Scramble to Vyborg?
L25 BM4 Simon33(L+16) vs Booper(X) #2
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TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians
Combat Hit Differential Summary :
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Sorry, mis-clicked and missed posting on Germany’s turn.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov 2 armour, 5 artilleries, 65 infantry and 1 mech_infantry moved from Russia to Samara Russians take Samara from Italians Combat - Russians Battle in Tambov Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 7/8 hits, 3.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Samara 6 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 3.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov 2 armour, 5 artilleries, 65 infantry and 1 mech_infantry moved from Russia to Samara Russians take Samara from Italians Combat - Russians Battle in Tambov Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 7/8 hits, 3.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Samara 6 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 3.17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens; Japanese buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 submarine moved from 37 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 6 fighters moved from 6 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 34 Sea Zone 2 fighters moved from Japan to 34 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from Americans 1 marine moved from 22 Sea Zone to Marianas 2 artilleries moved from Volgograd to Tambov Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Marianas Battle in Tambov Japanese attack with 2 artilleries Russians defend with 1 infantry Japanese roll dice for 2 artilleries in Tambov, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Japanese win, taking Marianas from Americans, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 34 Sea Zone Japanese attack with 9 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 9 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 9 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from Yunnan to French Indo China 8 armour, 4 artilleries, 7 infantry and 7 mech_infantrys moved from India to West India 1 artillery moved from Burma to India 1 artillery and 2 infantry moved from Malaya to Shan State 1 aaGun moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to French Indo China 1 fighter moved from Anhwe to 22 Sea Zone 6 carriers moved from 6 Sea Zone to 22 Sea Zone 25 submarines moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 9 destroyers moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 1 infantry placed in Japan 1 infantry placed in Shantung 1 infantry placed in India 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 73 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 7 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 1 bomber moved from Caroline Islands to 23 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Spain Americans attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Spain, round 2 : 2/12 hits, 4.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans lost in Spain 2 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Spain, round 3 : 4/11 hits, 4.00 expected hits Neutral_True roll dice for 4 infantry in Spain, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Spain 4 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in 23 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 23 Sea Zone to Queensland 2 fighters moved from Caroline Islands to 54 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 6 carriers, 1 cruiser, 2 destroyers, 12 fighters and 28 submarines moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Spain to Gibraltar 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Russia to Cyprus 2 fighters moved from Russia to 99 Sea Zone 1 carrier moved from 81 Sea Zone to 99 Sea Zone 6 submarines moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 7 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,2,5,2 Americans collect 57 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Portugal 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Portugal 2 infantry moved from 91 Sea Zone to Portugal 1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia 1 fighter moved from Persia to Saudi Arabia 2 infantry moved from Egypt to 81 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 artilleries and 3 infantry moved from Iraq to Turkey 10 artilleries and 10 infantry moved from Northwest Persia to Turkey 1 artillery and 2 infantry moved from Eastern Persia to Afghanistan 2 fighters moved from Persia to Turkey 3 fighters moved from Russia to Afghanistan 2 fighters and 1 tactical_bomber moved from Russia to Turkey 1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia Combat - British Battle in Greece Battle in Portugal British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Portugal, round 2 : 1/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 1 infantry owned by the Neutral_True lost in Portugal British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Portugal, round 3 : 3/4 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Portugal British win, taking Greece from Italians, taking Portugal from Neutral_True with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Saudi Arabia British attack with 2 artilleries, 1 fighter and 3 infantry Neutral_True defend with 2 infantry British roll dice for 2 artilleries, 1 fighter and 3 infantry in Saudi Arabia, round 2 : 2/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Afghanistan British attack with 1 artillery, 3 fighters and 2 infantry Neutral_True defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 2 infantry in Afghanistan, round 2 : 1/6 hits, 2.33 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Afghanistan 1 infantry owned by the Neutral_True lost in Afghanistan British roll dice for 1 artillery and 3 fighters in Afghanistan, round 3 : 0/4 hits, 1.83 expected hits Neutral_True roll dice for 3 infantry in Afghanistan, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British lost in Afghanistan 3 fighters owned by the British retreated Neutral_True win with 3 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 2 infantry Casualties for Neutral_True: 1 infantry Battle in Turkey British attack with 12 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 12 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber in Turkey, round 2 : 10/30 hits, 10.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Turkey 8 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 12 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - British 3 fighters moved from Afghanistan to Persia 3 aaGuns, 4 artilleries and 6 infantry moved from Eastern Persia to Persia 2 fighters moved from Turkey to Cyprus 2 fighters moved from Turkey to 99 Sea Zone 1 fighter moved from Saudi Arabia to Persia 1 tactical_bomber moved from Turkey to Northwest Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Portugal to Gibraltar 1 fighter moved from Caroline Islands to Hawaiian Islands 1 aaGun, 4 artilleries and 10 infantry moved from Normandy Bordeaux to Spain Place Units - British 1 airfield placed in Gibraltar 1 bomber placed in United Kingdom 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : -0.67 Neutral_True regular : -1.00 British regular : -2.83
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At least that should save the troops on Normandy. Perhaps I should have done it sooner.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 15 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from Yenisey to Yakut S.S.R. Italians take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 1 armour moved from Yenisey to Kansu Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Switzerland Italians take Switzerland from Neutral_True 2 fighters moved from 95 Sea Zone to Southern Italy 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 3 infantry moved from Yugoslavia to Bulgaria Turn Complete - Italians Italians collect 16 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 15 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from Yenisey to Yakut S.S.R. Italians take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 1 armour moved from Yenisey to Kansu Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Switzerland Italians take Switzerland from Neutral_True 2 fighters moved from 95 Sea Zone to Southern Italy 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 3 infantry moved from Yugoslavia to Bulgaria Turn Complete - Italians Italians collect 16 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to Southern France: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
At least that should save the troops on Normandy. Perhaps I should have done it sooner.
I haven’t played a game with the neutrals invaded. My understanding is the rest of the neutrals all turn pro-axis now, but I believe the Mongolians remain true-neutrals? Is that correct?
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Yes, unless the Mongols are directly attacked.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Russia to Turkey Non Combat Move - ANZAC 1 fighter moved from New Guinea to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers and 3 fighters moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Northwest Persia to Turkey Non Combat Move - French 3 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Normandy Bordeaux to Spain 1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
1 carrier moved from 95 Sea Zone to 92 Sea Zone
Oh that sucks.
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 unit repaired. 8 armour moved from Rostov to Russia 3 armour moved from Ukraine to Russia 3 armour moved from Bryansk to Russia 36 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Rostov to Russia 6 mech_infantrys moved from Ukraine to Russia 4 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Romania to Greece 2 tactical_bombers moved from Ukraine to Greece 1 fighter moved from Ukraine to Greece 2 bombers moved from Bryansk to Greece 9 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 3 submarines moved from 93 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
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Alright, it’s a decently big one. Let me know scramble and OOL for SZ91
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Full scramble, max D.
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Is there a limit to the number of main fleets I’m allowed to lose in the Atlantic?
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German didn’t roll great, especially the first round! Had to sack both carriers, will need to figure out the non-com, but will post the immediate battle so you can check it out.
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 unit repaired. 8 armour moved from Rostov to Russia 3 armour moved from Ukraine to Russia 3 armour moved from Bryansk to Russia 36 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Rostov to Russia 6 mech_infantrys moved from Ukraine to Russia 4 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Romania to Greece 2 tactical_bombers moved from Ukraine to Greece 1 fighter moved from Ukraine to Greece 2 bombers moved from Bryansk to Greece 9 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 3 submarines moved from 93 Sea Zone to 91 Sea Zone Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Greece Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery and 9 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 artillery and 9 infantry in Holland Belgium, round 2 : 2/10 hits, 2.00 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Russia Germans attack with 14 armour, 4 infantry and 45 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_major and 3 infantry Germans roll dice for 14 armour, 4 infantry and 45 mech_infantrys in Russia, round 2 : 12/63 hits, 15.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Russia 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 2 infantry and 45 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines, 1 tactical_bomber and 3 transports; Italians loiter and taunt British defend with 1 fighter; Americans defend with 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits Units damaged: 2 carriers owned by the Americans Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans and 2 carriers owned by the Germans lost in 91 Sea Zone 1 submarine owned by the Americans lost in 91 Sea Zone Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 : 6/10 hits, 5.50 expected hits 1 destroyer owned by the Germans, 4 submarines owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 battleship, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 4 : 5/7 hits, 3.83 expected hits Americans roll dice for 5 fighters and 5 transports in 91 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits 2 fighters owned by the Germans lost in 91 Sea Zone 4 fighters owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone 5 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58 Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters and 5 submarines Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports Casualties for British: 1 fighter Battle in Morocco Germans attack with 3 artilleries and 3 infantry Americans defend with 1 artillery, 2 infantry and 1 mech_infantry Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 3 : 1/6 hits, 2.00 expected hits French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Germans win, taking Morocco from French with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0.17 French regular : -1.67 Russians regular : 0.67 Germans regular : -5.67 British regular : -0.67
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Surprised you went for Morocco rather than Gibraltar.