Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
L25 BM4 Simon33(L+16) vs Booper(X) #2
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 unit repaired. 8 armour moved from Rostov to Russia 3 armour moved from Ukraine to Russia 3 armour moved from Bryansk to Russia 36 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Rostov to Russia 6 mech_infantrys moved from Ukraine to Russia 4 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Romania to Greece 2 tactical_bombers moved from Ukraine to Greece 1 fighter moved from Ukraine to Greece 2 bombers moved from Bryansk to Greece 9 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 3 submarines moved from 93 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
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Alright, it’s a decently big one. Let me know scramble and OOL for SZ91
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Full scramble, max D.
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Is there a limit to the number of main fleets I’m allowed to lose in the Atlantic?
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German didn’t roll great, especially the first round! Had to sack both carriers, will need to figure out the non-com, but will post the immediate battle so you can check it out.
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 unit repaired. 8 armour moved from Rostov to Russia 3 armour moved from Ukraine to Russia 3 armour moved from Bryansk to Russia 36 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Rostov to Russia 6 mech_infantrys moved from Ukraine to Russia 4 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Romania to Greece 2 tactical_bombers moved from Ukraine to Greece 1 fighter moved from Ukraine to Greece 2 bombers moved from Bryansk to Greece 9 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 3 submarines moved from 93 Sea Zone to 91 Sea Zone Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Greece Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery and 9 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 artillery and 9 infantry in Holland Belgium, round 2 : 2/10 hits, 2.00 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Russia Germans attack with 14 armour, 4 infantry and 45 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_major and 3 infantry Germans roll dice for 14 armour, 4 infantry and 45 mech_infantrys in Russia, round 2 : 12/63 hits, 15.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Russia 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 2 infantry and 45 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines, 1 tactical_bomber and 3 transports; Italians loiter and taunt British defend with 1 fighter; Americans defend with 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits Units damaged: 2 carriers owned by the Americans Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans and 2 carriers owned by the Germans lost in 91 Sea Zone 1 submarine owned by the Americans lost in 91 Sea Zone Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 : 6/10 hits, 5.50 expected hits 1 destroyer owned by the Germans, 4 submarines owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 battleship, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 4 : 5/7 hits, 3.83 expected hits Americans roll dice for 5 fighters and 5 transports in 91 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits 2 fighters owned by the Germans lost in 91 Sea Zone 4 fighters owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone 5 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58 Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters and 5 submarines Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports Casualties for British: 1 fighter Battle in Morocco Germans attack with 3 artilleries and 3 infantry Americans defend with 1 artillery, 2 infantry and 1 mech_infantry Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 3 : 1/6 hits, 2.00 expected hits French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Germans win, taking Morocco from French with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0.17 French regular : -1.67 Russians regular : 0.67 Germans regular : -5.67 British regular : -0.67
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Surprised you went for Morocco rather than Gibraltar.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 unit repaired. 8 armour moved from Rostov to Russia 3 armour moved from Ukraine to Russia 3 armour moved from Bryansk to Russia 36 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Rostov to Russia 6 mech_infantrys moved from Ukraine to Russia 4 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Romania to Greece 2 tactical_bombers moved from Ukraine to Greece 1 fighter moved from Ukraine to Greece 2 bombers moved from Bryansk to Greece 9 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 3 submarines moved from 93 Sea Zone to 91 Sea Zone Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Greece Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery and 9 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 artillery and 9 infantry in Holland Belgium, round 2 : 2/10 hits, 2.00 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Russia Germans attack with 14 armour, 4 infantry and 45 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_major and 3 infantry Germans roll dice for 14 armour, 4 infantry and 45 mech_infantrys in Russia, round 2 : 12/63 hits, 15.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Russia 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 2 infantry and 45 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines, 1 tactical_bomber and 3 transports; Italians loiter and taunt British defend with 1 fighter; Americans defend with 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits Units damaged: 2 carriers owned by the Americans Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans and 2 carriers owned by the Germans lost in 91 Sea Zone 1 submarine owned by the Americans lost in 91 Sea Zone Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 : 6/10 hits, 5.50 expected hits 1 destroyer owned by the Germans, 4 submarines owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 battleship, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 4 : 5/7 hits, 3.83 expected hits Americans roll dice for 5 fighters and 5 transports in 91 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits 2 fighters owned by the Germans lost in 91 Sea Zone 4 fighters owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone 5 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58 Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters and 5 submarines Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports Casualties for British: 1 fighter Battle in Morocco Germans attack with 3 artilleries and 3 infantry Americans defend with 1 artillery, 2 infantry and 1 mech_infantry Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 3 : 1/6 hits, 2.00 expected hits French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Germans win, taking Morocco from French with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 tactical_bomber could not land in 91 Sea Zone and was removed 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Norway to Sweden Germans take Sweden from Neutral_True 2 infantry moved from Novgorod to Belarus 34 artilleries moved from Bryansk to Rostov 3 aaGuns moved from Bryansk to Rostov 2 infantry moved from Bryansk to Russia 21 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Novgorod to Bryansk 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 2 tactical_bombers moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Ukraine 1 artillery and 7 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Romania: 2 mech_infantrys EDIT: Turning off Edit Mode 2 submarines placed in 93 Sea Zone 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,4,6,5,2,6,2,4,6,1,4,3,2,5,1,5,1,1,1,3,2,5,3,5 Germans collect 67 PUs (2 lost to blockades); end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 French regular : -1.67 Russians regular : 0.67 Germans regular : -5.67 British regular : -0.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 2 armour, 5 artilleries, 65 infantry and 1 mech_infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Samara to Kazakhstan 3 fighters moved from Northwest Persia to Cyprus 3 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 2 armour, 5 artilleries, 65 infantry and 1 mech_infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 4 aaGuns moved from Samara to Kazakhstan 3 fighters moved from Northwest Persia to Cyprus 3 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey EDIT: 1 submarine moved from 99 Sea Zone to 97 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
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Edit to the sub.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 2x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 8 infantry, 7 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 artillery moved from Tambov to Samara Japanese take Samara from Russians 1 marine moved from Marianas to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 22 Sea Zone to 23 Sea Zone 10 fighters and 2 tactical_bombers moved from 22 Sea Zone to 23 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from Japan to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 23 Sea Zone 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India Combat - Japanese Battle in Caroline Islands Battle in 23 Sea Zone Japanese attack with 1 destroyer, 10 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 destroyer, 10 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 marine moved from Marianas to 22 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 6 carriers, 8 destroyers and 25 submarines moved from 22 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 6 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone 10 fighters moved from 23 Sea Zone to 33 Sea Zone 2 infantry moved from Shan State to Malaya 1 aaGun moved from Shan State to Malaya 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 fighter moved from French Indo China to 19 Sea Zone 1 marine moved from 19 Sea Zone to Shantung 4 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 artillery moved from Shensi to Szechwan 1 artillery moved from Szechwan to Yunnan 1 armour moved from West India to Afghanistan Japanese take Afghanistan from Neutral_True 1 armour moved from Afghanistan to West India 4 artilleries moved from West India to India 8 infantry moved from West India to India 2 mech_infantrys moved from West India to India 3 armour moved from West India to India 1 armour moved from West India to India Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in India 1 artillery and 2 infantry placed in Japan Japanese undo move 3. 1 infantry placed in Shantung Japanese undo move 3. 2 submarines placed in 19 Sea Zone 5 submarines and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Tambov: 1 artillery EDIT: Adding units owned by Japanese to Volgograd: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Amur to Soviet Far East Americans take Soviet Far East from Japanese 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Borneo Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 28 submarines moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to Spain 1 fighter moved from Cyprus to Spain 2 submarines moved from 99 Sea Zone to 97 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 1 carrier and 4 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,3 Americans collect 62 PUs (2 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 4 PUs; Combat Move - British 1 armour moved from Northwest Persia to Turkey British take Caucasus from Germans 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 3 artilleries and 2 infantry moved from Turkey to Greece 1 artillery moved from Turkey to Greece 2 artilleries and 2 infantry moved from Turkey to Greece 1 artillery and 1 infantry moved from Turkey to Greece 2 fighters moved from 99 Sea Zone to Greece Combat - British Battle in Greece British attack with 7 artilleries, 2 fighters and 7 infantry Germans defend with 2 mech_infantrys British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 7 artilleries, 2 fighters and 7 infantry in Greece, round 2 : 8/16 hits, 5.67 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece 2 mech_infantrys owned by the Germans lost in Greece British win, taking Greece from Germans with 7 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 infantry moved from Turkey to Greece 2 fighters moved from Greece to 99 Sea Zone 2 fighters moved from Cyprus to Spain 2 aaGuns, 5 artilleries and 8 infantry moved from Persia to Northwest Persia 1 artillery and 3 infantry moved from Iraq to Turkey 2 artilleries and 3 infantry moved from Saudi Arabia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from Hawaiian Islands to Queensland Place Units - British 1 factory_minor and 1 harbour placed in Turkey 3 infantry placed in Egypt 3 artilleries placed in Persia Turn Complete - British British collect 45 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Germans regular : 1.33 British regular : 1.83
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Amur to Soviet Far East Americans take Soviet Far East from Japanese 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Borneo Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 28 submarines moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to Spain 1 fighter moved from Cyprus to Spain 2 submarines moved from 99 Sea Zone to 97 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 1 carrier and 4 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,3 Americans collect 62 PUs (2 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 4 PUs; Combat Move - British 1 armour moved from Northwest Persia to Turkey British take Caucasus from Germans 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 3 artilleries and 2 infantry moved from Turkey to Greece 1 artillery moved from Turkey to Greece 2 artilleries and 2 infantry moved from Turkey to Greece 1 artillery and 1 infantry moved from Turkey to Greece 2 fighters moved from 99 Sea Zone to Greece Combat - British Battle in Greece British attack with 7 artilleries, 2 fighters and 7 infantry Germans defend with 2 mech_infantrys British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 7 artilleries, 2 fighters and 7 infantry in Greece, round 2 : 8/16 hits, 5.67 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece 2 mech_infantrys owned by the Germans lost in Greece British win, taking Greece from Germans with 7 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 infantry moved from Turkey to Greece 2 fighters moved from Greece to 99 Sea Zone 2 fighters moved from Cyprus to Spain 2 aaGuns, 5 artilleries and 8 infantry moved from Persia to Northwest Persia 1 artillery and 3 infantry moved from Iraq to Turkey 2 artilleries and 3 infantry moved from Saudi Arabia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from Hawaiian Islands to Queensland Place Units - British 1 factory_minor and 1 harbour placed in Turkey 3 infantry placed in Egypt 3 artilleries placed in Persia Turn Complete - British British collect 45 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 bomber EDIT: Adding units owned by British to Eastern United States: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Germans regular : 1.33 British regular : 1.83
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I suspect that the end is near but I want to see how this new beachhead goes.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Amur to Soviet Far East Americans take Soviet Far East from Japanese 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Borneo Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 28 submarines moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to Spain 1 fighter moved from Cyprus to Spain 2 submarines moved from 99 Sea Zone to 97 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 1 carrier and 4 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,3 Americans collect 62 PUs (2 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 4 PUs; Combat Move - British 1 armour moved from Northwest Persia to Turkey British take Caucasus from Germans 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 3 artilleries and 2 infantry moved from Turkey to Greece 1 artillery moved from Turkey to Greece 2 artilleries and 2 infantry moved from Turkey to Greece 1 artillery and 1 infantry moved from Turkey to Greece 2 fighters moved from 99 Sea Zone to Greece Combat - British Battle in Greece British attack with 7 artilleries, 2 fighters and 7 infantry Germans defend with 2 mech_infantrys British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 7 artilleries, 2 fighters and 7 infantry in Greece, round 2 : 8/16 hits, 5.67 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece 2 mech_infantrys owned by the Germans lost in Greece British win, taking Greece from Germans with 7 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 infantry moved from Turkey to Greece 2 fighters moved from Greece to 99 Sea Zone 2 fighters moved from Cyprus to Spain 2 aaGuns, 5 artilleries and 8 infantry moved from Persia to Northwest Persia 1 artillery and 3 infantry moved from Iraq to Turkey 2 artilleries and 3 infantry moved from Saudi Arabia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from Hawaiian Islands to Queensland Place Units - British 1 factory_minor and 1 harbour placed in Turkey 3 infantry placed in Egypt 3 artilleries placed in Persia Turn Complete - British British collect 45 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 bomber EDIT: Adding units owned by British to Eastern United States: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Spain: 1 armour, 1 infantry and 1 mech_infantry EDIT: Removing units owned by British from Portugal: 1 armour, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Germans regular : 1.33 British regular : 1.83
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 submarines moved from 91 Sea Zone to 109 Sea Zone 3 infantry moved from Switzerland to Northern Italy 1 artillery and 3 infantry moved from Bulgaria to Yugoslavia 2 fighters moved from Southern France to Southern Italy 1 carrier and 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 4 submarines placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Yenisey: 1 armour EDIT: Adding units owned by Italians to Yakut S.S.R.: 1 armour EDIT: Removing units owned by Italians from Kansu: 1 armour EDIT: Adding units owned by Italians to Chahar: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,3,6,1 Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 artillery moved from Dutch New Guinea to New Guinea 1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 3 infantry moved from Iraq to Turkey 1 cruiser and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone Non Combat Move - French 2 infantry moved from Turkey to Greece Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs; Germans buy 1 airfield, 1 armour, 6 artilleries, 1 carrier, 2 fighters, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 infantry moved from Rostov to Caucasus Germans take Caucasus from British Combat - Germans Non Combat Move - Germans 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern Italy to Southern France 2 fighters moved from Western Germany to Holland Belgium 1 artillery and 7 infantry moved from Germany to Slovakia Hungary 7 infantry moved from Sweden to Norway 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 45 mech_infantrys moved from Russia to Rostov 3 infantry moved from Ukraine to Rostov 14 armour moved from Russia to Rostov 1 mech_infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Germans 3 artilleries placed in Southern France 3 artilleries placed in France 1 armour and 1 mech_infantry placed in Ukraine 2 fighters placed in Western Germany 1 carrier placed in 112 Sea Zone 2 submarines placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 95 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 airfield placed in Holland Belgium Turn Complete - Germans Germans collect 69 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
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@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
I suspect that the end is near but I want to see how this new beachhead goes.
I’ve never played against a neutrals hit like this, so interested to see how you play it.
Re: Morocco vs Gibraltar - can you walk from Spain into Gib? I figured you’d just hit me back immediately.