look familiar?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Persia to India
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 bomber and 1 fighter moved from Yugoslavia to 111 Sea Zone
2 fighters moved from 97 Sea Zone to 111 Sea Zone
Combat - British
Battle in India
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in India
British win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Romania
British attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Romania
British win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Northern Italy
British attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 1 infantry
British roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Northern Italy
British roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
1 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 111 Sea Zone
British attack with 1 bomber, 2 carriers, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 3 carriers, 3 fighters, 2 submarines and 1 tactical_bomber; Italians defend with 1 fighter
British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 2 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
Combat Hit Differential Summary :
Italians regular : 0.33
Japanese regular : -0.67
Germans regular : -0.33
British regular : 3.00
@Ghostglider casualties in 111
kill 1 AC, kill 2 subs, Damage 1 AC, 1 FTR, 1 T.FTR;
1 undamaged AC, 1 damaged AC, 3 Germany FTR survive round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Yugoslavia to Greater Southern Germany
1 bomber moved from Rostov to Greater Southern Germany
1 fighter moved from 97 Sea Zone to Greater Southern Germany
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 marine moved from Queensland to 54 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Caroline Islands to 37 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Greater Southern Germany
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Greater Southern Germany from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 12 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 6 carriers, 1 destroyer, 12 fighters, 1 submarine and 1 transport
Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 12 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 11/21 hits, 10.00 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 6 carriers, 1 destroyer, 12 fighters and 1 transport in 37 Sea Zone, round 2 : 9/19 hits, 10.33 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans and 3 carriers owned by the Americans lost in 37 Sea Zone
5 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 12 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 7/21 hits, 10.00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 12 fighters and 1 transport in 37 Sea Zone, round 3 : 8/14 hits, 8.67 expected hits
1 submarine owned by the Americans, 5 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 37 Sea Zone
4 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 10 fighters and 1 tactical_bomber in 37 Sea Zone, round 4 : 10/14 hits, 7.33 expected hits
Japanese roll dice for 8 fighters and 1 transport in 37 Sea Zone, round 4 : 3/8 hits, 5.33 expected hits
3 fighters owned by the Americans lost in 37 Sea Zone
8 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 81
Casualties for Americans: 3 carriers, 5 destroyers, 5 fighters and 3 submarines
Casualties for Japanese: 6 carriers, 1 destroyer, 12 fighters, 1 submarine and 1 transport
Battle in Malaya
Non Combat Move - Americans
4 fighters moved from 37 Sea Zone to Java
1 carrier and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
4 submarines moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
1 bomber and 1 fighter moved from Greater Southern Germany to Bulgaria
1 armour, 1 artillery and 1 mech_infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
1 aaGun, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to United Kingdom
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
8 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 2/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Persia to India
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 bomber and 1 fighter moved from Yugoslavia to 111 Sea Zone
2 fighters moved from 97 Sea Zone to 111 Sea Zone
Combat - British
Battle in India
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in India
British win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Romania
British attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Romania
British win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Northern Italy
British attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 1 infantry
British roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Northern Italy
British roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
1 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 111 Sea Zone
British attack with 1 bomber, 2 carriers, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 3 carriers, 3 fighters, 2 submarines and 1 tactical_bomber; Italians defend with 1 fighter
British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 2 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 3 carriers, 4 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
1 submarine owned by the British and 1 carrier owned by the British lost in 111 Sea Zone
2 submarines owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Italians lost in 111 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 destroyer, 7 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 7/10 hits, 5.17 expected hits
Germans roll dice for 2 carriers and 3 fighters in 111 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
3 fighters owned by the Germans and 2 carriers owned by the Germans lost in 111 Sea Zone
British win with 1 bomber, 1 carrier, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Casualties for Germans: 3 carriers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Italians: 1 fighter
Non Combat Move - British
3 fighters moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 bomber moved from 111 Sea Zone to United Kingdom
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 marines moved from Gibraltar to 92 Sea Zone
3 cruisers, 1 destroyer and 3 marines moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 aaGun moved from Kweichow to Yunnan
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier and 1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 carrier and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to Scotland
3 fighters moved from Rostov to Bryansk
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -1.17
Italians regular : 0.33
Japanese regular : -4.50
Germans regular : -2.83
British regular : 4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 armour and 1 mech_infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 artilleries and 11 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Slovakia Hungary to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Northern Italy, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 11 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 11 infantry in Normandy Bordeaux, round 2 : 2/13 hits, 2.83 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 2 artilleries and 11 infantry in Normandy Bordeaux, round 3 : 5/13 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Southern France to Normandy Bordeaux
2 fighters moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 1.17
Russians regular : 1.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from West India to 39 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Caroline Islands to Dutch New Guinea
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
2 infantry moved from West India to India
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to West India
1 infantry moved from West India to India
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from Americans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 armour, 19 artilleries, 1 fighter, 27 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
23 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Germany to Greater Southern Germany
7 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Slovakia Hungary to Romania
1 fighter and 3 tactical_bombers moved from Germany to Romania
2 bombers moved from Germany to Bryansk
1 mech_infantry moved from Southern Italy to Greater Southern Germany
Combat - Germans
Battle in Bryansk
Germans attack with 9 armour, 19 artilleries, 2 bombers, 1 fighter, 50 infantry and 13 mech_infantrys
British defend with 4 fighters; Americans defend with 2 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 2 armour, 16 artilleries, 2 fighters, 54 infantry, 9 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Bryansk : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 9 armour, 19 artilleries, 2 bombers, 50 infantry and 13 mech_infantrys in Bryansk, round 2 : 26/93 hits, 25.83 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 16 artilleries, 8 fighters, 54 infantry, 9 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 34/91 hits, 33.67 expected hits
34 infantry owned by the Germans lost in Bryansk
23 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 9 armour, 19 artilleries, 2 bombers, 16 infantry and 13 mech_infantrys in Bryansk, round 3 : 21/59 hits, 20.17 expected hits
Russians roll dice for 2 armour, 16 artilleries, 8 fighters, 31 infantry, 9 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 33/68 hits, 26.00 expected hits
4 artilleries owned by the Germans, 16 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Bryansk
21 infantry owned by the Russians lost in Bryansk
Germans roll dice for 9 armour, 15 artilleries and 2 bombers in Bryansk, round 4 : 9/26 hits, 10.83 expected hits
Russians roll dice for 2 armour, 16 artilleries, 8 fighters, 10 infantry, 9 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 15/47 hits, 19.00 expected hits
15 artilleries owned by the Germans lost in Bryansk
9 infantry owned by the Russians lost in Bryansk
Germans roll dice for 9 armour and 2 bombers in Bryansk, round 5 : 9/11 hits, 5.83 expected hits
Russians roll dice for 2 armour, 16 artilleries, 8 fighters, 1 infantry, 9 mech_infantrys and 2 tactical_bombers in Bryansk, round 5 : 19/38 hits, 16.00 expected hits
2 bombers owned by the Germans and 9 armour owned by the Germans lost in Bryansk
8 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
Russians win with 2 armour, 16 artilleries, 8 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -161
Casualties for Germans: 9 armour, 19 artilleries, 2 bombers, 1 fighter, 50 infantry and 13 mech_infantrys
Casualties for Russians: 3 aaGuns, 54 infantry and 8 mech_infantrys
Combat Hit Differential Summary :
Russians regular : 6.33
Germans regular : 2.33
Russians AA : 0.50
I surrender.
Congratulations with the win and the championship!
@Ghostglider can comment more later, but thanks for the game! Some tough dice for you at the end.
@Ghostglider Axis used some unusual strategies in this game. G4 & J1 DOW, strong Kreigsmarine, naval take down of India. The J1 DOW is unusual only in BM of course. Were you gunning for the win in the Pacific? Hard to achieve unless USA abandons the Pacific. Personally, I’m not a fan of the Kwangtung IC. Out of the action, less importantly it can be taken by USA or even Anzac. I think Kiangsu is much better and should be J1 even though it is the same distance from India. Mobile units produced there can reach in 3 turns so only 1 round of production needed for India, rest for fighting China.
The Allied sticky landing on Greece was interesting. Grabbed the Axis’ airbase which is a nice bonus. Always a danger with building the Greece airbase but I often do so.
@simon33 I think the carrier buy set ghostglider back and might be where the game was won. The naval trade he made there wasn’t worth losing the german fast movers he could have bought and it meant I could stop him for a while at Bryansk. The G4 Dow was in that circumstance, probably the better choice. Had he done a G3, he would have just gotten stuck earlier and lost out on some income.
I was worried at first about the J1. I had looked at Ghostglider’s recent axis games and didn’t see him doing that. And because of the G1 moves, the US had to spend less on the pacific than I normally would early. But I managed to recover. Some better dice mid game helped me out as well. .
Thank you for your comments.
I agree that I didn’t get enough out of the carrier build