TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 37 Sea Zone to 39 Sea Zone Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 unit repaired. 1 artillery moved from Ethiopia to British Somaliland 2 mech_infantrys moved from Ethiopia to British Somaliland 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from Scotland to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in British Somaliland British attack with 1 artillery and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 artillery and 2 mech_infantrys in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in British Somaliland 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq British attack with 1 armour, 1 artillery and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 2 fighters moved from 125 Sea Zone to Scotland 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Shan State 6 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 armour and 2 mech_infantrys moved from India to Shan State 1 infantry moved from India to Burma Place Units - British 1 carrier and 1 submarine placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Burma: 3 aaGuns EDIT: Adding units owned by UK_Pacific to Shan State: 3 aaGuns EDIT: Turning off Edit Mode 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in Shan State change ownership: 3 aaGuns Some Units in India change ownership: 4 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.67 Japanese regular : -0.33 Germans regular : -0.33 Neutral_Axis regular : -1.00 British regular : -0.17


Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




