Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
@Stucifer Still playing? Let me know if there’s anything confusing or anything I can do to help.
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 1
Purchase Units - Russians
Trigger VladivostokLease: 1 artillery gained by PlayerId named:Russians
Trigger PersiaLease: 1 armour gained by PlayerId named:Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Volga to Archangel
1 armour moved from Urals to Archangel
1 fighter moved from Russia to Armenia
3 infantry moved from Caucasus to Armenia
2 infantry moved from Volga to Archangel
Combat - Russians
Battle in Armenia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Armenia, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Armenia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 3 infantry in Armenia, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Armenia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Armenia
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Armenia
Russians win, taking Armenia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour and 1 artillery in Archangel, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 infantry moved from Urals to Volga
1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Turkestan to Kazakh S.S.R.
2 infantry moved from Evenki National Okrug to Irkutsk
1 armour and 2 infantry moved from Irkutsk to Amur
1 armour and 1 infantry moved from Amur to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 submarine moved from 63a Sea Zone to 58a Sea Zone
1 fighter moved from Armenia to Caucasus
1 destroyer moved from 4 Sea Zone to 2b Sea Zone
1 infantry moved from Vologda to Russia
1 infantry moved from Leningrad to Vologda
Place Units - Russians
1 armour, 2 artilleries, 1 fighter and 2 infantry placed in Russia
2 artilleries and 2 infantry placed in Caucasus
1 infantry placed in Leningrad
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective 1 Northern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 34 PUs
Objective 3 Southern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 34 PUs
Objective 2 Eastern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
Yep, had to work on the car this past weekend. As usual took about 3x as long and as many trips to hardware & parts stores as expected…
I’m heading out of town in a couple days as well, so will be sporadic
Not sure I did the best job taking advantage of the blockhouses in Leningrad and Caucasus, and hopefully I didn’t leave Moscow too open.
@Stucifer You should be fine! Four bunkers protecting Moscow go a long way as long as they’re not totally naked. Besides, it’s January 1941 now. If Moscow doesn’t look at least a little bit vulnerable then something’s gone wrong. :)
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 submarine moved from 62a Sea Zone to 63b Sea Zone
3 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 61a Sea Zone to 49a Sea Zone
2 infantry moved from 49a Sea Zone to Borneo
Japanese take Borneo from British
1 artillery, 1 infantry and 1 transport moved from 61a Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Malaya
1 infantry and 1 transport moved from 51 Sea Zone to 49b Sea Zone
1 infantry moved from 49b Sea Zone to Celebes
Japanese take Celebes from British
2 infantry and 1 transport moved from 51 Sea Zone to 50a Sea Zone
1 artillery moved from Japan to 62b Sea Zone
1 fighter moved from 51 Sea Zone to Philippine Islands
1 fighter moved from 51 Sea Zone to Philippine Islands
1 armour moved from Japan to 62b Sea Zone
1 infantry moved from Japan to 62b Sea Zone
2 infantry moved from Japan to 62a Sea Zone
1 infantry moved from Hokkaido to Japan
1 infantry moved from Shikoku to Japan
1 infantry moved from Kyushu to Japan
1 artillery and 1 transport moved from 62b Sea Zone to 61b Sea Zone
1 infantry moved from Okinawa to 61b Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61b Sea Zone to 50a Sea Zone
1 artillery and 3 infantry moved from 50a Sea Zone to Philippine Islands
2 infantry and 1 transport moved from 62a Sea Zone to 61a Sea Zone
2 infantry moved from 61a Sea Zone to Fukien
1 armour, 1 infantry and 1 transport moved from 62b Sea Zone to 61a Sea Zone
1 armour moved from 61a Sea Zone to Kwangtung
1 infantry moved from 61a Sea Zone to Kwangtung
3 infantry moved from Kiangsu to Henan
3 infantry moved from Manchuria to Suiyuan
2 infantry moved from Hulunbuir to Manchuria
2 infantry moved from Korea to Manchuria
1 battleship moved from 61a Sea Zone to 37 Sea Zone
1 cruiser moved from 61a Sea Zone to 37 Sea Zone
2 fighters moved from 51 Sea Zone to 57a Sea Zone
2 fighters moved from 62b Sea Zone to 57a Sea Zone
1 cruiser moved from 62b Sea Zone to 50a Sea Zone
1 destroyer moved from 51 Sea Zone to 50a Sea Zone
1 fighter moved from Formosa to 50a Sea Zone
1 infantry moved from Thailand to Burma
1 infantry moved from Thailand to Burma
1 artillery moved from Thailand to Burma
1 infantry moved from Thailand to Yunnan
1 armour moved from Indochina to Yunnan
2 infantry moved from Indochina to Hunan
1 fighter moved from 61a Sea Zone to Yunnan
1 fighter moved from 61a Sea Zone to Hunan
1 fighter moved from Manchuria to Suiyuan
1 fighter moved from Japan to Fukien
1 cruiser moved from 61a Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 50a Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 50a Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50a Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50a Sea Zone
Japanese win with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
British defend with 1 cruiser
Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 9
Casualties for British: 1 cruiser
Battle in 57a Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 battleship and 1 transport
Japanese roll dice for 4 fighters in 57a Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 battleship and 1 transport in 57a Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 57a Sea Zone
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 57a Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippine Islands, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 1 fighter in Fukien, round 5 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Fukien, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Henan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Henan, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Henan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Henan, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Henan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Henan, round 4 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Henan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Henan
1 infantry owned by the Chinese lost in Henan
Japanese win, taking Henan from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from Fukien to Manchuria
1 carrier moved from 62b Sea Zone to 59a Sea Zone
1 carrier moved from 51 Sea Zone to 59a Sea Zone
3 fighters moved from 57a Sea Zone to 59a Sea Zone
1 destroyer moved from 62a Sea Zone to 62b Sea Zone
1 carrier moved from 51 Sea Zone to 50a Sea Zone
1 fighter moved from 50a Sea Zone to Indochina
2 fighters moved from Philippine Islands to 50a Sea Zone
1 fighter moved from Yunnan to Thailand
1 fighter moved from Hunan to Kiangsu
Place Units - Japanese
1 transport placed in 62b Sea Zone
1 destroyer and 1 transport placed in 62a Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective 1 Japanese Oil: Japanese met a national objective for an additional 4 PUs; end with 52 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Japanese regular : 0.50
British regular : 0.50
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 1
Purchase Units - British
British buy 2 barrackss, 1 bomber, 1 carrier, 1 destroyer and 1 factory; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 destroyer moved from 9 Sea Zone to 12 Sea Zone
1 bomber moved from United Kingdom to 12 Sea Zone
2 fighters moved from United Kingdom to 12 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 2b Sea Zone
1 fighter moved from Egypt to 14b Sea Zone
1 fighter moved from Gibraltar to 14b Sea Zone
1 cruiser and 1 destroyer moved from 15 Sea Zone to 14b Sea Zone
1 submarine moved from 38b Sea Zone to 49a Sea Zone
1 destroyer moved from 38b Sea Zone to 49b Sea Zone
Combat - British
Battle in 49a Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49a Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 49b Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49b Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 2b Sea Zone
British attack with 1 cruiser and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 2b Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 2b Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 2b Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 2b Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 2b Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 2b Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 2b Sea Zone
1 submarine owned by the Germans lost in 2b Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 12 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 3 submarines
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 3 submarines in 12 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the British lost in 12 Sea Zone
2 submarines owned by the Germans lost in 12 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is 3
Casualties for British: 1 destroyer
Casualties for Germans: 2 submarines
Battle in 14b Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 transport; Italians defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 14b Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 submarine in 14b Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 2 transports in 14b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 14b Sea Zone
1 transport owned by the Italians and 1 transport owned by the Germans lost in 14b Sea Zone
British win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Casualties for Germans: 1 transport
Non Combat Move - British
1 battleship moved from 15 Sea Zone to 34a Sea Zone
1 destroyer and 1 transport moved from 35a Sea Zone to 34a Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 34a Sea Zone
1 artillery and 1 infantry moved from 34a Sea Zone to Egypt
1 infantry moved from Sudan to Egypt
1 armour moved from Egypt to French Equatorial Africa
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to India
1 aaGun and 3 infantry moved from India to Bengal
1 infantry moved from Western Australia to Northern Australia
1 artillery moved from Eastern Australia to 41 Sea Zone
1 aaGun and 2 infantry moved from Eastern Australia to Northern Australia
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from New Zealand to 42 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from New Zealand to Northern Australia
1 fighter moved from 14b Sea Zone to Egypt
1 fighter moved from 12 Sea Zone to 2b Sea Zone
1 bomber moved from 12 Sea Zone to United Kingdom
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 2b Sea Zone
1 armour moved from 2b Sea Zone to United Kingdom
1 fighter moved from 12 Sea Zone to 2b Sea Zone
1 fighter moved from 14b Sea Zone to Egypt
2 infantry moved from Union of South Africa to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Nigeria
1 carrier, 1 destroyer and 1 fighter moved from 27 Sea Zone to 23 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 2b Sea Zone
1 bomber placed in United Kingdom
1 factory placed in India
1 barracks placed in Egypt
1 barracks placed in Ethiopia
Turn Complete - British
British collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Germans regular : 1.00
British regular : -1.33
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 1
Purchase Units - French
French buy 1 armour; Remaining resources: 1 PUs;
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
2 infantry moved from French Equatorial Africa to Nigeria
1 fighter moved from Haiti to 23 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
Place Units - French
Turning on Edit Mode
EDIT: Adding units owned by French to French Madagascar: 1 factory
EDIT: Turning off Edit Mode
1 armour placed in French Madagascar
Turning on Edit Mode
EDIT: Removing units owned by French from French Madagascar: 1 armour and 1 factory
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for French from 1 to 0
EDIT: Changing PUs for French from 0 to 6
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by French to French Equatorial Africa: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for French from 6 to 2
EDIT: Turning off Edit Mode
Turn Complete - French
French collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
@Stucifer Sorry about your poor French tank – I run into that problem all the time. I feel badly because the initial setup seems to call for a tank build pretty strongly, but I don’t know that I want to change the rules that barracks can’t build tanks or that factories require a 3-value territory, and I don’t think French Equatorial Africa can reasonably be made to be worth 3 PUs.
I’m open to suggestions if you can see any ways out of this dilemma or if you think one of the assumptions above should be relaxed!
@Argothair I don’t quite know how this is going to play out yet to make an informed opinion, my gut says it’s fine as is. I don’t think FEA should be worth 3, and I like the Barracks addition.
My thinking is that long term if I can focus UK money into India & the middle east, France making a slow offensive into FWA to have enough economy to build a couple ground units and buy the transports to shuck into Normandy might be useful, since they will benefit from any liberation of the mainland.
As an aside, what’s the deal with Vichy/Brazil/etc? Up for grabs by either side?
@Stucifer Very thematic. I’ve done that before, and it does help.
And, yes, all the neutrals are up for grabs by whoever. A few of them have a couple of armies that will resist any invasion. The truly impassible regions (e.g. Spain, Sahara) are a different color, and nobody can enter them.
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 barracks, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 submarines moved from 13a Sea Zone to 14b Sea Zone
2 cruisers moved from 14a Sea Zone to 14b Sea Zone
1 battleship moved from 14a Sea Zone to 14b Sea Zone
1 fighter moved from Italy to 14b Sea Zone
1 armour and 2 infantry moved from Libya to Tobruk
Combat - Italians
Battle in 14b Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 fighter and 2 submarines
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 2 submarines in 14b Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 14b Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 14b Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 14b Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 submarines remaining. Battle score for attacker is 16
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 fighter moved from 14b Sea Zone to Tobruk
1 infantry moved from Sardinia to 14a Sea Zone
1 infantry moved from Corsica to 14a Sea Zone
2 infantry and 1 transport moved from 14a Sea Zone to 14b Sea Zone
2 infantry moved from 14b Sea Zone to Tobruk
1 infantry moved from Balkans to Romania
1 armour moved from Italy to Romania
1 artillery moved from Italy to Naples
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 infantry moved from Greece to Bulgaria
Place Units - Italians
1 barracks placed in Greece
1 transport placed in 14c Sea Zone
1 infantry placed in Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -0.83
@Stucifer ping
Sorry, been traveling a bunch and forgot about this one!
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Trigger FlyingTigers: 1 flyingTiger gained by PlayerId named:Chinese
Chinese builds 3 units.
Combat Move - Americans
Americans loses 0 PUs for violating Mexicos neutrality.
Americans loses 0 PUs for violating Northern South Americas neutrality.
1 bomber moved from Western United States to 59a Sea Zone
1 fighter moved from Western United States to 59a Sea Zone
1 fighter moved from Hawaiian Islands to 59a Sea Zone
1 fighter moved from 55a Sea Zone to 59a Sea Zone
1 fighter moved from Guam to 59a Sea Zone
1 destroyer moved from 55a Sea Zone to 59a Sea Zone
1 cruiser and 1 destroyer moved from 56a Sea Zone to 59a Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Eastern United States to 12 Sea Zone
1 fighter moved from Eastern United States to 12 Sea Zone
1 infantry moved from Central United States to Mexico
Americans take Mexico from Neutral
1 infantry moved from Panama to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco
1 cruiser moved from 19 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 12 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 12 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 12 Sea Zone
1 submarine owned by the Germans lost in 12 Sea Zone
Americans win with 1 bomber, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Morocco
Battle in 59a Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 4 fighters
Japanese defend with 2 carriers and 3 fighters
Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 4 fighters in 59a Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
Japanese roll dice for 2 carriers and 3 fighters in 59a Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 59a Sea Zone
1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 59a Sea Zone
Americans roll dice for 1 bomber, 1 cruiser and 3 fighters in 59a Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 carrier and 2 fighters in 59a Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 cruiser owned by the Americans lost in 59a Sea Zone
2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 59a Sea Zone
Americans win, taking Morocco from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 21
Casualties for Americans: 1 cruiser, 2 destroyers and 1 fighter
Casualties for Japanese: 2 carriers and 3 fighters
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Brazil from Neutral to Americans
EDIT: Turning off Edit Mode
1 bomber and 3 fighters moved from 59a Sea Zone to 57a Sea Zone
1 fighter moved from 57a Sea Zone to Hawaiian Islands
1 carrier moved from 55a Sea Zone to 57a Sea Zone
1 submarine moved from 56b Sea Zone to 57a Sea Zone
1 aaGun and 1 infantry moved from Western United States to 56a Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 56a Sea Zone to 57a Sea Zone
1 aaGun and 1 infantry moved from 57a Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Brazil
1 bomber moved from 12 Sea Zone to United Kingdom
1 fighter moved from 12 Sea Zone to United Kingdom
1 bomber moved from 57a Sea Zone to Hawaiian Islands
1 armour moved from Central United States to Western Canada
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Hubei to Szechuan
1 infantry moved from Chinghai to Szechuan
1 infantry moved from Ningxia to Xinjiang
Place Units - Americans
2 submarines placed in 56a Sea Zone
1 fighter placed in Western United States
Place Units - Chinese
1 flyingTiger and 2 infantry placed in Xinjiang
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery, 1 fighter and 3 infantry moved from Finland to Leningrad
1 armour and 5 infantry moved from Baltic States to Leningrad
2 armour moved from Belorussia to Leningrad
1 artillery moved from Belorussia to Leningrad
2 armour moved from East Poland to Leningrad
1 armour moved from Eastern Ukraine to Baltic States
1 infantry moved from Ukraine to Eastern Ukraine
3 armour moved from Ukraine to Baltic States
3 fighters moved from Ukraine to NW Europe
1 infantry moved from Germany to NW Europe
1 artillery and 2 infantry moved from Libya to Algeria
2 armour moved from Tobruk to Algeria
1 transport moved from 5b Sea Zone to 5a Sea Zone
1 artillery moved from Germany to 5a Sea Zone
1 infantry moved from Germany to 5a Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5a Sea Zone to 5b Sea Zone
1 artillery and 1 infantry moved from 5b Sea Zone to Leningrad
2 infantry moved from Poland to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to NW Europe
5 infantry moved from Germany to Poland
1 bomber moved from Norway to Germany
Combat - Germans
Battle in Leningrad
Germans attack with 5 armour, 3 artilleries, 1 fighter and 9 infantry
Russians defend with 1 aaGun, 3 bunkers, 1 factory and 5 infantry
Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 cruisers in Leningrad, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 bunker owned by the Russians
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 9 infantry in Leningrad, round 2 : 4/18 hits, 6.00 expected hits
Units damaged: 2 bunkers owned by the Russians
Russians roll dice for 3 bunkers and 5 infantry in Leningrad, round 2 : 4/8 hits, 3.67 expected hits
4 infantry owned by the Germans lost in Leningrad
2 infantry owned by the Russians lost in Leningrad
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 5 infantry in Leningrad, round 3 : 4/14 hits, 5.33 expected hits
Russians roll dice for 3 bunkers and 3 infantry in Leningrad, round 3 : 3/6 hits, 3.00 expected hits
3 infantry owned by the Germans lost in Leningrad
3 infantry owned by the Russians and 1 bunker owned by the Russians lost in Leningrad
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 2 infantry in Leningrad, round 4 : 6/11 hits, 4.67 expected hits
Russians roll dice for 2 bunkers in Leningrad, round 4 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Leningrad
2 bunkers owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 5 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 9 infantry
Casualties for Russians: 3 bunkers and 5 infantry
Non Combat Move - Germans
1 fighter moved from Leningrad to Baltic States
1 fighter moved from Norway to Baltic States
1 destroyer, 1 submarine and 1 transport moved from 16b Sea Zone to 16a Sea Zone
Place Units - Germans
1 aaGun placed in Germany
1 artillery and 2 infantry placed in Romania
3 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany
1 submarine placed in 5a Sea Zone
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective 1 German Oil: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -2.00
Russians AA : -0.17
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2
Purchase Units - Russians
Trigger ArchangelLease: 1 aaGun gained by PlayerId named:Russians
Trigger PersiaLease: 1 armour gained by PlayerId named:Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
2 infantry moved from Russia to Belorussia
1 fighter moved from Russia to Belorussia
1 infantry moved from Amur to Hulunbuir
Russians take Hulunbuir from Japanese
3 artilleries and 3 infantry moved from Caucasus to Eastern Ukraine
2 artilleries and 2 infantry moved from Russia to Eastern Ukraine
2 armour moved from Russia to Eastern Ukraine
1 submarine moved from 58a Sea Zone to 62b Sea Zone
Combat - Russians
Battle in 62b Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 62b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 62b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 62b Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 62b Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 62b Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -5
Casualties for Russians: 1 submarine
Battle in Eastern Ukraine
Russians attack with 2 armour, 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 5 artilleries and 5 infantry in Eastern Ukraine, round 2 : 3/12 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Eastern Ukraine
1 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Volga to Caucasus
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Belorussia to Caucasus
1 artillery moved from Archangel to Volga
2 infantry moved from Irkutsk to Amur
1 infantry moved from Amur to Buryatia S.S.R.
1 armour moved from Archangel to Caucasus
1 fighter moved from Caucasus to Armenia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
2 infantry placed in Irkutsk
1 armour placed in Urals
1 infantry placed in Urals
1 aaGun and 2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Objective 1 Northern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 38 PUs
Objective 3 Southern Lend-Lease: Russians met a national objective for an additional 0 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
Russians regular : -1.67
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 barracks, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Burma to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35b Sea Zone
1 artillery and 1 infantry moved from 35b Sea Zone to Bengal
1 artillery and 1 infantry moved from Burma to Bengal
1 armour moved from Yunnan to Bengal
1 fighter moved from Thailand to Bengal
1 fighter moved from Indochina to Bengal
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Suiyuan to Chinghai
1 infantry moved from Suiyuan to Chinghai
1 fighter moved from Kiangsu to Chinghai
1 infantry moved from Henan to Hubei
Japanese take Hubei from Chinese
1 armour moved from Kwangtung to Henan
Japanese take Fukien from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Henan to Hunan
1 infantry moved from Philippine Islands to 50a Sea Zone
1 infantry and 1 transport moved from 50a Sea Zone to 50b Sea Zone
1 infantry moved from 50b Sea Zone to Guam
Japanese take Guam from Americans
1 destroyer moved from 50a Sea Zone to 49a Sea Zone
1 fighter moved from 50a Sea Zone to 49a Sea Zone
1 fighter moved from 50a Sea Zone to 49a Sea Zone
1 artillery moved from Philippine Islands to 50a Sea Zone
1 infantry moved from Philippine Islands to 50a Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50a Sea Zone to 38a Sea Zone
1 artillery moved from 38a Sea Zone to Sumatra
Japanese take Sumatra from British
1 infantry moved from 38a Sea Zone to Sumatra
1 cruiser moved from 36 Sea Zone to 38a Sea Zone
1 cruiser moved from 50a Sea Zone to 49b Sea Zone
1 carrier moved from 50a Sea Zone to 49b Sea Zone
2 transports moved from 61a Sea Zone to 62a Sea Zone
1 transport moved from 62b Sea Zone to 62a Sea Zone
1 artillery and 7 infantry moved from Japan to 62a Sea Zone
1 artillery and 7 infantry moved from 62a Sea Zone to Buryatia S.S.R.
1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 destroyer moved from 62b Sea Zone to 50b Sea Zone
1 infantry moved from Kwangtung to Fukien
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 2 fighters and 11 infantry
Russians defend with 1 aaGun, 1 armour, 1 bunker and 6 infantry
Russians roll AA dice in Buryatia S.S.R. : 1/2 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 11 infantry in Buryatia S.S.R., round 2 : 2/13 hits, 2.83 expected hits
Units damaged: 1 bunker owned by the Russians
Russians roll dice for 1 armour, 1 bunker and 6 infantry in Buryatia S.S.R., round 2 : 3/8 hits, 3.17 expected hits
3 infantry owned by the Japanese lost in Buryatia S.S.R.
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Buryatia S.S.R., round 3 : 1/10 hits, 2.33 expected hits
Russians roll dice for 1 armour, 1 bunker and 5 infantry in Buryatia S.S.R., round 3 : 2/7 hits, 2.83 expected hits
2 infantry owned by the Japanese lost in Buryatia S.S.R.
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Buryatia S.S.R., round 4 : 1/8 hits, 2.00 expected hits
Russians roll dice for 1 armour, 1 bunker and 4 infantry in Buryatia S.S.R., round 4 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Japanese lost in Buryatia S.S.R.
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Buryatia S.S.R., round 5 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 armour, 1 bunker and 3 infantry in Buryatia S.S.R., round 5 : 1/5 hits, 2.17 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 6 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 armour, 1 bunker and 3 infantry in Buryatia S.S.R., round 6 : 3/5 hits, 2.17 expected hits
3 infantry owned by the Japanese lost in Buryatia S.S.R.
3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 7 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 bunker in Buryatia S.S.R., round 7 : 0/2 hits, 1.17 expected hits
1 armour owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 8 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 bunker in Buryatia S.S.R., round 8 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 fighter in Buryatia S.S.R., round 9 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 bunker in Buryatia S.S.R., round 9 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Buryatia S.S.R.
Russians win with 1 bunker remaining. Battle score for attacker is -34
Casualties for Japanese: 1 artillery, 2 fighters and 11 infantry
Casualties for Russians: 1 armour and 6 infantry
Battle in Bengal
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
British defend with 1 aaGun, 1 bunker and 4 infantry
British roll AA dice in Bengal : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Bengal, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Bengal, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 1 bunker and 4 infantry in Bengal, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Bengal
1 bunker owned by the British and 2 infantry owned by the British lost in Bengal
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Bengal, round 3 : 1/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Bengal, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Bengal
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Bengal, round 4 : 4/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Bengal, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bengal
Japanese win, taking Bengal from British with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for British: 1 bunker and 4 infantry
Battle in 49b Sea Zone
Japanese attack with 1 carrier and 1 cruiser
British defend with 1 destroyer
Japanese roll dice for 1 carrier and 1 cruiser in 49b Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 49b Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 49b Sea Zone
Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Battle in 49a Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 49a Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 49a Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 49a Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 49a Sea Zone to 49b Sea Zone
1 fighter moved from Bengal to Burma
1 fighter moved from Bengal to Burma
1 fighter moved from 49a Sea Zone to 62a Sea Zone
1 carrier moved from 61a Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Chinghai to Manchuria
Place Units - Japanese
1 carrier and 1 destroyer placed in 62a Sea Zone
1 barracks placed in Burma
1 fighter placed in 62a Sea Zone
1 armour, 1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective 1 Japanese Oil: Japanese met a national objective for an additional 6 PUs; end with 59 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -4.33
British AA : -0.33
Russians regular : -2.33
British regular : -2.50
Russians AA : 0.67
Vladivostok holds!! But I offered several risky battles that turn, and you were due for some good dice.
TripleA Turn Summary for game: World War II v3 1941 Deluxe
Game History
Round: 2
Purchase Units - French
French buy 1 transport; Remaining resources: 2 PUs;
Non Combat Move - French
1 fighter moved from 12 Sea Zone to Nigeria
1 artillery moved from French Equatorial Africa to Nigeria
Place Units - French
1 transport placed in 23 Sea Zone
Turn Complete - French
French collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :