G40 captain walker (axis) vs Mike 64 (allies +40)


  • @mike64 no


  • @mike64 do I get to use the kamikaze tokens on this?


  • forgot about kamikaze. yes . can you make selections and roll dice and send it to me ?


  • @mike64 two tokens on each cruiser. I’ll choose OOL round by round if you’re online now


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • @mike64 tip the bb and cv first…then the subs. then take out the cv


  • @mike64 basically just keep the dd until attacking subs are gone…then max defense


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • got flustered because I couldn’t remember what my plan for attack was and could not see map while battle taking place. finished battle without asking for additional OOL. had to wipe out everything so was doing max defense. may have killed DD while I still had two subs. think the subs missed ? if not and you want to check and change anything. help yourself.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
            1 mech_infantry moved from Romania to Ukraine
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @mike64 I forgot to move an Italian inf in Timguska…can I edit that on Germany’s turn?


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Combat Move - French
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Northwest Persia to Persia
            1 cruiser moved from 78 Sea Zone to 57 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • no problem ital inf

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Timguska: 1 infantry
            EDIT: Adding units owned by Italians to Kansu: 1 infantry
            EDIT: Turning off Edit Mode
            13 armour, 5 artilleries, 11 infantry and 12 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            1 tactical_bomber moved from Volgograd to Northwest Persia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 14 armour, 5 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 14 armour, 5 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 18/45 hits, 14.33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 14 armour, 5 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Northwest Persia to Caucasus
            2 aaGuns moved from Caucasus to Northwest Persia
            1 aaGun, 2 artilleries and 3 infantry moved from Kazakhstan to Turkmenistan
            1 armour moved from Volgograd to Turkmenistan
            2 infantry moved from Samara to Kazakhstan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Urals to Timguska
            2 infantry moved from Novgorod to Vyborg
            2 infantry moved from Russia to Samara
            2 artilleries and 4 infantry moved from Rostov to Caucasus
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            3 mech_infantrys moved from Romania to Ukraine
            1 fighter moved from Western Germany to Greece
            1 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 armour and 2 infantry placed in Volgograd
            1 armour and 2 infantry placed in Russia
            1 transport placed in 115 Sea Zone
            1 aaGun and 1 infantry placed in Novgorod
            1 aaGun and 2 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in France
            2 infantry and 1 mech_infantry placed in Germany
            1 infantry placed in Southern France
            1 fighter and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 3.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Combat Move - Russians
            9 infantry moved from Yakut S.S.R. to Buryatia
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun and 14 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Shensi to Kweichow
            2 artilleries, 8 infantry and 1 mech_infantry moved from Hopei to Kweichow
            1 artillery and 3 infantry moved from French Indo China to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            2 bombers moved from Japan to 16 Sea Zone
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.33 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 2.33 expected hits
                    Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 artilleries and 2 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Kweichow, round 2 : 3/12 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            5 fighters moved from Philippines to Japan
            2 bombers and 2 fighters moved from 16 Sea Zone to Japan
            1 infantry moved from Amur to Sakha
            1 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in Manchuria
            3 infantry placed in French Indo China
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,6,6,4,5,1,2,1,6,2,5,4,5,4,3,2,4,6,4,5,4,2,5,6,1,6,3,3,5,4,2,3
            Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : -0.17
    Japanese regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • scramble sz 6 ?


  • @mike64 no


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

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