@simon33 SZ 99 was close! Italians getting that hit round 1 almost clinched it
Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 5 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 3 armour and 2 mech_infantrys moved from Belarus to Bryansk Italians take Bryansk from Russians 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France
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Scramble from Gibraltar?
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No scramble.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 5 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 3 armour and 2 mech_infantrys moved from Belarus to Bryansk Italians take Bryansk from Russians 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Egypt Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 92 Sea Zone Italians win, taking Egypt from British with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Southern France Italians attack with 3 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from 92 Sea Zone to Southern Italy 1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 3 fighters moved from Southern France to Western Germany Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.00 British regular : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Java Battle in Paulau Island Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tobruk to Alexandria 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Poland to Bessarabia 2 mech_infantrys moved from Poland to Western Ukraine 3 bombers and 2 fighters moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov 1 mech_infantry moved from Belarus to Rostov 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 armour and 1 mech_infantry moved from Belarus to Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 1 tactical_bomber moved from Novgorod to Ukraine 1 tactical_bomber moved from Novgorod to Bessarabia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,5,4 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Bessarabia Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 aaGun, 8 armour, 13 artilleries, 21 infantry and 9 mech_infantrys moved from Belarus to Bryansk 3 artilleries moved from Novgorod to Belarus 3 bombers moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 2 fighters moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 tactical_bomber moved from Bryansk to Belarus 3 mech_infantrys moved from Poland to Germany 1 artillery moved from Germany to Western Germany 1 aaGun and 1 fighter moved from Western Germany to Denmark 2 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Germany to Western Germany 9 mech_infantrys moved from Germany to Denmark 3 mech_infantrys moved from Germany to Western Germany 2 infantry moved from Finland to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 10 artilleries placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 0.83 Russians AA : -0.50
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I think it won’t be long now.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 29 PUs; Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 3 fighters and 1 tactical_bomber moved from Russia to Rostov 14 infantry moved from Korea to Manchuria Combat - Russians Battle in Rostov Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Manchuria Russians attack with 14 infantry Japanese defend with 1 infantry Russians roll dice for 14 infantry in Manchuria, round 2 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Korea to Manchuria 3 fighters and 1 tactical_bomber moved from Rostov to Russia 1 aaGun, 1 armour, 3 artilleries, 30 infantry and 1 mech_infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Samara 1 infantry moved from Russia to Vologda Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 5 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 bomber moved from Malaya to Kwangtung 1 infantry moved from Malaya to Shan State 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Malaya to Shan State 1 tactical_bomber moved from Malaya to Java 2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to Malaya 1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 bomber and 1 fighter moved from Kwangtung to Kiangsu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 artillery moved from Hopei to Shensi 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Kiangsu to Chahar 2 infantry moved from Kiangsu to Anhwe 2 fighters moved from Philippines to 6 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,2 Japanese collect 41 PUs (11 lost to blockades); end with 46 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 UK_Pacific regular : -0.67 ANZAC regular : -0.67
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Wake Island to 6 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 34 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 armour and 3 mech_infantrys moved from Holland Belgium to Southern France
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Scramble and kamis in sz6?
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Guess I’ll expend my last 2 kamis on the DD. Full scramble. That wasn’t advised.
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Kami hit. 6 total hits, OOL?
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Lose the ship first.
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ships. So just keep two fighters.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Wake Island to 6 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 34 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 armour and 3 mech_infantrys moved from Holland Belgium to Southern France Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,5 1 destroyer owned by the Americans lost in 6 Sea Zone Battle in Marianas Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 6 fighters and 5 submarines Japanese defend with 1 carrier, 1 destroyer and 5 fighters Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 6 fighters in 6 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits 5 submarines owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone 3 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 5 fighters in 6 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Americans lost in 6 Sea Zone 2 fighters owned by the Japanese lost in 6 Sea Zone Americans win, taking Marianas from Japanese with 3 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 3 fighters and 5 submarines Casualties for Japanese: 1 carrier, 1 destroyer and 5 fighters Battle in Southern France Americans attack with 1 armour and 3 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 artilleries, 6 infantry and 1 marine moved from Holland Belgium to 110 Sea Zone 2 artilleries, 1 cruiser, 2 destroyers, 6 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Gibraltar 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 3 fighters moved from 6 Sea Zone to Korea 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 infantry EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 infantry moved from Burma to Shan State 1 infantry moved from Siam to Shan State 1 fighter moved from Yunnan to Shan State 1 fighter moved from India to Shan State 1 bomber moved from Persia to Egypt 2 infantry moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 carrier, 3 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to 92 Sea Zone 2 fighters moved from 110 Sea Zone to 92 Sea Zone Combat - British Battle in Kwangtung British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 1 bomber and 3 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 bomber and 3 infantry in Egypt, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt 1 infantry owned by the Italians lost in Egypt British roll dice for 1 bomber and 2 infantry in Egypt, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone British attack with 1 carrier, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 3 destroyers, 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 carrier, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - British 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone 2 marines moved from Holland Belgium to 110 Sea Zone 1 artillery, 2 cruisers, 9 infantry, 2 marines and 5 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 9 infantry moved from 92 Sea Zone to Algeria 1 armour and 1 mech_infantry moved from Holland Belgium to Southern France 3 aaGuns, 2 artilleries and 11 infantry moved from Holland Belgium to Normandy Bordeaux 5 fighters and 1 tactical_bomber moved from Holland Belgium to Southern France 1 fighter moved from 92 Sea Zone to Southern France 1 fighter moved from 92 Sea Zone to Southern France 1 fighter moved from Gibraltar to 92 Sea Zone 2 artilleries and 1 infantry moved from British Somaliland to Ethiopia 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 1 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Egypt to Persia 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Burma to Yunnan 7 infantry moved from India to Burma 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter moved from Shan State to India 1 fighter moved from Shan State to Yunnan Place Units - British 1 fighter, 2 infantry and 2 tactical_bombers placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,6,4 British collect 30 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 4 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 2.83 Italians regular : 0.17 Japanese regular : 3.67 British regular : 2.67
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hey Adam, I’m sure we can both see where this is going. While I should be able to take the middle east and on to Egypt, Japan is in the throes of death and now you are pressuring Italy. You may even take it. Probably, you will at least neutralise it.
Will post.
I want to go again but on low luck if you are agreeable to that.
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I can do low luck, but we should bid again then.