@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 tactical_bomber moved from Germany to 111 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        3 tactical_bombers moved from Western Germany to 110 Sea Zone
        3 infantry moved from Western Germany to France
        1 artillery moved from Western Germany to France
        4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        1 bomber moved from Germany to 110 Sea Zone
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        2 infantry moved from Slovakia Hungary to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
        1 armour moved from Romania to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Poland to Yugoslavia
        2 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        2 infantry moved from Holland Belgium to France
        3 armour moved from Holland Belgium to France
        1 artillery moved from Holland Belgium to France
        1 armour moved from Poland to Yugoslavia
Combat Hit Differential Summary :
@surfer Scramble orders please
@Omni 2 ftrs to SZ111. None to SZ110.
@Omni If you hit 4x (or less) in first round, sink the ships. If you keep fighting, I’ll have to decide later on OOL for 2nd round.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 tactical_bomber moved from Germany to 111 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        3 tactical_bombers moved from Western Germany to 110 Sea Zone
        3 infantry moved from Western Germany to France
        1 artillery moved from Western Germany to France
        4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        1 bomber moved from Germany to 110 Sea Zone
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        2 infantry moved from Slovakia Hungary to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
        1 armour moved from Romania to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Poland to Yugoslavia
        2 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        2 infantry moved from Holland Belgium to France
        3 armour moved from Holland Belgium to France
        1 artillery moved from Holland Belgium to France
        1 armour moved from Poland to Yugoslavia
    Combat - Germans
        British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
        Battle in 111 Sea Zone
            Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
                British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
            Units damaged: 1 battleship owned by the Germans
                2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
                1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
            1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
            1 battleship owned by the Germans retreated to 112 Sea Zone
            British win with 2 fighters remaining. Battle score for attacker is 18
            Casualties for Germans: 1 fighter and 2 submarines
            Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
        Battle in Yugoslavia
            Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 8/16 hits, 5.17 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                2 infantry owned by the Germans lost in Yugoslavia
                5 infantry owned by the Neutral_Allies lost in Yugoslavia
            Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Germans: 2 infantry
            Casualties for Neutral_Allies: 5 infantry
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery and 2 infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the French lost in Normandy Bordeaux
                Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
                French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
                1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for French: 1 artillery and 1 infantry
            Casualties for Germans: 1 infantry
        Battle in France
            Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 2/17 hits, 5.50 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                5 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
                1 aaGun owned by the French and 1 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 2 artilleries and 3 mech_infantrys in France, round 3 : 6/11 hits, 4.50 expected hits
                French roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in France, round 3 : 3/10 hits, 4.00 expected hits
                3 mech_infantrys owned by the Germans lost in France
                5 infantry owned by the French and 1 artillery owned by the British lost in France
                Germans roll dice for 6 armour and 2 artilleries in France, round 4 : 6/8 hits, 3.67 expected hits
                French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 3/4 hits, 2.00 expected hits
                2 artilleries owned by the Germans and 1 armour owned by the Germans lost in France
                1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 5 armour remaining. Battle score for attacker is 8
            Casualties for Germans: 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in 106 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 106 Sea Zone
                1 transport owned by the British lost in 106 Sea Zone
            Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
            Casualties for British: 1 destroyer and 1 transport
        Battle in 110 Sea Zone
            Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the British
                Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                2 submarines owned by the Germans lost in 110 Sea Zone
                1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
            Casualties for Germans: 2 submarines
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Moving scrambled unit from 111 Sea Zone  back to originating territory: Scotland
        Moving scrambled unit from 111 Sea Zone  back to originating territory: Scotland
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
        1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
        1 bomber moved from 111 Sea Zone to Western Germany
        2 fighters moved from 110 Sea Zone to Western Germany
        3 tactical_bombers moved from 110 Sea Zone to Western Germany
        1 fighter moved from 110 Sea Zone to 112 Sea Zone
        1 bomber moved from 110 Sea Zone to Western Germany
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        3 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 transport moved from 114 Sea Zone to 113 Sea Zone
        2 infantry moved from Denmark to 113 Sea Zone
        2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
        2 infantry moved from 114 Sea Zone to Poland
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
        1 cruiser moved from 114 Sea Zone to 112 Sea Zone
    Place Units - Germans
        1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 41 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 1.67
Neutral_Allies regular : 0.33
Germans regular : 7.17
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 12 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
    Combat - Russians
    Non Combat Move - Russians
        4 infantry moved from Amur to Buryatia
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        2 infantry moved from Karelia to Novgorod
        3 infantry moved from Vyborg to Novgorod
        1 submarine moved from 127 Sea Zone to 111 Sea Zone
        1 infantry moved from Archangel to Belarus
        3 infantry moved from Baltic States to Belarus
        2 infantry moved from Eastern Poland to Belarus
        2 infantry moved from Bessarabia to Western Ukraine
        3 infantry moved from Ukraine to Western Ukraine
        1 armour and 1 mech_infantry moved from Russia to Belarus
        1 armour and 1 mech_infantry moved from Volgograd to Bryansk
        1 artillery and 1 infantry moved from Russia to Bryansk
        1 fighter and 1 tactical_bomber moved from Russia to Novgorod
        1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
        1 aaGun moved from Novgorod to Belarus
        2 aaGuns moved from Russia to Bryansk
        2 infantry moved from Caucasus to Rostov
    Place Units - Russians
        3 infantry placed in Novgorod
        3 infantry placed in Ukraine
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        3 infantry moved from Kiangsi to Hunan
        1 artillery moved from Kiangsi to Hunan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        3 infantry moved from Kwangsi to Yunnan
        1 artillery moved from Kwangsi to Yunnan
        2 bombers moved from Japan to Yunnan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
    Combat - Japanese
        Battle in Hunan
            Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 3.33 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Hunan
                2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                2 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3.33 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 4 infantry
    Non Combat Move - Japanese
        2 fighters moved from Hunan to Kwangsi
        2 tactical_bombers moved from Hunan to Kwangsi
        1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        2 bombers moved from Yunnan to Kwangsi
        1 mech_infantry moved from Manchuria to Chahar
        1 artillery moved from Jehol to Anhwe
        1 artillery moved from Manchuria to 19 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
        1 carrier moved from 6 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
        1 carrier moved from 6 Sea Zone to 36 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 armour moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 infantry moved from 36 Sea Zone to Kwangsi
        1 armour moved from 36 Sea Zone to Kwangsi
        1 fighter moved from Japan to Kwangsi
        1 fighter moved from Korea to 36 Sea Zone
        1 tactical_bomber moved from Japan to Kwangsi
        1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
        2 fighters moved from 6 Sea Zone to Kwangsi
        1 tactical_bomber moved from 6 Sea Zone to Kwangsi
        1 fighter moved from Formosa to Kwangsi
        1 fighter moved from Okinawa to Kwangsi
        1 transport moved from 20 Sea Zone to 19 Sea Zone
        2 infantry moved from Manchuria to 19 Sea Zone
        2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Kiangsi
        1 battleship moved from 6 Sea Zone to 33 Sea Zone
        1 destroyer moved from 6 Sea Zone to 33 Sea Zone
        1 destroyer moved from 6 Sea Zone to 36 Sea Zone
        1 submarine moved from 6 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
        2 infantry moved from Shantung to Anhwe
        3 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Shantung to Anhwe
        1 artillery moved from Kiangsu to Anhwe
        1 infantry moved from Jehol to Anhwe
        4 infantry moved from Manchuria to Jehol
        1 aaGun moved from Manchuria to Jehol
        4 infantry moved from Korea to Manchuria
    Place Units - Japanese
        3 transports placed in 6 Sea Zone
        1 marine placed in Japan
    Turn Complete - Japanese
        Japanese collect 30 PUs; end with 30 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Combat Move - British
        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 fighter moved from Malta to 97 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 bomber moved from United Kingdom to 106 Sea Zone
        1 destroyer moved from 109 Sea Zone to 106 Sea Zone
        1 fighter moved from United Kingdom to 97 Sea Zone
        1 fighter moved from United Kingdom to 97 Sea Zone
    Combat - British
Combat Hit Differential Summary :
@Omni Scramble to Taranto?
@surfer yes scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Combat Move - British
        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 fighter moved from Malta to 97 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 bomber moved from United Kingdom to 106 Sea Zone
        1 destroyer moved from 109 Sea Zone to 106 Sea Zone
        1 fighter moved from United Kingdom to 97 Sea Zone
        1 fighter moved from United Kingdom to 97 Sea Zone
    Combat - British
        Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
        Battle in 106 Sea Zone
            British attack with 1 bomber and 1 destroyer
            Germans defend with 1 submarine
                British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the British lost in 106 Sea Zone
                1 submarine owned by the Germans lost in 106 Sea Zone
            British win with 1 bomber remaining. Battle score for attacker is -2
            Casualties for British: 1 destroyer
            Casualties for Germans: 1 submarine
        Battle in 96 Sea Zone
            British attack with 1 cruiser and 1 fighter
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
            Casualties for Italians: 1 destroyer and 1 transport
        Battle in 97 Sea Zone
            British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
            Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.83
British regular : 0.67
@Omni 4 hits, OOL?
@surfer ships first then G air
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 bomber moved from Central United States to Eastern United States
        1 fighter moved from Western United States to Eastern United States
        1 fighter moved from Philippines to Guam
        1 destroyer moved from 35 Sea Zone to 42 Sea Zone
        1 submarine moved from 35 Sea Zone to 48 Sea Zone
    Place Units - Americans
        1 carrier and 1 submarine placed in 10 Sea Zone
        1 carrier and 1 destroyer placed in 101 Sea Zone
        1 marine placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        3 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery and 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        2 infantry moved from Kweichow to Szechwan
        1 infantry moved from Shensi to Szechwan
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 fighter moved from Malta to 97 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 bomber moved from United Kingdom to 106 Sea Zone
        1 destroyer moved from 109 Sea Zone to 106 Sea Zone
        1 fighter moved from United Kingdom to 97 Sea Zone
        1 fighter moved from United Kingdom to 97 Sea Zone
    Combat - British
        Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
        Battle in 106 Sea Zone
            British attack with 1 bomber and 1 destroyer
            Germans defend with 1 submarine
                British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the British lost in 106 Sea Zone
                1 submarine owned by the Germans lost in 106 Sea Zone
            British win with 1 bomber remaining. Battle score for attacker is -2
            Casualties for British: 1 destroyer
            Casualties for Germans: 1 submarine
        Battle in 96 Sea Zone
            British attack with 1 cruiser and 1 fighter
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
            Casualties for Italians: 1 destroyer and 1 transport
        Battle in 97 Sea Zone
            British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
            Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                1 destroyer owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 battleship owned by the Italians lost in 97 Sea Zone
                British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 transport owned by the Italians lost in 97 Sea Zone
                British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                1 cruiser owned by the British lost in 97 Sea Zone
                2 fighters owned by the Italians lost in 97 Sea Zone
            British win, taking 97 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
            Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Casualties for Germans: 1 fighter
            Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
    Non Combat Move - British
        1 fighter moved from 96 Sea Zone to Malta
        1 fighter moved from 97 Sea Zone to Malta
        1 tactical_bomber moved from 97 Sea Zone to Malta
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        2 infantry moved from Union of South Africa to Rhodesia
        1 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        1 artillery moved from Alexandria to 98 Sea Zone
        1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
        1 artillery moved from 80 Sea Zone to Persia
              British take Persia from Neutral_Allies
        1 destroyer moved from 71 Sea Zone to 80 Sea Zone
        2 infantry moved from Burma to India
        1 fighter moved from Burma to India
        1 transport moved from 39 Sea Zone to 37 Sea Zone
        1 infantry moved from Malaya to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 infantry moved from 41 Sea Zone to Sumatra
              UK_Pacific take Sumatra from Dutch
        1 battleship moved from 37 Sea Zone to 39 Sea Zone
        1 artillery and 1 infantry moved from India to West India
        1 armour and 2 infantry moved from Alexandria to Egypt
        1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
        1 artillery and 1 infantry moved from Ontario to Quebec
        1 transport moved from 109 Sea Zone to 106 Sea Zone
        1 aaGun, 2 fighters and 2 infantry moved from Scotland to United Kingdom
        1 mech_infantry moved from United Kingdom to Eire
              British take Eire from Neutral_Allies
        2 infantry moved from Malaya to Shan State
    Place Units - British
        1 factory_minor placed in Egypt
        1 transport placed in 106 Sea Zone
        3 infantry placed in United Kingdom
    Turn Complete - British
        British collect 30 PUs; end with 30 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    Place Units - UK_Pacific
        3 infantry and 2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 21 PUs; end with 21 PUs
        Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.00
Italians regular : 1.17
Japanese regular : 0.00
Germans regular : 0.83
British regular : 1.67
@Omni Well, the Italians fought.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
        1 infantry moved from Italian Somaliland to British Somaliland
              Italians take British Somaliland from British
        1 artillery and 1 infantry moved from Ethiopia to Kenya
              Italians take Kenya from British
        1 submarine moved from 95 Sea Zone to 96 Sea Zone
        1 bomber moved from Northern Italy to 96 Sea Zone
        1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    Combat - Italians
        Battle in 96 Sea Zone
            Italians attack with 1 bomber and 1 submarine
            British defend with 1 cruiser
                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 cruiser owned by the British lost in 96 Sea Zone
            Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
        Battle in 97 Sea Zone
            Italians attack with 1 cruiser and 1 destroyer
            British defend with 1 submarine
                Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the British lost in 97 Sea Zone
            Italians win, taking 97 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for British: 1 submarine
    Non Combat Move - Italians
        1 armour moved from Albania to Slovakia Hungary
        1 armour moved from Northern Italy to Slovakia Hungary
        1 transport moved from 95 Sea Zone to 96 Sea Zone
        1 armour moved from Tobruk to 96 Sea Zone
        1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 armour moved from 97 Sea Zone to Yugoslavia
        2 infantry moved from Albania to Yugoslavia
        1 infantry moved from Northern Italy to Yugoslavia
        1 aaGun moved from Northern Italy to Yugoslavia
        1 artillery moved from Northern Italy to Yugoslavia
        1 bomber moved from 96 Sea Zone to Southern Italy
        1 artillery moved from Libya to Tobruk
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        1 infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
        Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 fighter moved from Queensland to Java
        1 cruiser moved from 63 Sea Zone to 61 Sea Zone
        1 destroyer moved from 62 Sea Zone to 61 Sea Zone
        2 fighters moved from New Zealand to Queensland
        2 aaGuns moved from New South Wales to Queensland
        1 infantry moved from Malaya to Shan State
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 18 PUs
    Politics - French
        Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
        Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
        Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 72 Sea Zone to 79 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 fighter, 3 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 unit repaired.
        4 infantry moved from Bulgaria to Greece
        2 fighters moved from Western Germany to Greece
        1 tactical_bomber moved from Southern Italy to Greece
        2 bombers moved from Western Germany to Greece
    Combat - Germans
        Battle in Greece
            Germans attack with 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
            Neutral_Allies defend with 4 infantry
                Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 : 2/9 hits, 3.67 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                2 infantry owned by the Neutral_Allies lost in Greece
                Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 3 : 2/9 hits, 3.67 expected hits
                Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Greece
                2 infantry owned by the Neutral_Allies lost in Greece
            Germans win, taking Greece from Neutral_Allies with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Neutral_Allies: 4 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Germans
        2 fighters moved from Greece to Southern Italy
        1 tactical_bomber moved from Greece to Southern Italy
        2 bombers moved from Greece to Southern Italy
        5 armour moved from France to Germany
        1 infantry moved from Bulgaria to Romania
        3 infantry moved from Yugoslavia to Romania
        3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
        1 transport moved from 114 Sea Zone to 112 Sea Zone
        1 submarine moved from 112 Sea Zone to 91 Sea Zone
    Place Units - Germans
        1 fighter and 3 infantry placed in Western Germany
        1 armour and 8 mech_infantrys placed in Germany
        1 submarine and 1 transport placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 43 PUs; end with 43 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -1.00
Germans regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        2 aaGuns and 16 infantry moved from Buryatia to Amur
        1 submarine moved from 111 Sea Zone to 109 Sea Zone
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        1 armour and 1 mech_infantry moved from Belarus to Novgorod
        1 armour and 1 mech_infantry moved from Bryansk to Novgorod
        2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
        2 infantry moved from Rostov to Bryansk
        1 artillery and 6 infantry moved from Western Ukraine to Bryansk
        3 infantry moved from Ukraine to Bryansk
        6 infantry moved from Russia to Bryansk
        3 infantry moved from Novgorod to Belarus
        1 aaGun moved from Belarus to Novgorod
        1 infantry moved from Novgorod to Belarus
        1 aaGun moved from Belarus to Novgorod
        1 infantry moved from Belarus to Novgorod
    Place Units - Russians
        2 infantry and 1 mech_infantry placed in Novgorod
        7 mech_infantrys placed in Russia
        Russians undo move 2.
        7 mech_infantrys placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
@surfer So I made a mistake with Japan, I took FIC which was the pro axis neutral…but now i lost that bonus. I am going to edit it back to pro axis neutral and then my income should be 45 I believe.