@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Well it looks like that evened things out at least a bit!! yeesh 🤣
It appears Marti is intent on making things hard for an attacker.
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 armour and 2 infantry moved from Albania to Greece
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Northern Italy to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 cruiser and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 3 : 0/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 4 : 0/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 5 : 2/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Greece to Southern Italy
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 marine placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -3.17
Neutral_Allies regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
2 fighters moved from New Zealand to Java
1 aaGun and 1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 artilleries moved from Germany to Poland
2 infantry moved from Norway to Finland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone
5 armour and 2 mech_infantrys moved from France to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to France
Place Units - Germans
1 artillery and 6 mech_infantrys placed in Germany
1 carrier, 1 destroyer and 1 transport placed in 108 Sea Zone
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Sakha to Buryatia
2 infantry moved from Buyant-Uhaa to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Central Mongolia to Dzavhan
2 infantry moved from Olgiy to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 aaGun, 1 artillery and 11 infantry moved from Vyborg to Leningrad
2 infantry moved from Eastern Poland to Northern Belarus
7 infantry moved from Leningrad to Northern Belarus
1 aaGun moved from Leningrad to Northern Belarus
1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
1 aaGun moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Gorky to Leningrad
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
2 infantry moved from Northern Caucasus to Rostov
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
1 fighter and 2 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4,3,1,5,2,1,4,1,2,4,3,1,3
Russians collect 42 PUs (1 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 infantry moved from Amur to Buryatia
1 armour moved from Siberia to Buryatia
1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers moved from Northern Manchuria to Buryatia
1 mech_infantry moved from Shansi to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Hokkaido to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 artilleries and 2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Fukien to Kwangtung
1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from Kwangsi to Borneo
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in Soviet Far East
Battle in Gilbert Islands
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 cruisers in Borneo, round 2 : 2/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Soviet Far East from Russians, taking Gilbert Islands from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 11 infantry
Russians roll AA dice in Buryatia : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers in Buryatia, round 2 : 9/14 hits, 5.50 expected hits
Russians roll dice for 1 aaGun and 11 infantry in Buryatia, round 2 : 3/11 hits, 3.67 expected hits
3 infantry owned by the Japanese lost in Buryatia
8 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Buryatia, round 3 : 6/11 hits, 5.00 expected hits
Russians roll dice for 3 infantry in Buryatia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Buryatia
3 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 4 infantry
Casualties for Russians: 1 aaGun and 11 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/11 hits, 4.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Southern Manchuria to Buyant-Uhaa
1 aaGun moved from Amur to Buryatia
1 artillery moved from Siberia to Sakha
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter moved from Borneo to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 artillery moved from Japan to Kyushu
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Buryatia to Shantung
1 fighter and 1 tactical_bomber moved from Buryatia to Anhwe
Place Units - Japanese
2 artilleries and 3 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 carrier and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67
UK_Pacific regular : 0.00
Russians regular : -0.67
Russians AA : -0.50
Forgot to NCM the soviet sub in 128 to 126, could affect my UK turn, let me know if acceptable
Thanks for checking; no problem moving the soviet sub in 128 to 126.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 32 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 destroyer and 1 submarine moved from 50 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 submarine moved from 11 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 bomber moved from Western United States to Eastern United States
Place Units - Americans
2 destroyers and 1 submarine placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
1 tactical_bomber placed in Eastern United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Hunan
2 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 4 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
2 artilleries placed in Szechwan
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
COMMENT: ouch
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
British creates battle in territory 109 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 59 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Eastern India to Burma
1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern India to Java
1 fighter moved from Yunnan to Java
1 fighter and 1 tactical_bomber moved from Yunnan to Sumatra
2 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 aaGuns, 1 artillery and 3 infantry moved from Burma to Yunnan
1 transport moved from 109 Sea Zone to 124 Sea Zone
EDIT: 1 submarine moved from 128 Sea Zone to 126 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Egypt
Place Units - British
1 factory_minor placed in Southern Persia
3 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
British undo move 3.
British undo move 2.
1 fighter and 2 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4,4,5,1,6,2,4,5,4
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 1.00
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 99 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 3 infantry moved from Kenya to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Alexandria
Combat - Italians
Non Combat Move - Italians
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Alexandria
1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Yugoslavia to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 destroyers moved from 94 Sea Zone to 100 Sea Zone
Place Units - Italians
2 transports placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Please move ITA bmr from SIT to Alexandria. Thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
1 destroyer and 1 transport moved from 59 Sea Zone to 42 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 transport moved from 42 Sea Zone to 40 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
COMMENT: can't land bomber in Alexandria due to Italy taking it the same round
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
EDIT: 1 bomber moved from Southern Italy to Alexandria
EDIT: French undo move 2.
Turn Complete - French
Combat Hit Differential Summary :
I believe couldn’t have landed the bomber there as Italy captured it this round
@Stucifer said in L25 PTV #2 ArtofWar (X+12) v Stucifer (L):
believe couldn’t have landed the bomber there as Italy captured it this round
You are, of course, correct; I plead brain lock.
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 armour moved from Morocco to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tunisia
Germans take Tunisia from Neutral_Axis
1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 artillery and 1 infantry moved from Normandy Bordeaux to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 carrier and 1 destroyer moved from 108 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
1 armour moved from Romania to Poland
1 armour moved from Romania to Poland
5 armour, 1 artillery and 7 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Germany to Romania
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from France to Southern France
1 aaGun moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
Place Units - Germans
2 armour and 2 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 submarine placed in 108 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Leningrad to Vyborg
1 fighter moved from Russia to Leningrad
2 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Northern Belarus to Leningrad
3 artilleries and 9 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Northern Belarus to Baltic States
1 aaGun moved from Kursk to Ukraine
2 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Kansu to Olgiy
1 submarine moved from 126 Sea Zone to 128 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Urals
1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Gilbert Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
Combat - Japanese
Battle in Solomon Islands
Non Combat Move - Japanese
1 aaGun, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
1 artillery moved from Jehol to Anhwe
1 infantry moved from Anhwe to Honan
4 infantry and 1 marine moved from Kwangsi to 37 Sea Zone
1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 132 Sea Zone
4 infantry and 1 marine moved from 132 Sea Zone to Siam
3 fighters and 2 tactical_bombers moved from Kwangsi to Siam
2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from Shantung to Kwangsi
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Kwangsi
2 bombers moved from Caroline Islands to Borneo
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 marine placed in Japan
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 27 Sea Zone to 11 Sea Zone
1 infantry moved from Western United States to Central United States
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier moved from 27 Sea Zone to 31 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 27 Sea Zone to 65 Sea Zone
2 destroyers moved from 27 Sea Zone to 65 Sea Zone
1 carrier and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
2 fighters moved from 27 Sea Zone to 65 Sea Zone
2 fighters moved from Hawaiian Islands to 104 Sea Zone
1 fighter moved from 27 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 27 Sea Zone to 65 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
2 infantry placed in Central United States
1 battleship, 1 carrier and 1 transport placed in 104 Sea Zone
1 transport placed in 104 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Tsinghai
2 artilleries and 4 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Kansu
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Southern Persia to Iraq
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 artillery and 4 infantry moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 artillery, 1 fighter and 4 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 fighter and 4 infantry in Anglo-Egyptian Sudan, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Anglo-Egyptian Sudan
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo-Egyptian Sudan, round 4 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo-Egyptian Sudan, round 5 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 6 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 fighter moved from Anglo-Egyptian Sudan to Belgian Congo
4 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Southern Persia
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Eastern India to Western India
2 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Sumatra to Yunnan
2 infantry moved from Sumatra to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
2 fighters moved from Java to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Eastern India to Burma
1 transport moved from 124 Sea Zone to 109 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,3,1,2,4
British collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,4,6,4,6,1,3,4,3,5,4,1,4,2,4,4,1,5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3,2,4,1,5,4,3,5,2,6
UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : -0.67
Neutral_Axis regular : 0.00
British regular : -1.67
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery moved from Yugoslavia to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 marine moved from Alexandria to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Crete from Neutral_Allies, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to 100 Sea Zone
1 bomber moved from 100 Sea Zone to Alexandria
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Yugoslavia to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Gibraltar
2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 4 infantry placed in Northern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 50 Sea Zone
Combat - ANZAC
Battle in 50 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 50 Sea Zone to 31 Sea Zone
2 infantry moved from New South Wales to South Australia
1 aaGun, 1 artillery and 4 infantry moved from Queensland to South Australia
1 submarine moved from 59 Sea Zone to 40 Sea Zone
1 transport moved from 40 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 aaGun moved from 40 Sea Zone to Eastern India
3 fighters moved from Java to Eastern India
1 cruiser and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Eastern India
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Did not scramble to Baltic States to avoid a suicide run.
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
7 armour, 5 artilleries, 15 infantry and 7 mech_infantrys moved from Poland to Baltic States
1 infantry moved from French West Africa to Nigeria
Germans take Nigeria from British
Combat - Germans
Battle in Baltic States
Germans attack with 7 armour, 5 artilleries, 15 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 5 artilleries, 15 infantry and 7 mech_infantrys in Baltic States, round 2 : 12/34 hits, 10.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 5 artilleries, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
2 infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
1 artillery moved from Normandy Bordeaux to Southern France
1 submarine moved from 108 Sea Zone to 128 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Alexandria to 94 Sea Zone
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
2 armour and 2 mech_infantrys placed in Germany
1 fighter and 2 tactical_bombers placed in Western Germany
1 destroyer placed in 116 Sea Zone
Germans undo move 3.
1 destroyer placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,1
Germans collect 47 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.17