@simon33 No scrambles.
League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 transport moved from 63 Sea Zone to 52 Sea Zone 1 destroyer moved from 54 Sea Zone to 52 Sea Zone 1 cruiser and 3 submarines moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Gibraltar: 1 fighter EDIT: Adding units owned by ANZAC to Syria: 1 fighter EDIT: Turning off Edit Mode Non Combat Move - French 1 fighter moved from 93 Sea Zone to United Kingdom 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Libya to Tobruk 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 4 infantry EDIT: Adding units owned by Italians to Bulgaria: 4 infantry EDIT: Removing units owned by French from Northwest Persia: 1 infantry EDIT: Adding units owned by French to Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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i added your edit back, and made a small one myself.
so plz use latest
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 15 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 bombers and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern France 1 fighter moved from 112 Sea Zone to Southern France Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 4/7 hits, 2.83 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Western Germany 1 infantry moved from 113 Sea Zone to Western Germany 4 infantry moved from Western Germany to Greater Southern Germany 2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk 1 tactical_bomber moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Norway to Southern Italy 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 2 artilleries moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 3 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Belarus to Bryansk 2 aaGuns, 8 armour, 11 artilleries, 21 infantry and 18 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 aaGun and 2 infantry moved from Archangel to Belarus 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Ukraine to Novgorod 1 bomber moved from Western Ukraine to Western Germany Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 3 infantry placed in Novgorod 2 artilleries, 6 infantry and 1 marine placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,4,1,1,4 Germans collect 54 PUs (5 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.67 Germans regular : 3.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Tambov 2 mech_infantrys moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Tambov 1 infantry moved from Russia to Samara 2 armour moved from Volgograd to Russia 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 2 artilleries, 2 fighters and 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.50
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btw i noticed you didn’t get my latest file where i edited back your troops to bulgaria. you can go ahead and edit that during your jap turn
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Burma to India 2 tactical_bombers moved from Shan State to India 2 fighters moved from 39 Sea Zone to India 2 bombers moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Kweichow Combat - Japanese Battle in India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Kweichow Japanese attack with 1 artillery, 3 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Kweichow, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 marine moved from Ceylon to 39 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 1 carrier, 2 destroyers, 2 marines, 1 submarine and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Shan State to Burma 1 artillery moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Anhwe 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from India to French Indo China 2 tactical_bombers moved from India to Shan State 2 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 bomber moved from Kweichow to Japan 2 bombers moved from Kweichow to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Japan Japanese undo move 2. 2 artilleries, 2 fighters and 2 infantry placed in Japan 3 infantry placed in Manchuria 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 armour EDIT: Adding units owned by Japanese to Yunnan: 1 armour EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Burma to India 2 tactical_bombers moved from Shan State to India 2 fighters moved from 39 Sea Zone to India 2 bombers moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Kweichow Combat - Japanese Battle in India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Kweichow Japanese attack with 1 artillery, 3 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Kweichow, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 marine moved from Ceylon to 39 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 1 carrier, 2 destroyers, 2 marines, 1 submarine and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Shan State to Burma 1 artillery moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Anhwe 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from India to French Indo China 2 tactical_bombers moved from India to Shan State 2 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 bomber moved from Kweichow to Japan 2 bombers moved from Kweichow to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Japan Japanese undo move 2. 2 artilleries, 2 fighters and 2 infantry placed in Japan 3 infantry placed in Manchuria 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 armour EDIT: Adding units owned by Japanese to Yunnan: 1 armour EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 4 infantry EDIT: Adding units owned by Italians to Bulgaria: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : 0.67
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@axis-dominion said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
btw i noticed you didn’t get my latest file where i edited back your troops to bulgaria. you can go ahead and edit that during your jap turn
forgot but just reposted the japan with taht edit. And I forgot about your edit. Feel free to put htat back in. Apologies!
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 7 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship moved from 93 Sea Zone to 95 Sea Zone 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 mech_infantry moved from 95 Sea Zone to Sicily 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Persia to Crete 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 cruiser moved from 91 Sea Zone to 95 Sea Zone Combat - Americans Battle in Greece Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Sardinia Battle in Crete Americans attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Crete, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Crete 1 infantry owned by the Germans lost in Crete Americans win, taking Greece from Italians, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Crete from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : 0.67
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since you’re online i shuda prob just asked just in case, but i assumed no scram in 95. feel free to lmk if you disagree, meanwhile i’m wrapping US turn
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 7 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship moved from 93 Sea Zone to 95 Sea Zone 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 mech_infantry moved from 95 Sea Zone to Sicily 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Persia to Crete 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 cruiser moved from 91 Sea Zone to 95 Sea Zone Combat - Americans Battle in Greece Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Sardinia Battle in Crete Americans attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Crete, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Crete 1 infantry owned by the Germans lost in Crete Americans win, taking Greece from Italians, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Crete from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 bomber moved from Crete to Syria 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 26 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 11 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 submarine placed in 10 Sea Zone 7 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Tsinghai to Kansu 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Kansu, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 4 infantry in Kansu, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Sikang to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 12 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 2 tactical_bombers moved from West India to India 1 bomber moved from Syria to India 1 artillery moved from 99 Sea Zone to Cyprus 2 fighters moved from Syria to Cyprus 2 cruisers moved from 81 Sea Zone to 99 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - British Battle in Cyprus British attack with 1 artillery, 2 fighters, 2 infantry and 1 marine Italians defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Cyprus, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 marine in Cyprus, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in India British attack with 1 bomber, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in India, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from India to West India 2 tactical_bombers moved from India to Persia 1 infantry moved from Eastern Persia to West India 1 aaGun and 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 5 infantry moved from 99 Sea Zone to Greece 1 mech_infantry moved from Algeria to Libya 1 carrier moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 3 infantry moved from Trans-Jordan to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Iraq to Northwest Persia 4 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 2 cruisers moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Cyprus to 99 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 123 Sea Zone to 106 Sea Zone 3 mech_infantrys moved from West India to Eastern Persia 1 armour moved from Persia to Eastern Persia 3 infantry moved from Persia to Eastern Persia 1 aaGun moved from Persia to Eastern Persia 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -0.50 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.67 British regular : -0.83
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2 uk figs on their own carrier in 99
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bryansk to Rostov 2 bombers and 1 fighter moved from Novgorod to Rostov 2 artilleries and 2 infantry moved from France to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 artilleries and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 1 armour, 2 bombers and 1 fighter Russians defend with 1 mech_infantry Italians roll dice for 1 armour, 2 bombers and 1 fighter in Rostov, round 2 : 4/4 hits, 2.33 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Rostov to Southern Italy 1 fighter moved from Rostov to Ukraine 4 infantry moved from Bulgaria to Romania Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,6,4,5,5,1 Italians collect 8 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.33 Russians regular : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Syria to Northwest Persia 1 artillery and 1 infantry moved from South Australia to Queensland 1 artillery moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tobruk to Alexandria 1 infantry moved from 99 Sea Zone to Syria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Belarus to Smolensk 2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Novgorod to Smolensk 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Tambov 1 artillery and 3 infantry moved from Bryansk to Tambov Combat - Germans Battle in Tambov Germans attack with 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tambov, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tambov, round 3 : 1/5 hits, 1.17 expected hits
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.33
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need to ask you for casualty in Tambov
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Take out inf
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Belarus to Smolensk 2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Novgorod to Smolensk 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Tambov 1 artillery and 3 infantry moved from Bryansk to Tambov Combat - Germans Battle in Tambov Germans attack with 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tambov, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tambov, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Rostov Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Ukraine 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Western Ukraine to Rostov 5 armour moved from Bryansk to Volgograd 5 mech_infantrys moved from Bryansk to Volgograd 4 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 8 mech_infantrys moved from Bryansk to Rostov 2 mech_infantrys moved from Bryansk to Rostov 6 mech_infantrys moved from Bryansk to Volgograd 1 artillery moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 3 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Rostov 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries and 3 infantry moved from France to Northern Italy 1 aaGun moved from Normandy Bordeaux to Southern France 1 aaGun and 11 infantry moved from Normandy Bordeaux to France 3 artilleries and 7 infantry moved from Western Germany to Northern Italy 2 infantry moved from Southern France to Northern Italy 4 infantry moved from Greater Southern Germany to Northern Italy 1 submarine moved from 113 Sea Zone to 111 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to Germany 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Bryansk to Belarus 8 artilleries and 13 infantry moved from Bryansk to Rostov Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod Germans undo move 2. 3 mech_infantrys placed in Novgorod 3 infantry placed in France 3 infantry placed in Southern France 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,5,1,3,1,6 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Smolensk 4 fighters and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 2 aaGuns and 18 infantry moved from Amur to Buryatia 21 artilleries moved from Russia to Samara 10 infantry moved from Russia to Samara 10 infantry moved from Russia to Samara 1 aaGun moved from Tambov to Russia 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 2 infantry moved from Burma to India 2 tactical_bombers moved from Shan State to India 2 bombers and 2 fighters moved from French Indo China to India 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in India Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/9 hits, 4.50 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from India to Shan State 2 bombers moved from India to French Indo China 1 artillery and 3 infantry moved from Shan State to Burma 1 artillery moved from Yunnan to Burma 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 battleships, 1 carrier, 2 destroyers, 2 marines and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Hunan 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 aaGuns and 2 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Manchuria to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers, 1 destroyer and 5 submarines moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from French Indo China to Shan State 1 bomber moved from Japan to French Indo China 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 2 artilleries and 1 infantry placed in Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.17 UK_Pacific regular : -0.67