@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
@crockett36 Got it, I like the idea, that or we switch partners. I’m a bit rusty with the Axis but not bad. Just I’m not sure if I would be a worthy Axis opponent for league players.
@FranceNeedsMorePower Can you upload the file please?
@crockett36 I did in my turn post if you look above.
@daaras and I have been playing in person this weekend, back to our regularly scheduled programming tomorrow 🤓
@Stucifer take pictures!
@Stucifer @crockett36 @Daaras Yes take pictures! What game did you play?
@crockett36 Your hosting war room at BFD? I saw your name on their.
@FranceNeedsMorePower yes. Have to brush up. Fabulous game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
2 fighters and 2 tactical_bombers moved from Midway to 7 Sea Zone
1 bomber moved from Midway to 7 Sea Zone
4 fighters moved from Midway to 7 Sea Zone
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/10 hits, 5.33 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 carriers moved from 8 Sea Zone to 4 Sea Zone
2 battleships, 2 cruisers and 4 destroyers moved from 8 Sea Zone to 4 Sea Zone
6 fighters and 2 tactical_bombers moved from 7 Sea Zone to 4 Sea Zone
1 bomber moved from 7 Sea Zone to Midway
1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 5 infantry, 4 mech_infantrys and 7 transports moved from 8 Sea Zone to 4 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
2 transports moved from 64 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 80 Sea Zone to 71 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 carrier, 2 fighters and 3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Adding units owned by Americans to Soviet Far East: 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 7 transports
EDIT: Adding units owned by Americans to 4 Sea Zone: 7 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Libya to Alexandria
2 artilleries and 4 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 80 Sea Zone to 98 Sea Zone
3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
3 infantry moved from Burma to India
Non Combat Move - British
2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 aaGun, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Caucasus to Volgograd
3 fighters moved from India to Eastern Persia
2 tactical_bombers moved from Persia to 98 Sea Zone
2 fighters moved from Persia to 98 Sea Zone
Place Units - British
2 fighters placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Eastern Persia: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.33
Japanese regular : -1.33
@crockett36 Cool! :)
@Daaras @crockett36 @Stucifer Daaras must have forgotten, I told him to put the U.K. troops in D.C. on one of my transports. Can I edit that or no?
Or who ever is next can edit it?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
1 armour moved from French Central Africa to Gold Coast
Italians take Gold Coast from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Romania to Belarus
1 infantry and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
1 transport moved from 82 Sea Zone to 84 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 7 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 3 artilleries and 3 infantry
Midway : 3 fighters
30 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 2 submarines
Brazil : 1 flag, 2 infantry
Northwest Persia : 2 infantry
68 Sea Zone : 2 infantry and 1 transport
Production/PUs Summary :
Germans : 52 / 57
Russians : 25 / 24
Japanese : 60 / 67
Americans : 50 / 70
Chinese : 8 / 14
British : 32 / 31
UK_Pacific : 6 / 8
Italians : 18 / 23
ANZAC : 12 / 14
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 98 times
2 was rolled 92 times
3 was rolled 97 times
4 was rolled 98 times
5 was rolled 99 times
6 was rolled 92 times
Average roll : 3.493
Median : 4.000
Variance : 0.087
Standard Deviation : 0.295
Total rolls : 576
Germans Combat
1 was rolled 24 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 21 times
5 was rolled 27 times
6 was rolled 23 times
Average roll : 3.480
Median : 3.000
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 150
British Combat
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.356
Median : 3.000
Variance : 0.317
Standard Deviation : 0.563
Total rolls : 73
Italians Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.671
Median : 4.000
Variance : 0.650
Standard Deviation : 0.807
Total rolls : 73
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.862
Median : 4.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 29
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.636
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 22
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.118
Median : 3.000
Variance : 0.586
Standard Deviation : 0.765
Total rolls : 34
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 11 times
Average roll : 3.435
Median : 3.000
Variance : 0.586
Standard Deviation : 0.766
Total rolls : 92
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.462
Median : 4.000
Variance : 0.234
Standard Deviation : 0.483
Total rolls : 78
Don’t use that one, use this one I will send.
@FranceNeedsMorePower go ahead and make that edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 52 / 57
Russians : 25 / 24
Japanese : 60 / 67
Americans : 50 / 70
Chinese : 8 / 14
British : 32 / 31
UK_Pacific : 6 / 8
Italians : 17 / 23
ANZAC : 13 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 52 / 57
Russians : 25 / 24
Japanese : 60 / 67
Americans : 50 / 70
Chinese : 8 / 14
British : 32 / 31
UK_Pacific : 6 / 8
Italians : 17 / 23
ANZAC : 13 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@crockett36 said in League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower:
@FranceNeedsMorePower yes. Have to brush up. Fabulous game
Man I want to check it out but don’t know if I’ll have time. The G42 tournament is quite the commitment 😬