Will have to come to this later.
League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower
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@Stucifer I will need to re do some of my turn because I did not have this info yet.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 infantry and 5 transports; Remaining resources: 3 PUs;
Combat Hit Differential Summary :
Territory Summary for Americans :
Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 4 mech_infantrys Aleutian Islands : 2 artilleries Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber 11 Sea Zone : 2 transports 10 Sea Zone : 1 destroyer and 6 transports 8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports 59 Sea Zone : 1 destroyer and 1 submarine Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Production/PUs Summary :
Germans : 48 / 55 Russians : 28 / 31 Japanese : 56 / 62 Americans : 50 / 73 Chinese : 9 / 16 British : 33 / 38 UK_Pacific : 10 / 17 Italians : 14 / 20 ANZAC : 12 / 12 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 60 times 2 was rolled 70 times 3 was rolled 70 times 4 was rolled 67 times 5 was rolled 67 times 6 was rolled 63 times Average roll : 3.504 Median : 3.000 Variance : 0.199 Standard Deviation : 0.446 Total rolls : 397 Germans Combat 1 was rolled 17 times 2 was rolled 22 times 3 was rolled 28 times 4 was rolled 18 times 5 was rolled 25 times 6 was rolled 19 times Average roll : 3.535 Median : 3.000 Variance : 0.730 Standard Deviation : 0.855 Total rolls : 129 British Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3.311 Median : 3.000 Variance : 0.347 Standard Deviation : 0.589 Total rolls : 61 Italians Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.727 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 French Combat 1 was rolled 1 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.964 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 28 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.500 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.037 Median : 2.000 Variance : 0.827 Standard Deviation : 0.909 Total rolls : 27 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.667 Median : 3.500 Variance : 0.235 Standard Deviation : 0.485 Total rolls : 18 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 12 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.397 Median : 4.000 Variance : 0.587 Standard Deviation : 0.766 Total rolls : 68
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You can check these boxes when posting your savegame
the other ones are fine if you want to, but these are what most league players post
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@Stucifer Oh I clicked all of them expect save game. Thanks for letting me know.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 infantry and 5 transports; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 carrier, 1 destroyer and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 2 artilleries, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 1 armour in Aleutian Islands, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 armour in Aleutian Islands, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Aleutian Islands 1 armour owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 fighter moved from 16 Sea Zone to 8 Sea Zone 1 bomber, 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Central United States to Western United States 2 transports moved from 101 Sea Zone to 11 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 1 destroyer and 5 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese 2 aaGuns, 1 fighter and 14 infantry moved from Kweichow to Yunnan Place Units - Chinese 4 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 125 Sea Zone 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians Combat - British Battle in 94 Sea Zone British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone British win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 125 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer British roll dice for 3 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 125 Sea Zone 1 destroyer owned by the Germans lost in 125 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - British 2 fighters moved from 125 Sea Zone to Scotland 2 aaGuns moved from United Kingdom to Scotland 5 infantry moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 fighter moved from Persia to Egypt 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 armour and 2 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 fighter placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.50 Japanese regular : 1.67 Germans regular : 0.33 British regular : -1.83
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@Stucifer Hold off on your turn for a quick sec I think I skipped China’s mobilize/purchase or maybe Daaras did it.
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@Stucifer Never mind go ahead Daaras covered China for me.
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@FranceNeedsMorePower did you want to move the US units in 59
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone 1 cruiser moved from 92 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Greece to Russia Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in French West Africa Italians attack with 1 armour and 1 infantry French defend with 1 fighter Italians roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 fighter in French West Africa, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in French West Africa 1 fighter owned by the French lost in French West Africa Italians win, taking French West Africa from French with 1 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for French: 1 fighter Non Combat Move - Italians 1 artillery moved from Algeria to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Southern Italy to Gibraltar 4 mech_infantrys moved from Northern Italy to Romania 2 aaGuns, 2 artilleries, 4 infantry and 1 mech_infantry moved from Romania to Eastern Poland 2 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 bomber moved from Russia to Belarus 1 artillery moved from Morocco to Algeria 1 mech_infantry moved from Algeria to Morocco Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 0.50 Russians AA : -0.17
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@Stucifer Yes can I use edit or is it to late. I forgot they were down there.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 59 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 75 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 3 infantry South Australia : 3 artilleries and 3 infantry Hawaiian Islands : 3 fighters 26 Sea Zone : 1 cruiser and 1 destroyer 66 Sea Zone : 2 infantry and 1 transport Iraq : 2 infantry Brazil : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 48 / 55 Russians : 28 / 31 Japanese : 55 / 62 Americans : 50 / 73 Chinese : 10 / 16 British : 33 / 33 UK_Pacific : 10 / 10 Italians : 15 / 18 ANZAC : 12 / 19 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 79 times 2 was rolled 83 times 3 was rolled 79 times 4 was rolled 87 times 5 was rolled 85 times 6 was rolled 73 times Average roll : 3.484 Median : 4.000 Variance : 0.264 Standard Deviation : 0.514 Total rolls : 486 Null / Other 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 15 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.371 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 70 Germans Combat 1 was rolled 18 times 2 was rolled 22 times 3 was rolled 28 times 4 was rolled 18 times 5 was rolled 25 times 6 was rolled 20 times Average roll : 3.534 Median : 3.000 Variance : 0.622 Standard Deviation : 0.789 Total rolls : 131 British Combat 1 was rolled 14 times 2 was rolled 14 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.394 Median : 3.000 Variance : 0.355 Standard Deviation : 0.596 Total rolls : 71 Italians Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.862 Median : 4.000 Variance : 0.387 Standard Deviation : 0.622 Total rolls : 29 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.500 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.037 Median : 2.000 Variance : 0.827 Standard Deviation : 0.909 Total rolls : 27 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.737 Median : 4.000 Variance : 0.157 Standard Deviation : 0.397 Total rolls : 19 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 15 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.371 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 70
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 59 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 75 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 3 infantry South Australia : 3 artilleries and 3 infantry Hawaiian Islands : 3 fighters 26 Sea Zone : 1 cruiser and 1 destroyer United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 infantry 80 Sea Zone : 1 destroyer 66 Sea Zone : 2 infantry and 1 transport Iraq : 2 infantry Brazil : 1 flag, 2 infantry Persia : 1 infantry
Production/PUs Summary :
Germans : 48 / 55 Russians : 28 / 31 Japanese : 55 / 62 Americans : 50 / 73 Chinese : 10 / 16 British : 33 / 33 UK_Pacific : 10 / 10 Italians : 15 / 18 ANZAC : 12 / 19 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 79 times 2 was rolled 83 times 3 was rolled 79 times 4 was rolled 87 times 5 was rolled 85 times 6 was rolled 73 times Average roll : 3.484 Median : 4.000 Variance : 0.264 Standard Deviation : 0.514 Total rolls : 486 Null / Other 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 15 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.371 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 70 Germans Combat 1 was rolled 18 times 2 was rolled 22 times 3 was rolled 28 times 4 was rolled 18 times 5 was rolled 25 times 6 was rolled 20 times Average roll : 3.534 Median : 3.000 Variance : 0.622 Standard Deviation : 0.789 Total rolls : 131 British Combat 1 was rolled 14 times 2 was rolled 14 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.394 Median : 3.000 Variance : 0.355 Standard Deviation : 0.596 Total rolls : 71 Italians Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.862 Median : 4.000 Variance : 0.387 Standard Deviation : 0.622 Total rolls : 29 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.500 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.037 Median : 2.000 Variance : 0.827 Standard Deviation : 0.909 Total rolls : 27 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.737 Median : 4.000 Variance : 0.157 Standard Deviation : 0.397 Total rolls : 19 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 15 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.371 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 70
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@Stucifer I believe it’s your turn, if you want to keep my American units in the spot they were go ahead.
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@FranceNeedsMorePower Yep US unit edit is good to go.
You can cycle through your units that still have movement using the buttons in the bottom right on TripleA. Has saved me from forgetting units…sometimes 😅
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@Stucifer Thanks I will use that! Opps I did copy the wrong stuff for my turn post, sorry.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 6 armour and 4 mech_infantrys moved from Eastern Poland to Archangel Combat - Germans Battle in Archangel Germans attack with 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 1 aaGun and 9 infantry Germans roll dice for 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 4/12 hits, 4.33 expected hits Russians roll dice for 1 aaGun and 9 infantry in Archangel, round 2 : 5/9 hits, 3.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Archangel Germans roll dice for 6 armour and 1 mech_infantry in Archangel, round 3 : 6/7 hits, 3.17 expected hits Russians roll dice for 6 infantry in Archangel, round 3 : 2/6 hits, 2.00 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel 6 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys Casualties for Russians: 1 aaGun and 9 infantry Non Combat Move - Germans 3 artilleries and 12 infantry moved from Baltic States to Belarus 2 aaGuns, 5 artilleries and 10 infantry moved from Bessarabia to Eastern Poland 2 armour moved from Romania to Belarus 1 tactical_bomber moved from Greece to Belarus 6 infantry moved from Finland to Karelia 1 aaGun, 5 artilleries and 12 infantry moved from Germany to Poland 4 artilleries and 6 infantry moved from Poland to Eastern Poland 3 infantry moved from Greece to Bulgaria 1 bomber moved from Gibraltar to Southern Italy 2 aaGuns and 1 artillery moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 infantry moved from Bulgaria to Romania 1 infantry moved from Bessarabia to Romania Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 2.50
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@FranceNeedsMorePower You should use a new GMX email that would be like @gmx.com, the others are failing a lot.
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@Betano I mean for the Marti dice server
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Germans to Russians EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 8 infantry moved from Timguska to Novosibirsk 1 infantry moved from Olgiy to Timguska 2 aaGuns and 7 infantry moved from Yenisey to Timguska 5 infantry moved from Yenisey to Yakut S.S.R. 2 aaGuns moved from Ukraine to Bryansk 19 infantry moved from Ukraine to Bryansk 6 artilleries moved from Ukraine to Bryansk 1 armour moved from Ukraine to Western Ukraine 1 armour moved from Western Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Volgograd 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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@Betano I’m not following. Please explain more in depth what you mean.