I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
G40 captain walker (axis) vs Mike 64 (allies +40)
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 8 infantry moved from Yakut S.S.R. to BuryatiaCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Kweichow 1 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Russians lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to Chahar 1 infantry moved from Anhwe to Hopei 1 armour and 1 mech_infantry moved from Anhwe to Manchuria 3 artilleries and 4 infantry moved from Anhwe to Chahar 1 infantry moved from Ulaanbaatar to Amur Place Units - Japanese 3 infantry placed in Manchuria 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,6,3,6,5,3,2,5,1,3,3,2,2,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,2,5,3,4,6,5,5,1,2,6,4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,1,4,1,6,2,4,3,6,2,5,2 Japanese collect 14 PUs (20 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.17 -
@mike64 if Germany holds Egypt for one round the axis will win won’t they? They have the eight required vcs right now…
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never pay any attention to victory cities. I believe this one is over then.
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@mike64 we can keep playing this one if you’d like to
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i’m fine stopping here. I was planning on conceding after you took Persia but saw I was ahead on money so was going to play it out.
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@mike64 do you want to play another game?
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Yes thanks
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@mike64 same sides and bid?
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I think same sides and same bid will give same results so no. would like to change to something not so heavily weighted towards the axis since I favor playing allies. maybe G41 or G42.
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@mike64 G40…I’ll play allies with a 40 bid
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ok. set it up and place your bid.





