@The_Good_Captain Nice, I’ll stay tunned!
G40 captain walker (axis) vs Mike 64 (allies +40)
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@mike64 no
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@mike64 do I get to use the kamikaze tokens on this?
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forgot about kamikaze. yes . can you make selections and roll dice and send it to me ?
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@mike64 two tokens on each cruiser. I’ll choose OOL round by round if you’re online now
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
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@mike64 tip the bb and cv first…then the subs. then take out the cv
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@mike64 basically just keep the dd until attacking subs are gone…then max defense
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - British British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Hit Differential Summary :
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got flustered because I couldn’t remember what my plan for attack was and could not see map while battle taking place. finished battle without asking for additional OOL. had to wipe out everything so was doing max defense. may have killed DD while I still had two subs. think the subs missed ? if not and you want to check and change anything. help yourself.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Rostov to Kazakhstan 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
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@mike64 I forgot to move an Italian inf in Timguska…can I edit that on Germany’s turn?
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Combat Move - French 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 cruiser moved from 78 Sea Zone to 57 Sea Zone
Combat Hit Differential Summary :
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no problem ital inf
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Timguska: 1 infantry EDIT: Adding units owned by Italians to Kansu: 1 infantry EDIT: Turning off Edit Mode 13 armour, 5 artilleries, 11 infantry and 12 mech_infantrys moved from Caucasus to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Volgograd to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 14 armour, 5 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 14 armour, 5 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 18/45 hits, 14.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 14 armour, 5 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Northwest Persia to Caucasus 2 aaGuns moved from Caucasus to Northwest Persia 1 aaGun, 2 artilleries and 3 infantry moved from Kazakhstan to Turkmenistan 1 armour moved from Volgograd to Turkmenistan 2 infantry moved from Samara to Kazakhstan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Urals to Timguska 2 infantry moved from Novgorod to Vyborg 2 infantry moved from Russia to Samara 2 artilleries and 4 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 3 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Western Germany to Greece 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 armour and 2 infantry placed in Volgograd 1 armour and 2 infantry placed in Russia 1 transport placed in 115 Sea Zone 1 aaGun and 1 infantry placed in Novgorod 1 aaGun and 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in France 2 infantry and 1 mech_infantry placed in Germany 1 infantry placed in Southern France 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 3.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - Russians 9 infantry moved from Yakut S.S.R. to Buryatia
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 aaGun and 14 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Kweichow 2 artilleries, 8 infantry and 1 mech_infantry moved from Hopei to Kweichow 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 2 bombers moved from Japan to 16 Sea Zone 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in 16 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 2 artilleries and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 2.33 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 artilleries and 2 infantry Battle in Kweichow Japanese attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Kweichow, round 2 : 3/12 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 5 fighters moved from Philippines to Japan 2 bombers and 2 fighters moved from 16 Sea Zone to Japan 1 infantry moved from Amur to Sakha 1 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Suiyuyan to Shensi Place Units - Japanese 1 aaGun and 2 infantry placed in Manchuria 3 infantry placed in French Indo China 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,6,6,4,5,1,2,1,6,2,5,4,5,4,3,2,4,6,4,5,4,2,5,6,1,6,3,3,5,4,2,3 Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.17 Japanese regular : 0.67
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
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scramble sz 6 ?
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@mike64 no
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - British British buy 4 artilleries, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Hit Differential Summary :