FYI, it didn’t matter for this game but the US destroyer in SZ 33 isn’t legal. I’m fine with it staying there for now, but for future reference:
260c559a-8215-4d5e-a822-1e4f473ee461-image.png
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 harbour, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 armour and 1 mech_infantry moved from Greece to Yugoslavia
2 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Yugoslavia
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Ghostglider scramble orders
No scramble, thanks
@Ghostglider won’t be able to come back and finish the turns for a few hours.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 harbour, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 armour and 1 mech_infantry moved from Greece to Yugoslavia
2 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Yugoslavia
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yugoslavia
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
4 carriers and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
6 fighters moved from 33 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Wake Island to Caroline Islands
2 fighters moved from Caroline Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from Morocco to Algeria
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Rostov
Place Units - Americans
1 artillery, 1 harbour and 2 infantry placed in Greece
1 fighter placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter and 6 infantry moved from Anhwe to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 0/8 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 2 carriers, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
Combat - British
Battle in India
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Persia
3 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
3 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Yugoslavia
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Albania to Yugoslavia
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 110 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Trans-Jordan to Iraq
3 transports moved from 97 Sea Zone to 92 Sea Zone
3 marines moved from Albania to 97 Sea Zone
3 cruisers, 1 destroyer and 3 marines moved from 97 Sea Zone to 92 Sea Zone
3 marines moved from 92 Sea Zone to Gibraltar
2 fighters moved from Rostov to 97 Sea Zone
1 bomber and 1 fighter moved from Greece to Yugoslavia
1 aaGun moved from Shensi to Kweichow
Place Units - British
2 carriers and 1 submarine placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,6,6,4,1
British collect 35 PUs (4 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.67
Japanese regular : -1.00
Germans regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Romania
1 bomber and 1 fighter moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Romania, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Romania
Italians win, taking Romania from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Romania to Slovakia Hungary
1 fighter moved from Southern Italy to 109 Sea Zone
1 infantry moved from Southern France to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,1,4,1,1,1,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 2 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 marine moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to West India
1 fighter moved from New South Wales to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Alexandria to Egypt
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.50
Test summary from TripleA, engine version: 2.6.14366, time: 4:10:03 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
7 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
14 infantry moved from Eastern Poland to Belarus
1 armour and 3 mech_infantrys moved from Baltic States to Belarus
12 artilleries and 12 infantry moved from Ukraine to Bryansk
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Belarus
Germans attack with 1 armour, 23 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 23 infantry and 3 mech_infantrys in Belarus, round 2 : 5/27 hits, 4.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking 109 Sea Zone from Russians, taking Belarus from Russians with 1 armour, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 12 artilleries and 12 infantry
British defend with 1 fighter; Russians defend with 1 aaGun and 10 infantry
Germans roll dice for 12 artilleries and 12 infantry in Bryansk, round 2 : 8/24 hits, 8.00 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 10 infantry in Bryansk, round 2 : 3/11 hits, 4.00 expected hits
3 infantry owned by the Germans lost in Bryansk
8 infantry owned by the Russians lost in Bryansk
12 artilleries owned by the Germans and 9 infantry owned by the Germans retreated to Ukraine
Russians win with 1 aaGun, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 8 infantry
Non Combat Move - Germans
2 aaGuns, 3 armour, 1 artillery, 2 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
1 aaGun moved from Eastern Poland to Belarus
3 infantry moved from Karelia to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 carriers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 aaGun and 2 infantry moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 aaGun moved from Southern France to Northern Italy
2 mech_infantrys moved from Southern France to Western Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Ukraine to Slovakia Hungary
2 bombers moved from Southern Italy to Western Germany
3 transports moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Ukraine to Germany
1 tactical_bomber moved from Ukraine to Germany
1 tactical_bomber moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Ukraine to Germany
5 infantry moved from Germany to Slovakia Hungary
2 bombers moved from Western Germany to Germany
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Germans
3 infantry and 7 mech_infantrys placed in Western Germany
Germans undo move 1.
7 infantry and 3 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 0.17
Feel free to adjust casualies before Russia move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 4 infantry moved from Anhwe to Hunan
Combat - Russians
Battle in Hunan
Russians attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Hunan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
Russians win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 armour, 1 artillery, 9 infantry and 7 mech_infantrys moved from Russia to Bryansk
1 artillery moved from Tambov to Bryansk
2 aaGuns, 1 armour, 14 artilleries, 45 infantry and 2 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Caucasus to Kazakhstan
4 infantry moved from Hopei to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
1 aaGun moved from Anhwe to Kweichow
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.67
Russians regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 carriers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 bomber moved from Malaya to Java
2 mech_infantrys and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 tactical_bomber moved from French Indo China to India
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in India
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 4/7 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in India
1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Russians lost in Hunan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Hunan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 4 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Russians lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Java
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 infantry and 1 marine
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Java, round 2 : 2/4 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Java
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese roll dice for 2 bombers in Java, round 3 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Java
Japanese win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 artillery, 1 infantry and 1 marine
Non Combat Move - Japanese
2 bombers moved from Java to Shan State
1 infantry moved from French Indo China to Yunnan
3 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from India to Shan State
1 carrier and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 19 Sea Zone to 37 Sea Zone
7 fighters moved from 19 Sea Zone to 37 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 37 Sea Zone
1 fighter moved from Hunan to 37 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 battleships, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 carriers moved from 19 Sea Zone to 20 Sea Zone
1 carrier and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Yunnan to Shan State
1 fighter and 2 tactical_bombers moved from India to Shan State
Place Units - Japanese
3 carriers placed in 37 Sea Zone
2 submarines placed in 20 Sea Zone
1 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 2.33
ANZAC regular : 0.67
UK_Pacific regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Yugoslavia to Greater Southern Germany
1 bomber moved from Rostov to Greater Southern Germany
1 fighter moved from 97 Sea Zone to Greater Southern Germany
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 marine moved from Queensland to 54 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Caroline Islands to 37 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Greater Southern Germany
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Greater Southern Germany from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 12 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 6 carriers, 1 destroyer, 12 fighters, 1 submarine and 1 transport
Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 12 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 11/21 hits, 10.00 expected hits
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : -0.33
@Ghostglider thought it best to ask for OOL here.
Thank you for asking.
11 hits in round 1 -> kill 5 AC + 1 sub
DD + 1 unharmed AC + air survive round 1.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Yugoslavia to Greater Southern Germany
1 bomber moved from Rostov to Greater Southern Germany
1 fighter moved from 97 Sea Zone to Greater Southern Germany
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 marine moved from Queensland to 54 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Caroline Islands to 37 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Greater Southern Germany
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Greater Southern Germany from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 12 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 6 carriers, 1 destroyer, 12 fighters, 1 submarine and 1 transport
Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 12 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 11/21 hits, 10.00 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 6 carriers, 1 destroyer, 12 fighters and 1 transport in 37 Sea Zone, round 2 : 9/19 hits, 10.33 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans and 3 carriers owned by the Americans lost in 37 Sea Zone
5 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 12 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 7/21 hits, 10.00 expected hits
Combat Hit Differential Summary :
Americans regular : -3.83
Japanese regular : -1.50
Germans regular : -0.33
@Ghostglider 7 hits this time
Max defense
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Persia to India
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 bomber and 1 fighter moved from Yugoslavia to 111 Sea Zone
2 fighters moved from 97 Sea Zone to 111 Sea Zone
Combat - British
Battle in India
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in India
British win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Romania
British attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Romania
British win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Northern Italy
British attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 1 infantry
British roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Northern Italy
British roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
1 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 111 Sea Zone
British attack with 1 bomber, 2 carriers, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 3 carriers, 3 fighters, 2 submarines and 1 tactical_bomber; Italians defend with 1 fighter
British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 2 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
Combat Hit Differential Summary :
Italians regular : 0.33
Japanese regular : -0.67
Germans regular : -0.33
British regular : 3.00
@Ghostglider casualties in 111