TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 tactical_bomber moved from 97 Sea Zone to Alexandria
2 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from 94 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tunisia
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from 97 Sea Zone to Southern France
1 infantry moved from Northern Italy to Southern France
1 carrier moved from 97 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in Algeria
Battle in Morocco
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 5 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 6 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Algeria from British, taking Morocco from Americans, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Alexandria
Italians attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 3 armour, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Tunisia
Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Gibraltar to 94 Sea Zone
1 tactical_bomber moved from Southern France to 94 Sea Zone
1 tactical_bomber moved from Alexandria to Tobruk
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern France to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -3.83
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 3 infantry
Italians defend with 1 infantry
ANZAC roll dice for 3 infantry in Alexandria, round 2 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,2,3,4,4,2,1,4,4,3,4,4,2,5,6,4,2,1,3
ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
2 infantry moved from Egypt to Alexandria
Non Combat Move - French
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
ANZAC regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 102 PUs;
Germans buy 4 armour, 4 artilleries, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Russia to Penza
Germans take Penza from Russians
1 infantry moved from Russia to Tula
Germans take Tula from Russians
1 armour and 1 mech_infantry moved from Russia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Bryansk to Novgorod
6 armour and 5 mech_infantrys moved from Russia to Novgorod
2 armour moved from Russia to Novgorod
1 mech_infantry moved from Ukraine to Kursk
1 tactical_bomber moved from Ukraine to Kursk
1 armour moved from Russia to Komi
Germans take Gorky from Russians
Germans take Komi from Russians
1 infantry moved from Russia to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 artillery and 2 infantry moved from Poland to Baltic States
7 armour moved from Russia to Novgorod
1 armour moved from Russia to Novgorod
1 infantry moved from Russia to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Kursk
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kursk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kursk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kursk, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Kursk to Russia
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
2 tactical_bombers moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Southern Belarus
5 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Malta
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
1 artillery moved from 94 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Western Germany to France
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Russia to Yaroslavl
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Gorky
Place Units - Germans
1 artillery and 2 infantry placed in Russia
1 transport placed in 116 Sea Zone
1 carrier placed in 116 Sea Zone
1 fighter placed in 116 Sea Zone
4 armour placed in Western Germany
1 artillery and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Romania
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - Russians
1 fighter and 1 infantry moved from Amur to Korea
4 armour, 5 artilleries, 44 infantry and 4 mech_infantrys moved from Stalingrad to Samara
Combat - Russians
Battle in Samara
Russians attack with 4 armour, 5 artilleries, 44 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 5 artilleries, 44 infantry and 4 mech_infantrys in Samara, round 2 : 13/57 hits, 13.17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 armour, 5 artilleries, 44 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Korea to Northern Manchuria
1 aaGun, 4 artilleries and 2 infantry moved from Amur to Northern Manchuria
3 fighters and 1 tactical_bomber moved from Leningrad to Norway
1 aaGun, 5 artilleries, 4 infantry and 1 marine moved from Leningrad to Vyborg
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour, 2 artilleries and 7 infantry moved from Ceylon to 40 Sea Zone
1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers moved from 40 Sea Zone to Eastern India
1 marine moved from Western India to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 artillery moved from Western Australia to South Australia
1 tactical_bomber moved from 55 Sea Zone to South Australia
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 infantry moved from Southern Manchuria to Korea
1 tactical_bomber moved from Southern Manchuria to Korea
1 fighter moved from Japan to Korea
2 artilleries and 1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 bomber moved from French Indo China to Kiangsu
1 tactical_bomber moved from French Indo China to 55 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Eastern India
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 40 Sea Zone to 38 Sea Zone
2 transports moved from 40 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Eastern India
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 marine and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in Eastern India : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser in Eastern India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 marine and 3 tactical_bombers in Eastern India, round 2 : 4/15 hits, 5.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery and 6 infantry in Eastern India, round 2 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese lost in Eastern India
3 aaGuns owned by the British and 2 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine and 3 tactical_bombers in Eastern India, round 3 : 6/11 hits, 4.67 expected hits
UK_Pacific roll dice for 1 artillery and 4 infantry in Eastern India, round 3 : 0/5 hits, 1.67 expected hits
1 artillery owned by the British and 4 infantry owned by the British lost in Eastern India
Japanese destroys 7PUs while taking UK_Pacific capital
Japanese win, taking Siberia from Russians, taking Eastern India from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 4 infantry
Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Queensland
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Japanese roll dice for 1 battleship in Queensland, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
1 artillery owned by the Americans lost in Queensland
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in South Australia
Japanese attack with 1 artillery and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in South Australia, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in South Australia
1 tactical_bomber owned by the Japanese retreated
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Korea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 fighter moved from Korea to Southern Manchuria
1 tactical_bomber moved from Korea to Southern Manchuria
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 64 Sea Zone
1 submarine moved from 35 Sea Zone to 64 Sea Zone
1 submarine moved from 35 Sea Zone to 65 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Kiangsu to Japan
1 fighter moved from Eastern India to French Indo China
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to French Indo China
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from South Australia to 55 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Southern Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.00
British AA : -0.67
ANZAC regular : 1.33
UK_Pacific regular : -0.00
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Norway to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 infantry moved from South Australia to Northern Australia
1 bomber and 3 fighters moved from New South Wales to Northern Australia
1 fighter and 1 tactical_bomber moved from New South Wales to Northern Australia
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Alaska
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Australia
Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 marine
Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Northern Australia, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 marine in Northern Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Australia
1 marine owned by the Japanese lost in Northern Australia
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - Americans
1 infantry moved from New South Wales to South Australia
1 bomber, 4 fighters and 1 tactical_bomber moved from Northern Australia to New South Wales
2 carriers and 2 transports moved from 30 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 submarine moved from 2 Sea Zone to 11 Sea Zone
1 fighter moved from Alaska to Western United States
1 artillery and 3 infantry moved from Eastern United States to Quebec
1 transport moved from 104 Sea Zone to 109 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
2 infantry moved from British Guiana to Brazil
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 artillery and 2 infantry placed in Norway
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Fukien to Kiangsu
1 fighter moved from Szechwan to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Hunan to Szechwan
1 infantry moved from Jehol to Shantung
2 artilleries and 4 infantry moved from Anhwe to Shantung
Place Units - Chinese
7 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Southern France
1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
Combat - British
Battle in Southern France
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Southern France
1 infantry owned by the Italians lost in Southern France
1 fighter owned by the British retreated
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Normandy Bordeaux
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Norway to United Kingdom
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
2 fighters and 8 infantry moved from Southern Persia to Baluchistan
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Central India to Baluchistan
2 armour and 2 mech_infantrys moved from Iraq to Baluchistan
1 artillery and 4 infantry moved from Iraq to Southern Persia
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
7 artilleries and 10 infantry moved from Egypt to Alexandria
Place Units - British
1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Egypt
2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Norway to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 infantry moved from South Australia to Northern Australia
1 bomber and 3 fighters moved from New South Wales to Northern Australia
1 fighter and 1 tactical_bomber moved from New South Wales to Northern Australia
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Alaska
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Australia
Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 marine
Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Northern Australia, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 marine in Northern Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Australia
1 marine owned by the Japanese lost in Northern Australia
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - Americans
1 infantry moved from New South Wales to South Australia
1 bomber, 4 fighters and 1 tactical_bomber moved from Northern Australia to New South Wales
2 carriers and 2 transports moved from 30 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 submarine moved from 2 Sea Zone to 11 Sea Zone
1 fighter moved from Alaska to Western United States
1 artillery and 3 infantry moved from Eastern United States to Quebec
1 transport moved from 104 Sea Zone to 109 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
2 infantry moved from British Guiana to Brazil
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 artillery and 2 infantry placed in Norway
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Fukien to Kiangsu
1 fighter moved from Szechwan to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Hunan to Szechwan
1 infantry moved from Jehol to Shantung
2 artilleries and 4 infantry moved from Anhwe to Shantung
Place Units - Chinese
7 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Southern France
1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
Combat - British
Battle in Southern France
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Southern France
1 infantry owned by the Italians lost in Southern France
1 fighter owned by the British retreated
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Normandy Bordeaux
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Norway to United Kingdom
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
2 fighters and 8 infantry moved from Southern Persia to Baluchistan
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Central India to Baluchistan
2 armour and 2 mech_infantrys moved from Iraq to Baluchistan
1 artillery and 4 infantry moved from Iraq to Southern Persia
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
7 artilleries and 10 infantry moved from Egypt to Alexandria
Place Units - British
1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Egypt
2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shantung: 1 infantry
EDIT: Adding units owned by Chinese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 0.67
British regular : -0.67
Assumed no scramble to Holland.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 94 Sea Zone to 86 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Morocco to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
3 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 98 Sea Zone to Tobruk
1 carrier moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to Tobruk
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 artillery and 1 infantry placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
Non Combat Move - ANZAC
1 cruiser moved from 30 Sea Zone to 27 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,5,3,2
Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,6,5,3,1,6,1,4,3,6,1,4,3,1,1,4,4,2,1,6,5,6,4,4
ANZAC collect 1 PU (7 lost to blockades); end with 3 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Komi to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Yaroslavl to Vologda
Germans take Vologda from Russians
1 infantry moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
6 artilleries and 9 infantry moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
4 armour moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Normandy Bordeaux
1 fighter moved from 94 Sea Zone to Normandy Bordeaux
1 fighter moved from Malta to Normandy Bordeaux
1 armour moved from Novgorod to Vologda
1 armour moved from Vologda to Archangel
Germans take Archangel from Russians
Combat - Germans
Combat Hit Differential Summary :
@simon33 Scramble?
Not at a computer but will be shortly
Scramble to Normandy from the Channel.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Komi to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Yaroslavl to Vologda
Germans take Vologda from Russians
1 infantry moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
6 artilleries and 9 infantry moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
4 armour moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Normandy Bordeaux
1 fighter moved from 94 Sea Zone to Normandy Bordeaux
1 fighter moved from Malta to Normandy Bordeaux
1 armour moved from Novgorod to Vologda
1 armour moved from Vologda to Archangel
Germans take Archangel from Russians
Combat - Germans
Americans scrambles 1 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux
Battle in Normandy Bordeaux
Germans attack with 4 armour, 6 artilleries, 2 bombers, 5 fighters, 9 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 armour, 2 fighters, 7 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
British roll AA dice in Normandy Bordeaux : 2/6 hits, 1.00 expected hits
2 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 armour, 6 artilleries, 2 bombers, 3 fighters, 9 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/27 hits, 11.00 expected hits
Americans roll dice for 2 aaGuns, 3 armour, 2 artilleries, 5 fighters, 11 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 14/24 hits, 10.67 expected hits
5 artilleries owned by the Germans and 9 infantry owned by the Germans lost in Normandy Bordeaux
2 aaGuns owned by the British, 1 infantry owned by the Americans and 5 infantry owned by the British lost in Normandy Bordeaux
2 bombers owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
1 artillery owned by the Germans and 4 armour owned by the Germans retreated to France
Americans win with 3 armour, 2 artilleries, 5 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -39
Casualties for Germans: 5 artilleries, 2 fighters and 9 infantry
Casualties for Americans: 1 infantry
Casualties for British: 2 aaGuns and 5 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Moving scrambled unit from Normandy Bordeaux to 113 Sea Zone
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
1 armour and 1 mech_infantry moved from Eastern Poland to Germany
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Kursk to Russia
4 armour and 4 mech_infantrys moved from Novgorod to Russia
1 artillery and 2 infantry moved from Yaroslavl to Russia
1 infantry moved from Gorky to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Tula to Russia
1 infantry moved from Penza to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Russia
6 armour moved from Novgorod to Russia
1 armour moved from Novgorod to Russia
1 armour moved from Novgorod to Russia
1 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Northern Belarus
1 artillery moved from Baltic States to Northern Belarus
3 armour moved from Novgorod to Russia
4 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
1 aaGun moved from Southern Belarus to Northern Belarus
Place Units - Germans
3 infantry placed in France
2 infantry placed in Germany
1 artillery and 5 infantry placed in Western Germany
1 infantry placed in Romania
Germans undo move 2.
1 infantry placed in Romania
1 artillery and 1 infantry placed in Western Germany
3 transports placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
British AA : 1.00
Germans regular : -3.00
Dice Statistics:
Total
1 was rolled 219 times
2 was rolled 190 times
3 was rolled 226 times
4 was rolled 213 times
5 was rolled 238 times
6 was rolled 203 times
Average roll : 3.520
Median : 4.000
Variance : 1.117
Standard Deviation : 1.057
Total rolls : 1289
Germans Combat
1 was rolled 43 times
2 was rolled 34 times
3 was rolled 38 times
4 was rolled 42 times
5 was rolled 46 times
6 was rolled 35 times
Average roll : 3.500
Median : 4.000
Variance : 0.478
Standard Deviation : 0.692
Total rolls : 238
British Combat
1 was rolled 25 times
2 was rolled 27 times
3 was rolled 28 times
4 was rolled 23 times
5 was rolled 27 times
6 was rolled 20 times
Average roll : 3.400
Median : 3.000
Variance : 0.309
Standard Deviation : 0.556
Total rolls : 150
Italians Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 21 times
4 was rolled 19 times
5 was rolled 32 times
6 was rolled 20 times
Average roll : 3.931
Median : 4.000
Variance : 2.377
Standard Deviation : 1.542
Total rolls : 116
French Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.212
Median : 3.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 33
Americans Combat
1 was rolled 32 times
2 was rolled 17 times
3 was rolled 26 times
4 was rolled 16 times
5 was rolled 24 times
6 was rolled 21 times
Average roll : 3.338
Median : 3.000
Variance : 1.328
Standard Deviation : 1.153
Total rolls : 136
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 4.314
Median : 5.000
Variance : 1.613
Standard Deviation : 1.270
Total rolls : 35
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.231
Median : 5.000
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 13
Chinese Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 23 times
4 was rolled 22 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.314
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.586
Median : 4.000
Variance : 0.244
Standard Deviation : 0.494
Total rolls : 29
Russians Combat
1 was rolled 18 times
2 was rolled 26 times
3 was rolled 23 times
4 was rolled 16 times
5 was rolled 24 times
6 was rolled 19 times
Average roll : 3.468
Median : 3.000
Variance : 0.608
Standard Deviation : 0.780
Total rolls : 126
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 55 times
2 was rolled 40 times
3 was rolled 49 times
4 was rolled 57 times
5 was rolled 52 times
6 was rolled 49 times
Average roll : 3.523
Median : 4.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 302
Did you forget to move the German fleet in 94?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Samara to Evenkiyskiy
Russians take Komi from Germans
1 mech_infantry moved from Samara to Timguska
Russians take Timguska from Germans
Combat - Russians
Battle in Evenkiyskiy
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 2 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Evenkiyskiy
1 armour owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 armour, 5 artilleries, 44 infantry and 1 mech_infantry moved from Samara to Stalingrad
1 aaGun, 5 artilleries, 4 infantry and 1 marine moved from Vyborg to Finland
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 0.33
Yes. It should have moved.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 14 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Kwangtung
1 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Yunnan to Shan State
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Eastern India
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
1 infantry moved from Southern Manchuria to Jehol
1 bomber moved from Japan to Jehol
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Fukien
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 40 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in Fukien
Battle in Kwangtung
Battle in Queensland
Battle in Kiangsu
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 4 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Fukien from Chinese, taking Kwangtung from UK_Pacific, taking Queensland from ANZAC, taking Kiangsu from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shan State to Eastern India
1 carrier moved from 38 Sea Zone to 55 Sea Zone
1 fighter moved from French Indo China to 55 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 cruiser and 1 marine moved from 40 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 carrier moved from 40 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 40 Sea Zone to 132 Sea Zone
4 transports moved from 40 Sea Zone to 132 Sea Zone
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from Kiangsu to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Southern Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Jehol to Japan
1 tactical_bomber moved from Shan State to French Indo China
3 submarines moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 7 Sea Zone
2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Eastern India
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -3.17
UK_Pacific regular : -0.33