Will have to come to this later.
League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower
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NVM, looks like I downloaded the wrong file.
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@Stucifer Yes I’m also France. I thought I sent you France maybe you got the wrong file?
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 bombers moved from Southern Italy to 88 Sea Zone 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia Combat - Germans Battle in 88 Sea Zone Germans attack with 2 bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers in 88 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in 88 Sea Zone 1 destroyer owned by the British lost in 88 Sea Zone 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer and 1 transport Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from 88 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Greece 2 tactical_bombers moved from Southern Italy to Greece 2 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 10 infantry moved from Eastern Poland to Bessarabia 5 artilleries moved from Eastern Poland to Bessarabia 3 artilleries and 6 infantry moved from Poland to Baltic States 2 aaGuns moved from Eastern Poland to Bessarabia 7 infantry moved from Eastern Poland to Baltic States 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 4 artilleries and 6 infantry moved from Germany to Poland 7 infantry moved from Karelia to Finland 7 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 2 aaGuns and 1 artillery moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Southern France to Northern Italy Place Units - Germans 1 submarine placed in 110 Sea Zone 5 artilleries and 5 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.83 British regular : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 3 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus Combat - Russians Battle in Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Chahar from Japanese to Chinese EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Belarus to Ukraine 2 aaGuns moved from Bryansk to Ukraine 1 aaGun and 9 infantry moved from Novgorod to Archangel 1 artillery and 9 infantry moved from Russia to Bryansk 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Olgiy 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Chahar 18 infantry moved from Bryansk to Ukraine 3 artilleries moved from Bryansk to Ukraine 5 infantry moved from Ukraine to Bryansk Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 bombers moved from Caroline Islands to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 bombers, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 carriers moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 battleships moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 4 tactical_bombers moved from Kwangsi to Kwangtung 3 fighters moved from Kwangsi to Kwangtung 2 infantry moved from French Indo China to Kwangsi 4 infantry moved from Hunan to Kwangsi 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Jehol to Chahar 1 fighter moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 7 infantry moved from Amur to Manchuria 1 armour moved from Soviet Far East to 4 Sea Zone 1 armour and 1 transport moved from 4 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Japan to Chahar 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from Manchuria to Jehol Combat - Japanese Battle in Java Battle in Borneo Battle in Aleutian Islands Battle in Sumatra Battle in Celebes Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 7/9 hits, 4.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 6/10 hits, 4.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Chahar Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Chahar to Manchuria 1 fighter moved from Chahar to Jehol 1 tactical_bomber moved from Philippines to 35 Sea Zone 5 fighters moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kwangsi 3 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi EDIT: 1 submarine moved from 39 Sea Zone to 41 Sea Zone Place Units - Japanese 1 destroyer placed in 19 Sea Zone 3 infantry placed in Kiangsu 2 infantry placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 3.33 UK_Pacific regular : 0.33
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How’s the other game going?
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Looks like they just finished round 1.
https://www.axisandallies.org/forums/post/1771699
G1 on Russia! Unfortunately dice in E. Poland were somewhat rough for him but the perfect drive-by through Yugoslavia should salve that wound a little.
UK obliterated the Italian navy at Taranto (excellent choice given the G1 into Russia), Regia Marina hit back some, but is certainly living on borrowed time
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@crockett36 I think it’s your turn.
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@Stucifer @crockett36 @Daaras Never mind, I did not see the new page. Btw when it’s my turn can you @ me?
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@Stucifer @crockett36 @Daaras I’ll have to use edit, I’m at war with Japan but my factories did not upgrade automatically.
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@FranceNeedsMorePower the factories should upgrade automatically, but it doesn’t happen until after Politics I think. So it says you can only place 9 units but you’ll be good to place all
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@FranceNeedsMorePower what does @FranceNeedsMorePower do?
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@Stucifer Thanks for letting me know
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@crockett36 I’m not understanding the question.
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@Stucifer I will need to re do some of my turn because I did not have this info yet.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 infantry and 5 transports; Remaining resources: 3 PUs;
Combat Hit Differential Summary :
Territory Summary for Americans :
Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 4 mech_infantrys Aleutian Islands : 2 artilleries Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber 11 Sea Zone : 2 transports 10 Sea Zone : 1 destroyer and 6 transports 8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports 59 Sea Zone : 1 destroyer and 1 submarine Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Production/PUs Summary :
Germans : 48 / 55 Russians : 28 / 31 Japanese : 56 / 62 Americans : 50 / 73 Chinese : 9 / 16 British : 33 / 38 UK_Pacific : 10 / 17 Italians : 14 / 20 ANZAC : 12 / 12 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 60 times 2 was rolled 70 times 3 was rolled 70 times 4 was rolled 67 times 5 was rolled 67 times 6 was rolled 63 times Average roll : 3.504 Median : 3.000 Variance : 0.199 Standard Deviation : 0.446 Total rolls : 397 Germans Combat 1 was rolled 17 times 2 was rolled 22 times 3 was rolled 28 times 4 was rolled 18 times 5 was rolled 25 times 6 was rolled 19 times Average roll : 3.535 Median : 3.000 Variance : 0.730 Standard Deviation : 0.855 Total rolls : 129 British Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3.311 Median : 3.000 Variance : 0.347 Standard Deviation : 0.589 Total rolls : 61 Italians Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.727 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 French Combat 1 was rolled 1 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.964 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 28 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.500 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.037 Median : 2.000 Variance : 0.827 Standard Deviation : 0.909 Total rolls : 27 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.667 Median : 3.500 Variance : 0.235 Standard Deviation : 0.485 Total rolls : 18 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 12 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.397 Median : 4.000 Variance : 0.587 Standard Deviation : 0.766 Total rolls : 68
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You can check these boxes when posting your savegame
the other ones are fine if you want to, but these are what most league players post
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@Stucifer Oh I clicked all of them expect save game. Thanks for letting me know.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 infantry and 5 transports; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 carrier, 1 destroyer and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 2 artilleries, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 1 armour in Aleutian Islands, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 armour in Aleutian Islands, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Aleutian Islands 1 armour owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 fighter moved from 16 Sea Zone to 8 Sea Zone 1 bomber, 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Central United States to Western United States 2 transports moved from 101 Sea Zone to 11 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 1 destroyer and 5 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese 2 aaGuns, 1 fighter and 14 infantry moved from Kweichow to Yunnan Place Units - Chinese 4 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 125 Sea Zone 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians Combat - British Battle in 94 Sea Zone British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone British win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 125 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer British roll dice for 3 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 125 Sea Zone 1 destroyer owned by the Germans lost in 125 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - British 2 fighters moved from 125 Sea Zone to Scotland 2 aaGuns moved from United Kingdom to Scotland 5 infantry moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 fighter moved from Persia to Egypt 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 armour and 2 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 fighter placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.50 Japanese regular : 1.67 Germans regular : 0.33 British regular : -1.83
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@Stucifer Hold off on your turn for a quick sec I think I skipped China’s mobilize/purchase or maybe Daaras did it.