Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

    Game History

    Round: 6
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Albania to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from 97 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Ukraine to Western Ukraine
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Cyprus
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Cyprus
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 3 : 0/4 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                    Italians roll dice for 1 artillery and 2 fighters in Cyprus, round 4 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Cyprus, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Western Ukraine
                    1 artillery owned by the Russians lost in Western Ukraine
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Ukraine
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 fighters moved from Cyprus to 97 Sea Zone
            1 mech_infantry moved from Yugoslavia to Bessarabia
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,50
    Russians regular : 0,67
    British regular : -0,33
    

    Savegame


  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 destroyer moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            4 infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            2 tactical_bombers moved from Ukraine to Rostov
            2 bombers moved from Ukraine to Russia
            2 bombers moved from Novgorod to Russia
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 destroyer, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/4 hits, 0,67 expected hits
                Bombing raid in Russia rolls: 8,8,5,3 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 bomber owned by the Germans lost in 109 Sea Zone
                1 bomber owned by the Germans retreated
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -26
                Casualties for Germans: 1 bomber, 1 destroyer and 1 submarine
            Battle in Rostov
                Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Rostov, round 2 : 1/7 hits, 2,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 3 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 4 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 109 Sea Zone to Western Germany
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 tactical_bomber moved from Western Germany to Ukraine
            1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
            1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 armour moved from Ukraine to Caucasus
            6 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            10 mech_infantrys moved from Eastern Poland to Ukraine
            7 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Ukraine to Caucasus
            2 bombers moved from Russia to Ukraine
            2 bombers moved from Russia to Novgorod
            1 fighter moved from Western Germany to Ukraine
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 bomber placed in Western Germany
            3 infantry placed in Volgograd
            1 armour and 2 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Russians regular : 1,00
    Germans regular : -6,67
    Russians AA : -0,67
    

    Savegame

  • 2024 '22 '19 '17 '15

    @Private-Panic reeeally unlucky in SZ109 against US, but was happy how russian batles went. :-)


  • America rules the British Waves. It is 1812 all over again .


  • @Witt I think that was the Revolution, not 1812? Needed French help too.

    Probably cannot do GB until late afternoon Wednesday.


  • Or Russian either!


  • Forgot to change the forum password, so here is the post manually:

    1940G.tsvg

    @MadWaldi Japs are up


  • @Private-Panic when loading the game it looks like this:
    e6f205e1-3b7f-4469-9cdf-933f155805fe-grafik.png

    and we also did not receive MARTI Emails… did you do your go locally? It really looks like it.

    Next time we will not accept this… not doubting your honesty, but we probably need pain to get you to learn! :-P


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.7.14929, time: 21:44:38
    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

    Game History

    Round: 7
    
        Politics - Japanese
    
        Combat Move - Japanese
            1 mech_infantry moved from Kansu to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 mech_infantry moved from Kansu to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Manchuria
            1 armour and 1 mech_infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from Kweichow to Manchuria
            2 submarines moved from 42 Sea Zone to 57 Sea Zone
            1 submarine moved from 35 Sea Zone to 57 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 fighter moved from 42 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 3,00 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Borneo
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 57 Sea Zone
                Japanese attack with 3 submarines
                Americans defend with 1 carrier and 1 fighter
                    Japanese roll dice for 3 submarines in 57 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 submarines in 57 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 carrier owned by the Americans lost in 57 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is 16
                Casualties for Americans: 1 carrier
            Battle in Manchuria
                Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 4/7 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    2 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
                1 fighter owned by the Americans could not land and were killed
    
        Non Combat Move - Japanese
            2 bombers moved from Manchuria to Hunan
            1 aaGun moved from Kweichow to Szechwan
            1 infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Tsinghai to Suiyuyan
            1 mech_infantry moved from Timguska to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
            2 mech_infantrys moved from Yunnan to Hunan
            1 carrier moved from 42 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 carrier moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 fighter moved from Borneo to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,00
    Japanese regular : -1,33
    UK_Pacific regular : 1,33
    

    Savegame


  • @MadWaldi great Turn.
    It is what would have done .
    I am at work , so don’t wait up for my Turn.


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