League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower


  • @crockett36 No worries! Take your time! :)

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 4 Sea Zone
            1 armour moved from 4 Sea Zone to Soviet Far East
            10 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 mech_infantry moved from Chahar to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 artillery moved from Chahar to Jehol
            1 infantry moved from Anhwe to Jehol
            3 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 bombers moved from Kwangsi to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsi to Hunan
            1 fighter moved from Jehol to Manchuria
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Yunnan
                Japanese attack with 3 fighters and 7 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 fighters and 7 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.50 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
                    3 tactical_bombers owned by the Japanese lost in Yunnan
                    5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Soviet Far East from Russians with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -18
                Casualties for Japanese: 3 tactical_bombers
                Casualties for Chinese: 5 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 transport placed in 19 Sea Zone
            2 infantry placed in Kiangsu
            1 factory_minor placed in Shantung
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
    Midway : 1 airfield
    41 Sea Zone : 1 destroyer and 1 submarine
    26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
    10 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
    Central United States : 1 factory_minor and 1 infantry
    Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
    101 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 51
    Russians : 32 / 39
    Japanese : 33 / 34
    Americans : 52 / 52
    Chinese : 9 / 16
    British : 30 / 37
    UK_Pacific : 17 / 19
    Italians : 13 / 17
    ANZAC : 10 / 10
    French : 7 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 46 times
            2 was rolled 53 times
            3 was rolled 52 times
            4 was rolled 46 times
            5 was rolled 55 times
            6 was rolled 50 times
        Average roll : 3.533
        Median : 3.500
        Variance : 0.230
        Standard Deviation : 0.480
        Total rolls : 302
    
    Germans Combat
            1 was rolled 17 times
            2 was rolled 21 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 23 times
            6 was rolled 19 times
        Average roll : 3.537
        Median : 3.000
        Variance : 0.389
        Standard Deviation : 0.624
        Total rolls : 123
    
    British Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.179
        Median : 3.000
        Variance : 0.355
        Standard Deviation : 0.596
        Total rolls : 39
    
    Italians Combat
            1 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.923
        Median : 4.000
        Variance : 1.413
        Standard Deviation : 1.189
        Total rolls : 26
    
    French Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 6 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.693
        Standard Deviation : 0.833
        Total rolls : 26
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 2.920
        Median : 2.000
        Variance : 1.201
        Standard Deviation : 1.096
        Total rolls : 25
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 7 times
            5 was rolled 10 times
            6 was rolled 5 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.987
        Standard Deviation : 0.993
        Total rolls : 39
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Kweichow : 2 aaGuns, 1 fighter and 15 infantry
    

    Production/PUs Summary :

    Germans : 47 / 51
    Russians : 32 / 39
    Japanese : 33 / 34
    Americans : 52 / 52
    Chinese : 9 / 16
    British : 30 / 37
    UK_Pacific : 17 / 19
    Italians : 13 / 17
    ANZAC : 10 / 10
    French : 7 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 46 times
            2 was rolled 53 times
            3 was rolled 52 times
            4 was rolled 46 times
            5 was rolled 55 times
            6 was rolled 50 times
        Average roll : 3.533
        Median : 3.500
        Variance : 0.230
        Standard Deviation : 0.480
        Total rolls : 302
    
    Germans Combat
            1 was rolled 17 times
            2 was rolled 21 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 23 times
            6 was rolled 19 times
        Average roll : 3.537
        Median : 3.000
        Variance : 0.389
        Standard Deviation : 0.624
        Total rolls : 123
    
    British Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.179
        Median : 3.000
        Variance : 0.355
        Standard Deviation : 0.596
        Total rolls : 39
    
    Italians Combat
            1 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.923
        Median : 4.000
        Variance : 1.413
        Standard Deviation : 1.189
        Total rolls : 26
    
    French Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 6 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.693
        Standard Deviation : 0.833
        Total rolls : 26
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 2.920
        Median : 2.000
        Variance : 1.201
        Standard Deviation : 1.096
        Total rolls : 25
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 7 times
            5 was rolled 10 times
            6 was rolled 5 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.987
        Standard Deviation : 0.993
        Total rolls : 39
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 infantry moved from Central United States to Western United States
            2 aaGuns moved from Central United States to Western United States
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 aaGuns, 1 fighter and 10 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            5 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            4 infantry moved from Persia to Iraq
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery and 2 infantry moved from Ethiopia to Kenya
            1 fighter moved from 81 Sea Zone to Iraq
            1 armour moved from Egypt to Iraq
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            2 fighters and 1 tactical_bomber moved from India to Persia
            3 infantry moved from Shan State to Burma
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
    
        Combat - British
            Battle in Italian Somaliland
            Battle in Kenya
                British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Italian Somaliland from Italians, taking Kenya from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 fighter and 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 fighter and 4 infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 fighter and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 fighter and 3 infantry in Iraq, round 4 : 2/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Iraq to 98 Sea Zone
            1 tactical_bomber moved from Kenya to 98 Sea Zone
            EDIT: 2 infantry moved from Bryansk to Novgorod
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from 88 Sea Zone to French Guiana
            1 aaGun, 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Persia
            3 submarines placed in 98 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 fighter and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 fighter and 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Neutral_Axis regular : -0.33
    British regular : -2.00
    

    Savegame


  • @Daaras @crockett36 @Stucifer I forgot to do something with my American turn so hopefully you don’t mind me editing 2 Non comb moves. If you do mind you can just use Daaras file.


  • @FranceNeedsMorePower should be fine


  • @Stucifer Just use this FixedMyNonComs.tsvg I moved the Tac from Peral into the adjacent sea zone. And I moved the American ships closer to Persia (the sub and destroyer).


  • @FranceNeedsMorePower I believe moving the US ships “off” the Pacific board (to sz 79) is not legal. @gamerman01 plays this a lot and might be able to chime in?

    I don’t care either way, but since it’s a team game I’ll let @crockett36 make a final decision there if it is ambiguous

  • 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderator

    That is a pretty impressive catch, Stu

    Indeed, if the USA is not at war with Germany or Italy, any USA ship on the Europe map has to border a US controlled territory except for zone 102.

    Zone 79 is on the Europe map as are the other zones numbered in the 70’s. USA ships can’t go there until at war with Germany/Italy

    A bit of a technicality in a friendly tournament, so if the Axis players allow it, it is fine

  • 2025 2024 '23 '22 '19 '18

    tend toward disallowing it.


  • @crockett36 @Stucifer @Daaras Alright I’m fine can you edit it on your turn and move it south? Please move it to 59 and edit it on your turn. I’m not sure if the file I sent works but you can edit that and then the Tac on Peral move to the Carrier in the sea zone right there using Daaras file.

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 unit repaired.
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Morocco
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Gibraltar
            Battle in Morocco
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            2 aaGuns, 2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
            2 armour moved from Romania to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Egypt to Greece
    
        Place Units - Italians
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : 0.50
    British AA : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Burma : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
    New Zealand : 1 airfield, 3 fighters, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    26 Sea Zone : 1 cruiser and 1 destroyer
    86 Sea Zone : 1 transport
    Iraq : 2 infantry
    Brazil : 1 flag, 4 infantry
    

    Production/PUs Summary :

    Germans : 47 / 51
    Russians : 32 / 39
    Japanese : 33 / 34
    Americans : 52 / 52
    Chinese : 9 / 16
    British : 33 / 38
    UK_Pacific : 17 / 17
    Italians : 14 / 20
    ANZAC : 12 / 12
    French : 5 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 52 times
            2 was rolled 60 times
            3 was rolled 56 times
            4 was rolled 54 times
            5 was rolled 59 times
            6 was rolled 58 times
        Average roll : 3.537
        Median : 4.000
        Variance : 0.141
        Standard Deviation : 0.375
        Total rolls : 339
    
    Germans Combat
            1 was rolled 17 times
            2 was rolled 21 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 23 times
            6 was rolled 19 times
        Average roll : 3.537
        Median : 3.000
        Variance : 0.389
        Standard Deviation : 0.624
        Total rolls : 123
    
    British Combat
            1 was rolled 12 times
            2 was rolled 12 times
            3 was rolled 8 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.271
        Standard Deviation : 0.521
        Total rolls : 60
    
    Italians Combat
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 8 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.727
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    French Combat
            1 was rolled 1 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.964
        Median : 4.000
        Variance : 0.642
        Standard Deviation : 0.801
        Total rolls : 28
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 2.920
        Median : 2.000
        Variance : 1.201
        Standard Deviation : 1.096
        Total rolls : 25
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 7 times
            5 was rolled 10 times
            6 was rolled 5 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.987
        Standard Deviation : 0.993
        Total rolls : 39
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Burma : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
    New Zealand : 1 airfield, 3 fighters, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    26 Sea Zone : 1 cruiser and 1 destroyer
    United Kingdom : 2 infantry
    French Equatorial Africa : 1 infantry
    French West Africa : 1 fighter
    86 Sea Zone : 1 transport
    Iraq : 3 infantry
    Brazil : 1 flag, 4 infantry
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 47 / 51
    Russians : 32 / 39
    Japanese : 33 / 34
    Americans : 52 / 52
    Chinese : 9 / 16
    British : 33 / 38
    UK_Pacific : 17 / 17
    Italians : 14 / 20
    ANZAC : 12 / 12
    French : 5 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 52 times
            2 was rolled 60 times
            3 was rolled 56 times
            4 was rolled 54 times
            5 was rolled 59 times
            6 was rolled 58 times
        Average roll : 3.537
        Median : 4.000
        Variance : 0.141
        Standard Deviation : 0.375
        Total rolls : 339
    
    Germans Combat
            1 was rolled 17 times
            2 was rolled 21 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 23 times
            6 was rolled 19 times
        Average roll : 3.537
        Median : 3.000
        Variance : 0.389
        Standard Deviation : 0.624
        Total rolls : 123
    
    British Combat
            1 was rolled 12 times
            2 was rolled 12 times
            3 was rolled 8 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.271
        Standard Deviation : 0.521
        Total rolls : 60
    
    Italians Combat
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 8 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.727
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    French Combat
            1 was rolled 1 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.964
        Median : 4.000
        Variance : 0.642
        Standard Deviation : 0.801
        Total rolls : 28
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 2.920
        Median : 2.000
        Variance : 1.201
        Standard Deviation : 1.096
        Total rolls : 25
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 7 times
            5 was rolled 10 times
            6 was rolled 5 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.987
        Standard Deviation : 0.993
        Total rolls : 39
    

    Savegame

  • 2025 2024 '23

    @FranceNeedsMorePower Are you playing France too? any moves or should I go forward with G3

  • 2025 2024 '23

    NVM, looks like I downloaded the wrong file.


  • @Stucifer Yes I’m also France. I thought I sent you France maybe you got the wrong file?

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            2 bombers moved from Southern Italy to 88 Sea Zone
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
    
        Combat - Germans
            Battle in 88 Sea Zone
                Germans attack with 2 bombers
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 bombers in 88 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in 88 Sea Zone
                    1 destroyer owned by the British lost in 88 Sea Zone
                    1 transport owned by the British lost in 88 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 bomber
                Casualties for British: 1 destroyer and 1 transport
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from 88 Sea Zone to Gibraltar
            1 fighter moved from Western Germany to Greece
            2 tactical_bombers moved from Southern Italy to Greece
            2 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            10 infantry moved from Eastern Poland to Bessarabia
            5 artilleries moved from Eastern Poland to Bessarabia
            3 artilleries and 6 infantry moved from Poland to Baltic States
            2 aaGuns moved from Eastern Poland to Bessarabia
            7 infantry moved from Eastern Poland to Baltic States
            6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            4 artilleries and 6 infantry moved from Germany to Poland
            7 infantry moved from Karelia to Finland
            7 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            2 aaGuns and 1 artillery moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Southern France to Northern Italy
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            5 artilleries and 5 infantry placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.83
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
            3 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Chahar from Japanese to Chinese
            EDIT: Turning off Edit Mode
            3 fighters and 1 tactical_bomber moved from Belarus to Ukraine
            2 aaGuns moved from Bryansk to Ukraine
            1 aaGun and 9 infantry moved from Novgorod to Archangel
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Olgiy
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Chahar
            18 infantry moved from Bryansk to Ukraine
            3 artilleries moved from Bryansk to Ukraine
            5 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.67
    

    Savegame

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