@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 9 Combat Move - Italians 1 bomber moved from France to Caucasus 1 armour and 2 mech_infantrys moved from Bryansk to Caucasus Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5,5,1 Italians collect 16 PUs (3 lost to blockades); end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Romania: 1 mech_infantry EDIT: Removing units owned by Italians from Southern France: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -1,00 Russians regular : -1,00 -
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 destroyer moved from 109 Sea Zone to 104 Sea Zone Germans take 109 Sea Zone from Russians 5 bombers moved from Western Germany to 104 Sea Zone 3 bombers moved from France to 91 Sea Zone 2 bombers moved from Southern Italy to Samara 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 2 tactical_bombers moved from Bryansk to Smolensk Purchase Units - Germans Germans buy 1 armour, 7 artilleries, 1 destroyer, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 3 bombers Americans defend with 1 destroyer Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 104 Sea Zone Germans attack with 5 bombers and 1 destroyer Americans defend with 2 submarines Germans roll dice for 5 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone 2 submarines owned by the Americans lost in 104 Sea Zone Germans win with 5 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer Casualties for Americans: 2 submarines Battle in Samara Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Samara to Volgograd 3 infantry moved from Volgograd to Caucasus 11 armour and 51 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Western Ukraine to Rostov 2 tactical_bombers moved from Smolensk to Rostov 5 aaGuns, 5 artilleries and 18 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 3 infantry moved from Ukraine to Rostov 4 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 5 bombers moved from 104 Sea Zone to Western Germany 2 fighters moved from France to Southern Italy 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 factory_minor placed in Western Ukraine 3 artilleries placed in Ukraine 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany 1 submarine placed in 105 Sea Zone 1 destroyer placed in 110 Sea Zone Germans undo move 7. 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Russians regular : -0,67 Germans regular : 1,33 -
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 destroyer moved from 109 Sea Zone to 104 Sea Zone Germans take 109 Sea Zone from Russians 5 bombers moved from Western Germany to 104 Sea Zone 3 bombers moved from France to 91 Sea Zone 2 bombers moved from Southern Italy to Samara 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 2 tactical_bombers moved from Bryansk to Smolensk Purchase Units - Germans Germans buy 1 armour, 7 artilleries, 1 destroyer, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 3 bombers Americans defend with 1 destroyer Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 104 Sea Zone Germans attack with 5 bombers and 1 destroyer Americans defend with 2 submarines Germans roll dice for 5 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone 2 submarines owned by the Americans lost in 104 Sea Zone Germans win with 5 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer Casualties for Americans: 2 submarines Battle in Samara Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Samara to Volgograd 3 infantry moved from Volgograd to Caucasus 11 armour and 51 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Western Ukraine to Rostov 2 tactical_bombers moved from Smolensk to Rostov 5 aaGuns, 5 artilleries and 18 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 3 infantry moved from Ukraine to Rostov 4 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 5 bombers moved from 104 Sea Zone to Western Germany 2 fighters moved from France to Southern Italy 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 factory_minor placed in Western Ukraine 3 artilleries placed in Ukraine 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany 1 submarine placed in 105 Sea Zone 1 destroyer placed in 110 Sea Zone Germans undo move 7. 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Romania: 1 mech_infantry EDIT: Removing units owned by Italians from Southern France: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,33 Russians regular : -0,67 Germans regular : 1,33 -
@Private-Panic Witt forgot to include my latest edit for NCM Italy. So i did it again and repost
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@Elrood reposted .
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 10 artilleries and 20 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 10 artilleries and 20 infantry Germans defend with 2 infantry Russians roll dice for 10 artilleries and 20 infantry in Smolensk, round 2 : 5/30 hits, 8.33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 10 artilleries and 19 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -3.50 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Combat Move - Japanese 1 armour moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Kansu Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 4 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Evenkiyskiy to Urals 1 infantry moved from Kansu to Novosibirsk 1 artillery moved from Evenkiyskiy to Timguska 2 mech_infantrys moved from Evenkiyskiy to Kansu 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Sikang to Szechwan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Hunan to Yunnan 1 armour and 7 mech_infantrys moved from Hunan to Kwangsi 2 artilleries and 8 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Kweichow to Kiangsu 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Hopei to Hunan 1 armour moved from Chahar to Hunan 1 mech_infantry moved from Buyant-Uhaa to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 submarine moved from 80 Sea Zone to 78 Sea Zone 2 bombers moved from Philippines to French Indo China 1 fighter moved from Sumatra to Celebes 1 battleship, 3 carriers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 infantry placed in Japan 4 destroyers and 1 fighter placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14934, time: 14:38:52
Savegame -
@Witt I am unable to download that. Can anyone ese?
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@Private-Panic no, you download Witts post!!
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@Elrood That’s what I was attempting to download. Your subsequent post was not yet there. I will try witts post again …
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@Private-Panic i could download it
i can load witts post and post it again here, if you like -
@Elrood It worked that time for some reason
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Politics - BritishCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Combat Move - Americans 1 mech_infantry moved from India to Yunnan 1 bomber moved from Queensland to Yunnan 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 submarine moved from 45 Sea Zone to 46 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 3 fighters moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone Purchase Units - Americans Americans buy 1 airfield, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Yunnan Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 80 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 80 Sea Zone to Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 carrier and 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Tunisia to Libya 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Morocco 1 bomber moved from Yunnan to Burma 3 fighters moved from 34 Sea Zone to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 armour moved from India to Burma 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 92 Sea Zone Place Units - Americans 1 airfield placed in Morocco 1 destroyer and 2 submarines placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Politics - British Combat Move - British Purchase Units - British British buy 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 armour, 7 artilleries, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Syria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 106 Sea Zone 3 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 2.17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Combat Move - Italians Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs; Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Ukraine to Rostov Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5,2,3 Italians collect 8 PUs (11 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
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@MadWaldi Excuse my not waiting too ask about Kamikaze on my Ozzie DD. Seb is ready to do G11 .
I thought you could decide on your J11 go and roll dice or ask Seb to roll, before you move your J11.
I love saving time!





