            1 marine moved from Western Germany to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Norway
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            4 infantry moved from Western Germany to France
            3 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            3 fighters and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,6,3,4
            Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 1.67
    

    Savegame

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