End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 artillery placed in Western United States
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
@mike64 scramble in 97? uk attack.tsvg
@mike64 I was looking at the map and I think I’m going to edit my chinese units back to Kansu if that’s ok with you…
no scramble 97 and no problem moving Chinese units
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 7 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 fighter and 7 infantry
EDIT: Turning off Edit Mode
1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
1 armour moved from Algeria to Libya
British take Tunisia from Italians
Combat - British
Battle in Libya
British attack with 2 armour
Italians defend with 1 artillery
British roll dice for 2 armour in Libya, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Libya
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 artillery
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 3 transports
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
2 transports owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 65
Casualties for Italians: 1 battleship, 2 cruisers and 3 transports
Non Combat Move - British
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 92 Sea Zone to 86 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 artilleries and 6 infantry moved from Alexandria to Egypt
4 infantry moved from Persia to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
Place Units - British
1 factory_minor placed in Persia
1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,4,3,4,3,3,3,3,4,1,3,2,2,2,3,2,6,2,4,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Romania to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,4,2,5,3,3,2,6,3,6,6,4,2
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Bessarabia to Ukraine
4 artilleries and 19 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Belarus
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 4 : 3/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 4 artilleries and 19 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 19 infantry in Western Ukraine, round 2 : 4/23 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns and 2 armour moved from Bessarabia to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
5 armour and 3 mech_infantrys moved from Romania to Western Ukraine
6 armour and 7 mech_infantrys moved from Baltic States to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Western Germany to Eastern Poland
2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Western Germany to Bessarabia
2 infantry moved from Baltic States to Eastern Poland
2 artilleries moved from Baltic States to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
3 aaGuns moved from Western Germany to Germany
2 tactical_bombers moved from Western Germany to Bessarabia
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Western Germany
2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,2,5,5,2,3,6,2,4,6,1,1,1
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 52 Optional[PUs]
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northwest Persia to Iraq
1 armour, 1 fighter and 1 mech_infantry moved from Caucasus to Iraq
4 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 4 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 5 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - Russians
1 fighter moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
4 aaGuns, 2 armour and 5 artilleries moved from Bryansk to Russia
30 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
6 infantry moved from Timguska to Kansu
2 aaGuns and 10 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -2.00
Neutral_Axis regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
Combat Hit Differential Summary :
scramble 39 ?
@mike64 no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 2 transports; French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
1 destroyer owned by the French and 2 transports owned by the British lost in 39 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Casualties for British: 2 transports
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Philippines to French Indo China
3 infantry moved from Hopei to Shensi
1 aaGun moved from Hopei to Shensi
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Burma to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 armour moved from Malaya to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Shensi
Place Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in French Indo China
2 carriers and 1 submarine placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 1.00
ANZAC regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
1 artillery moved from Algeria to Morocco
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
3 infantry placed in Persia
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 3 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,6
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :