@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 5 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Southern France to Normandy Bordeaux
14 fighters moved from Southern France to Normandy Bordeaux
7 fighters moved from 6 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 infantry moved from Chahar to Suiyuyan
3 artilleries and 3 infantry moved from Jehol to Anhwe
3 fighters and 1 tactical_bomber moved from Jehol to Suiyuyan
5 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Korea to 19 Sea Zone
8 fighters moved from 6 Sea Zone to 18 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 14 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 14 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/16 hits, 7.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 14 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kiangsu
Americans attack with 1 artillery, 7 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Kiangsu, round 2 : 3/9 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 artillery and 7 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win, taking Suiyuyan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters in 18 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters in 19 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 19 Sea Zone
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 4/6 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Anhwe
2 infantry owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 infantry moved from Jehol to Buyant-Uhaa
3 fighters and 1 tactical_bomber moved from Suiyuyan to Buyant-Uhaa
1 fighter moved from 19 Sea Zone to Buyant-Uhaa
5 fighters moved from 19 Sea Zone to 6 Sea Zone
8 fighters moved from 18 Sea Zone to 6 Sea Zone
7 fighters moved from Kiangsu to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Normandy Bordeaux to 97 Sea Zone
5 carriers, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
12 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Portugal to Spain
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
5 fighters placed in Eastern United States
1 armour, 1 infantry and 1 mech_infantry placed in Korea
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Spain
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
18 infantry moved from Jehol to Anhwe
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Afghanistan to West India
1 fighter moved from Persia to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Southern Italy
3 fighters moved from Southern France to Southern Italy
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Caucasus to Rostov
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 3 infantry moved from Greece to 97 Sea Zone
2 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Turkey to Iraq
1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to West India
1 tactical_bomber moved from 80 Sea Zone to Iraq
Combat - British
Battle in Southern Italy
British attack with 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Germans defend with 6 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
British roll dice for 2 battleships and 1 cruiser in Southern Italy, round 2 : 1/3 hits, 1.83 expected hits
British roll dice for 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 2 : 4/9 hits, 3.67 expected hits
Italians roll dice for 6 mech_infantrys in Southern Italy, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the British lost in Southern Italy
5 mech_infantrys owned by the Germans lost in Southern Italy
British roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Southern Italy, round 3 : 1/8 hits, 3.50 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Italy
1 mech_infantry owned by the Germans lost in Southern Italy
British destroys 0PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Germans: 6 mech_infantrys
Battle in Iraq
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West India
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
1 infantry owned by the Japanese lost in West India
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor; Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Rostov
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Rostov
2 artilleries owned by the Italians lost in Rostov
British win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 2 mech_infantrys
EDIT: Removing units owned by British from Greece: 1 infantry
EDIT: Changing ownership of Bulgaria from Germans to British
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Greece to Bulgaria
1 fighter moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to Southern France
1 fighter moved from West India to 80 Sea Zone
1 tactical_bomber moved from Iraq to Caucasus
1 aaGun, 16 artilleries and 15 infantry moved from Eastern Persia to Persia
1 artillery moved from Afghanistan to Eastern Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
1 factory_minor placed in Caucasus
2 artilleries and 1 infantry placed in Greece
2 artilleries and 1 infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
British collect 48 PUs (2 lost to blockades); end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Chahar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.33
Italians regular : -0.33
Japanese regular : 1.67
Germans regular : -1.00
British regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Combat Move - Italians
2 armour, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Southern Italy
1 infantry owned by the British lost in Southern Italy
Italians roll dice for 2 armour and 1 mech_infantry in Southern Italy, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 2 artilleries in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Southern Italy
Italians win, taking Southern Italy from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,4,5,4,4,4,1,3,2,4,3,4,1,4,4,1,3,5,6,5
Italians collect 1 PU (7 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -0.67
Can you please check that I used last map - If not, please feel free to adjust.
VC-warning again.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from New South Wales to New Zealand
EDIT: 1 infantry moved from Anhwe to Chahar
Combat - ANZAC
Battle in New Zealand
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Zealand, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in New Zealand
2 infantry owned by the Japanese lost in New Zealand
ANZAC win, taking New Zealand from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from New Zealand to Queensland
2 fighters moved from New Zealand to 63 Sea Zone
1 carrier and 2 fighters moved from 49 Sea Zone to 26 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from New South Wales to New Zealand
EDIT: 1 infantry moved from Anhwe to Chahar
Combat - ANZAC
Battle in New Zealand
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Zealand, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in New Zealand
2 infantry owned by the Japanese lost in New Zealand
ANZAC win, taking New Zealand from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from New Zealand to Queensland
2 fighters moved from New Zealand to 63 Sea Zone
1 carrier and 2 fighters moved from 49 Sea Zone to 26 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Southern France: 1 fighter
EDIT: Adding units owned by ANZAC to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from New South Wales to New Zealand
EDIT: 1 infantry moved from Anhwe to Chahar
Combat - ANZAC
Battle in New Zealand
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Zealand, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in New Zealand
2 infantry owned by the Japanese lost in New Zealand
ANZAC win, taking New Zealand from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from New Zealand to Queensland
2 fighters moved from New Zealand to 63 Sea Zone
1 carrier and 2 fighters moved from 49 Sea Zone to 26 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Southern France to 97 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 4 fighters and 3 tactical_bombers moved from Northern Italy to Greece
1 fighter moved from Northern Italy to Greece
1 fighter moved from Northern Italy to Greece
2 fighters and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 2 fighters and 2 infantry
French defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 2 bombers, 6 fighters and 3 tactical_bombers
British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
British roll AA dice in Greece : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in Greece, round 2 : 5/11 hits, 6.33 expected hits
British roll dice for 1 aaGun, 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 fighters owned by the Germans lost in Greece
1 aaGun owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in Greece
Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 fighters
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Non Combat Move - Germans
2 bombers, 4 fighters and 3 tactical_bombers moved from Greece to Southern Italy
2 aaGuns, 8 artilleries, 5 fighters, 55 infantry and 6 mech_infantrys moved from Northern Italy to France
1 aaGun, 11 artilleries, 3 fighters and 11 infantry moved from Western Germany to France
2 infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Tambov to Volgograd
1 infantry moved from Bryansk to Russia
3 infantry moved from Belarus to Smolensk
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 2 transports moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
3 fighters placed in France
2 fighters and 1 infantry placed in Egypt
3 fighters placed in Volgograd
2 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,2,2,4,2,3,1,4,4,6,2,5,6,4,1,1,4,1,2,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,5,4,4
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
British AA : -0.50
Germans regular : -0.67
British regular : 0.33
VC warning again
I don’t think I’ve ever seen allies go down with USA being this strong but it could happen here.
Are you still there?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 2 fighters, 16 infantry and 1 tactical_bomber moved from Jehol to Anhwe
Turn Complete - Russians
Combat Hit Differential Summary :
Sorry, thought it was your turn!
no problem :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Japanese creates battle in territory 35 Sea Zone
Non Combat Move - Japanese
15 fighters and 7 tactical_bombers moved from 35 Sea Zone to Japan
2 battleships, 16 carriers, 2 cruisers, 1 destroyer, 1 marine, 7 submarines and 5 transports moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
4 artilleries and 4 infantry moved from Burma to India
1 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Hopei to 37 Sea Zone
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Hopei to Kweichow
1 armour and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Shensi to Hopei
2 fighters and 3 tactical_bombers moved from Northern Italy to France
Place Units - Japanese
1 fighter, 6 infantry and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,4,3,4,6,6,3,4,2,3,3,2,2,4,4,2,6,6,4,4,1,6,5,1,1,3,2,4,1,3,1,1,2,3,5,2,5,4,3,6,2,5,5,5,2,6,2,6,2,5,5,5,4,5,4,4,5,1,3,6,4,4,2,3,4,2,4,1,3,5,6,5,5,5,2,5,3,4,4,2,2,5,1,2,4,1,1,4,5,4,5,5,6,6,3,2,1,4,6,4,3,3,4,6,1,4,6,3,1,2,5,6,5,2,2
Japanese collect 47 PUs (11 lost to blockades); end with 47 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Well, that’s it then. Good win. Wouldn’t have been a win with total victory conditions obviously but those aren’t the rules. I do regret not seeing you coming to India and not doing the Neutral crush earlier. Generally, I think I could have been more aggressive this game. Thought it should be a win after I grabbed Korea but Japan kept its income pretty high for a while. I think Japan could have grabbed Sumatra last turn. I also think I was overly distracted by the Pacific even though Japan was a long way from the win.
Will post.
Thoroughly enjoyed this game, thanks for the game. Rematch?
Thank you for a good and fastpaced game.