Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Rostov to Northwest Persia 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Tambov 2 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Ukraine to Vologda 1 tactical_bomber moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Northwest Persia 1 tactical_bomber moved from Ukraine to Northwest Persia 1 fighter moved from Ukraine to Northwest Persia 1 fighter moved from Ukraine to Smolensk 1 fighter moved from Ukraine to Tambov 1 tactical_bomber moved from Ukraine to Northwest Persia 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 5 mech_infantrys moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 3/8 hits, 3,50 expected hits British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for ANZAC: 2 infantry Battle in Tambov Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Archangel to Nenetsia 7 infantry moved from Novgorod to Archangel 3 armour moved from Rostov to Caucasus 5 armour moved from Ukraine to Caucasus 17 mech_infantrys moved from Ukraine to Caucasus 2 tactical_bombers moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Western Ukraine to Rostov 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine 5 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine 1 fighter moved from Tambov to Ukraine 1 fighter moved from Smolensk to Ukraine 1 bomber moved from Vologda to Eastern Poland 1 infantry moved from Norway to Finland 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Southern Italy 2 fighters moved from 112 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Bryansk to Caucasus 2 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Northwest Persia to Bulgaria Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 armour and 1 mech_infantry placed in Germany 2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 0,33 British regular : -1,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 artillery EDIT: Removing units owned by Germans from Ukraine: 1 artillery EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Turning off Edit Mode Russians repair damage of 2x factory_major; Remaining resources: 29 PUs; Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 3 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 aaGun moved from Korea to Manchuria 3 infantry moved from Korea to Manchuria Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Jehol 1 bomber moved from Japan to Korea 2 fighters moved from Japan to Jehol 3 fighters moved from Japan to Korea 2 fighters moved from French Indo China to Burma 2 tactical_bombers moved from French Indo China to Burma 1 fighter moved from French Indo China to Hopei 1 tactical_bomber moved from French Indo China to Hopei 1 bomber moved from Philippines to Jehol 1 fighter moved from French Indo China to Hopei 1 tactical_bomber moved from French Indo China to Hopei 1 tactical_bomber moved from 37 Sea Zone to Burma 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 45 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 marine moved from Malaya to 37 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 4 fighters moved from Caroline Islands to 46 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 armour and 2 mech_infantrys moved from Hunan to Kweichow 2 mech_infantrys moved from Kwangtung to Hunan 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Air Battle in Korea Japanese attacks with 4 units heading to Korea Americans launches 2 interceptors out of Korea Attackers Fire, : 1/4 hits, 1,17 expected hits Defenders Fire, : 0/2 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Korea Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Korea Americans roll AA dice in Korea : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese killed by AA in Korea Bombing raid in Korea causes 0 damage total. Battle in Hopei Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/7 hits, 3,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Jehol Japanese attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Jehol, round 2 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Jehol, round 3 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 3 fighters moved from Korea to Japan 2 fighters moved from Jehol to 6 Sea Zone 1 bomber moved from Jehol to 19 Sea Zone 1 bomber moved from 19 Sea Zone to Guam 1 artillery moved from 20 Sea Zone to Kiangsi 1 infantry moved from 20 Sea Zone to Kiangsi 2 fighters moved from Hopei to Anhwe 2 tactical_bombers moved from Hopei to Anhwe 1 aaGun moved from Yunnan to Kweichow 2 fighters and 3 tactical_bombers moved from Burma to French Indo China 2 tactical_bombers moved from Caroline Islands to French Indo China Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China 2 infantry and 1 mech_infantry placed in Malaya 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : -1,50 Americans AA : 0,83 Defenders Fire, : -0,67 UK_Pacific regular : -0,67 Attackers Fire, : -0,17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Korea to Jehol 2 fighters moved from 91 Sea Zone to Tunisia 1 fighter moved from 91 Sea Zone to Algeria 1 bomber moved from Egypt to Tunisia Combat - Americans Battle in Jehol Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Jehol 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 5 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/9 hits, 3,33 expected hits Italians roll dice for 1 artillery and 5 infantry in Tunisia, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans lost in Tunisia 4 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 1/8 hits, 3,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 4 : 5/8 hits, 3,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 5 infantry Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Algeria to 94 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 1 bomber moved from Tunisia to Gibraltar 1 aaGun moved from Morocco to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Korea 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 mech_infantrys placed in Korea 1 carrier and 1 destroyer placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,2,2,6 Americans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -1,67 Japanese regular : 1,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 6 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 7 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 8 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Korea to Jehol 2 fighters moved from 91 Sea Zone to Tunisia 1 fighter moved from 91 Sea Zone to Algeria 1 bomber moved from Egypt to Tunisia Combat - Americans Battle in Jehol Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Jehol 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 5 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/9 hits, 3,33 expected hits Italians roll dice for 1 artillery and 5 infantry in Tunisia, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans lost in Tunisia 4 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 1/8 hits, 3,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 4 : 5/8 hits, 3,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 5 infantry Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Algeria to 94 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 1 bomber moved from Tunisia to Gibraltar 1 aaGun moved from Morocco to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Korea 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 mech_infantrys placed in Korea 1 carrier and 1 destroyer placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,2,2,6 Americans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 6 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 7 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 8 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 21 PUs Purchase Units - British British buy 1 aaGun, 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 2 fighters moved from Persia to Northwest Persia 1 bomber moved from Egypt to Northwest Persia 1 fighter and 1 tactical_bomber moved from India to Burma 3 infantry moved from India to Burma 1 fighter moved from Egypt to Northwest Persia Combat - British Battle in Burma British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys Germans defend with 3 mech_infantrys British roll dice for 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2,67 expected hits Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British roll dice for 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 2/7 hits, 2,67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Non Combat Move - British 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from Persia to Eastern Persia 2 mech_infantrys moved from Persia to Eastern Persia 1 artillery moved from Alexandria to Egypt 1 armour moved from Libya to Alexandria 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from India to West India 1 aaGun and 4 mech_infantrys moved from West India to Eastern Persia 1 battleship moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from Northwest Persia to Egypt 1 fighter moved from Northwest Persia to Eastern Persia 4 fighters moved from Russia to Eastern Persia 2 fighters moved from Northwest Persia to Eastern Persia 1 fighter moved from Morocco to 94 Sea Zone 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Burma to India Place Units - British 1 aaGun and 2 infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1 British collect 35 PUs (3 lost to blockades); end with 38 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : -0,33 Italians regular : -1,67 Japanese regular : 1,33 Germans regular : -1,33 British regular : -3,83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Caucasus to Novosibirsk Italians take Kazakhstan from Russians Italians take Novosibirsk from Russians 1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Rostov to Northwest Persia 1 fighter moved from Rostov to Northwest Persia 1 fighter moved from Ukraine to Northwest Persia 1 fighter moved from Ukraine to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 bomber, 3 fighters and 3 mech_infantrys British defend with 1 infantry and 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber, 3 fighters and 3 mech_infantrys in Northwest Persia, round 2 : 6/8 hits, 3,17 expected hits British roll dice for 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for British: 1 infantry and 2 mech_infantrys Non Combat Move - Italians 3 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Volgograd 2 fighters moved from Northwest Persia to Caucasus Place Units - Italians 3 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 2,83 British regular : -1,00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to New South Wales 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Northern Territory to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone 1 infantry moved from 29 Sea Zone to Line Islands Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to New South Wales 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Northern Territory to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone 1 infantry moved from 29 Sea Zone to Line Islands Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 submarine moved from 119 Sea Zone to 111 Sea Zone 1 carrier moved from 112 Sea Zone to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 2 fighters moved from Ukraine to Russia 1 bomber moved from Eastern Poland to Russia 1 bomber moved from Bulgaria to Russia 2 mech_infantrys moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 1 tactical_bomber moved from Caucasus to Sikang 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 2 armour moved from Caucasus to Persia 2 mech_infantrys moved from Caucasus to Persia 1 fighter moved from Caucasus to Sikang 1 tactical_bomber moved from Caucasus to Sikang 1 tactical_bomber moved from Caucasus to Samara 1 fighter moved from Caucasus to Samara 1 fighter moved from Ukraine to Vologda 1 tactical_bomber moved from Ukraine to Vologda 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 infantry moved from Archangel to Vologda 1 infantry moved from Tambov to Samara 1 infantry moved from Volgograd to Samara Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Scotland Battle in Persia Germans attack with 2 armour and 2 mech_infantrys British defend with 1 aaGun, 1 factory_minor and 2 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Persia Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 aaGun and 2 infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Persia Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 4 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Scotland from British, taking Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun and 2 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Russia to Ukraine 1 tactical_bomber moved from Samara to Caucasus 2 tactical_bombers moved from Sikang to Caucasus 1 fighter moved from Samara to Volgograd 1 fighter moved from Sikang to Volgograd 1 fighter moved from Vologda to Novosibirsk 1 tactical_bomber moved from Vologda to Novosibirsk 1 aaGun moved from Nenetsia to Urals 5 infantry moved from Archangel to Nenetsia 2 artilleries moved from Ukraine to Rostov 3 mech_infantrys moved from Volgograd to Novosibirsk 3 mech_infantrys moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Caucasus to Novosibirsk 1 mech_infantry moved from Caucasus to Novosibirsk 1 mech_infantry moved from Rostov to Caucasus 5 mech_infantrys moved from Ukraine to Caucasus 1 artillery moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Smolensk to Bryansk 1 artillery moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 2 infantry moved from Bulgaria to Yugoslavia 3 mech_infantrys moved from Western Germany to Yugoslavia 2 artilleries and 3 infantry moved from France to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Southern Italy to Caucasus 2 fighters moved from Russia to Ukraine 1 artillery and 1 infantry moved from Finland to Norway 1 mech_infantry moved from Caucasus to Northwest Persia Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Novgorod 3 artilleries placed in Ukraine 1 bomber placed in Western Germany 8 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Russians regular : -0,67 Germans regular : 0,33 British regular : -0,67 Russians AA : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Tambov: 1 infantry EDIT: Turning off Edit Mode Russians repair damage of 6x factory_major; Remaining resources: 13 PUs; Russians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : 0,00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Guam to Iwo Jima 1 fighter moved from Anhwe to Jehol 1 tactical_bomber moved from Anhwe to Jehol 1 fighter moved from Anhwe to Hopei 1 tactical_bomber moved from Anhwe to Hopei 1 fighter moved from Japan to Chahar 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from French Indo China to Chahar 1 tactical_bomber moved from French Indo China to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Anhwe to Jehol 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from Yunnan to Szechwan 1 fighter moved from French Indo China to Chahar 1 fighter moved from French Indo China to Shensi 4 tactical_bombers moved from French Indo China to Burma 2 infantry moved from Yunnan to Burma Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Chahar Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 4 tactical_bombers in Burma, round 2 : 2/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Iwo Jima to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from Jehol to Japan 1 tactical_bomber moved from Jehol to Japan 2 marines moved from New Guinea to 46 Sea Zone 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Anhwe 3 mech_infantrys moved from Kwangtung to Hunan 2 mech_infantrys moved from French Indo China to Hunan 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Malaya to Yunnan 1 aaGun moved from Kweichow to Anhwe 4 tactical_bombers moved from Burma to French Indo China 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from 46 Sea Zone to French Indo China 1 fighter moved from Hopei to French Indo China 1 tactical_bomber moved from Hopei to French Indo China 1 fighter moved from Shensi to Anhwe 1 tactical_bomber moved from Shensi to Anhwe 1 fighter moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe 1 tactical_bomber moved from Chahar to Anhwe 1 submarine moved from 46 Sea Zone to 62 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 46 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China Japanese undo move 3. 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Kwangtung 2 infantry placed in Kwangtung 2 infantry placed in French Indo China 1 submarine placed in 6 Sea Zone 1 fighter and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 0,67 Japanese regular : -1,67 UK_Pacific regular : -0,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Korea to Jehol 1 fighter and 1 tactical_bomber moved from Korea to Jehol 1 fighter moved from Korea to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Jehol Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from 17 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Jehol to Korea 5 fighters moved from 26 Sea Zone to Korea 2 fighters moved from Hawaiian Islands to Korea 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to Egypt 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 airfield and 3 mech_infantrys placed in Korea 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Japanese regular : -0,67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 15 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Manchuria Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Korea to Jehol 1 fighter and 1 tactical_bomber moved from Korea to Jehol 1 fighter moved from Korea to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Jehol Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from 17 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Jehol to Korea 5 fighters moved from 26 Sea Zone to Korea 2 fighters moved from Hawaiian Islands to Korea 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to Egypt 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 airfield and 3 mech_infantrys placed in Korea 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 15 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Manchuria Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 23 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to Scotland 1 fighter moved from Gibraltar to Scotland 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from 98 Sea Zone to Iraq 1 infantry moved from Eastern Persia to Persia 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Eastern Persia to Persia 1 destroyer moved from 77 Sea Zone to 74 Sea Zone 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 4 fighters moved from Eastern Persia to Persia 1 fighter moved from Eastern Persia to Persia 2 fighters moved from Eastern Persia to Persia 1 bomber moved from Egypt to Persia Combat - British Battle in 74 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 74 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Persia British attack with 1 bomber, 7 fighters, 2 infantry and 1 mech_infantry Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry British roll dice for 1 battleship in Persia, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 bomber, 7 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 4/11 hits, 4,67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the British lost in Persia 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 bomber, 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Germans: 2 armour and 1 mech_infantry Battle in Scotland British attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Iraq British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 armour moved from Alexandria to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 battleship moved from 81 Sea Zone to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 5 fighters moved from Persia to Eastern Persia 1 bomber moved from Persia to Egypt 1 fighter moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 artillery moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Burma to India 1 artillery and 1 infantry moved from India to West India 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Scotland to United Kingdom 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 tactical_bomber moved from Iraq to Egypt Place Units - British 1 transport placed in 106 Sea Zone 1 submarine placed in 106 Sea Zone 1 destroyer placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 1,83 Japanese regular : -0,50 Germans regular : 0,00 British regular : -0,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Novosibirsk to Kansu Italians take Kansu from Chinese 1 armour moved from Kansu to Timguska Italians take Timguska from Russians 1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq 1 bomber moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 fighter moved from Caucasus to Iraq 1 fighter moved from Volgograd to Iraq 3 mech_infantrys moved from Caucasus to Persia Combat - Italians Battle in Persia Italians attack with 1 bomber, 1 fighter and 3 mech_infantrys British defend with 1 factory_minor, 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Persia, round 2 : 0/5 hits, 1,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Persia Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1,50 expected hits British roll dice for 1 infantry and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Iraq Italians attack with 1 armour, 2 fighters and 3 mech_infantrys British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Iraq, round 2 : 2/6 hits, 2,00 expected hits British roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Iraq 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Iraq to Caucasus 1 fighter moved from Iraq to Northwest Persia 1 fighter moved from Persia to Caucasus 1 bomber moved from Persia to Ukraine 3 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 19 PUs (5 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1,17 British regular : 0,00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 armour, 1 artillery, 4 fighters and 4 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 infantry moved from Line Islands to 29 Sea Zone 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 armour, 1 artillery, 4 fighters and 4 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 infantry moved from Line Islands to 29 Sea Zone 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 fighter EDIT: Adding units owned by Germans to Caucasus: 1 fighter EDIT: Turning off Edit Mode Russians repair damage of 1x factory_major; Remaining resources: 17 PUs; Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 3 artilleries and 20 infantry moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 artilleries and 20 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 20 infantry in Vologda, round 2 : 2/23 hits, 4,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 2 aaGuns moved from Russia to Vologda 1 fighter moved from Samara to Russia Place Units - Russians 5 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Jehol: 1 aaGun and 18 infantry EDIT: Removing units owned by Russians from Manchuria: 1 aaGun and 18 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Manchuria: 1 aaGun and 18 infantry EDIT: Removing units owned by Russians from Jehol: 1 aaGun and 18 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 11 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : -2,67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 fighters, 4 infantry, 1 marine, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 1 artillery moved from Chahar to Jehol 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hunan to Jehol 1 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kweichow to Hopei 1 tactical_bomber moved from Japan to Jehol 1 fighter moved from Anhwe to Jehol 1 tactical_bomber moved from Anhwe to Shensi 1 fighter moved from Anhwe to Hopei 1 fighter moved from Anhwe to Shensi 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from Japan to 8 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 3 artilleries moved from Kweichow to Hopei 1 armour moved from Kweichow to Hopei 2 mech_infantrys moved from Kweichow to Shensi 1 artillery moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from French Indo China to Burma 1 fighter moved from Japan to Jehol 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Japan 1 fighter moved from 35 Sea Zone to Japan 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from Hopei to Shensi 1 tactical_bomber moved from French Indo China to Burma 1 submarine moved from 74 Sea Zone to 73 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Anhwe to Shensi 1 transport moved from 20 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 34 Sea Zone to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 destroyers Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win with 2 destroyers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Shensi Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in 8 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 armour, 4 artilleries, 1 infantry and 5 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour, 4 artilleries, 1 infantry and 5 mech_infantrys in Hopei, round 2 : 3/11 hits, 3,50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 4 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Jehol Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber Americans defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 2,33 expected hits Chinese roll dice for 2 mech_infantrys in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Jehol 2 mech_infantrys owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 2 mech_infantrys Battle in Burma Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 5/8 hits, 3,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters moved from Shensi to Anhwe 2 tactical_bombers moved from Shensi to Anhwe 1 fighter moved from Jehol to Japan 1 fighter moved from Jehol to Anhwe 1 tactical_bomber moved from Jehol to Anhwe 3 tactical_bombers moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 1 fighter moved from 17 Sea Zone to Japan 1 bomber moved from 8 Sea Zone to Japan 1 aaGun moved from Anhwe to Hopei Place Units - Japanese 2 fighters and 1 marine placed in Japan 3 infantry placed in Malaya 3 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Turning off Edit Mode 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,67 Japanese regular : 0,83 UK_Pacific regular : -0,67 ANZAC regular : 1,33