My usual J1 buy of mIC and 2TT is better.
L25 BM4 Simon33(L+16) vs Booper(X) #2
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 2 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Yugoslavia to Bulgaria 1 armour moved from Ukraine to Romania 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.67
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 3 fighters moved from 33 Sea Zone to Caroline Islands Turn Complete - French
Combat Hit Differential Summary :
-
Shoot, I forgot to have my lone German sub attack the South Africa fleet. OK if I just do it and roll it here on the forum? If so, let me know your OOL/Combat instructions for your DD and sub. Or you can roll it as well, and decide your own defense. The German sub will fight until the end.
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 13 infantry moved from Norway to Finland 1 fighter moved from Norway to Finland 1 tactical_bomber moved from Norway to Finland 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 2 mech_infantrys moved from Volgograd to Caucasus 1 tactical_bomber moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 bomber moved from Western Germany to Caucasus 1 bomber moved from Western Germany to Caucasus Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 fighter, 13 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter, 13 infantry and 1 tactical_bomber in Finland, round 2 : 5/16 hits, 3.83 expected hits Russians roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery, 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 armour moved from Volgograd to Novosibirsk 4 mech_infantrys moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Novosibirsk 3 armour moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 3 armour, 12 artilleries, 28 infantry and 6 mech_infantrys moved from Ukraine to Rostov 2 aaGuns moved from Ukraine to Rostov 2 mech_infantrys moved from Eastern Poland to Romania 1 mech_infantry moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Western Germany to Yugoslavia 1 artillery and 5 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 113 Sea Zone to Southern Italy 1 tactical_bomber moved from Finland to Baltic States 1 fighter moved from Finland to Baltic States 2 aaGuns moved from Norway to Finland 1 artillery moved from Eastern Poland to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Baltic States to Belarus Place Units - Germans 1 artillery, 1 fighter and 3 infantry placed in Western Germany 8 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Ukraine Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -0.67
-
@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Shoot, I forgot to have my lone German sub attack the South Africa fleet. OK if I just do it and roll it here on the forum? If so, let me know your OOL/Combat instructions for your DD and sub. Or you can roll it as well, and decide your own defense. The German sub will fight until the end.
Please go ahead and roll it on forum if you’re ok with it.
-
I was actually going to post that before you asked but I forgot.
Sub fights, dies first.
-
ok
def sub [dice 1d6<=1]
att sub [dice 1d6<=2]
def DD [dice 1d6<=2]
-
1d6<=1: 5; Hits: 0
1d6<=2: 2; Hits: 1
1d6<=2: 3; Hits: 0 -
Thx - u just roll it at this point. Obvious move, given subs defense :)
-
att sub [dice 1d6<=2]
def DD [dice 1d6<=2]
-
1d6<=2: 2; Hits: 1
1d6<=2: 6; Hits: 0 -
Man, you got lucky there.
-
Man, that was super super-lucky. Appreciate your sportsmanship. I do feel bad about that one, but I’ll take it…
-
Assuming you’re going into 97 with everything, no scramble
-
Oh sorry, got ahead of myself, but the order still stands when it’s US turn.
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Turning off Edit Mode 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 4 fighters and 1 tactical_bomber moved from Tsinghai to Samara 2 fighters moved from Russia to Samara 1 infantry moved from Russia to Samara 2 artilleries and 4 infantry moved from Karelia to Novgorod 1 armour moved from Tambov to Russia Russians take Bryansk from Italians EDIT: 1 submarine moved from 70 Sea Zone to 71 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 3 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 4 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Samara to Tsinghai 4 aaGuns, 1 armour, 7 artilleries, 41 infantry and 2 mech_infantrys moved from Tambov to Russia 2 fighters moved from Samara to Tsinghai Place Units - Russians 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -2.83
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Turning off Edit Mode 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 4 fighters and 1 tactical_bomber moved from Tsinghai to Samara 2 fighters moved from Russia to Samara 1 infantry moved from Russia to Samara 2 artilleries and 4 infantry moved from Karelia to Novgorod 1 armour moved from Tambov to Russia Russians take Bryansk from Italians EDIT: 1 submarine moved from 70 Sea Zone to 71 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 3 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 4 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Samara to Tsinghai 4 aaGuns, 1 armour, 7 artilleries, 41 infantry and 2 mech_infantrys moved from Tambov to Russia 2 fighters moved from Samara to Tsinghai Place Units - Russians 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -2.83
-
Two US ftrs were supposed to be mobilised on the East Coast. Guess it’s too late to change now.
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Yunnan to India 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits 1 bomber owned by the Japanese killed by AA in India Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Solomon Islands Non Combat Move - Japanese 1 bomber moved from India to Shensi 2 fighters moved from Yunnan to Shensi 3 artilleries and 1 infantry moved from Kweichow to Shensi 1 armour moved from Yunnan to Shensi 2 fighters and 5 tactical_bombers moved from Kweichow to Shensi 3 armour moved from French Indo China to Kweichow 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 3 infantry moved from Malaya to Shan State 4 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 5 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from 36 Sea Zone to French Indo China 1 battleship and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Dutch New Guinea to 45 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to 6 Sea Zone 2 fighters moved from 45 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 carriers, 1 fighter and 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
UK_Pacific AA : 0.67