Test summary from TripleA, engine version: 2.6.14803, time: 4:53:29 PM
Savegame
Simon (Alliex+19) vs Sunkhareb (Axis) BM
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 2 mech_infantrys moved from Volgograd to Caucasus 2 infantry moved from Ukraine to Rostov 2 bombers moved from Novgorod to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov 1 fighter moved from Southern Italy to Rostov 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Rostov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 bombers and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Ukraine 2 fighters and 1 tactical_bomber moved from Rostov to Ukraine 3 infantry moved from Bessarabia to Ukraine 7 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from 127 Sea Zone to Ukraine 1 carrier, 2 mech_infantrys and 3 transports moved from 127 Sea Zone to 112 Sea Zone 4 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 fighter moved from Novgorod to Norway 4 mech_infantrys moved from Novgorod to Eastern Poland 2 mech_infantrys moved from Germany to Romania 1 submarine moved from 109 Sea Zone to 123 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from Novgorod to 112 Sea Zone 4 armour moved from Ukraine to Volgograd 5 mech_infantrys moved from Ukraine to Volgograd Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 3 infantry placed in Novgorod 2 fighters, 1 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 3 infantry placed in France Germans undo move 4. Germans undo move 2. 1 infantry and 2 mech_infantrys placed in Volgograd 2 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,6 Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.83
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sorry it’s been a busy week!
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Bryansk to Rostov 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Finland to Norway 1 infantry moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 3 fighters moved from Russia to Belarus Combat - Russians Battle in Norway Russians attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry Germans defend with 1 fighter, 4 infantry and 2 mech_infantrys Russians roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Norway, round 2 : 4/7 hits, 2.50 expected hits Germans roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Norway, round 2 : 5/7 hits, 2.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Norway 4 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour and 1 artillery in Norway, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Norway, round 3 : 0/3 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Norway Russians roll dice for 1 armour and 1 artillery in Norway, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Norway, round 4 : 2/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Norway Germans win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Russians: 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry Casualties for Germans: 4 infantry and 1 mech_infantry Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Belarus to Russia 9 artilleries and 4 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Rostov to Russia Place Units - Russians 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 2 fighters moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 mech_infantrys moved from Anhwe to Hunan 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 7 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone 9 infantry, 1 mech_infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone 9 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 35 Sea Zone to Japan 2 fighters moved from French Indo China to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 4 infantry placed in Japan 1 airfield and 3 artilleries placed in French Indo China 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from 8 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 8 Sea Zone to 16 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria Combat - Americans Battle in Algeria Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Algeria from Italians with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 16 Sea Zone to Midway 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 destroyer and 5 submarines moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 4 fighters moved from Queensland to 25 Sea Zone 2 fighters moved from Queensland to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 6 submarines moved from 91 Sea Zone to 93 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 armour and 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 harbour placed in Midway Turn Complete - Americans Americans collect 51 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Sikang to Szechwan 1 infantry moved from Hopei to Shensi 1 fighter moved from Kansu to Shensi 7 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Anhwe, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Cleaning up during movement phase 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 1 infantry moved from Chahar to Anhwe EDIT: 1 infantry moved from British Guiana to Tobruk Place Units - Chinese EDIT: Turning off Edit Mode 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from India to Shan State 1 artillery and 1 infantry moved from Burma to Shan State 1 artillery and 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 2 fighters moved from 98 Sea Zone to Tunisia 1 battleship moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to Tunisia 1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone EDIT: 1 bomber moved from British Guiana to Tobruk EDIT: 1 infantry moved from Tobruk to British Guiana 1 bomber moved from Persia to Shan State 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 94 Sea Zone to Tunisia Combat - British Battle in Tunisia British attack with 1 armour, 1 artillery, 4 fighters and 4 infantry Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters and 4 infantry in Tunisia, round 2 : 5/10 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 4/8 hits, 2.83 expected hits 4 infantry owned by the British lost in Tunisia 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 1 artillery and 4 fighters in Tunisia, round 3 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British lost in Tunisia 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 artillery and 4 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Shan State British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Yunnan British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Shan State to Anhwe 1 bomber moved from Shan State to Burma 1 armour and 1 mech_infantry moved from India to Burma 1 infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Persia to India 3 artilleries and 5 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 carrier and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to Algeria 2 fighters moved from Tunisia to 94 Sea Zone 6 infantry moved from Burma to India 2 aaGuns, 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Burma to India 3 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 77 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,5,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.50 Italians regular : 1.33 Japanese regular : 0.33 British regular : 4.17
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what’s this edit?
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I misclicked and I had to undo the edit from China
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lol! disregard, i just saw the other edit later on in the move… thank you
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no worries, Was strange.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 fighters moved from Ukraine to Tambov 1 armour moved from Ukraine to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Combat - Italians Battle in Tambov Italians attack with 3 fighters Russians defend with 1 infantry Italians roll dice for 3 fighters in Tambov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Tambov 1 infantry owned by the Russians lost in Tambov Italians win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Tambov to Ukraine 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,3 Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from India to Kweichow 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Battle in Kweichow ANZAC attack with 3 fighters Japanese defend with 1 infantry ANZAC roll dice for 3 fighters in Kweichow, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow ANZAC win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Kweichow to Anhwe 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 8 armour and 8 mech_infantrys moved from Volgograd to Tambov Germans take Tambov from Russians 8 armour and 8 mech_infantrys moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Novosibirsk to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Vologda to Russia 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 3 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Finland Germans take Finland from Russians 1 mech_infantry moved from Norway to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 infantry and 1 mech_infantry moved from 127 Sea Zone to Nenetsia 2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia 1 infantry moved from Volgograd to Samara 2 mech_infantrys moved from Caucasus to Samara 1 mech_infantry moved from Caucasus to Rostov 1 artillery moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from 112 Sea Zone to 114 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to 114 Sea Zone 3 fighters moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Nenetsia Battle in 114 Sea Zone Germans attack with 5 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win, taking Nenetsia from Russians with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Rostov Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 2 mech_infantrys in Samara, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 9 armour, 2 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 9 armour, 2 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 8/24 hits, 9.67 expected hits Russians roll dice for 1 armour, 5 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 13/16 hits, 7.33 expected hits 4 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 4 artilleries owned by the Russians lost in Russia Germans roll dice for 5 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Russia, round 3 : 9/11 hits, 6.17 expected hits Russians roll dice for 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber in Russia, round 3 : 4/8 hits, 4.67 expected hits 4 armour owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 35PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 8 armour and 9 mech_infantrys Casualties for Russians: 1 armour, 5 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 5 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 2 mech_infantrys moved from Western Germany to Yugoslavia Place Units - Germans 3 armour placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,3,1,1,6,1,4,4,6,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,3 Germans collect 63 PUs (7 lost to blockades); end with 98 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to Ukraine: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 5.67 Germans regular : 3.67
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Oh, what! I don’t think I saw those 8 tanks on Stalingrad. Under the Ukraine troops. I’ll have to think about what now.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - Russians 1 armour moved from Bryansk to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 13 artilleries, 53 infantry and 1 mech_infantry moved from Bryansk to Russia Combat - Russians Battle in Russia Russians attack with 1 armour, 13 artilleries, 53 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 armour and 1 factory_minor Russians roll dice for 1 armour, 13 artilleries, 53 infantry and 1 mech_infantry in Russia, round 2 : 15/68 hits, 16.00 expected hits Germans roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Russia 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour, 13 artilleries, 52 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 3 aaGuns moved from Bryansk to Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -1.00
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Yeah I was surprised it was left open. For a second I thought it might be intentional. Your dice were impeccable again so it could have been worse, at least there’s that đŸ˜‚
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Just checking you didn’t miss that I moved.
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Yep saw it! I won’t be able to do my turn until another few hours or so
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 10 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Jehol 2 fighters and 1 tactical_bomber moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 bombers moved from Philippines to Burma 2 fighters moved from Japan to Caroline Islands 2 fighters moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from French Indo China to Caroline Islands 2 fighters moved from 37 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Yunnan 10 artilleries and 9 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in Jehol Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 10 artilleries, 9 infantry and 1 mech_infantry British defend with 1 artillery Japanese roll dice for 10 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 7/20 hits, 6.67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 10 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Burma Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 bomber Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 2.50 expected hits UK_Pacific roll dice for 1 bomber in Burma, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Burma Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 bomber Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 2 fighters moved from Jehol to Japan 1 submarine moved from 7 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in French Indo China 4 infantry placed in Japan 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.67 UK_Pacific regular : -0.50