Some Italians
Italian 1.jpg
Italian Compare 2.jpg
@vodot sweet. I don’t know if it’s possible to incorporate the map overlays I put on and maybe removing the mobilization zone and map art like Tojaks clean variant into a full map file. I think that would be a very versatile map for a better AA50 experience. Thank you for all of your great art work!
@Titus I noticed that I had picked up the art, mobi charts, and IPC trackers again. Also, Jehol’s conflicting coloration bugs me :P I will have to strip all that back out at some point. If I can get to it I’ll generate a clean version with no RCs for you.
@vodot No rush at all! I’m sure by then I’ll have cooked up some other hair brained scheme to waste my time on this game :D I should spend my time just playing instead! Anyway ill include some thoughts about a game I’m playing with a friend here after the game is over to see how the overlays affect play. I also did come up with a setup modification rule set for the set of overlays I applied which I will send to this thread soon.
@Titus said:
…I should spend my time just playing instead!
If only you knew the power of the dark side [of modifying endlessly a game you only rarely have the opportunity to play]… Can’t wait to hear your postgame notes!
@Titus looking at your overlays:
…all based on Tjoek’s “clean” version of the map.
Did I miss anything?
@vodot I think that’s it!
I’ve included a full PDF of various rules I’ve made for my “Deluxe AA50”. Noted below is the section regarding setup changes for this specific set of overlays.
Axis & Allies House Optional Rules - AA50.pdf
Map overlays have been added in the following areas:
1941 Setup: | 1942 Setup: | ||
---|---|---|---|
UK | +8 | UK | +7 |
US | +2 | US | +1 |
RUS | +2 | RUS | +2 |
ITL | +4 | ITL | +4 |
GER | +1 | GER | +1 |
JPN | +4 | JPN | +6 |
Allies Total | +12 | Allies Total | +10 |
Axis Total | +9 | Axis Total | +11 |
Addition of Anhwei (1) split off from Suiyuan (1) and Jehol Recolor (previous upload had Jehol and other Japanese-occupied Chinese TTs colored orange like Tjoek’s source img):
@vodot Sweet! Jehol recolor is awesome!! Scotland looks great too! Thank you for all your hard work.
@vodot would you be able to do a Scotland 0 ipc value variant? Thank you!
@Titus When you cut out the overlay, just cut off the 2 :)
@vodot You are a smarter man than me. XD
@vodot So far in our testing game its been really great with the overlays. The Hokkaido landing zone is a great threat for Japan as they actually need to keep navy near japan instead of running away south. The Island splits on Borneo and East indies make the play there much more dynamic as the uk has more opportunities to recapture/harass Japan. Chinas extra territories work well and my updated rules to add artillery have balanced them out well I think. I would be super stoked if someone else would play with the ruleset as I find it much more fun than the OOB game. The extra money and strategy from the oil rules is super fun.
@Titus said
…The Hokkaido landing zone is a great threat for Japan as they actually need to keep navy near japan instead of running away south.
Really glad it’s working well for you guys!
The Aluetians should present a corresponding (and historical!) problem for the US as well, should they go KGF crazy- a couple transports with light cover can shuck a pretty large Japanese force into Canada by turn 4-5 if the US doesn’t maintain west-coast assets to scare them off…