@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
        2 fighters moved from Iceland to Norway
        1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
        1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
        1 marine moved from Hawaiian Islands to 28 Sea Zone
        1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone
              Americans take 27 Sea Zone from Japanese
        1 marine moved from 32 Sea Zone to Wake Island
        1 marine moved from Hawaiian Islands to 28 Sea Zone
        1 battleship and 1 marine moved from 28 Sea Zone to 32 Sea Zone
        1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone
        1 marine moved from 26 Sea Zone to Midway
        2 fighters moved from Hawaiian Islands to Marshall Islands
        1 bomber moved from Hawaiian Islands to Marshall Islands
    Combat - Americans
        Battle in Midway
        Battle in Wake Island
        Battle in Norway
            Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
            Germans defend with 4 infantry
                Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
                Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Americans lost in Norway
                2 infantry owned by the Germans lost in Norway
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 3 : 2/5 hits, 1.83 expected hits
                Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Norway
                2 infantry owned by the Germans lost in Norway
            Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
            Casualties for Germans: 4 infantry
        Battle in Marshall Islands
            Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Marshall Islands
            Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        1 bomber moved from Marshall Islands to Hawaiian Islands
        2 fighters moved from Marshall Islands to 32 Sea Zone
        1 carrier moved from 28 Sea Zone to 32 Sea Zone
        2 infantry moved from Hawaiian Islands to 28 Sea Zone
        2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
        2 infantry moved from 32 Sea Zone to Marshall Islands
        1 fighter moved from Eastern United States to Western United States
        1 carrier moved from 11 Sea Zone to 27 Sea Zone
        1 destroyer moved from 11 Sea Zone to 26 Sea Zone
        1 carrier moved from 11 Sea Zone to 32 Sea Zone
        1 fighter moved from Western United States to 32 Sea Zone
        1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
        2 fighters moved from 28 Sea Zone to 26 Sea Zone
        1 carrier moved from 27 Sea Zone to 26 Sea Zone
        2 fighters moved from Norway to 128 Sea Zone
        1 carrier and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone
        1 transport moved from 69 Sea Zone to 88 Sea Zone
    Place Units - Americans
        2 carriers placed in 11 Sea Zone
        4 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Hopei to Kiangsi
        1 infantry moved from Hopei to Hunan
        1 fighter moved from Burma to Hunan
        1 infantry moved from Hopei to Kiangsi
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kiangsi
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.33 expected hits
                Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Kiangsi
            Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Szechwan
        6 infantry moved from Yunnan to Szechwan
    Place Units - Chinese
        1 artillery placed in Yunnan
        1 artillery placed in Kansu
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    Purchase Units - British
        British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 bomber and 1 fighter moved from United Kingdom to Western Germany
        2 infantry moved from Eastern India to 40 Sea Zone
        2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
        2 infantry moved from 78 Sea Zone to Ethiopia
        1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
        1 fighter moved from Eastern India to 42 Sea Zone
    Combat - British
        Air Battle in Western Germany
            British attacks with 2 units heading to Western Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Western Germany
                Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
            Bombing raid in Western Germany causes 5 damage total. 
        Battle in Ethiopia
        Battle in 42 Sea Zone
            British attack with 2 fighters and 1 tactical_bomber
            Japanese defend with 1 battleship, 1 submarine and 1 transport
            1 submarine owned by the Japanese submerged
                British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the British lost in 42 Sea Zone
                1 battleship owned by the Japanese lost in 42 Sea Zone
                1 transport owned by the Japanese lost in 42 Sea Zone
            British win, taking Ethiopia from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for British: 1 fighter
            Casualties for Japanese: 1 battleship and 1 transport
        Cleaning up after air battles
    Non Combat Move - British
        1 fighter moved from 42 Sea Zone to Eastern India
        1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone
        2 infantry moved from Rhodesia to Belgian Congo
        1 transport moved from 77 Sea Zone to 73 Sea Zone
        1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 artillery and 3 infantry moved from Alexandria to Egypt
        1 armour and 1 mech_infantry moved from Iraq to Egypt
        1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone
        1 armour and 1 mech_infantry moved from Yunnan to Szechwan
        2 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
        1 aaGun and 2 infantry moved from Burma to Eastern India
        1 fighter moved from Western Germany to Norway
        1 bomber moved from Western Germany to Norway
        1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
        1 armour and 1 infantry moved from 128 Sea Zone to Norway
        1 fighter moved from Yunnan to Eastern India
    Place Units - British
        1 destroyer placed in 112 Sea Zone
        2 infantry placed in Union of South Africa
        2 artilleries and 1 infantry placed in Egypt
        1 artillery and 2 infantry placed in Southern Persia
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
    Place Units - UK_Pacific
        1 carrier placed in 40 Sea Zone
        1 mech_infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 11 PUs; end with 11 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
        Units Change Ownership
            Some Units in Eastern India change ownership: 1 mech_infantry
            Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.17
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : 0.00
British regular : 0.33
I think you played an illegal move for PtV, attacking a Japanese battleship. I am pretty sure that you can not make an attack by planes if the only place for them to land is on a newly placed carrier. I will look for it in the rules now, but I do remember adhering to that rule all the time.
Yes, here it is:
Revised Plane Landing Rules: Planes may not make attacks that require landing on a newly purchase carrier that is not yet on the board.
https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion
Oh yeah! So re-do UK?
@simon33 Yes :)
I want to keep the rolled dice for the SBR though, I did assume no intercept, forgot to mention that. Will edit that in.
I’m actually kinda happy about that because could have smoked the CV with planes from FIC landing on Sumatra.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
        2 fighters moved from Iceland to Norway
        1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
        1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
        1 marine moved from Hawaiian Islands to 28 Sea Zone
        1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone
              Americans take 27 Sea Zone from Japanese
        1 marine moved from 32 Sea Zone to Wake Island
        1 marine moved from Hawaiian Islands to 28 Sea Zone
        1 battleship and 1 marine moved from 28 Sea Zone to 32 Sea Zone
        1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone
        1 marine moved from 26 Sea Zone to Midway
        2 fighters moved from Hawaiian Islands to Marshall Islands
        1 bomber moved from Hawaiian Islands to Marshall Islands
    Combat - Americans
        Battle in Midway
        Battle in Wake Island
        Battle in Norway
            Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
            Germans defend with 4 infantry
                Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
                Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Americans lost in Norway
                2 infantry owned by the Germans lost in Norway
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 3 : 2/5 hits, 1.83 expected hits
                Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Norway
                2 infantry owned by the Germans lost in Norway
            Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
            Casualties for Germans: 4 infantry
        Battle in Marshall Islands
            Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Marshall Islands
            Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        1 bomber moved from Marshall Islands to Hawaiian Islands
        2 fighters moved from Marshall Islands to 32 Sea Zone
        1 carrier moved from 28 Sea Zone to 32 Sea Zone
        2 infantry moved from Hawaiian Islands to 28 Sea Zone
        2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
        2 infantry moved from 32 Sea Zone to Marshall Islands
        1 fighter moved from Eastern United States to Western United States
        1 carrier moved from 11 Sea Zone to 27 Sea Zone
        1 destroyer moved from 11 Sea Zone to 26 Sea Zone
        1 carrier moved from 11 Sea Zone to 32 Sea Zone
        1 fighter moved from Western United States to 32 Sea Zone
        1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
        2 fighters moved from 28 Sea Zone to 26 Sea Zone
        1 carrier moved from 27 Sea Zone to 26 Sea Zone
        2 fighters moved from Norway to 128 Sea Zone
        1 carrier and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone
        1 transport moved from 69 Sea Zone to 88 Sea Zone
    Place Units - Americans
        2 carriers placed in 11 Sea Zone
        4 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Hopei to Kiangsi
        1 infantry moved from Hopei to Hunan
        1 fighter moved from Burma to Hunan
        1 infantry moved from Hopei to Kiangsi
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kiangsi
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.33 expected hits
                Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Kiangsi
            Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Szechwan
        6 infantry moved from Yunnan to Szechwan
    Place Units - Chinese
        1 artillery placed in Kansu
        1 artillery placed in Yunnan
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    Purchase Units - British
        British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; 
        UK_Pacific buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 5
        EDIT: Turning off Edit Mode
        1 bomber and 1 fighter moved from United Kingdom to Norway
        2 infantry moved from Eastern India to 40 Sea Zone
        2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
        2 infantry moved from 78 Sea Zone to Ethiopia
    Combat - British
        Battle in Ethiopia
    Non Combat Move - British
        1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
        1 armour and 1 infantry moved from 128 Sea Zone to Norway
        1 artillery and 3 infantry moved from Alexandria to Egypt
        1 armour moved from Iraq to Egypt
        1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone
        2 infantry moved from Rhodesia to Belgian Congo
        1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 transport moved from 77 Sea Zone to 73 Sea Zone
        1 armour and 1 mech_infantry moved from Yunnan to Szechwan
        2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
        1 aaGun moved from Burma to Eastern India
        2 aaGuns, 1 artillery and 9 infantry moved from Burma to Yunnan
    Place Units - British
        2 artilleries and 1 infantry placed in Egypt
        1 artillery and 2 infantry placed in Southern Persia
        1 destroyer placed in 112 Sea Zone
        2 infantry placed in Union of South Africa
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
    Place Units - UK_Pacific
        3 artilleries, 1 infantry and 1 mech_infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 11 PUs; end with 11 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
        Some Units in Eastern India change ownership: 3 artilleries, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.17
Japanese regular : -1.00
Germans regular : 0.00
@simon33 Yes, I saw possible interception. As it was only one fighter on both sides, it would be good to ask in the future, for such a small margin.
It’s easy enough to roll with forum dice. I’ll ask if there’s a likelihood of it undoing the AA and damage rolls.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 fighter and 1 transport; Remaining resources: 5 PUs; 
    Combat Move - Italians
        1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              Italians take Alexandria from British
        1 destroyer and 1 submarine moved from 97 Sea Zone to 100 Sea Zone
        1 armour moved from Southern Belarus to Smolensk
              Italians take Smolensk from Russians
        1 armour moved from Smolensk to Bryansk
              Italians take Bryansk from Russians
        1 infantry moved from Gibraltar to 94 Sea Zone
        1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Algeria
    Combat - Italians
        Battle in Algeria
        Battle in 100 Sea Zone
            Italians attack with 1 destroyer and 1 submarine
            French defend with 1 destroyer
                Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the French lost in 100 Sea Zone
            Italians win, taking Algeria from French, taking 100 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
            Casualties for French: 1 destroyer
    Non Combat Move - Italians
        1 infantry moved from Malta to 98 Sea Zone
        1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
        1 armour moved from Greece to 101 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
        1 armour and 1 infantry moved from 100 Sea Zone to Alexandria
        1 transport moved from 98 Sea Zone to 99 Sea Zone
        2 infantry moved from Southern Italy to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Greece
        1 artillery moved from Anglo-Egyptian Sudan to Kenya
    Place Units - Italians
        1 fighter placed in Southern Italy
        1 transport placed in 99 Sea Zone
    Turn Complete - Italians
        Italians collect 18 PUs; end with 23 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.33
@simon33 Ok, fair.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Combat Move - ANZAC
        2 infantry moved from Eastern India to 40 Sea Zone
        2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
        2 infantry moved from 78 Sea Zone to Italian Somaliland
        1 destroyer moved from 40 Sea Zone to 43 Sea Zone
    Combat - ANZAC
        Battle in 43 Sea Zone
            ANZAC attack with 1 destroyer
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 43 Sea Zone
            ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 transport
        Battle in Italian Somaliland
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        3 fighters moved from Hawaiian Islands to Wake Island
        1 cruiser moved from 28 Sea Zone to 32 Sea Zone
        EDIT: 1 destroyer moved from 28 Sea Zone to 32 Sea Zone
    Combat Move - French
        1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
              British take Anglo-Egyptian Sudan from Italians
    Combat - French
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Edit to left behind US DD. Thought it was an anzac one, that’s why I didn’t move it on USA.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 2 artilleries, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 armour moved from Romania to Ukraine
              Germans take Bessarabia from Russians
              Germans take Ukraine from Russians
        1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
              Germans take Western Ukraine from Russians
        1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
        1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
        3 armour, 3 artilleries and 14 infantry moved from Southern Belarus to Bryansk
        1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
        1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
        2 fighters moved from Eastern Poland to Bryansk
        1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
        1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
        1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
        1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
        2 armour moved from Eastern Poland to Ukraine
        1 armour moved from Eastern Poland to Ukraine
        1 armour moved from Eastern Poland to Bryansk
        1 infantry moved from Morocco to 94 Sea Zone
        1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
        1 infantry moved from 100 Sea Zone to Syria
        1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
        1 artillery and 1 infantry moved from 100 Sea Zone to Crete
        1 submarine moved from 108 Sea Zone to 116 Sea Zone
    Combat - Germans
        Battle in Crete
        Battle in Syria
        Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    Non Combat Move - Germans
        Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
        1 tactical_bomber moved from France to Southern Belarus
        3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
        1 artillery and 12 infantry moved from Eastern Poland to Southern Belarus
        1 mech_infantry moved from Western Germany to Poland
        1 aaGun moved from Western Germany to Germany
        1 aaGun moved from Eastern Poland to Poland
        1 aaGun moved from Southern Belarus to Eastern Poland
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Normandy Bordeaux to Holland Belgium
        1 battleship moved from 98 Sea Zone to 100 Sea Zone
        1 cruiser moved from 98 Sea Zone to 100 Sea Zone
        1 carrier moved from 98 Sea Zone to 100 Sea Zone
        1 fighter moved from 98 Sea Zone to 100 Sea Zone
        1 tactical_bomber moved from Malta to Eastern Poland
        1 tactical_bomber moved from Tunisia to France
        1 destroyer moved from 98 Sea Zone to 95 Sea Zone
        1 aaGun moved from Western Germany to Germany
    Place Units - Germans
        1 submarine placed in 117 Sea Zone
        1 tactical_bomber placed in Germany
        3 armour placed in Romania
        1 artillery and 2 infantry placed in Germany
        1 artillery placed in Germany
        2 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 45 PUs; end with 45 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
@simon33 It is getting interesting, very early in the game :)
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Leningrad to Poland
        1 infantry moved from Baltic States to Poland
        1 fighter moved from Siberia to Korea
        1 artillery and 1 infantry moved from Northern Manchuria to Korea
        1 infantry moved from Northern Manchuria to Korea
    Combat - Russians
Combat Hit Differential Summary :
Scramble to Korea?
@simon33 No.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Leningrad to Poland
        1 infantry moved from Baltic States to Poland
        1 fighter moved from Siberia to Korea
        1 artillery and 1 infantry moved from Northern Manchuria to Korea
        1 infantry moved from Northern Manchuria to Korea
    Combat - Russians
        Battle in Korea
            Russians attack with 1 artillery, 1 fighter and 2 infantry
            Japanese defend with 2 infantry
                Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                Japanese roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Korea
                1 infantry owned by the Japanese lost in Korea
                Russians roll dice for 1 artillery and 1 fighter in Korea, round 3 : 1/2 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Korea
                1 infantry owned by the Japanese lost in Korea
            Russians win with 1 fighter remaining. Battle score for attacker is -4
            Casualties for Russians: 1 artillery and 2 infantry
            Casualties for Japanese: 2 infantry
        Battle in Poland
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 aaGun and 1 mech_infantry
                Germans roll AA dice in Poland : 0/2 hits, 0.33 expected hits
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 aaGun and 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                1 aaGun owned by the Germans lost in Poland
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Poland
            Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for Germans: 1 aaGun and 1 mech_infantry
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Poland to Leningrad
        1 infantry moved from Leningrad to Baltic States
        1 armour and 1 mech_infantry moved from Finland to Leningrad
        4 artilleries and 3 infantry moved from Finland to Vyborg
        1 fighter moved from Leningrad to Russia
        1 aaGun, 1 armour, 9 infantry and 1 mech_infantry moved from Gorky to Russia
        1 artillery and 4 infantry moved from Tula to Russia
        1 infantry moved from Kursk to Tula
        1 infantry moved from Kursk to Rostov
        4 infantry moved from Kursk to Tambov
        1 fighter moved from Korea to Siberia
        1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia
        6 infantry moved from Siberia to Amur
        1 aaGun, 2 artilleries and 8 infantry moved from Northern Manchuria to Amur
    Place Units - Russians
        1 artillery and 2 infantry placed in Siberia
        1 fighter and 1 infantry placed in Leningrad
        1 fighter and 9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 43 PUs; end with 44 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
Germans AA : -0.33
Germans regular : -0.67
Russians regular : -0.83