@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@Betano I mean for the Marti dice server
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Germans to Russians
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
8 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
2 aaGuns and 7 infantry moved from Yenisey to Timguska
5 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns moved from Ukraine to Bryansk
19 infantry moved from Ukraine to Bryansk
6 artilleries moved from Ukraine to Bryansk
1 armour moved from Ukraine to Western Ukraine
1 armour moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
@Betano I’m not following. Please explain more in depth what you mean.
@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
@Betano Alright, thanks for letting me know. I will look into it.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 carriers moved from 35 Sea Zone to 20 Sea Zone
2 battleships moved from 35 Sea Zone to 20 Sea Zone
2 bombers moved from Kwangsi to India
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Jehol to Shantung
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Anhwe
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Buryatia to Amur
7 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Kwangsi to French Indo China
3 fighters moved from Kwangsi to French Indo China
4 tactical_bombers moved from Kwangsi to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter moved from Manchuria to Jehol
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 artillery moved from Kwangtung to Kiangsi
2 fighters moved from Jehol to Kiangsi
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
@crockett36 scramble?
@crockett36 no thanks
@Daaras sorry that is the wrong answer. Try again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 carriers moved from 35 Sea Zone to 20 Sea Zone
2 battleships moved from 35 Sea Zone to 20 Sea Zone
2 bombers moved from Kwangsi to India
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Jehol to Shantung
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Anhwe
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Buryatia to Amur
7 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Kwangsi to French Indo China
3 fighters moved from Kwangsi to French Indo China
4 tactical_bombers moved from Kwangsi to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter moved from Manchuria to Jehol
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 artillery moved from Kwangtung to Kiangsi
2 fighters moved from Jehol to Kiangsi
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Malaya
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from 20 Sea Zone to Kiangsi
EDIT: 1 destroyer moved from 16 Sea Zone to 20 Sea Zone
EDIT: 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Manchuria to Amur
2 bombers moved from India to French Indo China
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
1 factory_minor placed in French Indo China
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.33
@crockett36 edited two destroyers, backing them away from the enemy fleet and saving my men’s lives.
@crockett36 @Daaras @Stucifer Hopefully your fine with this but if not you can move them back. I accidentally moved the transports to the wrong sea zone and I did not see it till after I did my non com phase. I used edit mode to move them where I actually wanted them. Here is what it did look like:
Here is where I wanted them to be: 
Let me know if it was ok to move them.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 5 destroyers and 2 infantry; Remaining resources: 1 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
If that’s not allowed then just move them back using edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 5 destroyers and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 transports moved from 11 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 armour, 5 infantry and 4 mech_infantrys moved from Western United States to 10 Sea Zone
1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 battleships, 3 carriers, 3 cruisers and 3 destroyers moved from 26 Sea Zone to 8 Sea Zone
1 armour, 5 infantry and 4 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 destroyer and 1 submarine moved from 75 Sea Zone to 80 Sea Zone
Place Units - Americans
1 carrier and 5 destroyers placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 64 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 carrier and 1 harbour; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Non Combat Move - British
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to Persia
1 aaGun, 1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers moved from 80 Sea Zone to Persia
3 infantry moved from Yunnan to Burma
2 fighters moved from Scotland to 101 Sea Zone
2 aaGuns and 5 infantry moved from Scotland to United Kingdom
1 armour and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Caucasus to Volgograd
Place Units - British
1 carrier placed in 80 Sea Zone
1 harbour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 32 PUs (2 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
@Stucifer you’re italy right?
@Daaras Yes he is. He has not been on for about two days so I assume he is busy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Belarus to Vologda
Italians take Vologda from Russians
1 armour moved from French West Africa to Nigeria
Italians take Nigeria from British
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from French
2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in French Equatorial Africa
Non Combat Move - Italians
1 cruiser and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
4 mech_infantrys moved from Romania to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
2 armour moved from Belarus to Western Ukraine
1 bomber moved from Belarus to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,6,3,4
Italians collect 15 PUs (5 lost to blockades); end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :