League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower


  • @Daaras @Stucifer Did you guys get your BFD tickets yet? Meaning for registration.


  • @FranceNeedsMorePower i am registered


  • @Daaras Nice!


  • @Daaras Really hope we get to go against your team :D

  • 2025 2024 '23

    @Daaras I made a mistake on Italy’s NCM and the land units in N. Italy should be in Greece (the ones from Gib) and S. Italy, going to edit on Germany’s NCM

  • 2025 2024 '23

    Giving you 90% odds to kill all the German planes on Greece was not in my game plan surprisingly

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            5 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            12 artilleries and 28 infantry moved from Belarus to Bryansk
            5 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Greece to Russia
            1 tactical_bomber moved from Belarus to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 1/3 hits, 0.50 expected hits
                    Defenders Fire,  : 0/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Germans killed by AA in Russia
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Russia causes 9 damage total.  Damaged units is as follows: factory_major = 5, airfield = 4
            Battle in Western Ukraine
                Germans attack with 5 artilleries and 14 infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 5 artilleries and 14 infantry in Western Ukraine, round 2 : 2/19 hits, 4.83 expected hits
                    Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    2 artilleries owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 artilleries and 13 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Belarus to Bryansk
            3 armour moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 fighter moved from Belarus to Greece
            1 tactical_bomber moved from Russia to Belarus
            2 artilleries and 8 infantry moved from Novgorod to Belarus
            1 bomber moved from Russia to Belarus
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Greece to Southern Italy
            3 infantry moved from Bulgaria to Greece
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 artillery and 1 infantry moved from Northern Italy to France
            2 aaGuns moved from Northern Italy to Southern Italy
            EDIT: 1 artillery and 1 infantry moved from Northern Italy to Greece
            10 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 submarine placed in 93 Sea Zone
            1 airfield placed in Greece
            1 armour and 2 mech_infantrys placed in Novgorod
            1 bomber and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -0.50
    Attackers Fire,  : 0.50
    Russians regular : 0.33
    Germans regular : -2.83
    Russians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 21 PUs; 
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Samara to Volgograd
            8 infantry moved from Vologda to Samara
            2 aaGuns and 8 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 10 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Malaya to Shan State
            10 fighters and 5 tactical_bombers moved from Malaya to Shan State
            2 bombers moved from Malaya to India
            1 artillery and 9 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 20 Sea Zone to 37 Sea Zone
            2 artilleries moved from French Indo China to Shan State
            1 mech_infantry moved from French Indo China to Shan State
            1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Hopei to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            2 armour and 1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Tsagaan Olom to Kansu
                  Japanese take Kansu from Chinese
            9 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 mech_infantrys moved from Buyant-Uhaa to Yakut S.S.R.
            1 artillery moved from Central Mongolia to Chahar
            1 fighter moved from Chahar to Yakut S.S.R.
            1 battleship moved from 20 Sea Zone to 7 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Japanese killed by AA in India
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in 7 Sea Zone
                Japanese attack with 1 battleship
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 fighter, 10 infantry and 2 mech_infantrys
                Russians defend with 6 infantry
                    Japanese roll dice for 1 fighter, 10 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/13 hits, 2.50 expected hits
                    Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                    2 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese roll dice for 1 fighter, 9 infantry and 2 mech_infantrys in Yakut S.S.R., round 3 : 2/12 hits, 2.33 expected hits
                    Russians roll dice for 4 infantry in Yakut S.S.R., round 3 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese lost in Yakut S.S.R.
                    2 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese roll dice for 1 fighter, 6 infantry and 2 mech_infantrys in Yakut S.S.R., round 4 : 4/9 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 4 infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 19 Sea Zone to 5 Sea Zone
            1 fighter moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Buryatia to Yakut S.S.R.
            2 fighters moved from Chahar to Shan State
            8 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from 37 Sea Zone to Shan State
            1 bomber moved from India to Shan State
    
        Place Units - Japanese
            7 infantry placed in Japan
            1 mech_infantry placed in Kiangsu
            3 infantry placed in Japan
            3 tactical_bombers placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : 3.00
    UK_Pacific AA : 0.67
    Russians regular : 0.00
    

    Savegame


  • @crockett36 @Daaras @Stucifer I’m making some changes with my turn, Daaras wanted me to do something so I will send shortly.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
    Midway : 1 airfield and 1 bomber
    Amur : 1 armour and 4 mech_infantrys
    Siberia : 2 artilleries and 5 infantry
    5 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 7 transports
    Central United States : 2 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Gibraltar : 1 armour and 2 artilleries
    Morocco : 1 flag, 1 artillery and 1 infantry
    101 Sea Zone : 2 destroyers and 5 transports
    83 Sea Zone : 1 destroyer and 1 submarine
    91 Sea Zone : 2 carriers, 5 destroyers, 2 fighters and 5 transports
    

    Production/PUs Summary :

    Germans : 56 / 67
    Russians : 22 / 21
    Japanese : 64 / 71
    Americans : 51 / 71
    Chinese : 3 / 14
    British : 32 / 31
    UK_Pacific : 6 / 8
    Italians : 16 / 23
    ANZAC : 13 / 15
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 122 times
            2 was rolled 108 times
            3 was rolled 115 times
            4 was rolled 114 times
            5 was rolled 124 times
            6 was rolled 116 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.240
        Standard Deviation : 0.490
        Total rolls : 699
    
    Germans Combat
            1 was rolled 27 times
            2 was rolled 28 times
            3 was rolled 32 times
            4 was rolled 22 times
            5 was rolled 34 times
            6 was rolled 29 times
        Average roll : 3.552
        Median : 3.000
        Variance : 0.511
        Standard Deviation : 0.715
        Total rolls : 172
    
    British Combat
            1 was rolled 15 times
            2 was rolled 14 times
            3 was rolled 9 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 12 times
        Average roll : 3.356
        Median : 3.000
        Variance : 0.317
        Standard Deviation : 0.563
        Total rolls : 73
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 17 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.592
        Median : 4.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 76
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.862
        Median : 4.000
        Variance : 0.387
        Standard Deviation : 0.622
        Total rolls : 29
    
    Americans Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 8 times
            4 was rolled 9 times
            5 was rolled 7 times
            6 was rolled 11 times
        Average roll : 3.588
        Median : 4.000
        Variance : 0.350
        Standard Deviation : 0.592
        Total rolls : 51
    
    ANZAC Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 9 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.571
        Standard Deviation : 0.756
        Total rolls : 36
    
    UK_Pacific Combat
            1 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.167
        Median : 3.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Russians Combat
            1 was rolled 20 times
            2 was rolled 15 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 24 times
            6 was rolled 13 times
        Average roll : 3.438
        Median : 3.000
        Variance : 0.877
        Standard Deviation : 0.936
        Total rolls : 112
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 17 times
            3 was rolled 17 times
            4 was rolled 22 times
            5 was rolled 22 times
            6 was rolled 19 times
        Average roll : 3.542
        Median : 4.000
        Variance : 0.234
        Standard Deviation : 0.483
        Total rolls : 118
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
    Kweichow : 2 aaGuns, 6 artilleries and 3 infantry
    Hunan : 1 artillery and 4 infantry
    Tsinghai : 1 fighter and 4 infantry
    Szechwan : 1 artillery and 3 infantry
    

    Production/PUs Summary :

    Germans : 56 / 67
    Russians : 22 / 21
    Japanese : 60 / 71
    Americans : 51 / 71
    Chinese : 7 / 15
    British : 32 / 31
    UK_Pacific : 6 / 8
    Italians : 16 / 23
    ANZAC : 13 / 15
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 133 times
            2 was rolled 115 times
            3 was rolled 128 times
            4 was rolled 129 times
            5 was rolled 132 times
            6 was rolled 121 times
        Average roll : 3.495
        Median : 4.000
        Variance : 0.321
        Standard Deviation : 0.567
        Total rolls : 758
    
    Germans Combat
            1 was rolled 27 times
            2 was rolled 28 times
            3 was rolled 32 times
            4 was rolled 22 times
            5 was rolled 34 times
            6 was rolled 29 times
        Average roll : 3.552
        Median : 3.000
        Variance : 0.511
        Standard Deviation : 0.715
        Total rolls : 172
    
    British Combat
            1 was rolled 15 times
            2 was rolled 14 times
            3 was rolled 9 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 12 times
        Average roll : 3.356
        Median : 3.000
        Variance : 0.317
        Standard Deviation : 0.563
        Total rolls : 73
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 17 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.592
        Median : 4.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 76
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.862
        Median : 4.000
        Variance : 0.387
        Standard Deviation : 0.622
        Total rolls : 29
    
    Americans Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 8 times
            4 was rolled 9 times
            5 was rolled 7 times
            6 was rolled 11 times
        Average roll : 3.588
        Median : 4.000
        Variance : 0.350
        Standard Deviation : 0.592
        Total rolls : 51
    
    ANZAC Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 16 times
            3 was rolled 15 times
            4 was rolled 16 times
            5 was rolled 13 times
            6 was rolled 9 times
        Average roll : 3.274
        Median : 3.000
        Variance : 0.434
        Standard Deviation : 0.659
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.167
        Median : 3.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Russians Combat
            1 was rolled 20 times
            2 was rolled 15 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 24 times
            6 was rolled 13 times
        Average roll : 3.438
        Median : 3.000
        Variance : 0.877
        Standard Deviation : 0.936
        Total rolls : 112
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 25 times
            2 was rolled 17 times
            3 was rolled 20 times
            4 was rolled 25 times
            5 was rolled 22 times
            6 was rolled 20 times
        Average roll : 3.481
        Median : 4.000
        Variance : 0.387
        Standard Deviation : 0.622
        Total rolls : 129
    

    Savegame


  • I meant to move the fighter to the area with the four guy but I miss clicked so I Screenshot 2025-09-25 184615.png used edit.


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Combat Move - British
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Persia to 97 Sea Zone
            2 fighters moved from 91 Sea Zone to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    @Daaras Full scramble fighters from S Italy + Greece


  • @Stucifer Wonder where Daaras is…


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 7 Sea Zone
            6 fighters and 2 tactical_bombers moved from 4 Sea Zone to 7 Sea Zone
            1 destroyer moved from 4 Sea Zone to 7 Sea Zone
            2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 7 transports moved from 4 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Soviet Far East to Amur
                  Russians take Amur from Japanese
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 4 artilleries, 2 carriers, 5 destroyers, 4 fighters, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 1 armour, 2 artilleries and 3 infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is -2
                Casualties for Americans: 3 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 5 Sea Zone
                Americans attack with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 7 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 7 transports in 5 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 5 Sea Zone
                Americans win with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 7 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 7 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers
                Japanese defend with 1 battleship
                    Americans roll dice for 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
                    Japanese roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                    1 battleship owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            6 fighters and 2 tactical_bombers moved from 7 Sea Zone to 5 Sea Zone
            4 mech_infantrys moved from Soviet Far East to Amur
            2 artilleries and 4 infantry moved from Soviet Far East to Siberia
            1 bomber moved from 7 Sea Zone to Midway
            2 infantry moved from Southeast Mexico to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Eastern United States
            1 destroyer and 1 submarine moved from 71 Sea Zone to 83 Sea Zone
    
        Place Units - Americans
            2 destroyers and 4 transports placed in 101 Sea Zone
            2 artilleries and 6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Hunan
            5 infantry moved from Yunnan to Kweichow
            6 artilleries moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 6 artilleries and 6 infantry
                Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 6 artilleries and 6 infantry in Kweichow, round 2 : 3/12 hits, 4.00 expected hits
                    Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
                    Chinese roll dice for 6 artilleries and 4 infantry in Kweichow, round 3 : 3/10 hits, 3.33 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 6 artilleries and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 armour, 1 infantry and 1 mech_infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Sikang
            2 aaGuns moved from Yunnan to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 25 PUs; 
            British buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Persia to 97 Sea Zone
            2 fighters moved from 91 Sea Zone to 97 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
                Germans defend with 5 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    British roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 8 fighters and 1 transport in 97 Sea Zone, round 2 : 7/13 hits, 7.67 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    3 submarines owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 11/13 hits, 6.67 expected hits
                    Italians roll dice for 1 battleship, 7 fighters and 1 transport in 97 Sea Zone, round 3 : 5/8 hits, 5.33 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians, 5 fighters owned by the Germans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 71
                Casualties for British: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                Casualties for Germans: 5 fighters
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Cyprus
            2 artilleries and 4 infantry moved from Egypt to 98 Sea Zone
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
            2 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            5 fighters moved from Eastern Persia to India
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 aaGun, 1 artillery and 3 infantry moved from Caucasus to Volgograd
    
        Place Units - British
            3 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : -1.67
    Japanese regular : 0.50
    Italians regular : 0.83
    British regular : 4.67
    

    Savegame

  • 2025 2024 '23

    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 11/13 hits, 6.67 expected hits

    Oof

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 99 Sea Zone
            1 bomber moved from 99 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry and 1 mech_infantry moved from French Central Africa to French West Africa
            1 armour moved from Gold Coast to French West Africa
            1 mech_infantry moved from Belarus to Bryansk
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,2,5,5
            Italians collect 12 PUs (4 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 7 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    South Australia : 3 artilleries and 3 infantry
    Midway : 3 fighters
    30 Sea Zone : 2 submarines
    26 Sea Zone : 1 destroyer and 1 submarine
    6 Sea Zone : 1 cruiser and 1 destroyer
    62 Sea Zone : 2 submarines
    Nigeria : 2 infantry
    United Kingdom : 2 infantry
    French Central Africa : 1 infantry
    Volgograd : 1 infantry
    Caucasus : 2 infantry
    84 Sea Zone : 1 transport
    Brazil : 1 flag, 2 infantry
    

    Production/PUs Summary :

    Germans : 56 / 67
    Russians : 22 / 21
    Japanese : 60 / 71
    Americans : 51 / 71
    Chinese : 7 / 15
    British : 33 / 30
    UK_Pacific : 6 / 6
    Italians : 14 / 12
    ANZAC : 14 / 14
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 139 times
            2 was rolled 132 times
            3 was rolled 135 times
            4 was rolled 133 times
            5 was rolled 141 times
            6 was rolled 131 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.100
        Standard Deviation : 0.316
        Total rolls : 811
    
    Germans Combat
            1 was rolled 27 times
            2 was rolled 28 times
            3 was rolled 32 times
            4 was rolled 22 times
            5 was rolled 34 times
            6 was rolled 29 times
        Average roll : 3.552
        Median : 3.000
        Variance : 0.511
        Standard Deviation : 0.715
        Total rolls : 172
    
    British Combat
            1 was rolled 20 times
            2 was rolled 24 times
            3 was rolled 11 times
            4 was rolled 15 times
            5 was rolled 16 times
            6 was rolled 16 times
        Average roll : 3.304
        Median : 3.000
        Variance : 0.990
        Standard Deviation : 0.995
        Total rolls : 102
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 17 times
            3 was rolled 16 times
            4 was rolled 18 times
            5 was rolled 15 times
            6 was rolled 19 times
        Average roll : 3.606
        Median : 4.000
        Variance : 0.179
        Standard Deviation : 0.423
        Total rolls : 99
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.933
        Median : 4.000
        Variance : 0.483
        Standard Deviation : 0.695
        Total rolls : 30
    
    Americans Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 8 times
            4 was rolled 9 times
            5 was rolled 7 times
            6 was rolled 11 times
        Average roll : 3.588
        Median : 4.000
        Variance : 0.350
        Standard Deviation : 0.592
        Total rolls : 51
    
    ANZAC Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 16 times
            3 was rolled 15 times
            4 was rolled 16 times
            5 was rolled 13 times
            6 was rolled 9 times
        Average roll : 3.274
        Median : 3.000
        Variance : 0.434
        Standard Deviation : 0.659
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.167
        Median : 3.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Russians Combat
            1 was rolled 20 times
            2 was rolled 15 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 24 times
            6 was rolled 13 times
        Average roll : 3.438
        Median : 3.000
        Variance : 0.877
        Standard Deviation : 0.936
        Total rolls : 112
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 25 times
            2 was rolled 17 times
            3 was rolled 20 times
            4 was rolled 25 times
            5 was rolled 22 times
            6 was rolled 20 times
        Average roll : 3.481
        Median : 4.000
        Variance : 0.387
        Standard Deviation : 0.622
        Total rolls : 129
    

    Savegame

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