[AA50/Anniversary] Modular Map Overlays - Splitting Australia, the Balkans, and Sea Zones; adding Cairo, Malaya, Singapore, Rio, Cape Town, Recruitment Centers and tons more!


  • @Argothair can’t wait to check it out!

  • 2025 2024 '23 '22 '21 '18 Customizer

    Breaking up the US East coast, splitting SEUS (6) off from NEUS (was 12, now 10):

    LHS_USA_v2.png

    …and refining the West: NWUS to 4 IPC (was 2):

    RHS_USA_NW4.png

    These changes net the US +6 IPCs, intended for a stronger US without NOs, or for a system that cuts the US income in half for a while e.g. 1940 and earlier starts.

    Experimenting with new Med SZs:

    New_Med_SZ.png

    And finally, some Soviet tweaks to add a few IPC and granularity:

    Split Siberia (1) off from SFE
    SFE.png

    Split Irkutsk (1) off from Yakut

    irkutsk.png

    Net change of +2 for Soviets who have not gotten much from my other tweaks and have fallen somewhat behind in the IPC counts.


  • @Argothair Can you post some pics of the map, setup, unit mix?


  • @vodot My pleasure! Thanks for asking.

    Unit mix is very similar to the standard ww2v3 game; I didn’t want people to feel the units were unfamiliar. The only changes are that naval units are now cheaper, there is an option to build a minor factory called a ‘barracks’, and there are a few 2-hit bunkers starting on the map at setup. You can’t build any new bunkers.

    985e0ca8-317e-4341-92d8-41f65bf33f84-image.png

    Here is the map; it’s less exciting than Vodot’s gorgeous artwork, but it should be functional enough for online games. You can see that I’ve added Free France as a playable power (in light blue), and that there are new territories in the Med and the south Pacific. If anyone cares to make a skin or if there’s anything I can do to help with that, I’d love to hear about it.

    9e9473e9-5efb-4fc8-a5a8-a8f27aba5a52-image.png

    European setup:

    385a7eb7-c759-45da-a6b4-1d0498273213-image.png

    Pacific setup:

    a63560ae-de07-43b5-93ce-8aaf11d919cd-image.png

    And, finally, the reworked national objectives. These are easier to keep track of than you might think, both because the game automatically scores them for you, and because the oil derricks and Flying Tiger drop-off zones are marked with symbols on the map.

    33e0adb8-1f56-42b2-8089-b4629bb9da43-image.png


  • @Argothair said in [AA50/Anniversary] Modular Map Overlays - Splitting Australia, the Balkans, and Sea Zones; adding Cairo, Malaya, Singapore, Rio, Cape Town, Recruitment Centers and tons more!:

    …Flying Tiger drop-off zones are marked with symbols on the map.

    man that flying tiger rule slaps! I need to integrate something like that into the G40 lite rules…


  • Oh Canada! Overlays that add Canada as a playable Major Power with 8 IPCs:

    Ecan_NBNS.png

    CCan.png

    norcan.png

    Canada_rhs.png


  • SZ 5 (Baltic Sea) Split:

    SZ5_split.png


  • @vodot I have printed and assembled a bunch of your overlays on my map! They look great and I’m excited to play test them. Would you be able to make an overlay for a carved out Scotland territory on the Uk? The fix for Hokkaido is awesome so the US can actually land stuff there. Would be cool to see the same for the UK to give a sealion a possibility in this game.

    I made these by printing on Matte Vynil sticker paper and applying it to a 3d printed shape .5mm thick so they should be durable. I blue tacked them straight to the board.

    IMG_0964.jpeg IMG_0965(1).jpeg IMG_0966.jpeg IMG_0967.jpeg


  • @TitusJames Awesome!! And I was just thinking about Scotland… coming up soon.


  • @vodot sweet. I don’t know if it’s possible to incorporate the map overlays I put on and maybe removing the mobilization zone and map art like Tojaks clean variant into a full map file. I think that would be a very versatile map for a better AA50 experience. Thank you for all of your great art work!


  • @Titus I noticed that I had picked up the art, mobi charts, and IPC trackers again. Also, Jehol’s conflicting coloration bugs me :P I will have to strip all that back out at some point. If I can get to it I’ll generate a clean version with no RCs for you.


  • @vodot No rush at all! I’m sure by then I’ll have cooked up some other hair brained scheme to waste my time on this game :D I should spend my time just playing instead! Anyway ill include some thoughts about a game I’m playing with a friend here after the game is over to see how the overlays affect play. I also did come up with a setup modification rule set for the set of overlays I applied which I will send to this thread soon.

  • 2025 2024 '23 '22 '21 '18 Customizer

    @Titus said:

    …I should spend my time just playing instead!

    If only you knew the power of the dark side [of modifying endlessly a game you only rarely have the opportunity to play]… Can’t wait to hear your postgame notes!


  • @Titus looking at your overlays:

    • Rio, Cape Town, Cairo, and Singapore VCs
    • Morocco
    • Sardinia, Sicily, Greece & Italian East Africa
    • Basic update to Med SZs incl Bosphorus
    • Ceylon
    • Malaya, Split DEI 3+3 but keep single SZs
    • Aus split 1 + 2
    • 1PC for all pacific Islands
    • Hokkaido + Aluetians
    • NW China + Jehol
    • Siberia + Irkutsk
    • a Scotland split

    …all based on Tjoek’s “clean” version of the map.

    Did I miss anything?


  • @vodot I think that’s it!


  • I’ve included a full PDF of various rules I’ve made for my “Deluxe AA50”. Noted below is the section regarding setup changes for this specific set of overlays.
    Axis & Allies House Optional Rules - AA50.pdf

    Map overlays have been added in the following areas:

    1. Australia - split into two territories +1 UK. (Units placed during setups on East Australia).
    2. United Kingdom - Scotland added.
    3. Borneo/East Indies - Borneo has been split into Celebs and Borneo, East indies split into Java and Sumatra +4 UK.
      (1941 Setup - no units) (1942 Setup - 1 UK Infantry on Borneo +3 UK, 1 JPN Control Marker on Java, Sumatra, Celebes. 1 JPN Infantry on Java, Sumatra, Celebes +1 JPN).
    4. French Indo China - Malaya has been added (Singapore Victory City Added) +2 UK.
      (1941 Setup - 1 Infantry) (1942 Setup - 2 Infantry).
    5. India - Ceylon added +1 UK. (1941 Setup - no units added) (1942 Setup - 1 Infantry).
    6. South Africa - Cape Town Victory City added.
    7. Brazil - Rio Victory City added.
    8. Italian Africa - Swapped to Italian East Africa under Italian control +1 ITL -1 UK.
      (1941 Setup - 1 Infantry) (1942 Setup - 1 Infantry).
    9. Italy/Balkans - Sicily, Sardinia, Greece added +3 ITL.
      (1941 Setup - 1 Infantry on Greece) (1942 Setup - 1 Infantry on Greece, 1 Infantry on Sicily).
    10. Morocco/Algeria - Countries split into Morocco and Algeria +1 GER. Units from Morocco/Algeria moved
      in setup to Algeria (1941 Setup - 1 Infantry on Morocco) (1942 Setup - 1 Infantry on Morocco).
    11. Egypt - Cairo Victory City added.
    12. China - Chinghai split into Xinjiang and Tibet, Chinghai added +2 Territories CHI
      (1941 setup using optional setup on “China Power Level Change” optional rule add 1 infantry unit to each new territory) (1942 Setup - Same as 1941 setup).
    13. Soviet Far East - Siberia replaces SFE which is moved to the right +1 RUS.
      All units to be placed in SFE are moved to Siberia (1941 Setup - 1 Infantry) (1942 Setup - 1 Infantry).
    14. Yakut - Irkutsk added +1 RUS. (1941 Setup - 1 Infantry) (1942 Setup - 1 Infantry).
    15. Alaska - Aleutians added, no units for setup.
    16. Midway - 1 IPC value added +1 US.
    17. Wake Island - 1 IPC value added +1 US.
    18. Japan - Hokkaido added +1 JPN (1941 Setup - 1 Infantry) (1942 Setup - 1 Infantry, 1 AAA gun).
    19. Caroline Islands - 1 IPC value added +1 JPN.
    20. Iwo Jima - 1 IPC value added +1 JPN.
    21. Manchuria - Jehol added +1 JPN. (1941 Setup - 1 Infantry) (1942 Setup - 2 Infantry).
    1941 Setup: 1942 Setup:
    UK +8 UK +7
    US +2 US +1
    RUS +2 RUS +2
    ITL +4 ITL +4
    GER +1 GER +1
    JPN +4 JPN +6
    Allies Total +12 Allies Total +10
    Axis Total +9 Axis Total +11

  • @Titus

    Scotland! UK @ 6 optional.

    Scotland.png

  • 2025 2024 '23 '22 '21 '18 Customizer

    Addition of Anhwei (1) split off from Suiyuan (1) and Jehol Recolor (previous upload had Jehol and other Japanese-occupied Chinese TTs colored orange like Tjoek’s source img):

    Anhwei.png

    Jehol_recolor.png


  • @vodot Sweet! Jehol recolor is awesome!! Scotland looks great too! Thank you for all your hard work.


  • @vodot would you be able to do a Scotland 0 ipc value variant? Thank you!

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