@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion welp the Kiangsians fought as hard as the Sumatrans… RIP flying tigers
yeah saw that, wow!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 unit repaired.
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 aaGuns, 2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Egypt to Greece
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 0.50
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
New Zealand : 1 airfield, 3 fighters, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
26 Sea Zone : 1 cruiser and 1 destroyer
86 Sea Zone : 1 transport
Iraq : 2 infantry
Brazil : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 47 / 51
Russians : 32 / 39
Japanese : 33 / 34
Americans : 52 / 52
Chinese : 9 / 16
British : 33 / 38
UK_Pacific : 17 / 17
Italians : 14 / 20
ANZAC : 12 / 12
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 52 times
2 was rolled 60 times
3 was rolled 56 times
4 was rolled 54 times
5 was rolled 59 times
6 was rolled 58 times
Average roll : 3.537
Median : 4.000
Variance : 0.141
Standard Deviation : 0.375
Total rolls : 339
Germans Combat
1 was rolled 17 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 19 times
Average roll : 3.537
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 123
British Combat
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.333
Median : 3.000
Variance : 0.271
Standard Deviation : 0.521
Total rolls : 60
Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.727
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
French Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.964
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 28
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.920
Median : 2.000
Variance : 1.201
Standard Deviation : 1.096
Total rolls : 25
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.487
Median : 4.000
Variance : 0.987
Standard Deviation : 0.993
Total rolls : 39
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
New Zealand : 1 airfield, 3 fighters, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
26 Sea Zone : 1 cruiser and 1 destroyer
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
French West Africa : 1 fighter
86 Sea Zone : 1 transport
Iraq : 3 infantry
Brazil : 1 flag, 4 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 51
Russians : 32 / 39
Japanese : 33 / 34
Americans : 52 / 52
Chinese : 9 / 16
British : 33 / 38
UK_Pacific : 17 / 17
Italians : 14 / 20
ANZAC : 12 / 12
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 52 times
2 was rolled 60 times
3 was rolled 56 times
4 was rolled 54 times
5 was rolled 59 times
6 was rolled 58 times
Average roll : 3.537
Median : 4.000
Variance : 0.141
Standard Deviation : 0.375
Total rolls : 339
Germans Combat
1 was rolled 17 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 19 times
Average roll : 3.537
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 123
British Combat
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.333
Median : 3.000
Variance : 0.271
Standard Deviation : 0.521
Total rolls : 60
Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.727
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
French Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.964
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 28
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.920
Median : 2.000
Variance : 1.201
Standard Deviation : 1.096
Total rolls : 25
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.487
Median : 4.000
Variance : 0.987
Standard Deviation : 0.993
Total rolls : 39
@FranceNeedsMorePower Are you playing France too? any moves or should I go forward with G3
NVM, looks like I downloaded the wrong file.
@Stucifer Yes I’m also France. I thought I sent you France maybe you got the wrong file?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 bombers moved from Southern Italy to 88 Sea Zone
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
Combat - Germans
Battle in 88 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers in 88 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 88 Sea Zone
1 destroyer owned by the British lost in 88 Sea Zone
1 transport owned by the British lost in 88 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from 88 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Greece
2 tactical_bombers moved from Southern Italy to Greece
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
10 infantry moved from Eastern Poland to Bessarabia
5 artilleries moved from Eastern Poland to Bessarabia
3 artilleries and 6 infantry moved from Poland to Baltic States
2 aaGuns moved from Eastern Poland to Bessarabia
7 infantry moved from Eastern Poland to Baltic States
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Poland
7 infantry moved from Karelia to Finland
7 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 aaGuns and 1 artillery moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Southern France to Northern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
5 artilleries and 5 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -0.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
3 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Belarus to Ukraine
2 aaGuns moved from Bryansk to Ukraine
1 aaGun and 9 infantry moved from Novgorod to Archangel
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Chahar
18 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Ukraine
5 infantry moved from Ukraine to Bryansk
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 bombers moved from Caroline Islands to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 bombers, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 carriers moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
4 tactical_bombers moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to Kwangtung
2 infantry moved from French Indo China to Kwangsi
4 infantry moved from Hunan to Kwangsi
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Jehol to Chahar
1 fighter moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
7 infantry moved from Amur to Manchuria
1 armour moved from Soviet Far East to 4 Sea Zone
1 armour and 1 transport moved from 4 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Japan to Chahar
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from Manchuria to Jehol
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Aleutian Islands
Battle in Sumatra
Battle in Celebes
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 7/9 hits, 4.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 6/10 hits, 4.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Chahar to Manchuria
1 fighter moved from Chahar to Jehol
1 tactical_bomber moved from Philippines to 35 Sea Zone
5 fighters moved from Philippines to 35 Sea Zone
2 bombers moved from Philippines to Kwangsi
3 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
EDIT: 1 submarine moved from 39 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 3.33
UK_Pacific regular : 0.33
How’s the other game going?
Looks like they just finished round 1.
https://www.axisandallies.org/forums/post/1771699
G1 on Russia! Unfortunately dice in E. Poland were somewhat rough for him but the perfect drive-by through Yugoslavia should salve that wound a little.
UK obliterated the Italian navy at Taranto (excellent choice given the G1 into Russia), Regia Marina hit back some, but is certainly living on borrowed time
@crockett36 I think it’s your turn.
@Stucifer @crockett36 @Daaras Never mind, I did not see the new page. Btw when it’s my turn can you @ me?
@Stucifer @crockett36 @Daaras I’ll have to use edit, I’m at war with Japan but my factories did not upgrade automatically.
@FranceNeedsMorePower the factories should upgrade automatically, but it doesn’t happen until after Politics I think. So it says you can only place 9 units but you’ll be good to place all
@FranceNeedsMorePower what does @FranceNeedsMorePower do?
@Stucifer Thanks for letting me know
@crockett36 I’m not understanding the question.
@Stucifer I will need to re do some of my turn because I did not have this info yet.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 infantry and 5 transports; Remaining resources: 3 PUs;
Combat Hit Differential Summary :
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 4 mech_infantrys
Aleutian Islands : 2 artilleries
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber
11 Sea Zone : 2 transports
10 Sea Zone : 1 destroyer and 6 transports
8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
59 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Production/PUs Summary :
Germans : 48 / 55
Russians : 28 / 31
Japanese : 56 / 62
Americans : 50 / 73
Chinese : 9 / 16
British : 33 / 38
UK_Pacific : 10 / 17
Italians : 14 / 20
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 60 times
2 was rolled 70 times
3 was rolled 70 times
4 was rolled 67 times
5 was rolled 67 times
6 was rolled 63 times
Average roll : 3.504
Median : 3.000
Variance : 0.199
Standard Deviation : 0.446
Total rolls : 397
Germans Combat
1 was rolled 17 times
2 was rolled 22 times
3 was rolled 28 times
4 was rolled 18 times
5 was rolled 25 times
6 was rolled 19 times
Average roll : 3.535
Median : 3.000
Variance : 0.730
Standard Deviation : 0.855
Total rolls : 129
British Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.311
Median : 3.000
Variance : 0.347
Standard Deviation : 0.589
Total rolls : 61
Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.727
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
French Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.964
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 28
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.037
Median : 2.000
Variance : 0.827
Standard Deviation : 0.909
Total rolls : 27
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.500
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.397
Median : 4.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 68