League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
    Midway : 1 airfield and 1 bomber
    Soviet Far East : 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
    7 Sea Zone : 1 destroyer
    4 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 7 transports
    Central United States : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
    Southeast Mexico : 2 infantry
    Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
    64 Sea Zone : 1 transport
    101 Sea Zone : 2 carriers, 5 destroyers, 2 fighters and 5 transports
    71 Sea Zone : 1 destroyer and 1 submarine
    

    Production/PUs Summary :

    Germans : 52 / 57
    Russians : 25 / 24
    Japanese : 61 / 67
    Americans : 50 / 70
    Chinese : 7 / 15
    British : 33 / 34
    UK_Pacific : 6 / 6
    Italians : 17 / 22
    ANZAC : 12 / 14
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 93 times
            2 was rolled 90 times
            3 was rolled 93 times
            4 was rolled 95 times
            5 was rolled 98 times
            6 was rolled 92 times
        Average roll : 3.519
        Median : 4.000
        Variance : 0.067
        Standard Deviation : 0.259
        Total rolls : 561
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 31 times
            4 was rolled 21 times
            5 was rolled 27 times
            6 was rolled 23 times
        Average roll : 3.480
        Median : 3.000
        Variance : 0.416
        Standard Deviation : 0.645
        Total rolls : 150
    
    British Combat
            1 was rolled 14 times
            2 was rolled 14 times
            3 was rolled 9 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 12 times
        Average roll : 3.389
        Median : 3.000
        Variance : 0.254
        Standard Deviation : 0.504
        Total rolls : 72
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.809
        Median : 4.000
        Variance : 0.796
        Standard Deviation : 0.892
        Total rolls : 68
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.862
        Median : 4.000
        Variance : 0.387
        Standard Deviation : 0.622
        Total rolls : 29
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 6 times
        Average roll : 3.636
        Median : 3.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 22
    
    ANZAC Combat
            1 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.790
        Standard Deviation : 0.889
        Total rolls : 28
    
    UK_Pacific Combat
            1 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.750
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Russians Combat
            1 was rolled 17 times
            2 was rolled 12 times
            3 was rolled 18 times
            4 was rolled 15 times
            5 was rolled 19 times
            6 was rolled 11 times
        Average roll : 3.435
        Median : 3.000
        Variance : 0.586
        Standard Deviation : 0.766
        Total rolls : 92
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 10 times
            4 was rolled 14 times
            5 was rolled 15 times
            6 was rolled 10 times
        Average roll : 3.467
        Median : 4.000
        Variance : 0.291
        Standard Deviation : 0.539
        Total rolls : 75
    

    Savegame


  • Screenshot 2025-09-19 173452.png I forgot to move them in combat so just used edit. If it is not allowed feel free to move them back onto the transports.

  • 2025 2024 '23 '22 '19 '18

    Switch sides means that when this game is over we would switch sides and you would be the axis and we the allies


  • @crockett36 it’s okay


  • @crockett36 Got it, I like the idea, that or we switch partners. I’m a bit rusty with the Axis but not bad. Just I’m not sure if I would be a worthy Axis opponent for league players.


  • @FranceNeedsMorePower Can you upload the file please?


  • @crockett36 I did in my turn post if you look above.


  • 2025 2024 '23

    @daaras and I have been playing in person this weekend, back to our regularly scheduled programming tomorrow 🤓


  • @Stucifer take pictures!


  • @Stucifer @crockett36 @Daaras Yes take pictures! What game did you play?


  • @crockett36 Your hosting war room at BFD? I saw your name on their.


  • @FranceNeedsMorePower yes. Have to brush up. Fabulous game


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 8 Sea Zone to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from Midway to 7 Sea Zone
            1 bomber moved from Midway to 7 Sea Zone
            4 fighters moved from Midway to 7 Sea Zone
    
        Combat - Americans
            Battle in 7 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/10 hits, 5.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 carriers moved from 8 Sea Zone to 4 Sea Zone
            2 battleships, 2 cruisers and 4 destroyers moved from 8 Sea Zone to 4 Sea Zone
            6 fighters and 2 tactical_bombers moved from 7 Sea Zone to 4 Sea Zone
            1 bomber moved from 7 Sea Zone to Midway
            1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
            1 armour, 2 artilleries, 1 cruiser, 5 infantry, 4 mech_infantrys and 7 transports moved from 8 Sea Zone to 4 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Southeast Mexico
            2 transports moved from 64 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 71 Sea Zone
            2 aaGuns moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 2 fighters and 3 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Changing ownership of Soviet Far East from Japanese to Russians
            EDIT: Adding units owned by Americans to Soviet Far East: 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
            EDIT: Removing units owned by Americans from 4 Sea Zone: 1 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 7 transports
            EDIT: Adding units owned by Americans to 4 Sea Zone: 7 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Libya to Alexandria
            2 artilleries and 4 infantry moved from Persia to 80 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 80 Sea Zone to 98 Sea Zone
            3 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            3 infantry moved from Burma to India
    
        Non Combat Move - British
            2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
            1 aaGun, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Caucasus to Volgograd
            3 fighters moved from India to Eastern Persia
            2 tactical_bombers moved from Persia to 98 Sea Zone
            2 fighters moved from Persia to 98 Sea Zone
    
        Place Units - British
            2 fighters placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 fighters
            EDIT: Adding units owned by British to Eastern Persia: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -1.33
    Japanese regular : -1.33
    

    Savegame


  • @crockett36 Cool! :)


  • @Daaras @crockett36 @Stucifer Daaras must have forgotten, I told him to put the U.K. troops in D.C. on one of my transports. Can I edit that or no?


  • Or who ever is next can edit it?

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
            1 armour moved from French Central Africa to Gold Coast
                  Italians take Gold Coast from British
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 submarine owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Romania to Belarus
            1 infantry and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
            1 transport moved from 82 Sea Zone to 84 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Burma : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 7 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 3 artilleries and 3 infantry
    Midway : 3 fighters
    30 Sea Zone : 1 destroyer and 1 submarine
    26 Sea Zone : 1 cruiser and 1 destroyer
    62 Sea Zone : 2 submarines
    Brazil : 1 flag, 2 infantry
    Northwest Persia : 2 infantry
    68 Sea Zone : 2 infantry and 1 transport
    

    Production/PUs Summary :

    Germans : 52 / 57
    Russians : 25 / 24
    Japanese : 60 / 67
    Americans : 50 / 70
    Chinese : 8 / 14
    British : 32 / 31
    UK_Pacific : 6 / 8
    Italians : 18 / 23
    ANZAC : 12 / 14
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 98 times
            2 was rolled 92 times
            3 was rolled 97 times
            4 was rolled 98 times
            5 was rolled 99 times
            6 was rolled 92 times
        Average roll : 3.493
        Median : 4.000
        Variance : 0.087
        Standard Deviation : 0.295
        Total rolls : 576
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 31 times
            4 was rolled 21 times
            5 was rolled 27 times
            6 was rolled 23 times
        Average roll : 3.480
        Median : 3.000
        Variance : 0.416
        Standard Deviation : 0.645
        Total rolls : 150
    
    British Combat
            1 was rolled 15 times
            2 was rolled 14 times
            3 was rolled 9 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 12 times
        Average roll : 3.356
        Median : 3.000
        Variance : 0.317
        Standard Deviation : 0.563
        Total rolls : 73
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 8 times
            3 was rolled 11 times
            4 was rolled 17 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.671
        Median : 4.000
        Variance : 0.650
        Standard Deviation : 0.807
        Total rolls : 73
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.862
        Median : 4.000
        Variance : 0.387
        Standard Deviation : 0.622
        Total rolls : 29
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 6 times
        Average roll : 3.636
        Median : 3.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 22
    
    ANZAC Combat
            1 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.118
        Median : 3.000
        Variance : 0.586
        Standard Deviation : 0.765
        Total rolls : 34
    
    UK_Pacific Combat
            1 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.750
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Russians Combat
            1 was rolled 17 times
            2 was rolled 12 times
            3 was rolled 18 times
            4 was rolled 15 times
            5 was rolled 19 times
            6 was rolled 11 times
        Average roll : 3.435
        Median : 3.000
        Variance : 0.586
        Standard Deviation : 0.766
        Total rolls : 92
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 12 times
            4 was rolled 15 times
            5 was rolled 15 times
            6 was rolled 10 times
        Average roll : 3.462
        Median : 4.000
        Variance : 0.234
        Standard Deviation : 0.483
        Total rolls : 78
    

    Savegame


  • Don’t use that one, use this one I will send.

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