@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Adam514 (Allies+15) vs Simon33 (X) BM
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Novgorod to Belarus Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Italians collect 14 PUs (1 lost to blockades); end with 19 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : -1.00 -
RIP to the 3 tacs. You died to keep Italy fighting.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from Queensland to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from New Guinea to 33 Sea Zone 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 39 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 10 armour, 10 artilleries, 28 infantry and 17 mech_infantrys moved from Smolensk to Bryansk 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Novgorod to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 2 artilleries and 2 mech_infantrys British defend with 1 aaGun; Americans defend with 2 infantry Germans roll dice for 2 artilleries and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium 1 aaGun owned by the British and 1 infantry owned by the Americans lost in Holland Belgium 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans retreated to France Americans win with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 10 armour, 10 artilleries, 28 infantry and 20 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 10 artilleries, 28 infantry and 20 mech_infantrys in Bryansk, round 2 : 17/68 hits, 18.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 10 armour, 10 artilleries, 28 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns moved from Smolensk to Bryansk 4 artilleries moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Bulgaria to Southern Italy 1 fighter moved from Northern Italy to Western Germany 2 mech_infantrys moved from Poland to Novgorod EDIT: 2 artilleries and 1 mech_infantry moved from France to Western Germany 2 mech_infantrys moved from Western Germany to Germany 1 infantry moved from Bulgaria to Romania 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 4 artilleries and 5 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Poland to Germany 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 1 factory_minor placed in Western Ukraine 3 artilleries placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.33 Germans regular : -0.33 -
Assumed you would lose the AA Gun in Holland. If you don’t want to do that or if you don’t allow the edit to change the retreat direction I will need to review the NCM & place, I think it won’t affect USSR though. I will keep the same number of troops in Novgorod.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 33 PUs; Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 aaGun and 2 infantry moved from Russia to Vologda 1 aaGun and 5 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea Place Units - Russians 2 infantry placed in Volgograd 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,5,2,5,6,4,6,4 Russians collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 artillery and 2 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Siam to Shan State 1 fighter moved from 42 Sea Zone to 46 Sea Zone 2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 4 artilleries and 1 infantry moved from French Indo China to Shan State 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kweichow to 35 Sea Zone 2 fighters moved from Malaya to Philippines 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 carriers moved from 20 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsu 1 tactical_bomber moved from Japan to 35 Sea Zone 1 aaGun moved from Kweichow to Szechwan 1 artillery moved from Chahar to Hopei 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Hunan to Szechwan 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 artilleries, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.17 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway Combat - Americans Battle in Norway Battle in Celebes Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Celebes, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Celebes, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes 1 infantry owned by the Japanese lost in Celebes Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes 1 artillery owned by the Japanese lost in Celebes Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 9 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone 4 fighters moved from Wake Island to 54 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 33 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 bomber moved from Normandy Bordeaux to Iraq 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from New South Wales to Queensland Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Sikang to Tsinghai 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns and 3 infantry moved from 112 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 2 carriers moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 1 artillery, 23 infantry and 1 mech_infantry moved from India to Burma 2 infantry moved from West India to India 1 artillery and 2 infantry moved from Eastern Persia to West India 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry moved from Persia to Eastern Persia 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from Eastern Persia to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to Syria 1 infantry moved from Iraq to Syria 1 bomber moved from Egypt to Syria Place Units - British 2 submarines placed in 110 Sea Zone 2 fighters and 5 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.17 Japanese regular : 2.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 9 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Rostov 1 fighter moved from Southern Italy to Rostov 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Italians Battle in Rostov Italians attack with 1 fighter and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Rostov 2 infantry owned by the Russians lost in Rostov Italians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 fighter EDIT: Adding units owned by Italians to Rostov: 1 mech_infantry EDIT: Changing ownership of Rostov from Russians to Italians EDIT: Turning off Edit Mode 1 armour moved from Romania to Western Ukraine 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Italians collect 14 PUs (3 lost to blockades); end with 23 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC EDIT: Turning off Edit Mode 1 infantry moved from New Guinea to Dutch New Guinea 1 aaGun, 1 artillery and 3 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 3 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Trans-Jordan to Iraq EDIT: 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Tunisia to Libya 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to Norway 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to 125 Sea Zone 1 bomber moved from Novgorod to Tambov 8 artilleries and 8 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Tambov 2 bombers moved from Novgorod to Volgograd 1 armour moved from Bryansk to Archangel Germans take Smolensk from Russians 4 artilleries and 4 infantry moved from Belarus to Archangel 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Volgograd 6 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd Combat - Germans Battle in 125 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ukraine Germans attack with 8 artilleries and 8 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 artilleries and 8 infantry in Ukraine, round 2 : 8/16 hits, 5.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 2 bombers and 7 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Volgograd, round 2 : 3/10 hits, 3.00 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 3 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 armour, 4 artilleries and 4 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Archangel, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 infantry moved from Belarus to Archangel 2 mech_infantrys moved from Novgorod to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 4 artilleries moved from Belarus to Novgorod 10 infantry moved from Bryansk to Western Ukraine 1 aaGun, 2 artilleries and 9 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Western Ukraine 8 armour and 12 mech_infantrys moved from Bryansk to Caucasus 2 bombers moved from Volgograd to Western Ukraine 1 bomber moved from Tambov to Novgorod 1 fighter moved from 125 Sea Zone to Novgorod 2 fighters moved from Western Germany to Novgorod 1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Finland 1 fighter moved from Northern Italy to Finland 3 artilleries moved from Novgorod to Vyborg Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Western Ukraine 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 3.67 -
I only just noticed that I beat off a 2 transport landing in Celebes. Getting some reversals of the earlier dice but I think a fair bit of damage has been done.
The Luftwaffe have too many jobs here. That Italian DD was a good ship.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 33 PUs; Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia 1 infantry moved from Russia to Samara 1 aaGun and 1 infantry moved from Vologda to Russia 1 aaGun and 6 infantry moved from Korea to Amur 1 aaGun and 11 infantry moved from Manchuria to Amur Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 6 artilleries and 4 infantry moved from Shan State to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Kweichow to Yunnan 1 fighter moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Manchuria Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 44 Sea Zone Japanese win, taking Manchuria from Chinese with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Korea Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Korea from Russians, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Szechwan to Yunnan 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 5 fighters, 6 submarines and 7 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Kiangsu to Japan 1 fighter moved from Philippines to 42 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.17 -
If USA attacks in z97 with sub and/or bomber and ignores z95, scramble.
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - British 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 bomber moved from Syria to 97 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra -
Scramble sz97?
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No scramble.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Guam Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 bomber moved from Iraq to India 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 4 transports moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 10 fighters and 10 submarines moved from 54 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Wake Island 2 fighters moved from Wake Island to Midway 2 fighters moved from Western United States to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 12 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Shensi, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 bomber moved from Syria to 97 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber; Americans loiter and taunt; Russians loiter and taunt Italians defend with 1 destroyer British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern France 1 bomber moved from 97 Sea Zone to Iraq 1 infantry moved from Syria to Iraq 1 armour moved from Egypt to Iraq 1 submarine moved from 39 Sea Zone to 79 Sea Zone 3 aaGuns, 1 armour, 1 artillery, 25 infantry and 1 mech_infantry moved from Burma to India 1 infantry moved from West India to India 1 infantry moved from Libya to Tobruk 1 artillery moved from Persia to Eastern Persia 1 infantry moved from Persia to Northwest Persia 2 fighters moved from Holland Belgium to Norway 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia Place Units - British 1 submarine placed in 110 Sea Zone 2 fighters and 3 infantry placed in United Kingdom 2 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Italians regular : 0.67 Japanese regular : 1.00 Germans AA : -0.17 Germans regular : -0.67 British regular : -0.50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Western Ukraine to Rostov Italians take Bryansk from Russians Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Northern Italy 1 artillery moved from Western Germany to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,6,5 Italians collect 8 PUs (7 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67





