G40 OOB Mike64 (axis) vs captain walker (allies +40)


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                    1 cruiser owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 cruiser and 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 91 Sea Zone to Southern France
            3 artilleries and 6 infantry moved from Germany to Poland
            6 armour and 4 mech_infantrys moved from France to Germany
            5 infantry moved from Bulgaria to Romania
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            2 infantry moved from Western Germany to Holland Belgium
            2 artilleries moved from France to Western Germany
            1 artillery moved from France to Holland Belgium
            1 fighter moved from Western Germany to Southern Italy
            3 armour moved from Yugoslavia to Slovakia Hungary
            3 artilleries moved from Slovakia Hungary to Romania
            5 infantry moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Romania
            2 aaGuns moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Poland
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            4 armour and 6 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 44 Optional[PUs]
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Germans regular : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 fighter moved from Novgorod to Bryansk
            1 artillery moved from Novgorod to Belarus
            5 infantry moved from Belarus to Bryansk
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
            2 aaGuns and 10 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 artillery and 4 infantry moved from Ukraine to Western Ukraine
            1 aaGun and 5 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun and 5 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            4 infantry placed in Russia
            1 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 factory_minors and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery and 5 infantry moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 43 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in Sumatra
            Battle in Kweichow
                Japanese attack with 1 artillery and 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 5 infantry in Kweichow, round 2 : 2/6 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers
                British defend with 1 fighter; Chinese defend with 11 infantry
                    Japanese roll dice for 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 11/22 hits, 11.17 expected hits
                    Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 : 3/12 hits, 4.33 expected hits
                    3 infantry owned by the Japanese lost in Yunnan
                    11 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 9 fighters, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 3 : 11/19 hits, 10.67 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 11 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Japanese
            1 carrier moved from 43 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            2 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangtung to Kwangsi
            1 artillery moved from Kiangsi to Hunan
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 factory_minor and 1 harbour placed in French Indo China
            1 factory_minor placed in Kwangtung
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from New Zealand to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Queensland
            2 infantry moved from New Zealand to 63 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 101 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Burma to Kansu
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 fighter moved from India to 41 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Italian Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 41 Sea Zone to India
            2 aaGuns, 1 artillery and 3 infantry moved from Burma to India
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 artillery and 4 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Alexandria
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 armour and 1 infantry placed in Egypt
            1 airfield placed in Gibraltar
            British undo move 2.
            1 armour and 1 mech_infantry placed in Egypt
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 transports moved from 97 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            3 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Tunisia to Libya
            1 armour and 2 infantry moved from 97 Sea Zone to Northern Italy
            1 mech_infantry moved from 97 Sea Zone to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Holland Belgium to Southern Italy
            1 armour moved from Southern France to Northern Italy
            1 armour moved from Greece to Romania
            2 infantry moved from Greece to Bulgaria
            2 infantry moved from Southern France to Northern Italy
            2 artilleries moved from Southern France to Northern Italy
            2 aaGuns moved from Southern France to Northern Italy
    
        Place Units - Italians
            2 infantry and 2 mech_infantrys placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Combat Move - French
            1 fighter moved from United Kingdom to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 fighter
                Germans defend with 1 bomber; Italians defend with 1 factory_minor and 1 harbour
                    French roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Southern France
                French win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
    
        Non Combat Move - French
            1 fighter moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    French regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            5 artilleries and 21 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            3 artilleries and 12 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            5 armour and 5 mech_infantrys moved from Germany to Baltic States
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
            2 armour moved from Slovakia Hungary to Bessarabia
            2 mech_infantrys moved from Germany to Baltic States
            5 armour and 3 mech_infantrys moved from Germany to Romania
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in 114 Sea Zone
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for Russians: 1 cruiser
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 1/7 hits, 3.17 expected hits
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/7 hits, 3.17 expected hits
                    French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 0/2 hits, 1.00 expected hits
                    1 fighter owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for French: 1 artillery, 1 fighter and 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Holland Belgium to France
            1 aaGun moved from Poland to Baltic States
            2 aaGuns moved from Romania to Bessarabia
            3 mech_infantrys moved from Western Germany to Poland
            3 aaGuns moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 transport moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            1 artillery placed in France
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
            1 artillery and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 45 Optional[PUs]
    

    Combat Hit Differential Summary :

    French regular : -2.33
    Russians regular : 0.50
    Germans regular : -2.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
            2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Archangel
            2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
            1 armour and 1 artillery moved from Ukraine to Bryansk
            1 armour moved from Volgograd to Bryansk
            4 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Siberia to Amur
            1 infantry moved from Sakha to Amur
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            Russians undo move 1.
            3 artilleries and 7 infantry placed in Russia
            1 artillery placed in Volgograd
            Russians undo move 1.
            Russians undo move 1.
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.


  • No landing on damaged carriers. Planes need viable landing spot or they splash.

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Axis & Allies Boardgaming Custom Painted Miniatures

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