• no scramble 109 or 110

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
            4 infantry moved from Germany to Slovakia Hungary
            5 infantry moved from Western Germany to Greater Southern Germany
            5 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            2 fighters moved from 112 Sea Zone to United Kingdom
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 transports
                    2 transports owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in United Kingdom
                Germans attack with 2 artilleries, 1 bomber, 8 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers in United Kingdom, round 2 : 5/14 hits, 6.83 expected hits
                    British roll dice for 1 aaGun, 2 armour, 1 artillery, 2 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 7.00 expected hits
                    2 artilleries owned by the Germans, 4 fighters owned by the Germans and 2 infantry owned by the Germans lost in United Kingdom
                    1 aaGun owned by the British and 4 infantry owned by the British lost in United Kingdom
                3 fighters owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                British win with 2 armour, 1 artillery, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -47
                Casualties for Germans: 2 artilleries, 5 fighters and 2 infantry
                Casualties for British: 1 aaGun and 4 infantry
    
        Non Combat Move - Germans
            3 fighters moved from United Kingdom to Normandy Bordeaux
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            2 artilleries placed in Western Germany
            2 armour placed in Novgorod
            2 mech_infantrys placed in Germany
            1 bomber and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5,5,3,5,6
            Germans collect 51 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Germans regular : -1.83
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 7 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
            1 battleship and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 fighter, 4 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win with 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Sumatra
                British attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Sumatra
                    1 infantry owned by the Japanese lost in Sumatra
                    British roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 110 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
                Germans defend with 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                    British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/8 hits, 4.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                    Germans roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits
                    3 destroyers owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 4 : 2/8 hits, 4.17 expected hits
                    Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    2 transports owned by the Germans lost in 110 Sea Zone
                British win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 75
                Casualties for Germans: 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
    
        Non Combat Move - British
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 carrier and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 mech_infantry moved from Kazakhstan to Timguska
            1 mech_infantry moved from Caucasus to Samara
            1 mech_infantry moved from Caucasus to Novosibirsk
            1 tactical_bomber moved from India to Samara
            1 fighter moved from India to Novosibirsk
            1 infantry moved from Yunnan to Kwangsi
            2 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Kweichow
            1 fighter and 2 tactical_bombers moved from India to Kweichow
            2 mech_infantrys moved from Burma to Kweichow
            1 mech_infantry moved from French Indo China to Hunan
            1 armour moved from Siam to Kwangsi
            1 artillery moved from Burma to Yunnan
            1 transport moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 carrier and 1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
            British collect 36 PUs (2 lost to blockades); end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : -0.33
    Germans regular : -5.17
    British regular : -5.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,4,1,1,4
            Italians collect 7 PUs (4 lost to blockades); end with 9 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            4 infantry moved from Queensland to 54 Sea Zone
            4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 fighter moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 artillery, 2 fighters and 5 infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 5 infantry in Philippines, round 2 : 2/8 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in Philippines, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese lost in Philippines
                    ANZAC roll dice for 1 artillery, 2 fighters and 5 infantry in Philippines, round 3 : 1/8 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                    1 infantry owned by the Japanese lost in Philippines
                    ANZAC roll dice for 1 artillery, 2 fighters and 4 infantry in Philippines, round 4 : 3/7 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries in Philippines, round 4 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 artilleries and 3 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Philippines to 35 Sea Zone
            1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            2 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 21 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.33
    ANZAC regular : -0.83
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 7
    
        Combat Move - French
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Iraq to Persia
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter, 2 infantry and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
            2 infantry moved from Western Ukraine to Eastern Poland
            5 infantry moved from Bessarabia to Eastern Poland
            7 artilleries moved from Bessarabia to Eastern Poland
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            2 infantry moved from Bessarabia to Romania
            1 artillery moved from Bessarabia to Romania
            4 armour moved from Bessarabia to Romania
            2 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            7 infantry moved from Bryansk to Belarus
            4 artilleries moved from Bryansk to Belarus
            1 fighter moved from Russia to Eastern Poland
            3 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yakut S.S.R., round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                    1 artillery owned by the Japanese lost in Yakut S.S.R.
                1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                Japanese win with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Romania
                Russians attack with 4 armour, 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 1 artillery and 2 infantry in Romania, round 2 : 5/7 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 4 artilleries and 7 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 4 artilleries and 7 infantry in Belarus, round 2 : 3/11 hits, 3.17 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Anhwe
                Russians attack with 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Eastern Poland
                Russians attack with 3 armour, 7 artilleries, 1 fighter and 7 infantry
                Germans defend with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians roll dice for 3 armour, 7 artilleries, 1 fighter and 7 infantry in Eastern Poland, round 2 : 12/18 hits, 6.67 expected hits
                    Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/10 hits, 4.00 expected hits
                    3 infantry owned by the Russians lost in Eastern Poland
                    3 artilleries owned by the Germans, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 42
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Tobruk from Italians to Russians
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Bessarabia to Romania
            1 artillery and 3 infantry moved from Ukraine to Bessarabia
            2 aaGuns moved from Bryansk to Smolensk
            2 aaGuns moved from Bryansk to Belarus
            1 fighter moved from Vologda to Bessarabia
            1 fighter moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
            1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
            4 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Egypt to Tobruk
            2 mech_infantrys moved from Russia to Western Ukraine
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -3.67
    Russians regular : 5.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Amur
            2 infantry moved from Manchuria to Korea
            1 armour, 3 artilleries and 4 infantry moved from Shantung to Jehol
            2 fighters moved from Midway to Japan
            2 tactical_bombers moved from Midway to Japan
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,1,1,2,5,3,3,5,3,5,1,4,3,2,6,3,6,4,2,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,4,6,1,3,1,5
            Japanese collect 21 PUs (11 lost to blockades); end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 5 infantry and 6 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            4 submarines moved from 19 Sea Zone to 6 Sea Zone
            7 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 9 fighters, 12 submarines and 4 tactical_bombers
                Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                    Americans roll dice for 12 submarines in 6 Sea Zone, round 2 : 6/12 hits, 4.00 expected hits
                    Americans roll dice for 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/13 hits, 7.17 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    4 submarines owned by the Americans lost in 6 Sea Zone
                    2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 9 fighters, 8 submarines and 4 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 4 submarines
                Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
            Battle in Midway
                Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Midway, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            2 fighters moved from Western United States to Eastern United States
            1 infantry moved from British Columbia to Western United States
            1 artillery moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Eastern United States
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            4 fighters moved from 6 Sea Zone to 25 Sea Zone
            5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            5 carriers moved from 20 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Celebes to Philippines
    
        Place Units - Americans
            4 transports placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Western United States
            1 artillery and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.50
    Japanese regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 6 infantry moved from Chahar to Jehol
            1 fighter moved from Kweichow to Jehol
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 1 armour, 3 artilleries and 4 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Jehol, round 2 : 4/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Jehol, round 2 : 0/8 hits, 2.83 expected hits
                    4 infantry owned by the Japanese lost in Jehol
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Jehol, round 3 : 2/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 3 artilleries in Jehol, round 3 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    2 artilleries owned by the Japanese lost in Jehol
                    Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Jehol, round 4 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Jehol, round 4 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 armour, 3 artilleries and 4 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Anhwe
            2 artilleries and 6 infantry moved from Kweichow to Anhwe
            5 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Japanese regular : -4.17
    

    Savegame

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