@Jacob16 No scramble
L25 PTV Stucifer (X+12) v Nikola1975 (L)
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters and 15 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery moved from Baltic States to Leningrad 2 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Northern Italy to Eastern Poland 1 artillery and 2 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Leningrad 1 infantry moved from Baltic States to Leningrad Combat - Germans Battle in Leningrad Germans attack with 1 artillery and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Leningrad, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Romania 5 armour and 5 mech_infantrys moved from Baltic States to Romania 2 aaGuns, 18 artilleries and 44 infantry moved from Baltic States to Poland 1 artillery and 1 infantry moved from Germany to Western Germany 4 transports moved from 117 Sea Zone to 116 Sea Zone 1 aaGun moved from Archangel to Leningrad 3 armour and 3 mech_infantrys moved from Baltic States to Germany 10 infantry moved from Yugoslavia to Romania 2 fighters and 2 tactical_bombers moved from Tobruk to France 1 fighter moved from Tobruk to France 1 fighter and 1 tactical_bomber moved from Tobruk to Western Germany 2 transports moved from 129 Sea Zone to 130 Sea Zone Place Units - Germans 2 artilleries and 8 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany 3 infantry placed in France 1 fighter and 2 infantry placed in United Kingdom Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 2 artilleries and 8 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany 3 infantry placed in France 1 fighter and 2 infantry placed in United Kingdom Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,6 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Greece: 2 infantry EDIT: Adding units owned by ANZAC to Bulgaria: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.33
-
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Gorky 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 artillery moved from Northwest Persia to Iraq Russians take Iraq from Italians 1 artillery moved from Northwest Persia to Southern Caucasus 1 infantry moved from Northern Caucasus to Southern Caucasus 1 artillery and 4 infantry moved from Rostov to Ukraine 2 infantry moved from Northern Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Northern Belarus to Eastern Poland 1 artillery and 3 infantry moved from Northern Belarus to Leningrad 4 fighters and 1 tactical_bomber moved from Northern Belarus to Leningrad 1 tactical_bomber moved from Northern Belarus to Leningrad 1 artillery moved from Northern Caucasus to Rostov Combat - Russians Battle in Leningrad Russians attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits Russians roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Leningrad, round 2 : 7/10 hits, 4.33 expected hits Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 2 infantry owned by the Germans lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia 4 fighters and 2 tactical_bombers moved from Leningrad to Bessarabia 1 artillery and 5 infantry moved from Smolensk to Northern Belarus 1 armour and 1 mech_infantry moved from Northern Belarus to Archangel 1 armour moved from Northern Belarus to Archangel 2 armour moved from Russia to Northern Belarus 2 artilleries and 2 infantry moved from Russia to Smolensk 1 fighter moved from Urals to Northern Belarus 1 infantry moved from Siberia to Amur 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur Place Units - Russians 1 armour placed in Stalingrad 2 artilleries and 4 infantry placed in Russia 1 artillery and 2 infantry placed in Siberia 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6,4,5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2,1,6 Russians collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 0.33 Russians regular : 1.83
-
TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone 2 fighters moved from Queensland to 50 Sea Zone 3 submarines moved from 64 Sea Zone to 50 Sea Zone 3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 50 Sea Zone 3 fighters moved from New Guinea to 50 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 9 submarines moved from 35 Sea Zone to 50 Sea Zone 4 fighters and 4 tactical_bombers moved from Paulau to 50 Sea Zone 1 bomber moved from French Indo China to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 50 Sea Zone 1 marine moved from Brazil to 87 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 85 Sea Zone 1 marine moved from 85 Sea Zone to French West Africa 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Sinkiang to Western Sinkiang 1 armour and 1 mech_infantry moved from Kansu to Western Sinkiang 1 artillery moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 fighter and 1 tactical_bomber moved from Tsinghai to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hopei to Honan Japanese take Honan from Chinese
-
Feels like there was a miscalculation in you moving to sz50, do you want to take a look?
-
@Stucifer Probably. I think I got around 60% in your favour.
But leave it. With some luck, I will wipe out the whole Imperial navy in a counter-attack. Not sure if that will bring much good, but let’s see.
-
TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone 2 fighters moved from Queensland to 50 Sea Zone 3 submarines moved from 64 Sea Zone to 50 Sea Zone 3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 50 Sea Zone 3 fighters moved from New Guinea to 50 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 9 submarines moved from 35 Sea Zone to 50 Sea Zone 4 fighters and 4 tactical_bombers moved from Paulau to 50 Sea Zone 1 bomber moved from French Indo China to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 50 Sea Zone 1 marine moved from Brazil to 87 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 85 Sea Zone 1 marine moved from 85 Sea Zone to French West Africa 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Sinkiang to Western Sinkiang 1 armour and 1 mech_infantry moved from Kansu to Western Sinkiang 1 artillery moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 fighter and 1 tactical_bomber moved from Tsinghai to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hopei to Honan Japanese take Honan from Chinese Combat - Japanese Battle in French West Africa Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking French West Africa from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Western Sinkiang Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Western Sinkiang, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Western Sinkiang, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western Sinkiang 2 infantry owned by the Chinese lost in Western Sinkiang 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Eastern Sinkiang Chinese win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry COMMENT: Turning Edit mode on for sz 50. COMMENT: There is a bug I have seen where it disallows retreat and automatically rolls the next batch of dice. COMMENT: But i have been unable to reproduce it so I am hoping it does not repeat. Regardless, I doubt the IJN will choose to retreat from their Kantai Kessen! COMMENT: BANZAI! Turning on Edit Mode EDIT: Battle in 50 Sea Zone EDIT: Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 4 destroyers, 18 fighters, 14 submarines and 8 tactical_bombers EDIT: Americans defend with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 9 fighters, 18 submarines, 5 tactical_bombers and 4 transports; ANZAC defend with 1 cruiser and 2 fighters EDIT: 5/14 hits, 4.67 expected hits EDIT: 15/34 hits, 18.00 expected hits
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.33 UK_Pacific regular : 0.67 EDIT: : -2.67
-
A little below average round 1. But good enough.
US must choose 20 casualties, let me know your selection.
-
@Stucifer I can’t open the game. But go with the maximum defence/damage.
-
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone 2 fighters moved from Queensland to 50 Sea Zone 3 submarines moved from 64 Sea Zone to 50 Sea Zone 3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 50 Sea Zone 3 fighters moved from New Guinea to 50 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 9 submarines moved from 35 Sea Zone to 50 Sea Zone 4 fighters and 4 tactical_bombers moved from Paulau to 50 Sea Zone 1 bomber moved from French Indo China to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 50 Sea Zone 1 marine moved from Brazil to 87 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 85 Sea Zone 1 marine moved from 85 Sea Zone to French West Africa 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Sinkiang to Western Sinkiang 1 armour and 1 mech_infantry moved from Kansu to Western Sinkiang 1 artillery moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 fighter and 1 tactical_bomber moved from Tsinghai to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hopei to Honan Japanese take Honan from Chinese Combat - Japanese Battle in French West Africa Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking French West Africa from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Western Sinkiang Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Western Sinkiang, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Western Sinkiang, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western Sinkiang 2 infantry owned by the Chinese lost in Western Sinkiang 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Eastern Sinkiang Chinese win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry COMMENT: Turning Edit mode on for sz 50. COMMENT: There is a bug I have seen where it disallows retreat and automatically rolls the next batch of dice. COMMENT: But i have been unable to reproduce it so I am hoping it does not repeat. Regardless, I doubt the IJN will choose to retreat from their Kantai Kessen! COMMENT: BANZAI! Turning on Edit Mode EDIT: Battle in 50 Sea Zone EDIT: Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 4 destroyers, 18 fighters, 14 submarines and 8 tactical_bombers EDIT: Americans defend with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 9 fighters, 18 submarines, 5 tactical_bombers and 4 transports; ANZAC defend with 1 cruiser and 2 fighters EDIT: 5/14 hits, 4.67 expected hits EDIT: 15/34 hits, 18.00 expected hits EDIT: Units damaged: 8 carriers owned by the Americans EDIT: 4/18 hits, 3.00 expected hits EDIT: Units damaged: 4 carriers owned by the Japanese EDIT: 17/38 hits, 16.67 expected hits EDIT: Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese EDIT: 7 carriers owned by the Japanese and 5 submarines owned by the Japanese lost in 50 Sea Zone EDIT: 12 submarines owned by the Americans lost in 50 Sea Zone EDIT: 2/9 hits, 3.00 expected hits EDIT: 18/34 hits, 18.00 expected hits EDIT: 1/6 hits, 1.00 expected hits EDIT: 16/38 hits, 16.67 expected hits EDIT: Units damaged: 2 carriers owned by the Japanese EDIT: 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 50 Sea Zone EDIT: 6 submarines owned by the Americans, 6 destroyers owned by the Americans and 8 carriers owned by the Americans lost in 50 Sea Zone EDIT: 13/30 hits, 16.33 expected hits EDIT: 12/24 hits, 13.33 expected hits EDIT: 9 fighters owned by the Japanese, 1 bomber owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 50 Sea Zone EDIT: 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 4 destroyers owned by the Americans and 5 tactical_bombers owned by the Americans lost in 50 Sea Zone EDIT: 8/18 hits, 10.50 expected hits EDIT: 9/11 hits, 7.33 expected hits EDIT: 4 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 2 battleships owned by the Japanese lost in 50 Sea Zone EDIT: 1 fighter owned by the ANZAC and 7 fighters owned by the Americans lost in 50 Sea Zone EDIT: 4/9 hits, 5.17 expected hits EDIT: 3/3 hits, 2.00 expected hits EDIT: 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 50 Sea Zone EDIT: 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 50 Sea Zone EDIT: 4 transports owned by the Americans lost in 50 Sea Zone EDIT: Japanese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 32 EDIT: Recording Battle Statistics EDIT: Game Loaded Non Combat Move - Japanese EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone 2 submarines moved from 68 Sea Zone to 87 Sea Zone 1 carrier moved from 87 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from Brazil to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone 1 submarine moved from 70 Sea Zone to 84 Sea Zone 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 aaGun, 6 artilleries and 15 infantry moved from Anhwe to Honan 3 artilleries moved from Tsinghai to Honan 10 infantry moved from Tsinghai to Honan 1 infantry moved from Jehol to Anhwe 3 artilleries moved from Tsinghai to Honan 1 aaGun, 3 artilleries and 5 infantry moved from Tsinghai to Kansu 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 3 transports moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 1 artillery and 1 transport moved from 132 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Queensland 6 infantry moved from Malaya to 132 Sea Zone 6 infantry and 3 transports moved from 132 Sea Zone to 37 Sea Zone 6 infantry moved from 37 Sea Zone to French Indo China 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery and 5 infantry moved from 6 Sea Zone to Korea 1 transport moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 55 Sea Zone 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.33 UK_Pacific regular : 0.67 EDIT: : -8.67
-
It’s a little hard to follow with the edits and I was curious so I reformatted it
Battle in 50 Sea Zone
ROUND ONEJapanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 4 destroyers, 18 fighters, 14 submarines and 8 tactical_bombers
5/14 hits, 4.67 expected hits
15/34 hits, 18.00 expected hits
Units damaged: 8 carriers owned by the Americans
12 submarines owned by the Americans lost in 50 Sea ZoneAmericans defend with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 9 fighters, 18 submarines, 5 tactical_bombers and 4 transports; ANZAC defend with 1 cruiser and 2 fighters
4/18 hits, 3.00 expected hits
17/38 hits, 16.67 expected hits
Units damaged: 4 carriers owned by the Japanese
Units damaged: 3 carriers and 2 battleships owned by the Japanese
7 carriers and 5 submarines owned by the Japanese lost in 50 Sea ZoneROUND TWO
–JAPAN--
2/9 hits, 3.00 expected hits
18/34 hits, 18.00 expected hits
6 submarines, 6 destroyers and 8 carriers owned by the Americans lost in 50 Sea Zone–USA--
1/6 hits, 1.00 expected hits
16/38 hits, 16.67 expected hits
Units damaged: 2 carriers owned by the Japanese
1 tactical_bomber, 2 carriers, 3 destroyers and 9 submarines owned by the Japanese lost in 50 Sea ZoneROUND THREE
–JAPAN--
13/30 hits, 16.33 expected hits
1 fighter AND 1 cruiser owned by the ANZAC, 4 destroyers, 2 cruisers, and 5 tactical_bombers owned by the Americans lost in 50 Sea Zone
–USA--
12/24 hits, 13.33 expected hits
9 fighters, 1 bomber, 1 destroyer and 1 cruiser owned by the Japanese lost in 50 Sea ZoneROUND FOUR
–JAPAN--
8/18 hits, 10.50 expected hits
1 fighter owned by the ANZAC and 7 fighters owned by the Americans lost in 50 Sea Zone
–USA--
9/11 hits, 7.33 expected hits
4 fighters, 3 tactical_bombers and 2 battleships owned by the Japanese lost in 50 Sea ZoneROUND FIVE
–JAPAN--
4/9 hits, 5.17 expected hits
2 fighters And 1 battleship owned by the Americans lost in 50 Sea Zone
–USA--
3/3 hits, 2.00 expected hits
1 tactical_bomber and 2 fighters owned by the Japanese lost in 50 Sea Zone
Japanese win
4 transports owned by the Americans lost in 50 Sea Zone
Battle casualty summary: Battle score (TUV change) for attacker is 32Combat Hit Differential Summary :
AXIS -10.67
ALLIES 2.00 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 3 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans Non Combat Move - Americans 2 artilleries and 8 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Quebec 1 submarine moved from 107 Sea Zone to 112 Sea Zone 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 1 artillery moved from Tunisia to Algeria 2 fighters and 2 tactical_bombers moved from Gibraltar to 113 Sea Zone 3 infantry moved from Greece to Bulgaria 1 destroyer and 9 submarines moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 51 Sea Zone to 31 Sea Zone Place Units - Americans 2 carriers placed in 113 Sea Zone 1 artillery placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 1 artillery and 2 infantry placed in Greece Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Americans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 28 infantry moved from Shansi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 28 infantry Japanese defend with 1 infantry Chinese roll dice for 28 infantry in Chahar, round 2 : 6/28 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 28 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 submarines moved from 83 Sea Zone to 99 Sea Zone 1 fighter moved from Greece to 99 Sea Zone 1 tactical_bomber moved from Greece to 99 Sea Zone 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 3 infantry moved from Eastern India to Burma 2 artilleries moved from Eastern India to Burma Combat - British Battle in 99 Sea Zone British attack with 1 fighter, 2 submarines and 1 tactical_bomber Italians defend with 2 destroyers and 1 transport British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 destroyers and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 2 submarines owned by the British lost in 99 Sea Zone 1 destroyer owned by the Italians lost in 99 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 2 submarines Casualties for Italians: 2 destroyers and 1 transport Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece 1 fighter moved from Southern Persia to Greece 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Shansi to Chahar Place Units - UK_Pacific 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5 UK_Pacific collect 6 PUs (2 lost to blockades); end with 8 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Italians regular : 0.67 Japanese regular : -0.33 British regular : -1.17
-
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 1 bomber moved from Northern Italy to Southern France 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to France Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to France 1 armour moved from Western Germany to Germany 1 aaGun, 4 artilleries and 20 infantry moved from Yugoslavia to Romania Place Units - Italians 1 fighter and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.83
-
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@Stucifer Do you want to start playing ITA+GER one after the other? Unless you think I should move those two ANZAC units, ie. they get left behind before German attack etc.
-
@nikola1975 Yes, but I keep forgetting, lol
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 fighter moved from Romania to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Baltic States to Romania 5 armour and 5 mech_infantrys moved from Romania to Yugoslavia 3 armour and 3 mech_infantrys moved from Yugoslavia to Northern Italy 2 armour and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary 4 artilleries and 10 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary 3 armour and 3 mech_infantrys moved from Germany to Western Germany 2 artilleries and 8 infantry moved from Germany to Western Germany 1 artillery, 2 fighters and 3 infantry moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from France to United Kingdom 2 fighters moved from France to Western Germany 2 infantry moved from Poland to Slovakia Hungary Place Units - Germans 1 artillery and 3 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany 2 destroyers placed in 116 Sea Zone 3 infantry placed in France 3 infantry placed in United Kingdom Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,2,4,6 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.67
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 fighter moved from Romania to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Baltic States to Romania 5 armour and 5 mech_infantrys moved from Romania to Yugoslavia 3 armour and 3 mech_infantrys moved from Yugoslavia to Northern Italy 2 armour and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary 4 artilleries and 10 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary 3 armour and 3 mech_infantrys moved from Germany to Western Germany 2 artilleries and 8 infantry moved from Germany to Western Germany 1 artillery, 2 fighters and 3 infantry moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from France to United Kingdom 2 fighters moved from France to Western Germany 2 infantry moved from Poland to Slovakia Hungary Place Units - Germans 1 artillery and 3 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany 2 destroyers placed in 116 Sea Zone 3 infantry placed in France 3 infantry placed in United Kingdom Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,2,4,6 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 130 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 129 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Nenetsia: 1 infantry EDIT: Adding units owned by Germans to Karelia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.67
-
2nd save, forgot NCM up north
-
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Northern Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 armour moved from Eastern Poland to Baltic States 2 armour, 1 infantry and 1 mech_infantry moved from Archangel to Karelia 2 infantry moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 artillery moved from Leningrad to Baltic States 1 infantry moved from Gorky to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Battle in Karelia Russians attack with 2 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 14 artilleries and 51 infantry moved from Northern Belarus to Baltic States 2 aaGuns moved from Northern Belarus to Baltic States 3 armour moved from Northern Belarus to Baltic States 1 fighter moved from Northern Belarus to Urals 1 armour moved from Stalingrad to Urals 1 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Smolensk to Northern Belarus 3 artilleries and 4 infantry moved from Russia to Smolensk 2 artilleries and 4 infantry moved from Ukraine to Bessarabia 3 fighters moved from Bessarabia to Leningrad 1 tactical_bomber moved from Bessarabia to Baltic States 1 artillery moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus 1 artillery moved from Iraq to Trans-Jordan 2 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Sakha 2 infantry moved from Siberia to Amur 3 artilleries and 1 infantry moved from Siberia to Sakha Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 3 armour placed in Russia Russians undo move 2. 2 infantry placed in Urals 1 tactical_bomber placed in Russia 1 artillery and 1 infantry placed in Russia 3 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3,5,2,4,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6,2,2 Russians collect 43 PUs (8 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.50
-
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from New Guinea to Solomon Islands 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from Queensland to Solomon Islands 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to Solomon Islands 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 16 infantry moved from Korea to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Honan to Shansi Japanese take Shansi from Chinese Combat - Japanese Battle in Solomon Islands Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers Americans defend with 1 artillery, 5 infantry and 3 marines Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Solomon Islands, round 2 : 7/10 hits, 4.50 expected hits Americans roll dice for 1 artillery, 5 infantry and 3 marines in Solomon Islands, round 2 : 4/9 hits, 3.00 expected hits 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Solomon Islands 5 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Solomon Islands 3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese retreated Americans win with 2 marines remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Americans: 1 artillery, 5 infantry and 1 marine Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Northern Manchuria Japanese attack with 1 artillery and 16 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 16 infantry in Northern Manchuria, round 2 : 3/17 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 16 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Belgian Congo from British to Japanese EDIT: Changing ownership of South West Africa from British to Japanese EDIT: Turning off Edit Mode 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery and 5 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Malaya to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 2 infantry moved from Japan to Kyushu 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 3 fighters and 3 tactical_bombers moved from Solomon Islands to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea 1 fighter moved from New Guinea to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea 1 aaGun, 3 artilleries and 5 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Honan to Tsinghai 1 infantry moved from Honan to Anhwe 1 artillery and 2 infantry moved from Honan to Tsinghai 1 aaGun, 11 artilleries and 19 infantry moved from Honan to Shansi 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Paulau 1 fighter moved from Japan to Paulau 2 armour and 2 mech_infantrys moved from Eastern Sinkiang to Kansu 1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 72 Sea Zone 1 marine moved from French West Africa to 85 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 85 Sea Zone to 72 Sea Zone 1 submarine moved from 84 Sea Zone to 73 Sea Zone 1 submarine moved from 87 Sea Zone to 85 Sea Zone 1 marine moved from 72 Sea Zone to South West Africa 1 artillery and 1 infantry moved from 72 Sea Zone to Belgian Congo Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Japan 1 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 55 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.00 Japanese regular : 0.67